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https://github.com/RetroPortingToolKit/psxrecomp
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RmlUi launcher grows a Settings surface (renderer / supersampling / AA / texture filter / screen model / skip-FMV / turbo / fullscreen / widescreen / SPU-HQ / deadzone / BIOS / disc) and a live Controls rebind page. Bindings persist to keybinds.ini through the new shared runtime module runtime/include/psx_keybinds.h + runtime/src/psx_keybinds.c; main.cpp routes SDL input through the rebindable table. Ape Escape is the first consumer; the feature is game-agnostic framework code. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>