Dev tooling only (never shipped: tools/ is not bundled in releases, and the
debug-server commands it drives are all PSX_NO_DEBUG_TOOLS-stripped in release
builds). Saved so the first-divergence workflow that root-caused the Tomba2
logo->FMV stall is never re-invented.
- t2probe.py layer 1 fingerprint cap/diff; layer 2 unified-recorder dump +
recdiff/recdiff_state (state fork, addr/val only); resolves the
debug_client import relative to tools/.
- waitf.py retry-connect + poll-until-frame (survives socket aborts).
- shot.py screenshot to PNG for VISUAL end-state verification.
- README.md the 3-layer method (always-on fingerprint ring -> divergent
frame; frame-gated recorder -> divergent access; read-watch +
per-entry cyc -> value/pointer/timing), env seeds, and the Tomba2
worked example.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Native-vs-interp first-divergence tooling
Dev tooling only — never shipped. The Python scripts here drive debug-server
commands that are all PSX_NO_DEBUG_TOOLS-stripped from release builds, so none
of this reaches production. It exists so we never have to re-invent the
first-divergence workflow that root-caused the Tomba 2 logo→FMV stall.
The idea
A recomp title run two ways — native (compiled BIOS + compiled overlays +
the sanctioned dirty-RAM interp) vs the interp reference
(PSX_OVERLAY_NATIVE_OFF=1, full dirty-interp from boot) — is the same
deterministic program. They must emit an identical sequence of guest
side-effects until a codegen or timing bug forks them. Find that fork in three
ever-narrowing layers. Ring-buffer-first: never arm-then-time; the fingerprint
ring is always-on, you query it after the fact.
Layer 1 — which FRAME forks (always-on ring, O(1))
frame_fingerprint keeps cumulative rolling hashes, snapshotted per guest
frame, over guest writes: wr (main-RAM addr/val), pc (store-PC path),
mmio (device-register writes), sp (scratchpad writes — separate so it
classifies instead of hiding), plus cyc (psx_get_cycle_count) and counts.
t2probe.py fpcap <port> native.json 4096 <flo> <fhi> # native run
t2probe.py fpcap <port> interp.json 4096 <flo> <fhi> # PSX_OVERLAY_NATIVE_OFF=1 run
t2probe.py fpdiff native.json interp.json # first divergent frame per column
wr differs ⇒ state fork. pc only ⇒ same writes, different path. mmio/sp
⇒ device/scratchpad fork. cyc ⇒ timing.
Layer 2 — which ACCESS forks (frame-gated unified recorder)
Arm the recorder for the divergent frame N before the run reaches it — seed
PSX_RECORD_FRAME=N at boot (race-free; do NOT connect-and-arm, you'll lose the
race). It records every main-RAM/scratchpad/MMIO write and MMIO read for that
one frame, in true execution order (array index = order), each with cyc.
# launch with PSX_RECORD_FRAME=<N> (and PSX_OVERLAY_NATIVE_OFF=1 for the interp run)
t2probe.py recdump <port> native_rec.json
t2probe.py recdump <port> interp_rec.json
t2probe.py recdiff_state native_rec.json interp_rec.json # first divergent RAM WRITE
Use recdiff_state (addr,val only) for the genuine state fork. Plain
recdiff includes pc and will flag benign store-PC attribution differences
(e.g. a RAM routine executed as a byte-identical BIOS alias) before the real
fork. MMIO read counts also differ benignly once the backends diverge, so don't
align reads by index.
Layer 3 — value vs pointer vs timing
- Read-watch:
PSX_READ_WATCH="0xLO,0xHI"at boot records main-RAM reads in[LO,HI)(kindramr) interleaved in the recorder. Proves what value each backend loads from a suspect address, and whether it even reads it (pointer equality). Hot-path cost is oneintflag check; off by default. - Per-entry
cyc: every recorder entry carries the cycle count, so you can see the exact cycle position at a divergent MMIO/timer read — distinguishing a timing/timer fork from a data fork.
Always confirm the end state visually (shot.py), not by a frame counter.
Files
t2probe.py— the probe (fpcap/fpdiff/recarm/recdump/recdiff/recdiff_state).waitf.py— retry-connect + poll until a target frame.shot.py— screenshot to PNG for visual verification.- (
debug_client.pylives one dir up intools/.)
Worked example — Tomba 2 logo→FMV stall (2026-06-24)
Frames 1..1822 byte-identical incl. scratchpad and cycle count. First fork at a
Timer1 (0x1F801110) debounce loop (game pc 0x8008592C): native read 1, interp
read 2 → logo never advances to the intro FMV. Root cause was a guest-cycle
divergence: compiled-overlay code was built without PSX_ENABLE_BLOCK_CYCLES
so it charged ~0 cycles while the dirty-interp charged per-instruction. The
read-watch proved the jalr target was identical in both backends ([a0]=0x800896E0),
killing the "jalr divergence" theory; recdiff_state + per-entry cyc pinned the
Timer1 value fork; the sp column ruled out a scratchpad blind spot.