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ecbbb5eceb
A step controller (dynamic_resolution.c) lowers or raises the GL internal scale from frame-time telemetry between a floor and the configured ceiling; off unless a title or the player enables it. Tested by dynamic_resolution_test (synthetic load) and the real-GL gl_scale_invariance_test step modes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>