Files
psxrecomp/tools/tests
Alex Vanderveen b2a33b21ca census: the images show missing OBJECTS, not a mis-rendered glow
Looked at the two screenshots properly for the first time. The oracle draws a
dark scene with two bright glowing orbs and a green artifact on the landmass.
psx-runtime draws the same landmass, uniformly bright orange, with no orbs and
no artifact. That is the reported symptom verbatim — "it stops rendering the
artifact" — and it is not a glow rendered wrongly, it is objects that are not
there.

Which sends the class-count difference from a very different angle. Every class
matches exactly except two, and both are additive:

  PolyG3+semi|B+F     32 against 290    -258
  PolyFT4+semi|B+F     0 against  30     -30

Additive gouraud triangles and additive textured quads: exactly what draws
glowing orbs and a shimmering artifact. I saw this difference earlier and
attributed it to animation phase, because a single capture from each side
cannot tell "does not draw it" from "was not drawing it just then".

class_census removes that ambiguity by comparing MAXIMA over many captures.
Phase can hide a primitive in one frame; it cannot hide it in forty. If
psx-runtime never once reaches a count the oracle routinely shows, "not just
then" stops being an available explanation.

Deliberately symmetric: a class the ORACLE never reaches is reported as its own
finding rather than as the expected one, and a floor keeps single-digit jitter
(PolyFT3 at 4 against 6) out of the verdict.

If this confirms, the fault is in the guest code that BUILDS those primitives —
which the renderer results have been pointing away from all along, and which
explains why every renderer-side hypothesis died.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-24 12:55:58 -04:00
..