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https://github.com/RetroPortingToolKit/psxrecomp
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6 lines
253 B
C++
6 lines
253 B
C++
#include <cstdint>
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// These isolated instruction/session fixtures have no allocated mod memory.
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// The packet-shadow fixture supplies its own bounded, allocated aperture.
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extern "C" int psx_mod_gpu_dma_memory_contains(uint32_t, uint32_t) { return 0; }
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