mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-25 18:05:12 -04:00
c0ffd6d4c5
Extract the audited adapters and card transport onto master without the held selector/menu stack. Keep adapters and codecs tied to mod activation, use overlay ABI 33, retain rejected-load protection on codec registration, and refuse extended-card codecs in netplay before frame zero. Preserve default atomic save publication and guest-visible write failures.
122 lines
5.6 KiB
C
122 lines
5.6 KiB
C
#ifndef PSXRECOMP_MEMCARD_H
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#define PSXRECOMP_MEMCARD_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MEMCARD_SIZE (128 * 1024) /* 128KB per card */
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#define MEMCARD_SECTOR_SIZE 128
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#define MEMCARD_SECTORS 1024
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#define MEMCARD_EXTENSION_MAX 131072u
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/* Optional game-owned metadata after the standard 128KiB image. The serial
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* device and raw export see only the standard image. A missing codec preserves
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* a loaded opaque tail unchanged; its title-specific binding may become stale.
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* Callbacks run on the emulation thread and must not re-enter card I/O.
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* load: zero accepts, negative blocks flushing until a successful reload.
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* save: return tail byte count (zero = raw card), negative aborts the flush.
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* Both callbacks are required. Reset before each mod session's activation.
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* Selecting a codec blocks existing cards until initialization/reload has
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* successfully validated them with that codec's load callback.
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* The codec must define native save fallback, slot identity and restore policy;
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* this transport cannot infer those from an opaque tail. */
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typedef int (*MemcardExtensionLoad)(int card, const uint8_t* base,
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const uint8_t* tail, uint32_t tail_size);
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typedef int (*MemcardExtensionSave)(int card, const uint8_t* base,
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uint8_t* tail, uint32_t capacity);
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void memcard_set_extension_codec(MemcardExtensionLoad load,
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MemcardExtensionSave save);
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/* Register codecs during activation. Extended-card transport is offline-only. */
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int memcard_extension_codec_active(void);
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/* Last attempted disk flush: 0 success, -1 I/O failure, -2 extension rejected.
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* On failure the card stays dirty and the original file stays intact. */
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int memcard_last_flush_result(int card);
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/* Initialize memcard subsystem. dir = directory for .mcd files (can be NULL).
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* Loads (or formats+creates) card1.mcd / card2.mcd in `dir` for both slots. */
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void memcard_init(const char* dir);
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/* Per-slot configuration for memcard_init_slots(). */
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typedef struct {
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const char* path; /* explicit .mcd path; NULL => derive <dir>/card<N>.mcd */
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int enabled; /* 0 => slot is empty (no card inserted, never present) */
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} MemcardSlotConfig;
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/* Initialize memcard subsystem with per-slot paths + enable flags. A disabled
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* slot is left absent (memcard_is_present() returns 0, SIO reports no device).
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* An enabled slot loads its file, or formats+creates it if missing. `dir` is
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* only used to derive default paths for slots whose path is NULL. */
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void memcard_init_slots(const char* dir, const MemcardSlotConfig slots[2]);
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/* Stateless on-disk introspection (used by the launcher before boot). Parses a
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* .mcd file's directory frames without touching the live card array. */
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typedef struct {
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int exists; /* file present and readable */
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int valid; /* complete 128KB base and "MC" magic in frame 0 */
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int used_blocks; /* directory frames in use (0..15) */
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int total_blocks; /* always 15 */
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uint8_t block_used[15];/* per-block: 1 = occupied, 0 = free */
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long long mtime; /* file mtime (unix seconds); 0 if unknown */
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long long size_bytes; /* on-disk file size */
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} MemcardSummary;
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/* Parse `path` into `out`. Returns 0 always (out->exists/valid report failure).
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* Returns -1 only for a NULL argument. */
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int memcard_summary_path(const char* path, MemcardSummary* out);
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/* Write a freshly formatted (blank) 128KB card image to `path`, creating or
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* overwriting it. Returns 0 on success, -1 on I/O failure. */
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int memcard_format_file(const char* path);
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/* Read/write 128-byte sectors */
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int memcard_read_sector(int card, int sector, uint8_t* buf);
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int memcard_write_sector(int card, int sector, const uint8_t* buf);
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/* Flush pending writes to disk */
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void memcard_flush(int card);
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void memcard_flush_all(void);
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/* Check if card is present */
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int memcard_is_present(int card);
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/* Debug accessors: file path used for slot, magic at offset 0..1, total bytes loaded.
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* Returns 0 on success, -1 if slot index is out of range. */
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int memcard_debug_info(int card, const char **path_out,
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uint8_t magic_out[2], int *present_out,
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int *dirty_out);
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/* Copy raw bytes out of the in-memory card image. Used by the debug server
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* to verify that what the runtime loaded matches the on-disk file.
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* Returns the number of bytes copied (0 if slot empty / range invalid). */
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int memcard_debug_read_buffer(int card, uint32_t offset, uint32_t len,
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uint8_t *dst);
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/* Export / import a full 128KB card image (present cards only for export).
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* import marks dirty and flushes to the bound filepath. Returns 0 on success. */
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int memcard_export_raw(int card, uint8_t *dst);
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int memcard_import_raw(int card, const uint8_t *src);
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/* Redirect on-disk paths for both slots (e.g. guest netplay sandbox) without
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* reloading RAM. Subsequent flushes write to the new paths. Returns 0. */
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int memcard_rebind_dir(const char *dir);
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/* Restore explicit per-slot filepaths (from a prior snapshot). NULL path skips. */
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int memcard_rebind_paths(const char *path0, const char *path1);
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/* Rebind ONE slot's on-disk path without touching RAM. An empty/NULL path
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* unbinds the slot (no file, not present) — the way to put back a slot the
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* player had disabled after a sandbox bound it. Returns 0, -1 on bad slot. */
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int memcard_rebind_path(int card, const char *path);
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/* Reload in-memory images from the currently bound filepaths (0 = ok). */
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int memcard_reload_bound(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* PSXRECOMP_MEMCARD_H */
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