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Beetle's ReadInstruction never fills an I-cache line for a fetch at 0xA0000000 or above: every such fetch costs +4 and clears the pending load give-back. The dirty-RAM interpreter charges that by fetching at every PC. Both static emitters emitted psx_icache_fetch only at cache-line leaders, which is exact for cached code only. In OpenBIOS, 5,477 of the 9,592 in-place ROM (KSEG1) instruction sites were uncharged: 21,908 cycles short per pass through that code, each also missing its give-back clear. Both emitters now charge a fetch before every instruction whose runtime PC is uncached. The predicate is psx_fetch_uncached in psx_instr_cost.h, which psx_icache.c now uses too. The A0/B0/C0 call-vector native stubs charge one fetch per executed word, so a KSEG1 call pays like the interpreter. Cached code keeps the leader rule. R4's regenerated game C is byte-identical, and the OpenBIOS diff is insertions only. psx_instr_cost.h joins the codegen hash list, since the emitters fold it into emitted code. Tests: - ctest uncached_fetch_charge runs psxrecomp-bios on OpenBIOS and compares per-instruction fetch charges three ways: the compiled fetches, the interpreter's fetch path (psx_icache_fetch_interp) at every PC, and a Beetle transcription. - uncached_fetch_codegen_test checks the game emitter at KSEG1 and KSEG0. Both tests fail on master. This closes bios-kseg1-fetch-charge in the segment_aware_codegen ledger (#419). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>