mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-27 18:52:11 -04:00
0683e114d2
Extend psxrecomp_v4_add_runtime_target(): - SDL2 discovery via MSVC dev-pkg layout (sdl2-msvc/SDL2-*) or pkg-config next to the C compiler on mingw. Centralizes what was inline in runtime/CMakeLists.txt before the runtime-as-library refactor. - Track PSXRT_GAME_GENERATED_FULL_C / DISPATCH_C and emit PSX_HAS_GAME_DISPATCH=1 when a game-EXE codegen output is wired in. - Register runtime/src/mdec.c as a default runtime source. New runtime/include/psx_runtime.h: call_by_address(cpu, addr) thin wrapper over psx_dispatch — call site that generated game-EXE code will use for indirect jumps after psxrecomp-game emits. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
170 lines
6.1 KiB
CMake
170 lines
6.1 KiB
CMake
# Shared psxrecomp-v4 runtime CMake helpers.
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#
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# Include this from either the framework runtime build or a sibling game
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# project. Call psxrecomp_v4_add_runtime_target() after SDL2 detection has
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# populated SDL2_INCLUDE_DIRS and SDL2_LIBRARIES.
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if(NOT DEFINED PSXRECOMP_V4_ROOT)
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get_filename_component(PSXRECOMP_V4_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
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endif()
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if(NOT SDL2_INCLUDE_DIRS OR NOT SDL2_LIBRARIES)
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if(MSVC)
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file(GLOB SDL2_MSVC_DIR "${PSXRECOMP_V4_ROOT}/../sdl2-msvc/SDL2-*")
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if(SDL2_MSVC_DIR)
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set(SDL2_INCLUDE_DIRS "${SDL2_MSVC_DIR}/include")
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set(SDL2_LIBRARIES "${SDL2_MSVC_DIR}/lib/x64/SDL2.lib")
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message(STATUS "SDL2 MSVC: ${SDL2_MSVC_DIR}")
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else()
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message(FATAL_ERROR "SDL2 MSVC dev package not found")
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endif()
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else()
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get_filename_component(_psxrecomp_compiler_dir "${CMAKE_C_COMPILER}" DIRECTORY)
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find_program(_psxrecomp_pkg_config pkg-config
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HINTS "${_psxrecomp_compiler_dir}"
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NO_DEFAULT_PATH
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)
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if(_psxrecomp_pkg_config)
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set(PKG_CONFIG_EXECUTABLE "${_psxrecomp_pkg_config}" CACHE FILEPATH "pkg-config executable" FORCE)
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endif()
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(SDL2 REQUIRED sdl2)
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endif()
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endif()
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set(PSXRECOMP_V4_RUNTIME_SOURCES
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${PSXRECOMP_V4_ROOT}/runtime/src/main.cpp
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${PSXRECOMP_V4_ROOT}/runtime/src/memory.c
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${PSXRECOMP_V4_ROOT}/runtime/src/gpu.c
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${PSXRECOMP_V4_ROOT}/runtime/src/gpu_sw_renderer.c
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${PSXRECOMP_V4_ROOT}/runtime/src/dma.c
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${PSXRECOMP_V4_ROOT}/runtime/src/mdec.c
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${PSXRECOMP_V4_ROOT}/runtime/src/timers.c
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${PSXRECOMP_V4_ROOT}/runtime/src/interrupts.c
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${PSXRECOMP_V4_ROOT}/runtime/src/sio.c
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${PSXRECOMP_V4_ROOT}/runtime/src/memcard.c
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${PSXRECOMP_V4_ROOT}/runtime/src/debug_server.c
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${PSXRECOMP_V4_ROOT}/runtime/src/dirty_ram_interp.c
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${PSXRECOMP_V4_ROOT}/runtime/src/fntrace.c
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${PSXRECOMP_V4_ROOT}/runtime/src/traps.c
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${PSXRECOMP_V4_ROOT}/runtime/src/crash_trace.c
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${PSXRECOMP_V4_ROOT}/runtime/src/gte.cpp
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${PSXRECOMP_V4_ROOT}/runtime/src/crc32.c
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${PSXRECOMP_V4_ROOT}/runtime/src/cdrom.c
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${PSXRECOMP_V4_ROOT}/runtime/src/spu.c
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${PSXRECOMP_V4_ROOT}/runtime/src/iso_reader.cpp
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${PSXRECOMP_V4_ROOT}/runtime/src/iso_reader_c.cpp
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${PSXRECOMP_V4_ROOT}/runtime/src/psx_cycles.c
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${PSXRECOMP_V4_ROOT}/runtime/src/starvation_ring.c
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${PSXRECOMP_V4_ROOT}/runtime/src/card_read_summary.c
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${PSXRECOMP_V4_ROOT}/runtime/src/card_data_writes.c
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)
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set(PSXRECOMP_V4_RUNTIME_INCLUDE_DIRS
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${PSXRECOMP_V4_ROOT}/runtime/include
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)
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set(PSXRECOMP_V4_BIOS_GENERATED
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${PSXRECOMP_V4_ROOT}/generated/SCPH1001_full.c
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${PSXRECOMP_V4_ROOT}/generated/SCPH1001_dispatch.c
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)
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function(psxrecomp_v4_add_runtime_target target)
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set(options ORACLE)
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set(oneValueArgs
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GAME_GENERATED_FULL_C
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GAME_GENERATED_DISPATCH_C
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DEBUG_PORT
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WINDOW_TITLE
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DEFAULT_BIOS_PATH
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DEFAULT_GAME_ROOT
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DEFAULT_MEMCARD_DIR
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DEFAULT_DISC_PATH
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)
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set(multiValueArgs EXTRAS_SOURCES)
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cmake_parse_arguments(PSXRT "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
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if(NOT PSXRT_DEBUG_PORT)
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message(FATAL_ERROR "psxrecomp_v4_add_runtime_target(${target}) requires DEBUG_PORT")
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endif()
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if(NOT PSXRT_WINDOW_TITLE)
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set(PSXRT_WINDOW_TITLE "${target}")
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endif()
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if(NOT PSXRT_DEFAULT_BIOS_PATH)
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set(PSXRT_DEFAULT_BIOS_PATH "${PSXRECOMP_V4_ROOT}/bios/SCPH1001.BIN")
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endif()
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if(NOT PSXRT_DEFAULT_GAME_ROOT)
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set(PSXRT_DEFAULT_GAME_ROOT "${PSXRECOMP_V4_ROOT}")
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endif()
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if(NOT PSXRT_DEFAULT_MEMCARD_DIR)
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set(PSXRT_DEFAULT_MEMCARD_DIR "${PSXRT_DEFAULT_GAME_ROOT}")
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endif()
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if(NOT DEFINED PSXRT_DEFAULT_DISC_PATH)
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set(PSXRT_DEFAULT_DISC_PATH "")
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endif()
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set(generated_sources ${PSXRECOMP_V4_BIOS_GENERATED})
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if(PSXRT_GAME_GENERATED_FULL_C)
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set_source_files_properties("${PSXRT_GAME_GENERATED_FULL_C}" PROPERTIES GENERATED TRUE)
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list(APPEND generated_sources "${PSXRT_GAME_GENERATED_FULL_C}")
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set(has_game_dispatch TRUE)
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endif()
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if(PSXRT_GAME_GENERATED_DISPATCH_C)
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set_source_files_properties("${PSXRT_GAME_GENERATED_DISPATCH_C}" PROPERTIES GENERATED TRUE)
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list(APPEND generated_sources "${PSXRT_GAME_GENERATED_DISPATCH_C}")
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set(has_game_dispatch TRUE)
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endif()
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if(PSXRT_ORACLE)
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set(mode_source ${PSXRECOMP_V4_ROOT}/runtime/src/psx_interpreter.c)
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else()
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set(mode_source ${PSXRECOMP_V4_ROOT}/runtime/src/stub_interpreter.c)
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endif()
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add_executable(${target}
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${PSXRECOMP_V4_RUNTIME_SOURCES}
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${mode_source}
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${generated_sources}
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${PSXRT_EXTRAS_SOURCES}
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)
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target_include_directories(${target} PRIVATE
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${PSXRECOMP_V4_RUNTIME_INCLUDE_DIRS}
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${SDL2_INCLUDE_DIRS}
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)
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target_link_libraries(${target} PRIVATE ${SDL2_LIBRARIES})
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target_compile_definitions(${target} PRIVATE
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DEFAULT_DEBUG_PORT=${PSXRT_DEBUG_PORT}
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PSX_DEFAULT_BIOS_PATH="${PSXRT_DEFAULT_BIOS_PATH}"
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PSX_DEFAULT_GAME_ROOT="${PSXRT_DEFAULT_GAME_ROOT}"
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PSX_DEFAULT_MEMCARD_DIR="${PSXRT_DEFAULT_MEMCARD_DIR}"
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PSX_DEFAULT_DISC_PATH="${PSXRT_DEFAULT_DISC_PATH}"
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PSX_WINDOW_TITLE="${PSXRT_WINDOW_TITLE}"
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$<$<CXX_COMPILER_ID:MSVC>:SDL_MAIN_HANDLED>
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)
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if(PSXRT_ORACLE)
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target_compile_definitions(${target} PRIVATE PSX_ORACLE_BUILD=1)
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else()
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target_compile_definitions(${target} PRIVATE
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PSX_NATIVE_BUILD=1
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PSX_ENABLE_BLOCK_CYCLES=1
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)
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endif()
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if(has_game_dispatch)
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target_compile_definitions(${target} PRIVATE PSX_HAS_GAME_DISPATCH=1)
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endif()
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if(WIN32 OR MINGW)
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target_link_libraries(${target} PRIVATE ws2_32)
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endif()
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if(MINGW)
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target_link_options(${target} PRIVATE -Wl,--stack,67108864)
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elseif(MSVC)
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target_compile_options(${target} PRIVATE /GS- /guard:cf-)
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target_link_options(${target} PRIVATE /STACK:67108864,67108864 /GUARD:NO)
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endif()
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endfunction()
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