Files
psxrecomp/runtime
Shokunin 5bd0397278 Resolve the executable path on macOS without /proc
The setup host located itself with realpath("/proc/self/exe"), which only
exists on Linux. On macOS it failed, so a host launched from Finder (cwd =
$HOME) could not find its project tree: Generate & rebuild never appeared
and forward-to-built-game never fired. Take the path from dyld's
_NSGetExecutablePath there (as recomp-ui's launcher_model.c already does);
Linux and Windows are unchanged.

The netplay rollback "binary path" diagnostic had the same /proc read and
logged "(unknown)" on macOS; it uses the same source now.

No emulation or runtime behaviour changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 20:05:09 -07:00
..
2026-08-15 14:46:26 -07:00
2026-08-13 10:37:18 -04:00
2026-07-29 03:18:10 -04:00