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7c8298b12e
With the boot fixed, live state during the game's retry loop shows the CDROM interrupt is raised (i_stat bit2) AND enabled (i_mask bit2) and the CPU takes exceptions (VBLANK cleared each frame), yet the CDROM bit is never cleared and the response FIFO never drained (irq_flag=0x03, response_read=0). The game's libcd CD interrupt handler in the BIOS IntRP chain is not servicing the CD IRQ, so CdSync never completes. Distinct from the CD-response-value bugs fixed today; a BIOS-IRQ-chain / libcd-handler matter. Documents the next step and the full session tally in docs/kula-world-findings.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BdjxoRB1f9VQsNzZayCgGS