Files
psxrecomp/runtime
Matthew Stanley badfddc394 build: gate Vulkan backend behind PSX_ENABLE_VULKAN (default OFF)
Keeps the merged Vulkan renderer as a silent, build-excluded WIP: gpu_vk_renderer.c
compiles to its inert stub unless -DPSX_ENABLE_VULKAN=ON, so master builds and
behaves identically to the GL/software path with no SDK/glslc dependency even on
machines where $VULKAN_SDK is set. The OpenGL low_latency_input + vsync/swap-interval
optimization stays active. Re-enable the WIP with -DPSX_ENABLE_VULKAN=ON.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 16:03:46 -07:00
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