Files
psxrecomp/docs
Shokunin a0cf9197f0 Debug-tools builds: live rendering A/B keys
PSX_DEBUG_TOOLS builds only (PSX_DEBUG_TOGGLES=0 turns them off). Keys flip one
rendering feature while the game runs and show the state on the OSD: 1 scale,
2 dynamic resolution, 3 widescreen, 4 Smooth motion, 5 texture filter,
6 wide mirror, 7 geometry correction, 8 perspective texturing, 0 summary,
9 PGXP depth, F10 PGXP colour, F11 PGXP seam, F12 PGXP CPU mode. The
debug_key TCP command presses one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 02:39:56 -07:00
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