Files
psxrecomp/runtime/include/cpu_state.h
T
Matthew Stanley 6f7fcdc89b Remove all psxrecomp-v4 naming — rename to psxrecomp throughout
The "v4" suffix was a holdover from iterative project restarts.
There is now one psxrecomp; all identifiers, include guards, cmake
variables, function names, log strings, schema tags, and tool paths
drop the v4 suffix.

Changes:
- PSXRECOMP_V4_ROOT → PSXRECOMP_ROOT (cmake)
- PSXRECOMP_V4_RUNTIME_SOURCES/_INCLUDE_DIRS/_BIOS_GENERATED → no V4
- psxrecomp_v4_add_runtime_target → psxrecomp_add_runtime_target
- PSXRECOMP_V4_*_H include guards → PSXRECOMP_*_H
- "psxrecomp-v4" log/window strings → "psxrecomp"
- Schema version strings in recompiler JSON output
- Tool script hardcoded absolute paths updated

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-05-29 21:14:30 -07:00

63 lines
2.6 KiB
C

/* ============================================================================
* cpu_state.h — Phase 2 runtime version
* ----------------------------------------------------------------------------
* This is the RUNTIME version of the CPUState header. It has the same struct
* layout as generated/cpu_state.h (Phase 1a compile-only artifact) but is
* intended to be linked into a runnable binary.
*
* The generated C files (SCPH1001_full.c, SCPH1001_dispatch.c) include
* "cpu_state.h" and the build uses -I runtime/include so they find this file.
* ========================================================================== */
#ifndef PSXRECOMP_CPU_STATE_H
#define PSXRECOMP_CPU_STATE_H
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct CPUState {
uint32_t gpr[32]; /* $0..$31; gpr[0] is hardwired zero, never written */
uint32_t pc; /* program counter */
uint32_t hi, lo; /* mult/div result registers */
uint32_t cop0[32]; /* COP0 system control registers (SR, Cause, EPC, ...) */
uint32_t gte_data[32]; /* COP2 (GTE) data registers */
uint32_t gte_ctrl[32]; /* COP2 (GTE) control registers */
/* Memory access function pointers -- wired at init to psx_read/psx_write. */
uint32_t (*read_word)(uint32_t addr);
void (*write_word)(uint32_t addr, uint32_t value);
uint16_t (*read_half)(uint32_t addr);
void (*write_half)(uint32_t addr, uint16_t value);
uint8_t (*read_byte)(uint32_t addr);
void (*write_byte)(uint32_t addr, uint8_t value);
} CPUState;
/* Trap trampolines — defined in runtime/src/traps.c */
extern void psx_syscall(CPUState* cpu, uint32_t code);
extern void psx_arith_overflow(CPUState* cpu);
extern void psx_unaligned_access(CPUState* cpu, uint32_t addr, uint32_t pc);
extern void psx_break(CPUState* cpu, uint32_t code, uint32_t pc);
/* Dispatch — defined in generated/SCPH1001_dispatch.c */
extern void psx_dispatch(CPUState* cpu, uint32_t target_addr);
extern void psx_dispatch_call(CPUState* cpu, uint32_t target_addr, uint32_t return_addr);
/* Unknown dispatch — defined in runtime/src/traps.c */
extern void psx_unknown_dispatch(CPUState* cpu, uint32_t addr, uint32_t phys);
/* GTE (COP2) — defined in runtime/src/gte.cpp */
extern void gte_execute(CPUState* cpu, uint32_t cmd);
extern uint32_t gte_read_data(CPUState* cpu, uint8_t reg);
extern uint32_t gte_read_ctrl(CPUState* cpu, uint8_t reg);
extern void gte_write_data(CPUState* cpu, uint8_t reg, uint32_t val);
extern void gte_write_ctrl(CPUState* cpu, uint8_t reg, uint32_t val);
#ifdef __cplusplus
}
#endif
#endif /* PSXRECOMP_CPU_STATE_H */