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psxrecomp/docs
Shokunin 7d56562066 PGXP colour: Smooth motion test covers it; setter syncs with the render thread
gl_renderer_set_pgxp_color_perspective syncs with a live render thread
(GL_RT_SYNC) and counts as a PGXP renderer feature for the per-triangle
depth command. gl_frame_gen_test's PGXP pass runs depth, colour and both:
the scene's SZ now differs per vertex (colour) with rows ordered far to
the right (depth), and the in-between frame at phase 1 must equal the real
frame with each.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 02:39:11 -07:00
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