Files
psxrecomp/runtime/include/launcher_device.h
T
Alex Vanderveen 3da61df355 Revert "ok"
This reverts commit b836f2198c.
2026-07-29 03:18:10 -04:00

48 lines
1.7 KiB
C++

// launcher_device.h - controller-source conversion at the recomp-ui C ABI.
#pragma once
#include <algorithm>
#include <cctype>
#include <string>
namespace PSXRecompV4 {
inline std::string trim_launcher_device(const std::string& device) {
const auto first = std::find_if_not(device.begin(), device.end(),
[](unsigned char c) { return std::isspace(c) != 0; });
const auto last = std::find_if_not(device.rbegin(), device.rend(),
[](unsigned char c) { return std::isspace(c) != 0; }).base();
return first < last ? std::string(first, last) : std::string();
}
inline std::string normalize_launcher_device(const std::string& device) {
std::string normalized = trim_launcher_device(device);
std::transform(normalized.begin(), normalized.end(), normalized.begin(),
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return normalized;
}
inline int launcher_source_from_device(const std::string& device) {
const std::string normalized = normalize_launcher_device(device);
if (normalized.empty() || normalized == "none") return 0;
if (normalized == "keyboard") return 1;
return 2;
}
inline std::string launcher_device_from_source(
int source, const std::string& previous_device) {
if (source <= 0) return "none";
if (source == 1) return "keyboard";
// recomp-ui's C ABI currently returns a source category, not the selected
// controller GUID. Preserve an existing gamepad/GUID assignment; when the
// user switched from None/Keyboard, persist the runtime's first-pad alias.
if (launcher_source_from_device(previous_device) == 2) {
return trim_launcher_device(previous_device);
}
return "gamepad";
}
} // namespace PSXRecompV4