Files
psxrecomp/docs
Matthew Stanley b2929aa504 overlay: restore overlay DLL cache + capture (faithful port of codex/cache-discovery)
Reinstates the runtime-loaded overlay DLL cache (Layer A) and the offline
overlay compilation pipeline that were built on the pruned codex/cache-discovery
branch (tip 2bbafc2) and never merged. Ported onto current master; rebuilt
rather than history-restored.

Runtime (off by default, opt in via [runtime] overlay_cache = true):
- overlay_loader.c/.h, overlay_api.h: CRC32-keyed DLL cache at
  cache/<game_id>/<region>_<crc>.dll. On a dirty-RAM dispatch miss the loader
  LoadLibrary's the matching DLL, wires runtime callbacks via overlay_init(),
  enumerates func_XXXXXXXX exports, and dispatches them BEFORE the interpreter.
- overlay_capture.c/.h: write-once capture set; records overlay DMA bytes and
  writes overlay_captures.json (execution-verified seeds) at clean exit.
- dma.c: capture + cd_dma_log hook at CD DMA completion (async model).
- cdrom.c: cdrom_get_setloc_lba() for disc-position correlation.
- dirty_ram_interp.c: g_dirty_ram_exec_pc_table (exec-verified PCs), a
  decodability guard on JAL-into-dirty targets, and the overlay dispatch hooks.
- debug_server.c: cd_read_log + overlay_loader_status TCP commands.
- config_loader: [runtime] overlay_cache flag (default false).

Recompiler (compile_overlays.py / extract_overlays.py drive these):
- main_psx.cpp --overlay-exact: analyze only explicit entries + direct JAL
  targets and set split_mid_function_targets=false, so overlay basic-block
  targets are NOT split into bogus standalone functions (the mid-function-seed
  failure mode that produced black-on-load / blue-on-new-game).
- function_analysis.cpp: analyze_exact_entries(); code_generator.cpp: gate the
  mid-function split pre-pass behind split_mid_function_targets (default true,
  so normal main-EXE codegen is unchanged - Tomba still regens to 2854 funcs).

Deltas from the original: save states dropped (never worked); overlay enable is
runtime-config-gated (off by default) instead of a build-time define; loader
stderr logging converted to the overlay_loader_status TCP path (CLAUDE.md Rule 3).

Recovered from _backups/2026-06-06-consolidation/psxrecomp-all-PRE.bundle.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 12:32:19 -07:00
..
2026-05-20 12:31:11 -07:00