mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-25 18:05:12 -04:00
2681 lines
120 KiB
C++
2681 lines
120 KiB
C++
#include "gte.h"
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#include "gte_view.h"
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#include "cpu_state.h"
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#include "execution_profile.h"
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#include "hle_gte.h"
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#include "nd_intro_ot.h"
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#include "pgxp.h"
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#include "gte_nclip_stats.h"
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#include "render_pass_projection.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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extern "C" int psx_netplay_active(void);
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extern "C" uint32_t psx_read_word(uint32_t addr);
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extern "C" int gpu_ws_precise_nclip_enabled(void);
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/* overlay_loader.c: nonzero while an overlay shadow diff (interpreter record
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* plus native replay of one candidate) is running. */
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extern "C" int psx_overlay_shadow_diff_active(void);
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extern "C" uint64_t s_frame_count; /* debug_server.c */
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extern "C" uint32_t g_debug_last_store_pc; /* debug_server.c */
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extern "C" { int (*g_psx_projection_command)(CPUState*, uint32_t) = nullptr; }
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namespace PSXRecomp {
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namespace GTE {
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// ---------------------------------------------------------------------------
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// Common helpers
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// ---------------------------------------------------------------------------
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// Perspective division: H / SZ3, scaled, saturated to 17 bits.
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//
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// The real PS1 GTE does NOT compute an exact H*0x20000/SZ3. It uses an
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// Unsigned Newton-Raphson (UNR) reciprocal approximation driven by a 257-entry
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// seed table (documented in PSX-SPX "GTE Division Inaccuracy"; identical to the
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// mednafen/Beetle oracle in beetle-psx/mednafen/psx/gte.cpp). Exact division
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// diverges from hardware by +/-1 (occasionally up to a few units) on ~25% of
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// inputs, which is enough to flip games' distance/intensity threshold branches
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// (e.g. Ape Escape's additive-glow CLUT semi-transparency bit). This is the
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// faithful hardware algorithm, shared by every RTPS/RTPT caller.
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static uint8_t s_gte_div_table[0x101];
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static bool s_gte_div_table_init = false;
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static void gte_init_div_table() {
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for (uint32_t divisor = 0x8000; divisor < 0x10000; divisor += 0x80) {
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uint32_t xa = 512;
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for (unsigned i = 1; i < 5; i++)
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xa = (xa * (1024u * 512u - ((divisor >> 7) * xa))) >> 18;
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s_gte_div_table[(divisor >> 7) & 0xFF] =
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(uint8_t)(((xa + 1) >> 1) - 0x101);
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}
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s_gte_div_table[0x100] = s_gte_div_table[0xFF];
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s_gte_div_table_init = true;
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}
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static int32_t gte_calc_recip(uint16_t divisor) {
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int32_t x = 0x101 + s_gte_div_table[(((divisor & 0x7FFF) + 0x40) >> 7)];
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int32_t tmp = (((int32_t)divisor * -x) + 0x80) >> 8;
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int32_t tmp2 = ((x * (131072 + tmp)) + 0x80) >> 8;
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return tmp2;
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}
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// count leading zeros of a 16-bit value (0 -> 16)
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static inline unsigned gte_clz16(uint16_t v) {
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unsigned n = 0;
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for (int b = 15; b >= 0; --b) { if (v & (1u << b)) break; ++n; }
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return n;
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}
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static int32_t gte_divide(uint16_t H, uint16_t SZ3, uint32_t& FLAG) {
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if (!s_gte_div_table_init) gte_init_div_table();
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// Hardware: overflow flag + saturate when 2*SZ3 <= H (includes SZ3 == 0).
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if ((uint32_t)SZ3 * 2 <= (uint32_t)H) {
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FLAG |= FLAG_DIV_OVF;
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return 0x1FFFF;
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}
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unsigned shift_bias = gte_clz16(SZ3);
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uint32_t dividend = (uint32_t)H << shift_bias;
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uint32_t divisor = (uint32_t)SZ3 << shift_bias;
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uint32_t result = (uint32_t)(((uint64_t)dividend *
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(uint32_t)gte_calc_recip((uint16_t)(divisor | 0x8000))
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+ 32768) >> 16);
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if (result > 0x1FFFF) result = 0x1FFFF; // 17-bit saturate (no flag; matches hw path)
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return (int32_t)result;
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}
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// lm (bit 10) selects the lower clamp bound of every IR write in the
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// lighting/depth-cue ops: 0 → -0x8000, 1 → 0. sf (bit 19) selects the
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// accumulator shift. Hardware takes BOTH from the instruction word; these
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// helpers used to hardcode lm=1, which zeroed every negative component —
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// Crash Bash lerps signed VERTICES through INTPL (lm=0), so its characters
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// collapsed onto their anchor point on every tween frame (menu strobe bug).
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static inline bool gte_instr_lm(uint32_t instr) { return (instr & (1u << 10)) != 0; }
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static inline int gte_instr_sf(uint32_t instr) { return (instr & (1u << 19)) ? 12 : 0; }
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static int64_t gte_mac44_stage(GTEState* gte, int64_t value, int mac_num) {
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constexpr uint64_t mask = (1ull << 44) - 1ull;
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constexpr uint64_t sign = 1ull << 43;
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gte->check_mac_overflow(value, mac_num);
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uint64_t wrapped = static_cast<uint64_t>(value) & mask;
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if (wrapped & sign) wrapped |= ~mask;
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return static_cast<int64_t>(wrapped);
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}
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static void gte_store_mac_ir(GTEState* gte, int mac_num, int64_t value,
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int shift, bool lm) {
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value = gte_mac44_stage(gte, value, mac_num) >> shift;
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int32_t mac = static_cast<int32_t>(value);
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if (mac_num == 1) { gte->MAC1 = mac; gte->IR1 = gte->saturate_ir(mac, 1, lm); }
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if (mac_num == 2) { gte->MAC2 = mac; gte->IR2 = gte->saturate_ir(mac, 2, lm); }
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if (mac_num == 3) { gte->MAC3 = mac; gte->IR3 = gte->saturate_ir(mac, 3, lm); }
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}
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// Transform a vertex by Light matrix → IR1/IR2/IR3 (step 1 of lighting)
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static void light_transform(GTEState* gte, int16_t* V, uint32_t instr) {
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const bool lm = gte_instr_lm(instr);
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const int shift = gte_instr_sf(instr);
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for (int row = 0; row < 3; ++row) {
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int64_t acc = gte_mac44_stage(
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gte, (int64_t)gte->L[row][0] * V[0] +
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(int64_t)gte->L[row][1] * V[1], row + 1);
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gte_store_mac_ir(gte, row + 1,
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acc + (int64_t)gte->L[row][2] * V[2], shift, lm);
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}
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}
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// Apply light color matrix + background color to IR → IR (step 2 of lighting)
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static void light_color(GTEState* gte, uint32_t instr) {
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const bool lm = gte_instr_lm(instr);
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const int shift = gte_instr_sf(instr);
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const int16_t input[3] = {gte->IR1, gte->IR2, gte->IR3};
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for (int row = 0; row < 3; ++row) {
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int64_t acc = gte_mac44_stage(
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gte, (int64_t)gte->BK[row] * 4096 +
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(int64_t)gte->LC[row][0] * input[0], row + 1);
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acc = gte_mac44_stage(
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gte, acc + (int64_t)gte->LC[row][1] * input[1], row + 1);
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gte_store_mac_ir(gte, row + 1,
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acc + (int64_t)gte->LC[row][2] * input[2], shift, lm);
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}
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}
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static void push_rgb_from_mac(GTEState* gte) {
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gte->push_rgb(
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gte->saturate_color(gte->MAC1 >> 4, 0),
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gte->saturate_color(gte->MAC2 >> 4, 1),
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gte->saturate_color(gte->MAC3 >> 4, 2));
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}
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// Multiply IR by RGBC color (step 3 of NCCS/CC color output).
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static void color_multiply(GTEState* gte, uint32_t instr) {
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const bool lm = gte_instr_lm(instr);
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const int shift = gte_instr_sf(instr);
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uint8_t r0 = (gte->RGBC >> 0) & 0xFF;
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uint8_t g0 = (gte->RGBC >> 8) & 0xFF;
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uint8_t b0 = (gte->RGBC >> 16) & 0xFF;
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const int16_t input[3] = {gte->IR1, gte->IR2, gte->IR3};
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gte_store_mac_ir(gte, 1, (int64_t)r0 * input[0] * 16, shift, lm);
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gte_store_mac_ir(gte, 2, (int64_t)g0 * input[1] * 16, shift, lm);
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gte_store_mac_ir(gte, 3, (int64_t)b0 * input[2] * 16, shift, lm);
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}
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static void color_output(GTEState* gte, uint32_t instr) {
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color_multiply(gte, instr);
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push_rgb_from_mac(gte);
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}
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// Interpolate an unshifted MAC input toward far color using IR0. The first
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// stage always uses lm=0; the command's lm applies only to the final result.
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static void depth_cue_from_mac(GTEState* gte, int64_t base1, int64_t base2,
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int64_t base3, uint32_t instr) {
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const int shift = gte_instr_sf(instr);
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const bool lm = gte_instr_lm(instr);
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gte_store_mac_ir(gte, 1, (int64_t)gte->FC[0] * 4096 - base1, shift, false);
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gte_store_mac_ir(gte, 2, (int64_t)gte->FC[1] * 4096 - base2, shift, false);
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gte_store_mac_ir(gte, 3, (int64_t)gte->FC[2] * 4096 - base3, shift, false);
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const int16_t step1 = gte->IR1;
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const int16_t step2 = gte->IR2;
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const int16_t step3 = gte->IR3;
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gte_store_mac_ir(gte, 1, base1 + (int64_t)gte->IR0 * step1, shift, lm);
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gte_store_mac_ir(gte, 2, base2 + (int64_t)gte->IR0 * step2, shift, lm);
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gte_store_mac_ir(gte, 3, base3 + (int64_t)gte->IR0 * step3, shift, lm);
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}
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static void depth_cue_from_ir(GTEState* gte, uint32_t instr) {
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depth_cue_from_mac(gte,
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(int64_t)gte->IR1 * 4096,
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(int64_t)gte->IR2 * 4096,
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(int64_t)gte->IR3 * 4096,
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instr);
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}
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// ---------------------------------------------------------------------------
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// Widescreen X-squash (verified-enhancement, default off = identity).
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//
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// For a display aspect wider than the native 4:3, screen-space X is scaled by
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// (4*den)/(3*num) around the projection centre OFX — e.g. 3/4 for 16:9 — and
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// the present path stretches the 4:3 frame to the wide aspect, netting a wider
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// horizontal field of view (the DuckStation/Beetle "widescreen hack", but
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// applied in our GTE library so every RTPS/RTPT caller — generated code,
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// interpreter, overlay DLLs — sees it). Only the IR1*h/sz term is scaled, NOT
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// OFX, so the squash is centred on the game's own projection centre and
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// games' post-projection screen-bounds culls (which read SXY back from us)
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// stay aligned with the visible frame.
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// ---------------------------------------------------------------------------
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static int32_t s_ws_xnum = 1, s_ws_xden = 1;
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extern "C" int gpu_ws_present_native_43(void); /* gpu.c — suppress on 4:3 frames */
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extern "C" void psx_ws_note_gte_project(int nverts); /* gpu.c — gte_game_mode stamp */
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static int s_gte_replay_sandbox = 0;
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/* Optional visual-only geometry precision cache. The PS1-visible SXY FIFO
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* remains integer and fully faithful; this side cache retains the discarded
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* 16.16 projection fraction so the high-resolution software mirror can match
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* a later GP0 polygon and place its vertices between native pixels. */
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/* Direct-indexed by the projected screen position, matching what both reference
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* PGXP implementations use for this fallback (beetle-psx pgxp_gpu.c
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* vertexCache[0x800*2][0x800*2]; DuckStation cpu_pgxp.cpp 2048x2048). SXY is an
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* 11-bit signed pair, so every reachable position gets its OWN slot and
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* distinct positions can never collide.
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*
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* The previous 8192-entry HASHED table was the defect: unrelated positions
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* shared a slot, so a vertex could be handed a different vertex's fraction, and
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* eviction made which triangles got corrected change frame to frame (moving
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* seams). Allocated lazily on enable so the faithful default costs nothing. */
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#define GEOM_AXIS 2048u /* -1024 .. 1023 */
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#define GEOM_BIAS 1024
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#define GEOM_CACHE_SIZE (GEOM_AXIS * GEOM_AXIS)
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struct GeomVertex {
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int32_t x16, y16;
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uint32_t generation;
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uint32_t ambiguous; /* two DIFFERENT sub-pixel values seen at this pixel */
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};
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static GeomVertex *s_geom_cache = nullptr;
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static uint32_t s_geom_generation = 1;
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static int s_geom_enabled = 0;
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static uint32_t s_geom_hits = 0;
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/* Lookup outcome census — this is what says whether coverage is limited by the
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* cache or by projections never reaching the packet in a matchable form. */
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static uint32_t s_geom_lookups = 0; /* lookups attempted */
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static uint32_t s_geom_miss_unrec = 0; /* nothing was ever recorded here */
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static uint32_t s_geom_miss_ambig = 0; /* recorded, but not unambiguously */
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/* Exact GTE projection provenance now lives in the PGXP value-propagation
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* engine (pgxp.cpp): per-word RAM/scratchpad shadows plus per-GPR and per-GTE-
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* register shadows, validated on read (docs/ENHANCEMENTS.md G1.2/G1.3). The
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* gte_precision_* entry points below are kept as the stable emit/ABI surface
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* (v14 swc2 sites, tests) and forward into that engine. The hashed
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* s_precision_store table and the s_precise_sxy FIFO it fed are retired —
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* the GTE register shadows ARE the FIFO now. */
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static uint32_t s_speculative_depth = 0;
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static int s_speculative_timeline_invalidated = 0;
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static void gte_nclip_precision_invalidate();
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static void gte_geom_generation_advance(void) {
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gte_nclip_precision_invalidate();
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if (++s_geom_generation == 0) {
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if (s_geom_cache)
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std::memset(s_geom_cache, 0, GEOM_CACHE_SIZE * sizeof(GeomVertex));
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s_geom_generation = 1;
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}
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}
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extern "C" void gte_precision_timeline_invalidate(void) {
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/* Raw machine-state restore is authoritative even if host polling reached
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* it during a speculative validation pass. Defer the generation advance
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* until the outer transaction ends so old provenance cannot be restored.
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* (pgxp_invalidate_all defers the same way behind its suppress bracket.) */
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pgxp_invalidate_all();
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if (s_speculative_depth != 0) {
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s_speculative_timeline_invalidated = 1;
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return;
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}
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gte_geom_generation_advance();
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}
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extern "C" void gte_precision_speculative_begin(void) {
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if (s_speculative_depth++ == 0)
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s_speculative_timeline_invalidated = 0;
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/* The speculative pass runs real GTE commands and hooks on state that is
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* rolled back afterwards: suppress all shadow recording so the shadows
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* still describe the restored timeline when the bracket closes. */
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pgxp_suppress_begin();
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}
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extern "C" void gte_precision_speculative_end(void) {
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if (s_speculative_depth == 0) return;
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pgxp_suppress_end();
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if (--s_speculative_depth == 0) {
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if (s_speculative_timeline_invalidated) {
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gte_geom_generation_advance();
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s_speculative_timeline_invalidated = 0;
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}
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}
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}
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extern "C" void gte_precision_tracking_set(int enabled) {
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pgxp_set_enabled(enabled);
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}
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/* v14 ABI emit surface: every swc2 site (all backends, overlay DLLs) calls
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* this. The pgxp engine copies the GTE register shadow to the RAM shadow;
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* the GPU-side lookup validates against the actual packet word, so a stale
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* register shadow can never be believed. */
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extern "C" void gte_precision_store_word(uint32_t addr, uint8_t reg) {
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if (s_gte_replay_sandbox || reg < 12 || reg > 15) return;
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pgxp_store_gte_reg(addr, reg);
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}
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/* Retired: plain-store invalidation is unnecessary under validate-on-read
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* (the GPU compares the tracked word against the actual packet word). Kept
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* as a no-op for link compatibility. */
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extern "C" void gte_precision_invalidate_word(uint32_t addr) {
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(void)addr;
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}
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extern "C" int gte_precision_load_word(uint32_t addr, uint32_t packed,
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int32_t *x16, int32_t *y16,
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uint16_t *z) {
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if (s_speculative_depth != 0) return 0;
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return pgxp_load_precise_word(addr, packed, x16, y16, z);
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}
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/* Exact slot for a packed SXY pair, or -1 if it is outside the representable
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* screen range. No hashing: distinct positions never share a slot. */
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static inline int64_t geom_slot(uint32_t packed) {
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int32_t x = (int16_t)(packed & 0xFFFFu);
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int32_t y = (int16_t)(packed >> 16);
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if (x < -GEOM_BIAS || x >= GEOM_BIAS || y < -GEOM_BIAS || y >= GEOM_BIAS)
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return -1;
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return (int64_t)(y + GEOM_BIAS) * GEOM_AXIS + (x + GEOM_BIAS);
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}
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extern "C" void gpu_pgxp_rederive_enable(void);
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extern "C" void gte_geometry_correction_set(int enabled) {
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s_geom_enabled = enabled ? 1 : 0;
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s_geom_hits = 0;
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s_geom_lookups = 0;
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s_geom_miss_unrec = 0;
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s_geom_miss_ambig = 0;
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if (s_geom_enabled && !s_geom_cache) {
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s_geom_cache = (GeomVertex *)std::calloc(GEOM_CACHE_SIZE,
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sizeof(GeomVertex));
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if (!s_geom_cache) s_geom_enabled = 0; /* fail closed: stay faithful */
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}
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gte_geom_generation_advance();
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gpu_pgxp_rederive_enable();
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}
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/* Lookup census for the debug server: attempted, hit, and the two miss classes.
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* "unrecorded" means no projection was ever cached at that screen position —
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* with an exact table that is a genuine coverage gap, not a cache artifact. */
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extern "C" void gte_geometry_correction_stats(uint32_t *lookups, uint32_t *hits,
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uint32_t *miss_unrecorded,
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uint32_t *miss_ambiguous) {
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if (lookups) *lookups = s_geom_lookups;
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if (hits) *hits = s_geom_hits;
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if (miss_unrecorded) *miss_unrecorded = s_geom_miss_unrec;
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if (miss_ambiguous) *miss_ambiguous = s_geom_miss_ambig;
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}
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extern "C" int gte_geometry_correction_enabled(void) {
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return s_geom_enabled;
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}
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extern "C" uint32_t gte_geometry_correction_hits(void) {
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return s_geom_hits;
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}
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|
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static int gte_geometry_correction_lookup_impl(uint32_t packed,
|
|
int32_t *x16, int32_t *y16,
|
|
int count_stats) {
|
|
if (s_speculative_depth != 0 || !s_geom_enabled || !s_geom_cache) return 0;
|
|
int64_t slot = geom_slot(packed);
|
|
if (slot < 0) return 0;
|
|
if (count_stats) s_geom_lookups++;
|
|
const GeomVertex &entry = s_geom_cache[slot];
|
|
if (entry.generation != s_geom_generation) {
|
|
if (count_stats) s_geom_miss_unrec++;
|
|
return 0;
|
|
}
|
|
/* Ambiguity gate, as in both references (beetle gFlags == 1): if two
|
|
* DIFFERENT sub-pixel positions rounded to this same pixel, we cannot tell
|
|
* which one this packet means, and guessing is what makes a vertex inherit
|
|
* a neighbour's fraction. Fall back to the faithful integer position. */
|
|
if (entry.ambiguous) {
|
|
if (count_stats) s_geom_miss_ambig++;
|
|
return 0;
|
|
}
|
|
if (x16) *x16 = entry.x16;
|
|
if (y16) *y16 = entry.y16;
|
|
if (count_stats) s_geom_hits++;
|
|
return 1;
|
|
}
|
|
|
|
extern "C" int gte_geometry_correction_lookup(uint32_t packed,
|
|
int32_t *x16, int32_t *y16) {
|
|
return gte_geometry_correction_lookup_impl(packed, x16, y16, 1);
|
|
}
|
|
|
|
/* Read-only variant used by instrumentation probes. A probe must not change
|
|
* the geometry-correction census that describes rendered vertices. */
|
|
extern "C" int gte_geometry_correction_lookup_probe(uint32_t packed,
|
|
int32_t *x16,
|
|
int32_t *y16) {
|
|
return gte_geometry_correction_lookup_impl(packed, x16, y16, 0);
|
|
}
|
|
|
|
/* Render-pass checkpoint for the gte.cpp side of precision tracking: the
|
|
* position cache entries a pass writes are journaled and put back, and the
|
|
* speculative bracket depth is restored (a watchdog abort can leave one open).
|
|
* The PGXP shadows roll back through pgxp_checkpoint_*. */
|
|
struct GeomJournalEntry { GeomVertex *slot; GeomVertex old; };
|
|
static uint32_t s_gck_depth = 0;
|
|
static GeomJournalEntry *s_gck_log = nullptr;
|
|
static size_t s_gck_n = 0, s_gck_cap = 0;
|
|
static int s_gck_lossy = 0;
|
|
static uint32_t s_gck_generation = 0;
|
|
static GeomVertex *s_gck_cache = nullptr;
|
|
static uint32_t s_gck_spec_depth = 0;
|
|
static int s_gck_spec_invalidated = 0;
|
|
|
|
static uint8_t *s_gck_bits = nullptr; /* one bit per cache slot */
|
|
|
|
static inline void geom_ck_note(GeomVertex *slot) {
|
|
if (s_gck_depth == 0) return;
|
|
if (s_geom_cache != s_gck_cache || !s_gck_bits) { s_gck_lossy = 1; return; }
|
|
size_t i = (size_t)(slot - s_geom_cache);
|
|
uint8_t bit = (uint8_t)(1u << (i & 7u));
|
|
if (s_gck_bits[i >> 3] & bit) return; /* journaled this pass */
|
|
if (s_gck_n == s_gck_cap) {
|
|
size_t cap = s_gck_cap ? s_gck_cap * 2 : 16384;
|
|
GeomJournalEntry *p = (GeomJournalEntry *)std::realloc(
|
|
s_gck_log, cap * sizeof *p);
|
|
if (!p) { s_gck_lossy = 1; return; }
|
|
s_gck_log = p;
|
|
s_gck_cap = cap;
|
|
}
|
|
s_gck_bits[i >> 3] |= bit;
|
|
s_gck_log[s_gck_n].slot = slot;
|
|
s_gck_log[s_gck_n].old = *slot;
|
|
s_gck_n++;
|
|
}
|
|
|
|
extern "C" void gte_precision_checkpoint_begin(void) {
|
|
pgxp_checkpoint_begin();
|
|
if (s_gck_depth++ != 0) return;
|
|
if (s_geom_cache && !s_gck_bits)
|
|
s_gck_bits = (uint8_t *)std::calloc(GEOM_CACHE_SIZE / 8u, 1);
|
|
s_gck_n = 0;
|
|
s_gck_generation = s_geom_generation;
|
|
s_gck_cache = s_geom_cache;
|
|
s_gck_spec_depth = s_speculative_depth;
|
|
s_gck_spec_invalidated = s_speculative_timeline_invalidated;
|
|
}
|
|
|
|
extern "C" void gte_precision_checkpoint_rollback(void) {
|
|
if (s_gck_depth != 0 && --s_gck_depth == 0) {
|
|
for (size_t i = s_gck_n; i-- > 0;) {
|
|
GeomVertex *slot = s_gck_log[i].slot;
|
|
*slot = s_gck_log[i].old;
|
|
size_t k = (size_t)(slot - s_gck_cache);
|
|
s_gck_bits[k >> 3] &= (uint8_t)~(1u << (k & 7u));
|
|
}
|
|
s_gck_n = 0;
|
|
s_speculative_depth = s_gck_spec_depth;
|
|
s_speculative_timeline_invalidated = s_gck_spec_invalidated;
|
|
if (s_gck_lossy || s_geom_cache != s_gck_cache ||
|
|
s_geom_generation < s_gck_generation) {
|
|
s_gck_lossy = 0;
|
|
gte_geom_generation_advance(); /* fail closed */
|
|
} else {
|
|
s_geom_generation = s_gck_generation;
|
|
}
|
|
}
|
|
pgxp_checkpoint_rollback();
|
|
}
|
|
|
|
static inline void geom_note(uint32_t packed, int64_t x16, int64_t y16) {
|
|
if (s_speculative_depth != 0 || s_gte_replay_sandbox || !s_geom_enabled ||
|
|
!s_geom_cache) return;
|
|
/* Dataflow-only (G1.11): nothing will read the cache, so do not fill it. */
|
|
if (!pgxp_position_fallback()) return;
|
|
/* Saturated off-screen projections are unsuitable for subpixel recovery. */
|
|
int32_t x = (int16_t)(packed & 0xFFFFu);
|
|
int32_t y = (int16_t)(packed >> 16);
|
|
if (x <= -0x400 || x >= 0x3FF || y <= -0x400 || y >= 0x3FF) return;
|
|
int64_t slot = geom_slot(packed);
|
|
if (slot < 0) return;
|
|
GeomVertex &entry = s_geom_cache[slot];
|
|
geom_ck_note(&entry);
|
|
if (entry.generation == s_geom_generation) {
|
|
/* Already occupied this generation: only flag ambiguity if the stored
|
|
* sub-pixel position actually DIFFERS — re-projecting the same vertex
|
|
* to the same place is not ambiguous. */
|
|
if (entry.x16 != (int32_t)x16 || entry.y16 != (int32_t)y16)
|
|
entry.ambiguous = 1;
|
|
return; /* first writer wins, as in the references */
|
|
}
|
|
entry.x16 = (int32_t)x16;
|
|
entry.y16 = (int32_t)y16;
|
|
entry.ambiguous = 0;
|
|
entry.generation = s_geom_generation;
|
|
}
|
|
|
|
// Per-draw suppression of the X-squash (8C far-backdrop). The far backdrop
|
|
// (ocean/cloud/distant mountain) is a parallax layer that is conceptually at
|
|
// infinity: squashing it toward centre leaves its geometry short of the
|
|
// revealed 16:9 edges (blue void). Drawing it UN-squashed lets its 4:3-extent
|
|
// fill the stretched frame (skybox treatment) while the near 3D world keeps the
|
|
// wider FOV. The recompiler brackets the backdrop driver (FUN_8004db3c) with
|
|
// gte_ws_set_suppress(1)/(0) ([widescreen] backdrop_unsquash_funcs).
|
|
// The driver (FUN_8004db3c) actually draws a MIX: the far backdrop (which we
|
|
// want un-squashed) AND nearer props (doors/mansion models) that must stay
|
|
// squashed or they drift relative to the rest of the world. So suppression is
|
|
// DEPTH-GATED: only vertices with SZ (projected Z) >= s_ws_far_threshold get
|
|
// un-squashed while suppress is active; nearer props keep the squash. Threshold
|
|
// tuned live via the ws_far_threshold TCP cmd; SZ stats below characterize the
|
|
// driver's depth range so the split is set from data, not a guess.
|
|
static int s_ws_suppress = 0;
|
|
static int32_t s_ws_far_threshold = 900; /* SZ split: near props squashed, far backdrop un-squashed (8C, tunable via ws_far_threshold) */
|
|
extern "C" void gte_ws_set_suppress(int on) { s_ws_suppress = on ? 1 : 0; }
|
|
extern "C" void gte_ws_set_far_threshold(int t) { s_ws_far_threshold = t; }
|
|
extern "C" int gte_ws_get_far_threshold(void) { return (int)s_ws_far_threshold; }
|
|
/* SZ stats observed while suppress is active (one frame window, reset on read). */
|
|
static int32_t s_ws_sz_min = 0x7FFFFFFF, s_ws_sz_max = 0;
|
|
static uint32_t s_ws_sz_n = 0, s_ws_sz_far = 0;
|
|
extern "C" void gte_ws_get_sz_stats(int* mn, int* mx, unsigned* n, unsigned* far_n) {
|
|
if (mn) *mn = (s_ws_sz_n ? s_ws_sz_min : 0);
|
|
if (mx) *mx = s_ws_sz_max;
|
|
if (n) *n = s_ws_sz_n;
|
|
if (far_n) *far_n = s_ws_sz_far;
|
|
s_ws_sz_min = 0x7FFFFFFF; s_ws_sz_max = 0; s_ws_sz_n = 0; s_ws_sz_far = 0;
|
|
}
|
|
|
|
// ---- Native-wide sky-DOME expand ------------------------------------------
|
|
// In native-wide (mode 2) the GTE is fed identity (no squash) so the world
|
|
// fills the wider FOV via the cull widening. But a sky DOME is a FINITE mesh
|
|
// authored to fill 4:3 — its curved edge falls short of the wider frame corners
|
|
// (black corners). Fix: scale the FAR-depth vertices' projected X OUTWARD from
|
|
// the projection centre (OFX) by the frame-widening ratio (3*num)/(4*den) — the
|
|
// inverse of the squash — so the dome grows to cover the wider FOV. DEPTH-GATED
|
|
// (SZ >= s_ws_far_threshold) so only the farthest layer (the sky) expands while
|
|
// nearer world geometry stays put. On + ratio set from main.cpp when native-
|
|
// wide engages; threshold tuned live via ws_far_threshold. Off => identity.
|
|
static int s_ws_dome_on = 0;
|
|
static int32_t s_ws_dome_num = 1, s_ws_dome_den = 1; // expand = num/den (>1)
|
|
extern "C" void gte_ws_set_dome_expand(int on, int aspect_num, int aspect_den) {
|
|
s_ws_dome_on = on ? 1 : 0;
|
|
// widen ratio = wide_w / disp_w = (aspect/(4:3)) = (3*num)/(4*den).
|
|
int32_t n = 3 * aspect_num, d = 4 * aspect_den;
|
|
if (n <= 0 || d <= 0 || n <= d) { s_ws_dome_num = s_ws_dome_den = 1; return; }
|
|
s_ws_dome_num = n; s_ws_dome_den = d;
|
|
}
|
|
|
|
// ---- Dome-locate probe -----------------------------------------------------
|
|
// Tally which guest function (g_debug_current_func_addr, set at dispatch)
|
|
// projects FAR (SZ >= threshold) vertices, so the sky-dome draw function can be
|
|
// identified as the top far-vertex emitter — the target for the per-function
|
|
// dome-expand bracket (the clean alternative to the scene-dependent depth gate).
|
|
extern "C" { extern uint32_t g_debug_current_func_addr; }
|
|
static uint32_t s_gte_caller_ra = 0; /* guest ra at gte_execute = return into the GAME fn that issued the projection (not the libgte leaf) */
|
|
#define WS_DOME_CALL_SITES_MAX 32
|
|
static uint32_t s_ws_dome_call_sites[WS_DOME_CALL_SITES_MAX];
|
|
static int s_ws_dome_call_sites_n = 0;
|
|
extern "C" void gte_ws_configure_dome_sites(const uint32_t* sites, int count) {
|
|
if (count < 0) count = 0;
|
|
if (count > WS_DOME_CALL_SITES_MAX) count = WS_DOME_CALL_SITES_MAX;
|
|
s_ws_dome_call_sites_n = count;
|
|
for (int i = 0; i < count; i++)
|
|
s_ws_dome_call_sites[i] = sites[i] & 0x1FFFFFFFu;
|
|
}
|
|
static inline bool ws_dome_call_matches(void) {
|
|
// JAL writes pc+8 to RA; config records the call instruction itself.
|
|
const uint32_t call_pc = (s_gte_caller_ra - 8u) & 0x1FFFFFFFu;
|
|
for (int i = 0; i < s_ws_dome_call_sites_n; i++)
|
|
if (s_ws_dome_call_sites[i] == call_pc) return true;
|
|
return false;
|
|
}
|
|
#define DOME_PROBE_SLOTS 48
|
|
static struct { uint32_t func; uint32_t count; int32_t max_sz; } s_dome_probe[DOME_PROBE_SLOTS];
|
|
static int s_dome_probe_on = 0;
|
|
static int32_t s_dome_probe_thr = 4000;
|
|
extern "C" void gte_dome_probe(int on, int thr) {
|
|
s_dome_probe_on = on ? 1 : 0;
|
|
if (thr > 0) s_dome_probe_thr = thr;
|
|
if (on) for (int i = 0; i < DOME_PROBE_SLOTS; i++) { s_dome_probe[i].func = 0; s_dome_probe[i].count = 0; s_dome_probe[i].max_sz = 0; }
|
|
}
|
|
static inline void dome_probe_note(int32_t sz) {
|
|
if (s_gte_replay_sandbox) return;
|
|
if (!s_dome_probe_on || sz < s_dome_probe_thr) return;
|
|
/* Tally the guest RA (the GAME fn that jal'd to libgte for this projection),
|
|
* NOT g_debug_current_func_addr (which is the libgte leaf 0x80000F40). */
|
|
uint32_t f = s_gte_caller_ra;
|
|
int slot = -1, empty = -1;
|
|
for (int i = 0; i < DOME_PROBE_SLOTS; i++) {
|
|
if (s_dome_probe[i].count && s_dome_probe[i].func == f) { slot = i; break; }
|
|
if (empty < 0 && s_dome_probe[i].count == 0) empty = i;
|
|
}
|
|
if (slot < 0) slot = empty;
|
|
if (slot < 0) return;
|
|
s_dome_probe[slot].func = f;
|
|
s_dome_probe[slot].count++;
|
|
if (sz > s_dome_probe[slot].max_sz) s_dome_probe[slot].max_sz = sz;
|
|
}
|
|
extern "C" int gte_dome_probe_dump(uint32_t* funcs, uint32_t* counts, int32_t* maxsz, int cap) {
|
|
int n = 0;
|
|
for (int i = 0; i < DOME_PROBE_SLOTS && n < cap; i++)
|
|
if (s_dome_probe[i].count) { funcs[n] = s_dome_probe[i].func; counts[n] = s_dome_probe[i].count; maxsz[n] = s_dome_probe[i].max_sz; n++; }
|
|
return n;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// GTE projection ring (ALWAYS-ON) — records each RTPS/RTPT's inputs (vertex,
|
|
// rotation matrix, translation, projection config) and outputs (screen XY / Z /
|
|
// FLAG). A post-hoc probe queries this to find flattened/degenerate character
|
|
// projections and decide whether the fault is in the INPUTS supplied by the
|
|
// recompiled game code (bad matrix/vertex) or the GTE math itself.
|
|
// ---------------------------------------------------------------------------
|
|
// NOTE: this block is already inside namespace PSXRecomp::GTE (opened line 8),
|
|
// so types are referred to unqualified.
|
|
extern "C" { extern uint64_t s_frame_count; }
|
|
struct GteRtpRec {
|
|
uint32_t seq, frame, caller_ra, cmd, render_view;
|
|
int16_t V0[3], V1[3], V2[3];
|
|
int16_t RT[9];
|
|
int32_t TR[3];
|
|
uint16_t H; int32_t OFX, OFY;
|
|
uint16_t Hs; /* H after fov_scale (== H when identity); SXY0..2 used Hs */
|
|
int32_t SXY0, SXY1, SXY2;
|
|
uint16_t SZ1, SZ2, SZ3;
|
|
uint32_t FLAG;
|
|
};
|
|
#define GTE_RTP_RING_CAP (1u << 18) /* 256K raw entries (~a few seconds) */
|
|
static GteRtpRec* s_gte_rtp_ring = nullptr;
|
|
static uint64_t s_gte_rtp_seq = 0;
|
|
|
|
/* Per-frame aggregate stats (retained ring over recent distinct frames). Lets a
|
|
* probe see the alternating flat/normal render pattern without shipping 84k
|
|
* projections/sec over JSON. nsat = projections whose newest output vertex
|
|
* saturated off-screen; nflat = RTP whose last-3 output verts are collinear
|
|
* (area 0) = a flattened triangle. */
|
|
#define GTE_FSTAT_CAP 512
|
|
struct GteFStat { uint32_t frame, nproj, nsat, nflat, nintpl, nintpl_tiny; };
|
|
static GteFStat s_gte_fstat[GTE_FSTAT_CAP];
|
|
static uint32_t s_gte_fstat_head = 0; /* index of most-recent frame slot */
|
|
static int s_gte_fstat_valid = 0;
|
|
|
|
/* Degenerate-latch: full records of flat/saturated projections, retained (small
|
|
* ring) so intermittent flat frames are caught regardless of raw-ring roll. */
|
|
#define GTE_LATCH_CAP (1u << 13) /* 8192 */
|
|
static GteRtpRec* s_gte_latch = nullptr;
|
|
static uint64_t s_gte_latch_seq = 0;
|
|
|
|
static inline int gte_sxx(int32_t p){ int v=p&0xFFFF; return v>=0x8000? v-0x10000:v; }
|
|
static inline int gte_syy(int32_t p){ int v=(p>>16)&0xFFFF; return v>=0x8000? v-0x10000:v; }
|
|
|
|
static int32_t gte_h_scaled(const GTEState* gte);
|
|
static int32_t s_render_view[3];
|
|
static PSXModRenderView s_render_pose;
|
|
static bool s_render_rotate;
|
|
extern "C" void gte_render_pose_get(PSXModRenderView *view) { *view = s_render_pose; }
|
|
extern "C" void gte_render_pose_set(const PSXModRenderView *view) {
|
|
s_render_pose = *view;
|
|
s_render_rotate = false;
|
|
for (int i = 0; i < 9; ++i)
|
|
if (view->rotation_q12[i] != (i % 4 == 0 ? 4096 : 0)) s_render_rotate = true;
|
|
/* An all-zero reset record means identity. */
|
|
if (!view->struct_size) s_render_rotate = false;
|
|
for (int i = 0; i < 3; ++i) s_render_view[i] = view->translation[i];
|
|
}
|
|
|
|
extern "C" void gte_render_view_get(int32_t xyz[3]) {
|
|
for (int i = 0; i < 3; i++) xyz[i] = s_render_view[i];
|
|
}
|
|
extern "C" void gte_render_view_set(const int32_t xyz[3]) {
|
|
for (int i = 0; i < 3; i++) s_render_view[i] = s_render_pose.translation[i] = xyz[i];
|
|
}
|
|
|
|
static void gte_rtp_record(const GTEState* g, uint32_t cmd) {
|
|
if (s_gte_replay_sandbox) return;
|
|
if (!s_gte_rtp_ring) {
|
|
s_gte_rtp_ring = (GteRtpRec*)calloc(GTE_RTP_RING_CAP, sizeof(GteRtpRec));
|
|
if (!s_gte_rtp_ring) return;
|
|
}
|
|
GteRtpRec* e = &s_gte_rtp_ring[s_gte_rtp_seq % GTE_RTP_RING_CAP];
|
|
e->seq = (uint32_t)s_gte_rtp_seq;
|
|
e->frame = (uint32_t)s_frame_count;
|
|
e->caller_ra = s_gte_caller_ra;
|
|
e->cmd = cmd;
|
|
e->render_view = s_render_pose.struct_size || s_render_view[0] || s_render_view[1] || s_render_view[2];
|
|
for (int i = 0; i < 3; i++) { e->V0[i]=g->V0[i]; e->V1[i]=g->V1[i]; e->V2[i]=g->V2[i]; }
|
|
for (int r = 0; r < 3; r++) for (int c = 0; c < 3; c++) e->RT[r*3+c]=g->RT[r][c];
|
|
for (int i = 0; i < 3; i++) e->TR[i]=g->TR[i];
|
|
e->H=g->H; e->Hs=(uint16_t)gte_h_scaled(g); e->OFX=g->OFX; e->OFY=g->OFY;
|
|
e->SXY0=g->SXY[0]; e->SXY1=g->SXY[1]; e->SXY2=g->SXY[2];
|
|
e->SZ1=g->SZ[1]; e->SZ2=g->SZ[2]; e->SZ3=g->SZ[3];
|
|
e->FLAG=g->FLAG;
|
|
s_gte_rtp_seq++;
|
|
|
|
/* classify */
|
|
int x0=gte_sxx(e->SXY0),y0=gte_syy(e->SXY0);
|
|
int x1=gte_sxx(e->SXY1),y1=gte_syy(e->SXY1);
|
|
int x2=gte_sxx(e->SXY2),y2=gte_syy(e->SXY2);
|
|
int sat = (x2<=-1023||x2>=1023||y2<=-1023||y2>=1023) ? 1 : 0;
|
|
long area2 = (long)(x1-x0)*(y2-y0) - (long)(x2-x0)*(y1-y0);
|
|
int flat = (area2==0) ? 1 : 0; /* three output verts exactly collinear */
|
|
|
|
/* per-frame stats */
|
|
uint32_t f=(uint32_t)s_frame_count;
|
|
if (!s_gte_fstat_valid || s_gte_fstat[s_gte_fstat_head].frame != f) {
|
|
s_gte_fstat_head = s_gte_fstat_valid ? (s_gte_fstat_head+1)%GTE_FSTAT_CAP : 0;
|
|
s_gte_fstat_valid = 1;
|
|
s_gte_fstat[s_gte_fstat_head].frame=f;
|
|
s_gte_fstat[s_gte_fstat_head].nproj=0;
|
|
s_gte_fstat[s_gte_fstat_head].nsat=0;
|
|
s_gte_fstat[s_gte_fstat_head].nflat=0;
|
|
s_gte_fstat[s_gte_fstat_head].nintpl=0;
|
|
s_gte_fstat[s_gte_fstat_head].nintpl_tiny=0;
|
|
}
|
|
s_gte_fstat[s_gte_fstat_head].nproj++;
|
|
s_gte_fstat[s_gte_fstat_head].nsat += sat;
|
|
s_gte_fstat[s_gte_fstat_head].nflat += flat;
|
|
|
|
/* latch degenerate (saturated) projections — the "flat/absent" character */
|
|
if (sat) {
|
|
if (!s_gte_latch) {
|
|
s_gte_latch = (GteRtpRec*)calloc(GTE_LATCH_CAP, sizeof(GteRtpRec));
|
|
if (!s_gte_latch) return;
|
|
}
|
|
s_gte_latch[s_gte_latch_seq % GTE_LATCH_CAP] = *e;
|
|
s_gte_latch_seq++;
|
|
}
|
|
}
|
|
|
|
extern "C" uint64_t gte_rtp_ring_total(void) { return s_gte_rtp_seq; }
|
|
extern "C" uint64_t gte_latch_total(void) { return s_gte_latch_seq; }
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// GTE INTPL ring (ALWAYS-ON) — records each INTPL (0x11) vertex-lerp: inputs
|
|
// (IR0 blend, IR1-3 pose-A vertex, FC pose-B vertex) snapshotted BEFORE the op
|
|
// and outputs (MAC1-3 / IR1-3 / FLAG) after. Crash Bash tweens character
|
|
// vertex animation through INTPL; this ring decides whether collapsed tween
|
|
// output comes from already-tiny inputs (upstream CPU/game-state divergence)
|
|
// or from the INTPL math itself.
|
|
// ---------------------------------------------------------------------------
|
|
struct GteIntplRec {
|
|
uint32_t seq, frame, caller_ra;
|
|
int16_t ir0, in1, in2, in3;
|
|
int32_t fc[3];
|
|
int32_t mac[3];
|
|
int16_t out1, out2, out3;
|
|
uint32_t flag;
|
|
};
|
|
#define GTE_INTPL_RING_CAP (1u << 17) /* 128K entries (~4s at menu rates) */
|
|
static GteIntplRec* s_gte_intpl_ring = nullptr;
|
|
static uint64_t s_gte_intpl_seq = 0;
|
|
|
|
static void gte_intpl_record(const GTEState* g,
|
|
const int16_t pre_ir[4], const int32_t pre_fc[3]) {
|
|
if (s_gte_replay_sandbox) return;
|
|
if (!s_gte_intpl_ring) {
|
|
s_gte_intpl_ring = (GteIntplRec*)calloc(GTE_INTPL_RING_CAP, sizeof(GteIntplRec));
|
|
if (!s_gte_intpl_ring) return;
|
|
}
|
|
GteIntplRec* e = &s_gte_intpl_ring[s_gte_intpl_seq % GTE_INTPL_RING_CAP];
|
|
e->seq = (uint32_t)s_gte_intpl_seq;
|
|
e->frame = (uint32_t)s_frame_count;
|
|
e->caller_ra = s_gte_caller_ra;
|
|
e->ir0 = pre_ir[0]; e->in1 = pre_ir[1]; e->in2 = pre_ir[2]; e->in3 = pre_ir[3];
|
|
for (int i = 0; i < 3; i++) e->fc[i] = pre_fc[i];
|
|
e->mac[0]=g->MAC1; e->mac[1]=g->MAC2; e->mac[2]=g->MAC3;
|
|
e->out1=g->IR1; e->out2=g->IR2; e->out3=g->IR3;
|
|
e->flag=g->FLAG;
|
|
s_gte_intpl_seq++;
|
|
|
|
/* per-frame stats (shares the fstat ring; nintpl_tiny = all outputs small
|
|
* while at least one input was not — the collapse signature) */
|
|
uint32_t f=(uint32_t)s_frame_count;
|
|
if (!s_gte_fstat_valid || s_gte_fstat[s_gte_fstat_head].frame != f) {
|
|
s_gte_fstat_head = s_gte_fstat_valid ? (s_gte_fstat_head+1)%GTE_FSTAT_CAP : 0;
|
|
s_gte_fstat_valid = 1;
|
|
s_gte_fstat[s_gte_fstat_head].frame=f;
|
|
s_gte_fstat[s_gte_fstat_head].nproj=0;
|
|
s_gte_fstat[s_gte_fstat_head].nsat=0;
|
|
s_gte_fstat[s_gte_fstat_head].nflat=0;
|
|
s_gte_fstat[s_gte_fstat_head].nintpl=0;
|
|
s_gte_fstat[s_gte_fstat_head].nintpl_tiny=0;
|
|
}
|
|
s_gte_fstat[s_gte_fstat_head].nintpl++;
|
|
{
|
|
int out_tiny = (e->out1>-48 && e->out1<48 && e->out2>-48 && e->out2<48
|
|
&& e->out3>-48 && e->out3<48);
|
|
int in_big = (e->in1<=-48 || e->in1>=48 || e->in2<=-48 || e->in2>=48
|
|
|| e->in3<=-48 || e->in3>=48
|
|
|| e->fc[0]<=-48 || e->fc[0]>=48
|
|
|| e->fc[1]<=-48 || e->fc[1]>=48
|
|
|| e->fc[2]<=-48 || e->fc[2]>=48);
|
|
if (out_tiny && in_big) s_gte_fstat[s_gte_fstat_head].nintpl_tiny++;
|
|
}
|
|
}
|
|
|
|
extern "C" uint64_t gte_intpl_ring_total(void) { return s_gte_intpl_seq; }
|
|
|
|
/* Dump INTPL ring entries as JSON array body. offset skips the first N
|
|
* MATCHING entries (after frame filtering), so a probe can page through a
|
|
* whole frame regardless of where it sits in the ring. */
|
|
extern "C" int gte_intpl_ring_dump_json(char* out, int outsz, int max_count,
|
|
int newest_first, long frame_filter,
|
|
int offset) {
|
|
if (!s_gte_intpl_ring || outsz < 64) { if (out && outsz) out[0]=0; return 0; }
|
|
uint64_t total = s_gte_intpl_seq;
|
|
if (total == 0) { out[0]=0; return 0; }
|
|
uint64_t oldest = total > GTE_INTPL_RING_CAP ? total - GTE_INTPL_RING_CAP : 0;
|
|
int pos = 0, emitted = 0, matched = 0;
|
|
for (uint64_t k = 0; k < (total - oldest) && emitted < max_count; k++) {
|
|
uint64_t seq = newest_first ? (total - 1 - k) : (oldest + k);
|
|
if (seq < oldest || seq >= total) break;
|
|
const GteIntplRec* e = &s_gte_intpl_ring[seq % GTE_INTPL_RING_CAP];
|
|
if (frame_filter >= 0 && e->frame != (uint32_t)frame_filter) continue;
|
|
if (matched++ < offset) continue;
|
|
if (pos > outsz - 400) break;
|
|
pos += snprintf(out+pos, outsz-pos,
|
|
"%s{\"seq\":%u,\"frame\":%u,\"ra\":\"0x%08X\","
|
|
"\"ir0\":%d,\"in\":[%d,%d,%d],\"fc\":[%d,%d,%d],"
|
|
"\"mac\":[%d,%d,%d],\"out\":[%d,%d,%d],\"flag\":\"0x%08X\"}",
|
|
emitted?",":"", e->seq, e->frame, e->caller_ra,
|
|
e->ir0, e->in1, e->in2, e->in3, e->fc[0], e->fc[1], e->fc[2],
|
|
e->mac[0], e->mac[1], e->mac[2], e->out1, e->out2, e->out3,
|
|
e->flag);
|
|
emitted++;
|
|
}
|
|
out[pos] = 0;
|
|
return emitted;
|
|
}
|
|
|
|
/* Emit per-frame stats (newest first) as JSON array body. */
|
|
extern "C" int gte_fstat_dump_json(char* out, int outsz, int max_frames) {
|
|
if (!s_gte_fstat_valid) { if(out&&outsz) out[0]=0; return 0; }
|
|
int pos=0, emitted=0;
|
|
for (int k=0; k<GTE_FSTAT_CAP && emitted<max_frames; k++) {
|
|
int idx=(int)((s_gte_fstat_head + GTE_FSTAT_CAP - k)%GTE_FSTAT_CAP);
|
|
GteFStat* s=&s_gte_fstat[idx];
|
|
if (s->nproj==0 && !(k==0)) continue;
|
|
if (pos>outsz-96) break;
|
|
pos+=snprintf(out+pos,outsz-pos,
|
|
"%s{\"frame\":%u,\"nproj\":%u,\"nsat\":%u,\"nflat\":%u,"
|
|
"\"nintpl\":%u,\"nintpl_tiny\":%u}",
|
|
emitted?",":"", s->frame,s->nproj,s->nsat,s->nflat,
|
|
s->nintpl,s->nintpl_tiny);
|
|
emitted++;
|
|
}
|
|
out[pos]=0; return emitted;
|
|
}
|
|
|
|
/* Dump latched degenerate projections (newest first). */
|
|
extern "C" int gte_latch_dump_json(char* out, int outsz, int max_count) {
|
|
if (!s_gte_latch || s_gte_latch_seq==0){ if(out&&outsz) out[0]=0; return 0; }
|
|
uint64_t total=s_gte_latch_seq;
|
|
uint64_t oldest = total>GTE_LATCH_CAP ? total-GTE_LATCH_CAP : 0;
|
|
int pos=0, emitted=0;
|
|
for (uint64_t k=0; k<(total-oldest) && emitted<max_count; k++) {
|
|
uint64_t seq=total-1-k;
|
|
if (seq<oldest) break;
|
|
const GteRtpRec* e=&s_gte_latch[seq % GTE_LATCH_CAP];
|
|
if (pos>outsz-700) break;
|
|
pos+=snprintf(out+pos,outsz-pos,
|
|
"%s{\"frame\":%u,\"ra\":\"0x%08X\",\"cmd\":\"0x%08X\","
|
|
"\"RT\":[%d,%d,%d,%d,%d,%d,%d,%d,%d],\"TR\":[%d,%d,%d],\"H\":%u,\"Hs\":%u,"
|
|
"\"V0\":[%d,%d,%d],\"V1\":[%d,%d,%d],\"V2\":[%d,%d,%d],"
|
|
"\"S0\":[%d,%d],\"S1\":[%d,%d],\"S2\":[%d,%d],\"SZ\":[%u,%u,%u],\"FLAG\":\"0x%08X\"}",
|
|
emitted?",":"", e->frame, e->caller_ra, e->cmd,
|
|
e->RT[0],e->RT[1],e->RT[2],e->RT[3],e->RT[4],e->RT[5],e->RT[6],e->RT[7],e->RT[8],
|
|
e->TR[0],e->TR[1],e->TR[2],(unsigned)e->H,(unsigned)e->Hs,
|
|
e->V0[0],e->V0[1],e->V0[2], e->V1[0],e->V1[1],e->V1[2], e->V2[0],e->V2[1],e->V2[2],
|
|
gte_sxx(e->SXY0),gte_syy(e->SXY0),gte_sxx(e->SXY1),gte_syy(e->SXY1),
|
|
gte_sxx(e->SXY2),gte_syy(e->SXY2),(unsigned)e->SZ1,(unsigned)e->SZ2,(unsigned)e->SZ3,e->FLAG);
|
|
emitted++;
|
|
}
|
|
out[pos]=0; return emitted;
|
|
}
|
|
|
|
/* Format up to max_count recent entries as a JSON array body (no outer braces).
|
|
* If frame_filter >= 0, only entries with that frame are emitted. Returns count. */
|
|
extern "C" int gte_rtp_ring_dump_json(char* out, int outsz, int max_count,
|
|
int newest_first, long frame_filter, int offset, int render_filter) {
|
|
if (!s_gte_rtp_ring || outsz < 64) { if (out && outsz) out[0]=0; return 0; }
|
|
uint64_t total = s_gte_rtp_seq;
|
|
if (total == 0) { out[0]=0; return 0; }
|
|
uint64_t oldest = total > GTE_RTP_RING_CAP ? total - GTE_RTP_RING_CAP : 0;
|
|
int pos = 0, emitted = 0;
|
|
for (uint64_t k = 0; k < (total - oldest) && emitted < max_count; k++) {
|
|
uint64_t seq = newest_first ? (total - 1 - k) : (oldest + k);
|
|
if (seq < oldest || seq >= total) break;
|
|
const GteRtpRec* e = &s_gte_rtp_ring[seq % GTE_RTP_RING_CAP];
|
|
if (frame_filter >= 0 && e->frame != (uint32_t)frame_filter) continue;
|
|
if (render_filter >= 0 && (int)(e->render_view != 0) != render_filter) continue;
|
|
if (offset > 0) { --offset; continue; }
|
|
auto sxx = [](int32_t p){ int v=p&0xFFFF; return v>=0x8000? v-0x10000:v; };
|
|
auto syy = [](int32_t p){ int v=(p>>16)&0xFFFF; return v>=0x8000? v-0x10000:v; };
|
|
if (pos > outsz - 700) break;
|
|
pos += snprintf(out+pos, outsz-pos,
|
|
"%s{\"seq\":%u,\"frame\":%u,\"ra\":\"0x%08X\",\"cmd\":\"0x%08X\","
|
|
"\"V0\":[%d,%d,%d],\"V1\":[%d,%d,%d],\"V2\":[%d,%d,%d],"
|
|
"\"RT\":[%d,%d,%d,%d,%d,%d,%d,%d,%d],\"TR\":[%d,%d,%d],"
|
|
"\"H\":%u,\"Hs\":%u,\"OFX\":%d,\"OFY\":%d,\"render_view\":%u,"
|
|
"\"S0\":[%d,%d],\"S1\":[%d,%d],\"S2\":[%d,%d],"
|
|
"\"SZ\":[%u,%u,%u],\"FLAG\":\"0x%08X\"}",
|
|
emitted?",":"", e->seq, e->frame, e->caller_ra, e->cmd,
|
|
e->V0[0],e->V0[1],e->V0[2], e->V1[0],e->V1[1],e->V1[2], e->V2[0],e->V2[1],e->V2[2],
|
|
e->RT[0],e->RT[1],e->RT[2],e->RT[3],e->RT[4],e->RT[5],e->RT[6],e->RT[7],e->RT[8],
|
|
e->TR[0],e->TR[1],e->TR[2], (unsigned)e->H, (unsigned)e->Hs, e->OFX, e->OFY, e->render_view,
|
|
sxx(e->SXY0),syy(e->SXY0), sxx(e->SXY1),syy(e->SXY1), sxx(e->SXY2),syy(e->SXY2),
|
|
(unsigned)e->SZ1,(unsigned)e->SZ2,(unsigned)e->SZ3, e->FLAG);
|
|
emitted++;
|
|
}
|
|
out[pos] = 0;
|
|
return emitted;
|
|
}
|
|
|
|
extern "C" void gte_set_display_aspect(int num, int den) {
|
|
if (num <= 0 || den <= 0) { s_ws_xnum = s_ws_xden = 1; return; }
|
|
// squash = (4/3) / (num/den) = (4*den) / (3*num); identity for 4:3.
|
|
int32_t n = 4 * den, d = 3 * num;
|
|
int32_t a = n, b = d;
|
|
while (b) { int32_t t = a % b; a = b; b = t; } // gcd
|
|
s_ws_xnum = n / a;
|
|
s_ws_xden = d / a;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// VR: perspective (FOV) scale.
|
|
//
|
|
// The PS1 projection distance lives in GTE control register H; psx-spx:
|
|
// fov = 2*atan(screen_width / (2*H))
|
|
// gte_h_scaled applies H * num / den. A *FOV multiplier* v maps to
|
|
// (num, den) = (1000, v*1000), i.e. H becomes H/v, so v > 1 widens the view.
|
|
// Scaling H here avoids guest-code patches, which cannot change a statically
|
|
// recompiled constant. Identity (num==den) by default, so the faithful path is
|
|
// unchanged. Set from PSX_GTE_FOV_SCALE (float) or gte_set_fov_scale(num, den).
|
|
// ---------------------------------------------------------------------------
|
|
static int32_t s_h_scale_num = 1;
|
|
static int32_t s_h_scale_den = 1;
|
|
|
|
extern "C" void gte_set_fov_scale(int num, int den) {
|
|
if (num <= 0 || den <= 0) { s_h_scale_num = s_h_scale_den = 1; return; }
|
|
s_h_scale_num = num;
|
|
s_h_scale_den = den;
|
|
}
|
|
|
|
static int32_t gte_h_scaled(const GTEState* gte) {
|
|
if (s_h_scale_num == s_h_scale_den) return gte->H;
|
|
if (gte->H == 0) return 0; // a guest H of 0 is a real (degenerate) projection
|
|
// Both peers must compute identical SXY/MAC/FLAG: the scale is a local
|
|
// display option, so it is forced to identity for the whole netplay session.
|
|
if (psx_netplay_active()) {
|
|
static bool warned = false;
|
|
if (!warned) {
|
|
warned = true;
|
|
fprintf(stderr, "psxrecomp: fov_scale ignored while netplay is active\n");
|
|
}
|
|
return gte->H;
|
|
}
|
|
int64_t h = (int64_t)gte->H * s_h_scale_num / s_h_scale_den;
|
|
if (h < 1) h = 1;
|
|
if (h > 0xFFFF) h = 0xFFFF;
|
|
return (int32_t)h;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// RTPS — Perspective Transformation (internal, operates on given vertex V)
|
|
//
|
|
// Matches DuckStation/Beetle (psx-spx):
|
|
// MAC1/2/3 = (TR*1000h + RT*V) SAR (sf*12)
|
|
// IR1/IR2 = limB(MAC, lm)
|
|
// IR3 FLAG = limB(MAC3_unshifted SAR 12, lm=0); stored IR3 = limB(MAC3, lm)
|
|
// SZ3 = limE(MAC3_unshifted SAR 12) — always >>12, independent of sf
|
|
// ---------------------------------------------------------------------------
|
|
void gte_rtps_internal(GTEState* gte, int16_t* V, bool setMac0, uint32_t instr) {
|
|
const int shift = gte_instr_sf(instr);
|
|
const bool lm = gte_instr_lm(instr);
|
|
|
|
// Step 1: Matrix multiplication + translation
|
|
auto dot = [&](int row, int mac_num) {
|
|
int64_t acc = ((int64_t)gte->TR[row] + (s_render_rotate ? 0 : s_render_view[row])) * 4096 +
|
|
(int64_t)gte->RT[row][0] * V[0];
|
|
acc = gte_mac44_stage(gte, acc, mac_num);
|
|
acc += (int64_t)gte->RT[row][1] * V[1];
|
|
acc = gte_mac44_stage(gte, acc, mac_num);
|
|
return acc + (int64_t)gte->RT[row][2] * V[2];
|
|
};
|
|
int64_t mac1 = dot(0, 1);
|
|
int64_t mac2 = dot(1, 2);
|
|
int64_t mac3 = dot(2, 3);
|
|
if (s_render_rotate) {
|
|
const int64_t v[3] = {mac1, mac2, mac3};
|
|
int64_t result[3];
|
|
for (int row = 0; row < 3; ++row) {
|
|
int64_t sum = 0;
|
|
for (int col = 0; col < 3; ++col)
|
|
sum += v[col] * s_render_pose.rotation_q12[row * 3 + col];
|
|
result[row] = (sum >> 12) + (int64_t)s_render_view[row] * 4096;
|
|
}
|
|
mac1 = result[0]; mac2 = result[1]; mac3 = result[2];
|
|
}
|
|
|
|
// MAC1..3 overflow flags observe the unshifted 44-bit accumulator.
|
|
gte->check_mac_overflow(mac1, 1);
|
|
gte->check_mac_overflow(mac2, 2);
|
|
gte->check_mac_overflow(mac3, 3);
|
|
gte->MAC1 = static_cast<int32_t>(mac1 >> shift);
|
|
gte->MAC2 = static_cast<int32_t>(mac2 >> shift);
|
|
gte->MAC3 = static_cast<int32_t>(mac3 >> shift);
|
|
|
|
gte->IR1 = gte->saturate_ir(gte->MAC1, 1, lm);
|
|
gte->IR2 = gte->saturate_ir(gte->MAC2, 2, lm);
|
|
// IR3 quirk (psx-spx / DuckStation): FLAG.22 from (mac3>>12) as if lm=0;
|
|
// stored IR3 clamps MAC3 with the real lm bit and does not touch FLAG again.
|
|
(void)gte->saturate_ir(static_cast<int32_t>(mac3 >> 12), 3, false);
|
|
{
|
|
int32_t ir3 = gte->MAC3;
|
|
const int32_t lo = lm ? 0 : -0x8000;
|
|
if (ir3 < lo) ir3 = lo;
|
|
if (ir3 > 0x7FFF) ir3 = 0x7FFF;
|
|
gte->IR3 = static_cast<int16_t>(ir3);
|
|
}
|
|
|
|
// Step 2: Push SZ FIFO — always unshifted>>12 (not MAC3 when sf=0).
|
|
gte->push_sz(static_cast<int32_t>(mac3 >> 12));
|
|
|
|
// Step 3: Perspective division
|
|
int32_t h_div_sz = gte_divide(gte_h_scaled(gte), gte->SZ[3], gte->FLAG);
|
|
|
|
// Step 4: Project to screen coordinates. Squash X only when configured AND
|
|
// this frame is being stretched — never on a 4:3-presented frame (FMV /
|
|
// full-2D screen), so content and present stay locked.
|
|
int64_t xterm = (int64_t)gte->IR1 * h_div_sz;
|
|
/* Horizontal factor applied to xterm below, for the exact-projection
|
|
* shadow (pgxp_project_precise) to apply the same one. */
|
|
int64_t x_num = 1, x_den = 1;
|
|
bool do_squash = (s_ws_xnum != s_ws_xden) && !gpu_ws_present_native_43();
|
|
const bool dome_call = ws_dome_call_matches();
|
|
// Curved backdrops are authored to cover the original 4:3 projection.
|
|
// In classic widescreen, leave that projection intact and let the normal
|
|
// final-frame stretch cover the wide output instead of shrinking it first.
|
|
if (dome_call) do_squash = false;
|
|
if (do_squash && s_ws_suppress) {
|
|
/* Depth-gated: un-squash only FAR geometry (the backdrop); keep near
|
|
* props squashed so they stay aligned. Record SZ stats for tuning. */
|
|
int32_t sz = gte->SZ[3];
|
|
if (!s_gte_replay_sandbox) {
|
|
if (sz < s_ws_sz_min) s_ws_sz_min = sz;
|
|
if (sz > s_ws_sz_max) s_ws_sz_max = sz;
|
|
s_ws_sz_n++;
|
|
}
|
|
if (sz >= s_ws_far_threshold) {
|
|
do_squash = false;
|
|
if (!s_gte_replay_sandbox) s_ws_sz_far++;
|
|
}
|
|
}
|
|
if (do_squash) {
|
|
xterm = xterm * s_ws_xnum / s_ws_xden;
|
|
x_num = s_ws_xnum;
|
|
x_den = s_ws_xden;
|
|
}
|
|
// Native-wide dome expansion remains a diagnostic-only depth probe.
|
|
else if (s_ws_dome_on && s_ws_dome_num != s_ws_dome_den &&
|
|
!gpu_ws_present_native_43()) {
|
|
int32_t sz = gte->SZ[3];
|
|
if (!s_gte_replay_sandbox) {
|
|
if (sz < s_ws_sz_min) s_ws_sz_min = sz;
|
|
if (sz > s_ws_sz_max) s_ws_sz_max = sz;
|
|
s_ws_sz_n++;
|
|
}
|
|
if (sz >= s_ws_far_threshold) {
|
|
xterm = xterm * s_ws_dome_num / s_ws_dome_den;
|
|
x_num = s_ws_dome_num;
|
|
x_den = s_ws_dome_den;
|
|
if (!s_gte_replay_sandbox) s_ws_sz_far++;
|
|
}
|
|
}
|
|
dome_probe_note(gte->SZ[3]); /* locate the dome draw fn (far-vertex tally) */
|
|
int64_t sx16 = gte->OFX + xterm;
|
|
int64_t sy16 = gte->OFY + (int64_t)gte->IR2 * h_div_sz;
|
|
/* Render-view projection override (psx_mod_render_view, projection=1).
|
|
* Only reachable inside a render-pass sandbox (set/restored by render_pass.c,
|
|
* rolled back with the GTE state), so no guest-visible state outside the
|
|
* pass sees it. It is an explicit per-eye projection and REPLACES the guest
|
|
* X/Y projection above entirely: the [video] fov_scale scaled-H, the
|
|
* widescreen/dome squash and guest H do not feed it, except through
|
|
* projection_h_ref, which deliberately multiplies the focal lengths by
|
|
* (fov-scaled guest H) / projection_h_ref so a plugin can follow the game's
|
|
* own per-draw H changes (and fov_scale) when it asks to. The guest-formula
|
|
* PGXP shadows below (precise projection, projection tracking) describe the
|
|
* guest projection and are skipped under the override. SZ, MAC0/IR0 depth
|
|
* cue and the divide flags still come from the guest division above. */
|
|
const bool proj_override = s_render_pose.projection && gte->SZ[3];
|
|
if (proj_override) {
|
|
sx16 = (int64_t)gte->OFX + s_render_pose.cx_delta_q16 +
|
|
(int64_t)gte->IR1 * s_render_pose.fx_q16 / gte->SZ[3];
|
|
sy16 = (int64_t)gte->OFY + s_render_pose.cy_delta_q16 +
|
|
(int64_t)gte->IR2 * s_render_pose.fy_q16 / gte->SZ[3];
|
|
if (s_render_pose.projection_h_ref) {
|
|
const int64_t h = gte_h_scaled(gte), ref = s_render_pose.projection_h_ref;
|
|
sx16 = (int64_t)gte->OFX + s_render_pose.cx_delta_q16 +
|
|
((int64_t)gte->IR1 * s_render_pose.fx_q16 / gte->SZ[3]) * h / ref;
|
|
sy16 = (int64_t)gte->OFY + s_render_pose.cy_delta_q16 +
|
|
((int64_t)gte->IR2 * s_render_pose.fy_q16 / gte->SZ[3]) * h / ref;
|
|
}
|
|
}
|
|
/* RTPS/RTPT reuse MAC0's overflow flags for each projected X/Y
|
|
* accumulator before MAC0 is replaced by the depth-cue result. */
|
|
gte->check_mac0_overflow(sx16);
|
|
gte->check_mac0_overflow(sy16);
|
|
int64_t sx = sx16 >> 16;
|
|
int64_t sy = sy16 >> 16;
|
|
gte->push_sxy(sx, sy);
|
|
if (!s_gte_replay_sandbox) {
|
|
/* Bound the 16.16 transport so an extreme projection cannot wrap an
|
|
* int32 and masquerade as a valid on-screen shadow. */
|
|
const int64_t kLim = (int64_t)4096 << 16;
|
|
int64_t cx16 = sx16 < -kLim ? -kLim : (sx16 > kLim - 1 ? kLim - 1 : sx16);
|
|
int64_t cy16 = sy16 < -kLim ? -kLim : (sy16 > kLim - 1 ? kLim - 1 : sy16);
|
|
int32_t px16 = (int32_t)cx16, py16 = (int32_t)cy16;
|
|
/* Preserve projection precision (G1.11): shadow the exact projection
|
|
* instead when the vertex qualifies and it lies inside the GPU's
|
|
* truncation-agreement window; outside it the IR path's shadow is
|
|
* kept, so the vertex still draws precise rather than being rejected
|
|
* to native. Shadow only; the guest SXY, MAC and FLAG above are
|
|
* already final. Skipped while the hooks record nothing (speculative
|
|
* passes), where the shadow would be dropped anyway. */
|
|
if (!proj_override && pgxp_preserve_projection() && pgxp_active()) {
|
|
int32_t ex16, ey16;
|
|
if (pgxp_project_precise(mac1, mac2, mac3, shift, gte->IR1, gte->IR2,
|
|
gte->SZ[3], gte_h_scaled(gte), gte->OFX, gte->OFY,
|
|
x_num, x_den, &ex16, &ey16) &&
|
|
pgxp_ppp_accept(ex16, ey16, (uint32_t)gte->SXY[2])) {
|
|
px16 = ex16;
|
|
py16 = ey16;
|
|
}
|
|
}
|
|
pgxp_gte_push_sxy(px16, py16, gte->SZ[3], (uint32_t)gte->SXY[2]);
|
|
if (!proj_override && pgxp_projection_tracking() && shift == 12 && !lm) {
|
|
const double z = (double)(mac3 >> 12);
|
|
const double h_proj = (double)gte_h_scaled(gte);
|
|
double hx = (double)gte->MAC1 * h_proj;
|
|
if (do_squash) hx = hx * s_ws_xnum / s_ws_xden;
|
|
else if (s_ws_dome_on && s_ws_dome_num != s_ws_dome_den &&
|
|
!gpu_ws_present_native_43() && gte->SZ[3] >= s_ws_far_threshold)
|
|
hx = hx * s_ws_dome_num / s_ws_dome_den;
|
|
PGXPProjection projection = {
|
|
(float)(gte->OFX / 65536.0 * z + hx),
|
|
(float)(gte->OFY / 65536.0 * z + (double)gte->MAC2 * h_proj),
|
|
(float)z, (float)h_proj / 2.0f};
|
|
pgxp_gte_set_projection(&projection);
|
|
}
|
|
}
|
|
geom_note((uint32_t)gte->SXY[2], sx16, sy16);
|
|
|
|
// Step 5: Depth cueing (MAC0/IR0) — only for last vertex of RTPT or RTPS
|
|
if (setMac0) {
|
|
int64_t mac0 = (int64_t)gte->DQA * h_div_sz + gte->DQB;
|
|
gte->check_mac0_overflow(mac0);
|
|
gte->MAC0 = static_cast<int32_t>(mac0);
|
|
gte->IR0 = gte->saturate_ir0(static_cast<int32_t>(mac0 >> 12));
|
|
}
|
|
}
|
|
|
|
// RTPS (0x01) — single vertex, always sets MAC0
|
|
void gte_rtps(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_rtps_internal(gte, gte->V0, true, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// RTPT (0x30) — triple vertex, only last sets MAC0
|
|
void gte_rtpt(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_rtps_internal(gte, gte->V0, false, instr);
|
|
gte_rtps_internal(gte, gte->V1, false, instr);
|
|
gte_rtps_internal(gte, gte->V2, true, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCLIP (0x06) — Normal Clipping (2D cross product for backface culling)
|
|
// ---------------------------------------------------------------------------
|
|
static uint64_t s_nclip_precise_hits = 0;
|
|
static uint64_t s_nclip_fallbacks = 0;
|
|
static uint64_t s_nclip_disagreements = 0;
|
|
static int32_t s_nclip_last_native = 0;
|
|
static int8_t s_nclip_last_precise_sign = 0;
|
|
static bool s_nclip_last_precise_valid = false;
|
|
static bool s_nclip_last_horizontal_saturated = false;
|
|
static bool s_nclip_last_zero_safe = false;
|
|
static uint32_t s_nclip_last_generation;
|
|
static int32_t s_nclip_previous_native;
|
|
static int8_t s_nclip_previous_precise_sign;
|
|
static bool s_nclip_previous_precise_valid;
|
|
static bool s_nclip_previous_horizontal_saturated;
|
|
static uint32_t s_nclip_previous_generation;
|
|
static void gte_nclip_precision_invalidate() {
|
|
s_nclip_last_precise_valid = false;
|
|
s_nclip_last_zero_safe = false;
|
|
s_nclip_previous_precise_valid = false;
|
|
}
|
|
extern "C" void gte_nclip_precise_stats(uint64_t *hits, uint64_t *fallbacks,
|
|
uint64_t *disagreements) {
|
|
if (hits) *hits = s_nclip_precise_hits;
|
|
if (fallbacks) *fallbacks = s_nclip_fallbacks;
|
|
if (disagreements) *disagreements = s_nclip_disagreements;
|
|
}
|
|
/* Always-on attribution tables (gte_nclip_stats.h): producers by guest
|
|
* function, consumers by branch PC. Open addressing; a full table drops new
|
|
* keys (counted in s_nclip_*_dropped) rather than evicting. */
|
|
static GteNclipFuncStat s_nclip_func[GTE_NCLIP_STAT_CAP]; /* key 1 = unknown */
|
|
static GteNclipSiteStat s_nclip_site[GTE_NCLIP_STAT_CAP];
|
|
static uint32_t s_nclip_func_dropped = 0, s_nclip_site_dropped = 0;
|
|
static inline uint32_t nclip_slot(uint32_t key) {
|
|
return (key * 2654435761u) >> 24; /* GTE_NCLIP_STAT_CAP == 256 */
|
|
}
|
|
template <typename T>
|
|
static T *nclip_find(T *table, uint32_t key, uint32_t T::*field,
|
|
uint32_t *dropped) {
|
|
for (uint32_t i = 0, s = nclip_slot(key); i < GTE_NCLIP_STAT_CAP;
|
|
++i, s = (s + 1) & (GTE_NCLIP_STAT_CAP - 1)) {
|
|
T *e = &table[s];
|
|
if (e->*field == key) return e;
|
|
if (e->*field == 0) { e->*field = key; return e; }
|
|
}
|
|
++*dropped;
|
|
return nullptr;
|
|
}
|
|
extern "C" int gte_nclip_func_stats(GteNclipFuncStat *out, int max) {
|
|
int n = 0;
|
|
for (int i = 0; i < GTE_NCLIP_STAT_CAP && n < max; ++i)
|
|
if (s_nclip_func[i].func) out[n++] = s_nclip_func[i];
|
|
return n;
|
|
}
|
|
extern "C" int gte_nclip_site_stats(GteNclipSiteStat *out, int max) {
|
|
int n = 0;
|
|
for (int i = 0; i < GTE_NCLIP_STAT_CAP && n < max; ++i)
|
|
if (s_nclip_site[i].pc) out[n++] = s_nclip_site[i];
|
|
return n;
|
|
}
|
|
extern "C" void gte_nclip_stats_reset(void) {
|
|
memset(s_nclip_func, 0, sizeof s_nclip_func);
|
|
memset(s_nclip_site, 0, sizeof s_nclip_site);
|
|
s_nclip_func_dropped = s_nclip_site_dropped = 0;
|
|
}
|
|
static int s_nclip_exact_enabled = 1;
|
|
extern "C" void gte_nclip_exact_set_enabled(int on) { s_nclip_exact_enabled = on ? 1 : 0; }
|
|
extern "C" int gte_nclip_exact_enabled(void) { return s_nclip_exact_enabled; }
|
|
extern "C" int32_t gte_nclip_exact_sign(int32_t native_mac0, uint32_t pc) {
|
|
const int32_t native = native_mac0 < 0 ? -1 : (native_mac0 > 0 ? 1 : 0);
|
|
const bool usable = s_nclip_exact_enabled && s_nclip_last_precise_valid &&
|
|
native_mac0 == s_nclip_last_native;
|
|
const int32_t sign = usable ? s_nclip_last_precise_sign : native;
|
|
if (!s_gte_replay_sandbox && s_speculative_depth == 0) {
|
|
if (GteNclipSiteStat *e = nclip_find(s_nclip_site, pc,
|
|
&GteNclipSiteStat::pc,
|
|
&s_nclip_site_dropped)) {
|
|
e->evals++;
|
|
if (!usable) e->fallbacks++;
|
|
else if (sign != native) e->flips++;
|
|
e->last_frame = (uint32_t)s_frame_count;
|
|
}
|
|
}
|
|
return sign;
|
|
}
|
|
extern "C" int gte_nclip_native_wide_sign(int32_t native_mac0, int* sign) {
|
|
if (!s_nclip_last_precise_valid || !s_nclip_last_horizontal_saturated ||
|
|
native_mac0 != s_nclip_last_native || s_nclip_last_generation != s_geom_generation ||
|
|
s_gte_replay_sandbox || s_speculative_depth != 0) return 0;
|
|
*sign = s_nclip_last_precise_sign;
|
|
return 1;
|
|
}
|
|
extern "C" int gte_nclip_zero_positive(int32_t native_mac0, uint32_t pc) {
|
|
const bool usable = native_mac0 == 0 && s_nclip_last_native == 0 &&
|
|
s_nclip_exact_enabled && gpu_ws_precise_nclip_enabled() &&
|
|
s_nclip_last_precise_valid && s_nclip_last_zero_safe &&
|
|
s_nclip_last_generation == s_geom_generation &&
|
|
!s_gte_replay_sandbox && s_speculative_depth == 0 &&
|
|
!psx_overlay_shadow_diff_active();
|
|
const bool rescue = usable && s_nclip_last_precise_sign > 0;
|
|
if (!s_gte_replay_sandbox && s_speculative_depth == 0) {
|
|
if (GteNclipSiteStat *e = nclip_find(s_nclip_site, pc,
|
|
&GteNclipSiteStat::pc,
|
|
&s_nclip_site_dropped)) {
|
|
e->evals++;
|
|
if (!usable) e->fallbacks++;
|
|
else if (rescue) e->flips++;
|
|
e->last_frame = (uint32_t)s_frame_count;
|
|
}
|
|
}
|
|
return rescue;
|
|
}
|
|
/* Some guarded quad consumers save two MAC0 values before branching. Their
|
|
* first branch must use the first command's provenance, even when both native
|
|
* results are equal. This is explicitly selected by the title, never searched
|
|
* as a fallback for arbitrary architectural MAC0 readers. */
|
|
extern "C" int gte_nclip_native_wide_previous_sign(int32_t native_mac0, int* sign) {
|
|
if (!s_nclip_previous_precise_valid || !s_nclip_previous_horizontal_saturated ||
|
|
native_mac0 != s_nclip_previous_native || s_nclip_previous_generation != s_geom_generation ||
|
|
s_gte_replay_sandbox || s_speculative_depth != 0) return 0;
|
|
*sign = s_nclip_previous_precise_sign;
|
|
return 1;
|
|
}
|
|
|
|
void gte_nclip(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
int32_t sx0 = static_cast<int16_t>(gte->SXY[0] & 0xFFFF);
|
|
int32_t sy0 = static_cast<int16_t>(gte->SXY[0] >> 16);
|
|
int32_t sx1 = static_cast<int16_t>(gte->SXY[1] & 0xFFFF);
|
|
int32_t sy1 = static_cast<int16_t>(gte->SXY[1] >> 16);
|
|
int32_t sx2 = static_cast<int16_t>(gte->SXY[2] & 0xFFFF);
|
|
int32_t sy2 = static_cast<int16_t>(gte->SXY[2] >> 16);
|
|
int64_t mac0 = (int64_t)sx0 * (sy1 - sy2) +
|
|
(int64_t)sx1 * (sy2 - sy0) +
|
|
(int64_t)sx2 * (sy0 - sy1);
|
|
gte->check_mac0_overflow(mac0);
|
|
int32_t out = static_cast<int32_t>(mac0);
|
|
/* PGXP's NCLIP (docs/ENHANCEMENTS.md G1.12). While geometry correction is
|
|
* armed, compare the sign of the exact determinant of the three vertices
|
|
* PGXP will draw with the integer one; a disagreement is a face the game
|
|
* culls (or keeps) on a winding the drawn face does not have. Counted
|
|
* always; with precise culling on, MAC0 takes the exact sign. Never in a
|
|
* pass that is compared against another execution of the same code: the
|
|
* speculative and replay passes record no shadows, so the overlay shadow
|
|
* diff holds it off for its interpreter pass too and both passes see the
|
|
* integer MAC0. FLAG keeps the integer result's overflow bits. */
|
|
if (s_geom_enabled && !s_gte_replay_sandbox && s_speculative_depth == 0 &&
|
|
!psx_overlay_shadow_diff_active()) {
|
|
const uint32_t words[3] = { (uint32_t)gte->SXY[0], (uint32_t)gte->SXY[1],
|
|
(uint32_t)gte->SXY[2] };
|
|
int64_t cross = 0;
|
|
if (pgxp_gte_nclip_precise(words, &cross)) {
|
|
const int sp = (cross > 0) - (cross < 0);
|
|
const int sn = (out > 0) - (out < 0);
|
|
if (sp != 0 && sp != sn) {
|
|
const int corrected = pgxp_culling();
|
|
if (corrected) {
|
|
const uint64_t mag = cross < 0 ? (uint64_t)(-cross)
|
|
: (uint64_t)cross;
|
|
uint64_t area = (mag + (1ull << 31)) >> 32;
|
|
if (area < 1) area = 1;
|
|
if (area > 0x7FFFFFFFull) area = 0x7FFFFFFFull;
|
|
out = sp > 0 ? (int32_t)area : -(int32_t)area;
|
|
}
|
|
pgxp_note_nclip(1, corrected);
|
|
}
|
|
}
|
|
}
|
|
s_nclip_previous_native = s_nclip_last_native;
|
|
s_nclip_previous_precise_sign = s_nclip_last_precise_sign;
|
|
s_nclip_previous_precise_valid = s_nclip_last_precise_valid &&
|
|
!s_gte_replay_sandbox && s_speculative_depth == 0;
|
|
s_nclip_previous_horizontal_saturated = s_nclip_last_horizontal_saturated;
|
|
s_nclip_previous_generation = s_nclip_last_generation;
|
|
s_nclip_last_native = out;
|
|
s_nclip_last_precise_valid = false;
|
|
s_nclip_last_horizontal_saturated = false;
|
|
s_nclip_last_zero_safe = false;
|
|
/* Compute an exact 16.16 determinant for configured branch consumers, but
|
|
* preserve native guest-visible MAC0 for every architectural reader. */
|
|
int32_t px0, py0, px1, py1, px2, py2;
|
|
if (gpu_ws_precise_nclip_enabled() &&
|
|
!s_gte_replay_sandbox && s_speculative_depth == 0 &&
|
|
pgxp_get_gte_sxy_checked(0, gte->SXY[0], 1, &px0, &py0) &&
|
|
pgxp_get_gte_sxy_checked(1, gte->SXY[1], 1, &px1, &py1) &&
|
|
pgxp_get_gte_sxy_checked(2, gte->SXY[2], 1, &px2, &py2)) {
|
|
s_nclip_precise_hits++;
|
|
const int64_t dx10 = (int64_t)px1 - px0;
|
|
const int64_t dy10 = (int64_t)py1 - py0;
|
|
const int64_t dx20 = (int64_t)px2 - px0;
|
|
const int64_t dy20 = (int64_t)py2 - py0;
|
|
const int64_t cross = dx10 * dy20 - dy10 * dx20;
|
|
s_nclip_last_precise_sign = cross < 0 ? -1 : (cross > 0 ? 1 : 0);
|
|
s_nclip_last_precise_valid = true;
|
|
s_nclip_last_generation = s_geom_generation;
|
|
/* Narrow rescue: exact Y still agrees with the architectural FIFO,
|
|
* depth is outside the GTE near region, and at least one X exceeded
|
|
* the matching saturation rail. Ordinary subpixel winding stays stock. */
|
|
const int raw_x[3] = {sx0, sx1, sx2}, raw_y[3] = {sy0, sy1, sy2};
|
|
const int32_t exact_x[3] = {px0, px1, px2}, exact_y[3] = {py0, py1, py2};
|
|
bool checked = true, saturated = false, zero_safe = true;
|
|
for (int i = 0; i < 3; ++i) {
|
|
const int x = exact_x[i] >> 16;
|
|
checked &= (exact_y[i] >> 16) == raw_y[i] && x > -4096 && x < 4096;
|
|
checked &= gte->SZ[i + 1] >= gte_h_scaled(gte) / 2 && gte->SZ[i + 1] != 0;
|
|
zero_safe &= raw_x[i] > -1024 && raw_x[i] < 1023 &&
|
|
raw_y[i] > -1024 && raw_y[i] < 1023 &&
|
|
2u * gte->SZ[i + 1] > gte_h_scaled(gte);
|
|
if (raw_x[i] == 1023 && x > 1023) saturated = true;
|
|
else if (raw_x[i] == -1024 && x < -1024) saturated = true;
|
|
else checked &= x == raw_x[i];
|
|
}
|
|
s_nclip_last_horizontal_saturated = checked && saturated;
|
|
/* A separate, explicitly registered BLEZ policy may recover a thin
|
|
* face rounded to zero. Do not extend it to clamp/near-plane cases or
|
|
* nonzero architectural winding, and retain the checked FIFO/depth
|
|
* provenance used above. */
|
|
s_nclip_last_zero_safe = out == 0 && checked && !saturated && zero_safe;
|
|
const bool disagree = (cross > 0 && out <= 0) || (cross < 0 && out >= 0);
|
|
if (disagree)
|
|
s_nclip_disagreements++;
|
|
/* Last guest store before this NCLIP: codegen stamps it on every
|
|
* store, so it lands inside the emitter that issued the NCLIP (the
|
|
* function stamp is not maintained for static code). */
|
|
const uint32_t key = g_debug_last_store_pc ? g_debug_last_store_pc : 1u;
|
|
if (GteNclipFuncStat *e = nclip_find(s_nclip_func, key,
|
|
&GteNclipFuncStat::func,
|
|
&s_nclip_func_dropped)) {
|
|
e->nclips++;
|
|
if (disagree) e->disagree++;
|
|
if (sx0 == -0x400 || sx0 == 0x3FF || sy0 == -0x400 || sy0 == 0x3FF ||
|
|
sx1 == -0x400 || sx1 == 0x3FF || sy1 == -0x400 || sy1 == 0x3FF ||
|
|
sx2 == -0x400 || sx2 == 0x3FF || sy2 == -0x400 || sy2 == 0x3FF)
|
|
e->saturated++;
|
|
e->last_frame = (uint32_t)s_frame_count;
|
|
}
|
|
} else if (gpu_ws_precise_nclip_enabled() &&
|
|
!s_gte_replay_sandbox && s_speculative_depth == 0) {
|
|
s_nclip_fallbacks++;
|
|
}
|
|
gte->MAC0 = out;
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// AVSZ3 (0x2D) — Average Z (3 points)
|
|
// ---------------------------------------------------------------------------
|
|
// Hardware (psx-spx / DuckStation): MAC0 keeps ZSF3*(SZ1+SZ2+SZ3); only OTZ
|
|
// gets MAC0/1000h. CTR NdIntroWoodEmitHelper indexes the batch OT with
|
|
// MAC0>>17 (== OTZ>>5). Shifting MAC0 here collapsed every face into slot 0
|
|
// (arms/trophy/chest z-fight + missing banner under later same-bucket paint).
|
|
void gte_avsz3(GTEState* gte, uint32_t instr) {
|
|
(void)instr;
|
|
gte->FLAG = 0;
|
|
const int64_t sum =
|
|
(int64_t)(uint32_t)gte->SZ[1] + gte->SZ[2] + gte->SZ[3];
|
|
const int64_t mac0 = (int64_t)gte->ZSF3 * sum;
|
|
gte->check_mac0_overflow(mac0);
|
|
gte->MAC0 = static_cast<int32_t>(mac0);
|
|
gte->OTZ = gte->saturate_sz(static_cast<int32_t>(mac0 >> 12));
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// AVSZ4 (0x2E) — Average Z (4 points)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_avsz4(GTEState* gte, uint32_t instr) {
|
|
(void)instr;
|
|
gte->FLAG = 0;
|
|
const int64_t sum = (int64_t)(uint32_t)gte->SZ[0] + gte->SZ[1] +
|
|
gte->SZ[2] + gte->SZ[3];
|
|
const int64_t mac0 = (int64_t)gte->ZSF4 * sum;
|
|
gte->check_mac0_overflow(mac0);
|
|
gte->MAC0 = static_cast<int32_t>(mac0);
|
|
gte->OTZ = gte->saturate_sz(static_cast<int32_t>(mac0 >> 12));
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCCS (0x1B) — Normal Color Color Single
|
|
// ---------------------------------------------------------------------------
|
|
void gte_nccs_internal(GTEState* gte, int16_t* V, uint32_t instr) {
|
|
light_transform(gte, V, instr);
|
|
light_color(gte, instr);
|
|
color_output(gte, instr);
|
|
}
|
|
|
|
void gte_nccs(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_nccs_internal(gte, gte->V0, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCCT (0x3F) — Normal Color Color Triple
|
|
// ---------------------------------------------------------------------------
|
|
void gte_ncct(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_nccs_internal(gte, gte->V0, instr);
|
|
gte_nccs_internal(gte, gte->V1, instr);
|
|
gte_nccs_internal(gte, gte->V2, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCDS (0x13) — Normal Color Depth Cue Single
|
|
// ---------------------------------------------------------------------------
|
|
void gte_ncds_internal(GTEState* gte, int16_t* V, uint32_t instr) {
|
|
light_transform(gte, V, instr);
|
|
light_color(gte, instr);
|
|
const uint8_t r = (gte->RGBC >> 0) & 0xFF;
|
|
const uint8_t g = (gte->RGBC >> 8) & 0xFF;
|
|
const uint8_t b = (gte->RGBC >> 16) & 0xFF;
|
|
depth_cue_from_mac(gte,
|
|
(int64_t)r * gte->IR1 * 16,
|
|
(int64_t)g * gte->IR2 * 16,
|
|
(int64_t)b * gte->IR3 * 16,
|
|
instr);
|
|
push_rgb_from_mac(gte);
|
|
}
|
|
|
|
void gte_ncds(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_ncds_internal(gte, gte->V0, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCDT (0x16) — Normal Color Depth Cue Triple
|
|
// ---------------------------------------------------------------------------
|
|
void gte_ncdt(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_ncds_internal(gte, gte->V0, instr);
|
|
gte_ncds_internal(gte, gte->V1, instr);
|
|
gte_ncds_internal(gte, gte->V2, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCS (0x1E) — Normal Color Single (no vertex color multiply)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_ncs_internal(GTEState* gte, int16_t* V, uint32_t instr) {
|
|
light_transform(gte, V, instr);
|
|
light_color(gte, instr);
|
|
// Output directly (no RGBC multiply)
|
|
gte->push_rgb(
|
|
gte->saturate_color(gte->MAC1 >> 4, 0),
|
|
gte->saturate_color(gte->MAC2 >> 4, 1),
|
|
gte->saturate_color(gte->MAC3 >> 4, 2));
|
|
}
|
|
|
|
void gte_ncs(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_ncs_internal(gte, gte->V0, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// NCT (0x20) — Normal Color Triple
|
|
// ---------------------------------------------------------------------------
|
|
void gte_nct(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
gte_ncs_internal(gte, gte->V0, instr);
|
|
gte_ncs_internal(gte, gte->V1, instr);
|
|
gte_ncs_internal(gte, gte->V2, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// DPCS (0x10) — Depth Cueing Single (from RGBC color)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_dpcs(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
uint8_t r = (gte->RGBC >> 0) & 0xFF;
|
|
uint8_t g = (gte->RGBC >> 8) & 0xFF;
|
|
uint8_t b = (gte->RGBC >> 16) & 0xFF;
|
|
depth_cue_from_mac(gte, (int64_t)r << 16, (int64_t)g << 16,
|
|
(int64_t)b << 16, instr);
|
|
push_rgb_from_mac(gte);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// DPCT (0x2A) — Depth Cueing Triple (from RGB FIFO entries)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_dpct(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
for (int i = 0; i < 3; i++) {
|
|
uint8_t r = (gte->RGB[0] >> 0) & 0xFF;
|
|
uint8_t g = (gte->RGB[0] >> 8) & 0xFF;
|
|
uint8_t b = (gte->RGB[0] >> 16) & 0xFF;
|
|
depth_cue_from_mac(gte, (int64_t)r << 16, (int64_t)g << 16,
|
|
(int64_t)b << 16, instr);
|
|
push_rgb_from_mac(gte);
|
|
}
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// DPCL (0x29) — Depth Cueing Light (from IR, uses existing lighting result)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_dpcl(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
// IR already contains lighting result, multiply by RGBC
|
|
uint8_t r = (gte->RGBC >> 0) & 0xFF;
|
|
uint8_t g = (gte->RGBC >> 8) & 0xFF;
|
|
uint8_t b = (gte->RGBC >> 16) & 0xFF;
|
|
depth_cue_from_mac(gte,
|
|
(int64_t)r * gte->IR1 * 16,
|
|
(int64_t)g * gte->IR2 * 16,
|
|
(int64_t)b * gte->IR3 * 16,
|
|
instr);
|
|
push_rgb_from_mac(gte);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// INTPL (0x11) — Interpolation (IR toward far color using IR0)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_intpl(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
depth_cue_from_ir(gte, instr);
|
|
push_rgb_from_mac(gte);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// CDP (0x14) — Color Depth Cue (light color + depth cue, no normal transform)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_cdp(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
// IR1/IR2/IR3 already set (from previous NCS or similar)
|
|
light_color(gte, instr);
|
|
const uint8_t r = (gte->RGBC >> 0) & 0xFF;
|
|
const uint8_t g = (gte->RGBC >> 8) & 0xFF;
|
|
const uint8_t b = (gte->RGBC >> 16) & 0xFF;
|
|
depth_cue_from_mac(gte,
|
|
(int64_t)r * gte->IR1 * 16,
|
|
(int64_t)g * gte->IR2 * 16,
|
|
(int64_t)b * gte->IR3 * 16,
|
|
instr);
|
|
push_rgb_from_mac(gte);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// CC (0x1C) — Color Color (light color + vertex color, no depth cue)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_cc(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
light_color(gte, instr);
|
|
color_output(gte, instr);
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// MVMVA (0x12) — Matrix Vector Multiply Add
|
|
// Highly configurable: matrix, vector, and translation selected by bits
|
|
// ---------------------------------------------------------------------------
|
|
void gte_mvmva(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
uint32_t mx = (instr >> 17) & 3; // Matrix: 0=RT, 1=Light, 2=LightColor, 3=reserved
|
|
uint32_t vv = (instr >> 15) & 3; // Vector: 0=V0, 1=V1, 2=V2, 3=IR
|
|
uint32_t tv = (instr >> 13) & 3; // Translation: 0=TR, 1=BK, 2=FC/bugged, 3=none
|
|
const int shift = gte_instr_sf(instr);
|
|
const bool lm = gte_instr_lm(instr);
|
|
|
|
// Select matrix
|
|
int16_t M[3][3];
|
|
switch (mx) {
|
|
case 0: std::memcpy(M, gte->RT, sizeof(M)); break;
|
|
case 1: std::memcpy(M, gte->L, sizeof(M)); break;
|
|
case 2: std::memcpy(M, gte->LC, sizeof(M)); break;
|
|
default: {
|
|
/* Undocumented matrix selector wiring, verified by hardware
|
|
* register vectors (also used by Beetle/DuckStation). */
|
|
const int16_t color = static_cast<int16_t>(
|
|
static_cast<uint16_t>(gte->RGBC & 0xFFu) << 4);
|
|
M[0][0] = static_cast<int16_t>(-color);
|
|
M[0][1] = color;
|
|
M[0][2] = gte->IR0;
|
|
M[1][0] = M[1][1] = M[1][2] = gte->RT[0][2];
|
|
M[2][0] = M[2][1] = M[2][2] = gte->RT[1][1];
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Select vector
|
|
int16_t V[3];
|
|
switch (vv) {
|
|
case 0: V[0] = gte->V0[0]; V[1] = gte->V0[1]; V[2] = gte->V0[2]; break;
|
|
case 1: V[0] = gte->V1[0]; V[1] = gte->V1[1]; V[2] = gte->V1[2]; break;
|
|
case 2: V[0] = gte->V2[0]; V[1] = gte->V2[1]; V[2] = gte->V2[2]; break;
|
|
case 3: V[0] = gte->IR1; V[1] = gte->IR2; V[2] = gte->IR3; break;
|
|
}
|
|
|
|
// Select translation vector
|
|
int64_t T[3];
|
|
switch (tv) {
|
|
case 0: T[0] = (int64_t)gte->TR[0] * 4096; T[1] = (int64_t)gte->TR[1] * 4096; T[2] = (int64_t)gte->TR[2] * 4096; break;
|
|
case 1: T[0] = (int64_t)gte->BK[0] * 4096; T[1] = (int64_t)gte->BK[1] * 4096; T[2] = (int64_t)gte->BK[2] * 4096; break;
|
|
case 2: T[0] = (int64_t)gte->FC[0] * 4096; T[1] = (int64_t)gte->FC[1] * 4096; T[2] = (int64_t)gte->FC[2] * 4096; break;
|
|
case 3: T[0] = 0; T[1] = 0; T[2] = 0; break;
|
|
}
|
|
|
|
auto set_mac_ir = [&](int row, int64_t value) {
|
|
const int mac_num = row + 1;
|
|
value = gte_mac44_stage(gte, value, mac_num) >> shift;
|
|
int32_t mac = static_cast<int32_t>(value);
|
|
if (row == 0) { gte->MAC1 = mac; gte->IR1 = gte->saturate_ir(mac, 1, lm); }
|
|
if (row == 1) { gte->MAC2 = mac; gte->IR2 = gte->saturate_ir(mac, 2, lm); }
|
|
if (row == 2) { gte->MAC3 = mac; gte->IR3 = gte->saturate_ir(mac, 3, lm); }
|
|
};
|
|
|
|
for (int row = 0; row < 3; ++row) {
|
|
const int mac_num = row + 1;
|
|
if (tv == 2) {
|
|
/* Hardware's FC translation selector is wired incorrectly: its
|
|
* translation+X term only feeds a temporary IR saturation, then
|
|
* MAC/IR are replaced by the Y/Z dot product. */
|
|
int64_t first = gte_mac44_stage(
|
|
gte, T[row] + (int64_t)M[row][0] * V[0], mac_num);
|
|
int32_t temporary = static_cast<int32_t>(first >> shift);
|
|
if (row == 0) gte->IR1 = gte->saturate_ir(temporary, 1, false);
|
|
if (row == 1) gte->IR2 = gte->saturate_ir(temporary, 2, false);
|
|
if (row == 2) gte->IR3 = gte->saturate_ir(temporary, 3, false);
|
|
int64_t tail = gte_mac44_stage(
|
|
gte, (int64_t)M[row][1] * V[1], mac_num);
|
|
set_mac_ir(row, tail + (int64_t)M[row][2] * V[2]);
|
|
} else {
|
|
int64_t acc = gte_mac44_stage(
|
|
gte, T[row] + (int64_t)M[row][0] * V[0], mac_num);
|
|
acc = gte_mac44_stage(
|
|
gte, acc + (int64_t)M[row][1] * V[1], mac_num);
|
|
set_mac_ir(row, acc + (int64_t)M[row][2] * V[2]);
|
|
}
|
|
}
|
|
|
|
gte->set_error_flag();
|
|
|
|
/* PGXP scalar tier: MVMVA used as a multiplier on tracked vertex halves
|
|
* (CTC2'd matrix rows) - hand the engine the operands as used and the
|
|
* results, so MFC2 of MAC / IR can carry the precise weighted sum. */
|
|
if (!s_gte_replay_sandbox) {
|
|
PGXPMvmva op;
|
|
op.mx = mx; op.vv = vv; op.tv = tv; op.shift = shift;
|
|
std::memcpy(op.m, M, sizeof op.m);
|
|
std::memcpy(op.v, V, sizeof op.v);
|
|
std::memcpy(op.t, T, sizeof op.t);
|
|
op.mac[0] = gte->MAC1; op.mac[1] = gte->MAC2; op.mac[2] = gte->MAC3;
|
|
op.ir[0] = gte->IR1; op.ir[1] = gte->IR2; op.ir[2] = gte->IR3;
|
|
op.flag = gte->FLAG;
|
|
pgxp_gte_mvmva(&op);
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// OP (0x0C) — Outer Product of two vectors (cross product)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_op(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
int sf = (instr >> 19) & 1;
|
|
// D1=RT[0][0], D2=RT[1][1], D3=RT[2][2] (rotation matrix diagonal)
|
|
int16_t d1 = gte->RT[0][0];
|
|
int16_t d2 = gte->RT[1][1];
|
|
int16_t d3 = gte->RT[2][2];
|
|
|
|
int64_t mac1 = (int64_t)d2 * gte->IR3 - (int64_t)d3 * gte->IR2;
|
|
int64_t mac2 = (int64_t)d3 * gte->IR1 - (int64_t)d1 * gte->IR3;
|
|
int64_t mac3 = (int64_t)d1 * gte->IR2 - (int64_t)d2 * gte->IR1;
|
|
|
|
if (sf) { mac1 >>= 12; mac2 >>= 12; mac3 >>= 12; }
|
|
|
|
gte->MAC1 = static_cast<int32_t>(mac1);
|
|
gte->MAC2 = static_cast<int32_t>(mac2);
|
|
gte->MAC3 = static_cast<int32_t>(mac3);
|
|
|
|
bool lm = (instr >> 10) & 1;
|
|
gte->IR1 = gte->saturate_ir(gte->MAC1, 1, lm);
|
|
gte->IR2 = gte->saturate_ir(gte->MAC2, 2, lm);
|
|
gte->IR3 = gte->saturate_ir(gte->MAC3, 3, lm);
|
|
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// SQR (0x28) — Square of IR vector
|
|
// ---------------------------------------------------------------------------
|
|
void gte_sqr(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
int sf = (instr >> 19) & 1;
|
|
|
|
int64_t mac1 = (int64_t)gte->IR1 * gte->IR1;
|
|
int64_t mac2 = (int64_t)gte->IR2 * gte->IR2;
|
|
int64_t mac3 = (int64_t)gte->IR3 * gte->IR3;
|
|
|
|
if (sf) { mac1 >>= 12; mac2 >>= 12; mac3 >>= 12; }
|
|
|
|
gte->MAC1 = static_cast<int32_t>(mac1);
|
|
gte->MAC2 = static_cast<int32_t>(mac2);
|
|
gte->MAC3 = static_cast<int32_t>(mac3);
|
|
|
|
bool lm = (instr >> 10) & 1;
|
|
gte->IR1 = gte->saturate_ir(gte->MAC1, 1, lm);
|
|
gte->IR2 = gte->saturate_ir(gte->MAC2, 2, lm);
|
|
gte->IR3 = gte->saturate_ir(gte->MAC3, 3, lm);
|
|
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// GPF (0x3D) — General Purpose Interpolation (IR0 * IR)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_gpf(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
int sf = (instr >> 19) & 1;
|
|
|
|
int64_t mac1 = (int64_t)gte->IR0 * gte->IR1;
|
|
int64_t mac2 = (int64_t)gte->IR0 * gte->IR2;
|
|
int64_t mac3 = (int64_t)gte->IR0 * gte->IR3;
|
|
|
|
if (sf) { mac1 >>= 12; mac2 >>= 12; mac3 >>= 12; }
|
|
|
|
gte->MAC1 = static_cast<int32_t>(mac1);
|
|
gte->MAC2 = static_cast<int32_t>(mac2);
|
|
gte->MAC3 = static_cast<int32_t>(mac3);
|
|
|
|
bool lm = (instr >> 10) & 1;
|
|
gte->IR1 = gte->saturate_ir(gte->MAC1, 1, lm);
|
|
gte->IR2 = gte->saturate_ir(gte->MAC2, 2, lm);
|
|
gte->IR3 = gte->saturate_ir(gte->MAC3, 3, lm);
|
|
|
|
gte->push_rgb(
|
|
gte->saturate_color(gte->MAC1 >> 4, 0),
|
|
gte->saturate_color(gte->MAC2 >> 4, 1),
|
|
gte->saturate_color(gte->MAC3 >> 4, 2));
|
|
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// GPL (0x3E) — General Purpose Interpolation (MAC + IR0 * IR)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_gpl(GTEState* gte, uint32_t instr) {
|
|
gte->FLAG = 0;
|
|
int sf = (instr >> 19) & 1;
|
|
|
|
int64_t mac1 = (sf ? (int64_t)gte->MAC1 * 4096 : (int64_t)gte->MAC1) + (int64_t)gte->IR0 * gte->IR1;
|
|
int64_t mac2 = (sf ? (int64_t)gte->MAC2 * 4096 : (int64_t)gte->MAC2) + (int64_t)gte->IR0 * gte->IR2;
|
|
int64_t mac3 = (sf ? (int64_t)gte->MAC3 * 4096 : (int64_t)gte->MAC3) + (int64_t)gte->IR0 * gte->IR3;
|
|
|
|
if (sf) { mac1 >>= 12; mac2 >>= 12; mac3 >>= 12; }
|
|
|
|
gte->MAC1 = static_cast<int32_t>(mac1);
|
|
gte->MAC2 = static_cast<int32_t>(mac2);
|
|
gte->MAC3 = static_cast<int32_t>(mac3);
|
|
|
|
bool lm = (instr >> 10) & 1;
|
|
gte->IR1 = gte->saturate_ir(gte->MAC1, 1, lm);
|
|
gte->IR2 = gte->saturate_ir(gte->MAC2, 2, lm);
|
|
gte->IR3 = gte->saturate_ir(gte->MAC3, 3, lm);
|
|
|
|
gte->push_rgb(
|
|
gte->saturate_color(gte->MAC1 >> 4, 0),
|
|
gte->saturate_color(gte->MAC2 >> 4, 1),
|
|
gte->saturate_color(gte->MAC3 >> 4, 2));
|
|
|
|
gte->set_error_flag();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// MTC2 — Move To Coprocessor 2 (write GTE data register)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_mtc2(GTEState* gte, uint8_t reg, uint32_t value) {
|
|
switch (reg) {
|
|
case 0: gte->V0[0] = value & 0xFFFF; gte->V0[1] = value >> 16; break;
|
|
case 1: gte->V0[2] = value & 0xFFFF; break;
|
|
case 2: gte->V1[0] = value & 0xFFFF; gte->V1[1] = value >> 16; break;
|
|
case 3: gte->V1[2] = value & 0xFFFF; break;
|
|
case 4: gte->V2[0] = value & 0xFFFF; gte->V2[1] = value >> 16; break;
|
|
case 5: gte->V2[2] = value & 0xFFFF; break;
|
|
case 6: gte->RGBC = value; break;
|
|
case 7: gte->OTZ = value & 0xFFFF; break;
|
|
case 8: gte->IR0 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 9: gte->IR1 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 10: gte->IR2 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 11: gte->IR3 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 12: gte->SXY[0] = value; break;
|
|
case 13: gte->SXY[1] = value; break;
|
|
case 14: gte->SXY[2] = value; gte->SXY[3] = value; break;
|
|
case 15: // SXYP — push to FIFO
|
|
gte->SXY[0] = gte->SXY[1]; gte->SXY[1] = gte->SXY[2];
|
|
gte->SXY[2] = value; gte->SXY[3] = value; break;
|
|
case 16: gte->SZ[0] = value & 0xFFFF; break;
|
|
case 17: gte->SZ[1] = value & 0xFFFF; break;
|
|
case 18: gte->SZ[2] = value & 0xFFFF; break;
|
|
case 19: gte->SZ[3] = value & 0xFFFF; break;
|
|
case 20: gte->RGB[0] = value; break;
|
|
case 21: gte->RGB[1] = value; break;
|
|
case 22: gte->RGB[2] = value; break;
|
|
case 23: gte->RES1 = value; break;
|
|
case 24: gte->MAC0 = value; break;
|
|
case 25: gte->MAC1 = value; break;
|
|
case 26: gte->MAC2 = value; break;
|
|
case 27: gte->MAC3 = value; break;
|
|
case 28: // IRGB — packed 5-bit RGB → IR1/IR2/IR3
|
|
gte->IR1 = (value & 0x1F) << 7;
|
|
gte->IR2 = ((value >> 5) & 0x1F) << 7;
|
|
gte->IR3 = ((value >> 10) & 0x1F) << 7;
|
|
break;
|
|
case 29: break; // ORGB read-only
|
|
case 30: // LZCS — set source and compute LZCR
|
|
gte->LZCS = static_cast<int32_t>(value);
|
|
{
|
|
uint32_t v = value;
|
|
if ((int32_t)value < 0) v = ~v;
|
|
int cnt = 0;
|
|
if (v == 0) { cnt = 32; }
|
|
else { while (!(v & 0x80000000u)) { v <<= 1; cnt++; } }
|
|
gte->LZCR = cnt;
|
|
}
|
|
break;
|
|
case 31: break; // LZCR read-only
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// MFC2 — Move From Coprocessor 2 (read GTE data register)
|
|
// ---------------------------------------------------------------------------
|
|
uint32_t gte_mfc2(GTEState* gte, uint8_t reg) {
|
|
switch (reg) {
|
|
case 0: return (static_cast<uint16_t>(gte->V0[1]) << 16) | static_cast<uint16_t>(gte->V0[0]);
|
|
case 1: return static_cast<uint32_t>(static_cast<int32_t>(gte->V0[2]));
|
|
case 2: return (static_cast<uint16_t>(gte->V1[1]) << 16) | static_cast<uint16_t>(gte->V1[0]);
|
|
case 3: return static_cast<uint32_t>(static_cast<int32_t>(gte->V1[2]));
|
|
case 4: return (static_cast<uint16_t>(gte->V2[1]) << 16) | static_cast<uint16_t>(gte->V2[0]);
|
|
case 5: return static_cast<uint32_t>(static_cast<int32_t>(gte->V2[2]));
|
|
case 6: return gte->RGBC;
|
|
case 7: return gte->OTZ;
|
|
case 8: return static_cast<int32_t>(gte->IR0); // sign-extend
|
|
case 9: return static_cast<int32_t>(gte->IR1);
|
|
case 10: return static_cast<int32_t>(gte->IR2);
|
|
case 11: return static_cast<int32_t>(gte->IR3);
|
|
case 12: return gte->SXY[0];
|
|
case 13: return gte->SXY[1];
|
|
case 14: return gte->SXY[2];
|
|
case 15: return gte->SXY[3];
|
|
case 16: return gte->SZ[0];
|
|
case 17: return gte->SZ[1];
|
|
case 18: return gte->SZ[2];
|
|
case 19: return gte->SZ[3];
|
|
case 20: return gte->RGB[0];
|
|
case 21: return gte->RGB[1];
|
|
case 22: return gte->RGB[2];
|
|
case 23: return gte->RES1;
|
|
case 24: return gte->MAC0;
|
|
case 25: return gte->MAC1;
|
|
case 26: return gte->MAC2;
|
|
case 27: return gte->MAC3;
|
|
case 28: case 29: { // IRGB/ORGB
|
|
uint32_t r = std::clamp((int)(gte->IR1 >> 7), 0, 0x1F);
|
|
uint32_t g = std::clamp((int)(gte->IR2 >> 7), 0, 0x1F);
|
|
uint32_t b = std::clamp((int)(gte->IR3 >> 7), 0, 0x1F);
|
|
return (b << 10) | (g << 5) | r;
|
|
}
|
|
case 30: return gte->LZCS;
|
|
case 31: return gte->LZCR;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// CTC2 — Move To Coprocessor 2 Control (write GTE control register)
|
|
// ---------------------------------------------------------------------------
|
|
void gte_ctc2(GTEState* gte, uint8_t reg, uint32_t value) {
|
|
switch (reg) {
|
|
case 0: gte->RT[0][0] = value & 0xFFFF; gte->RT[0][1] = value >> 16; break;
|
|
case 1: gte->RT[0][2] = value & 0xFFFF; gte->RT[1][0] = value >> 16; break;
|
|
case 2: gte->RT[1][1] = value & 0xFFFF; gte->RT[1][2] = value >> 16; break;
|
|
case 3: gte->RT[2][0] = value & 0xFFFF; gte->RT[2][1] = value >> 16; break;
|
|
case 4: gte->RT[2][2] = value & 0xFFFF; break;
|
|
case 5: gte->TR[0] = value; break;
|
|
case 6: gte->TR[1] = value; break;
|
|
case 7: gte->TR[2] = value; break;
|
|
case 8: gte->L[0][0] = value & 0xFFFF; gte->L[0][1] = value >> 16; break;
|
|
case 9: gte->L[0][2] = value & 0xFFFF; gte->L[1][0] = value >> 16; break;
|
|
case 10: gte->L[1][1] = value & 0xFFFF; gte->L[1][2] = value >> 16; break;
|
|
case 11: gte->L[2][0] = value & 0xFFFF; gte->L[2][1] = value >> 16; break;
|
|
case 12: gte->L[2][2] = value & 0xFFFF; break;
|
|
case 13: gte->BK[0] = value; break;
|
|
case 14: gte->BK[1] = value; break;
|
|
case 15: gte->BK[2] = value; break;
|
|
case 16: gte->LC[0][0] = value & 0xFFFF; gte->LC[0][1] = value >> 16; break;
|
|
case 17: gte->LC[0][2] = value & 0xFFFF; gte->LC[1][0] = value >> 16; break;
|
|
case 18: gte->LC[1][1] = value & 0xFFFF; gte->LC[1][2] = value >> 16; break;
|
|
case 19: gte->LC[2][0] = value & 0xFFFF; gte->LC[2][1] = value >> 16; break;
|
|
case 20: gte->LC[2][2] = value & 0xFFFF; break;
|
|
case 21: gte->FC[0] = value; break;
|
|
case 22: gte->FC[1] = value; break;
|
|
case 23: gte->FC[2] = value; break;
|
|
case 24: gte->OFX = value; break;
|
|
case 25: gte->OFY = value; break;
|
|
case 26: gte->H = value & 0xFFFF; break;
|
|
case 27: gte->DQA = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 28: gte->DQB = value; break;
|
|
case 29: gte->ZSF3 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 30: gte->ZSF4 = static_cast<int16_t>(value & 0xFFFF); break;
|
|
case 31:
|
|
gte->FLAG = value & 0x7FFFF000u;
|
|
gte->set_error_flag();
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// CFC2 — Move From Coprocessor 2 Control (read GTE control register)
|
|
// ---------------------------------------------------------------------------
|
|
uint32_t gte_cfc2(GTEState* gte, uint8_t reg) {
|
|
switch (reg) {
|
|
case 0: return (static_cast<uint16_t>(gte->RT[0][1]) << 16) | static_cast<uint16_t>(gte->RT[0][0]);
|
|
case 1: return (static_cast<uint16_t>(gte->RT[1][0]) << 16) | static_cast<uint16_t>(gte->RT[0][2]);
|
|
case 2: return (static_cast<uint16_t>(gte->RT[1][2]) << 16) | static_cast<uint16_t>(gte->RT[1][1]);
|
|
case 3: return (static_cast<uint16_t>(gte->RT[2][1]) << 16) | static_cast<uint16_t>(gte->RT[2][0]);
|
|
case 4: return static_cast<uint32_t>(static_cast<int32_t>(gte->RT[2][2]));
|
|
case 5: return gte->TR[0];
|
|
case 6: return gte->TR[1];
|
|
case 7: return gte->TR[2];
|
|
case 8: return (static_cast<uint16_t>(gte->L[0][1]) << 16) | static_cast<uint16_t>(gte->L[0][0]);
|
|
case 9: return (static_cast<uint16_t>(gte->L[1][0]) << 16) | static_cast<uint16_t>(gte->L[0][2]);
|
|
case 10: return (static_cast<uint16_t>(gte->L[1][2]) << 16) | static_cast<uint16_t>(gte->L[1][1]);
|
|
case 11: return (static_cast<uint16_t>(gte->L[2][1]) << 16) | static_cast<uint16_t>(gte->L[2][0]);
|
|
case 12: return static_cast<uint32_t>(static_cast<int32_t>(gte->L[2][2]));
|
|
case 13: return gte->BK[0];
|
|
case 14: return gte->BK[1];
|
|
case 15: return gte->BK[2];
|
|
case 16: return (static_cast<uint16_t>(gte->LC[0][1]) << 16) | static_cast<uint16_t>(gte->LC[0][0]);
|
|
case 17: return (static_cast<uint16_t>(gte->LC[1][0]) << 16) | static_cast<uint16_t>(gte->LC[0][2]);
|
|
case 18: return (static_cast<uint16_t>(gte->LC[1][2]) << 16) | static_cast<uint16_t>(gte->LC[1][1]);
|
|
case 19: return (static_cast<uint16_t>(gte->LC[2][1]) << 16) | static_cast<uint16_t>(gte->LC[2][0]);
|
|
case 20: return static_cast<uint32_t>(static_cast<int32_t>(gte->LC[2][2]));
|
|
case 21: return gte->FC[0];
|
|
case 22: return gte->FC[1];
|
|
case 23: return gte->FC[2];
|
|
case 24: return gte->OFX;
|
|
case 25: return gte->OFY;
|
|
case 26: return static_cast<uint32_t>(static_cast<int32_t>(
|
|
static_cast<int16_t>(gte->H)));
|
|
case 27: return static_cast<int32_t>(gte->DQA); // sign-extend
|
|
case 28: return gte->DQB;
|
|
case 29: return static_cast<int32_t>(gte->ZSF3);
|
|
case 30: return static_cast<int32_t>(gte->ZSF4);
|
|
case 31: return gte->FLAG;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
} // namespace GTE
|
|
} // namespace PSXRecomp
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// gte_execute — C-linkage bridge called from generated code
|
|
// ---------------------------------------------------------------------------
|
|
static uint64_t s_gte_exec_count = 0;
|
|
extern "C" uint64_t gte_get_exec_count(void) { return s_gte_exec_count; }
|
|
static uint32_t s_gte_replay_saved_caller_ra = 0;
|
|
extern "C" int gte_replay_side_effects_begin(void) {
|
|
using namespace PSXRecomp::GTE;
|
|
if (s_gte_replay_sandbox) return 0;
|
|
s_gte_replay_saved_caller_ra = s_gte_caller_ra;
|
|
s_gte_replay_sandbox = 1;
|
|
pgxp_suppress_begin();
|
|
return 1;
|
|
}
|
|
extern "C" void gte_replay_side_effects_end(void) {
|
|
using namespace PSXRecomp::GTE;
|
|
if (!s_gte_replay_sandbox) return;
|
|
pgxp_suppress_end();
|
|
s_gte_caller_ra = s_gte_replay_saved_caller_ra;
|
|
s_gte_replay_sandbox = 0;
|
|
}
|
|
|
|
static uint32_t gte_cpu_lzcr(uint32_t value);
|
|
|
|
static inline int16_t gte_unpack_s16(uint32_t value) {
|
|
return static_cast<int16_t>(value & 0xFFFFu);
|
|
}
|
|
|
|
static inline uint32_t gte_pack_s16_pair(int16_t lo, int16_t hi) {
|
|
return static_cast<uint32_t>(static_cast<uint16_t>(lo)) |
|
|
(static_cast<uint32_t>(static_cast<uint16_t>(hi)) << 16);
|
|
}
|
|
|
|
/* Exact full marshaling for GTE commands. Keep this explicit: GTEState has
|
|
* mixed-width fields and padding, while CPUState exposes architectural 32-bit
|
|
* register words. Whole-struct copies would be layout/endian dependent. */
|
|
static void gte_import_cpu_state(PSXRecomp::GTE::GTEState* gte,
|
|
const CPUState* cpu) {
|
|
const uint32_t* d = cpu->gte_data;
|
|
const uint32_t* c = cpu->gte_ctrl;
|
|
|
|
gte->V0[0] = gte_unpack_s16(d[0]);
|
|
gte->V0[1] = gte_unpack_s16(d[0] >> 16);
|
|
gte->V0[2] = gte_unpack_s16(d[1]);
|
|
gte->V1[0] = gte_unpack_s16(d[2]);
|
|
gte->V1[1] = gte_unpack_s16(d[2] >> 16);
|
|
gte->V1[2] = gte_unpack_s16(d[3]);
|
|
gte->V2[0] = gte_unpack_s16(d[4]);
|
|
gte->V2[1] = gte_unpack_s16(d[4] >> 16);
|
|
gte->V2[2] = gte_unpack_s16(d[5]);
|
|
gte->RGBC = d[6];
|
|
gte->OTZ = static_cast<uint16_t>(d[7]);
|
|
gte->IR0 = gte_unpack_s16(d[8]);
|
|
gte->IR1 = gte_unpack_s16(d[9]);
|
|
gte->IR2 = gte_unpack_s16(d[10]);
|
|
gte->IR3 = gte_unpack_s16(d[11]);
|
|
gte->SXY[0] = static_cast<int32_t>(d[12]);
|
|
gte->SXY[1] = static_cast<int32_t>(d[13]);
|
|
gte->SXY[2] = static_cast<int32_t>(d[14]);
|
|
gte->SXY[3] = static_cast<int32_t>(d[14]);
|
|
for (int i = 0; i < 4; ++i) gte->SZ[i] = static_cast<uint16_t>(d[16 + i]);
|
|
for (int i = 0; i < 3; ++i) gte->RGB[i] = d[20 + i];
|
|
gte->RES1 = d[23];
|
|
gte->MAC0 = static_cast<int32_t>(d[24]);
|
|
gte->MAC1 = static_cast<int32_t>(d[25]);
|
|
gte->MAC2 = static_cast<int32_t>(d[26]);
|
|
gte->MAC3 = static_cast<int32_t>(d[27]);
|
|
/* Skip IRGB (28): importing it would quantize and overwrite IR1..3. */
|
|
gte->LZCS = static_cast<int32_t>(d[30]);
|
|
gte->LZCR = static_cast<int32_t>(gte_cpu_lzcr(d[30]));
|
|
|
|
gte->RT[0][0] = gte_unpack_s16(c[0]);
|
|
gte->RT[0][1] = gte_unpack_s16(c[0] >> 16);
|
|
gte->RT[0][2] = gte_unpack_s16(c[1]);
|
|
gte->RT[1][0] = gte_unpack_s16(c[1] >> 16);
|
|
gte->RT[1][1] = gte_unpack_s16(c[2]);
|
|
gte->RT[1][2] = gte_unpack_s16(c[2] >> 16);
|
|
gte->RT[2][0] = gte_unpack_s16(c[3]);
|
|
gte->RT[2][1] = gte_unpack_s16(c[3] >> 16);
|
|
gte->RT[2][2] = gte_unpack_s16(c[4]);
|
|
for (int i = 0; i < 3; ++i) gte->TR[i] = static_cast<int32_t>(c[5 + i]);
|
|
|
|
gte->L[0][0] = gte_unpack_s16(c[8]);
|
|
gte->L[0][1] = gte_unpack_s16(c[8] >> 16);
|
|
gte->L[0][2] = gte_unpack_s16(c[9]);
|
|
gte->L[1][0] = gte_unpack_s16(c[9] >> 16);
|
|
gte->L[1][1] = gte_unpack_s16(c[10]);
|
|
gte->L[1][2] = gte_unpack_s16(c[10] >> 16);
|
|
gte->L[2][0] = gte_unpack_s16(c[11]);
|
|
gte->L[2][1] = gte_unpack_s16(c[11] >> 16);
|
|
gte->L[2][2] = gte_unpack_s16(c[12]);
|
|
for (int i = 0; i < 3; ++i) gte->BK[i] = static_cast<int32_t>(c[13 + i]);
|
|
|
|
gte->LC[0][0] = gte_unpack_s16(c[16]);
|
|
gte->LC[0][1] = gte_unpack_s16(c[16] >> 16);
|
|
gte->LC[0][2] = gte_unpack_s16(c[17]);
|
|
gte->LC[1][0] = gte_unpack_s16(c[17] >> 16);
|
|
gte->LC[1][1] = gte_unpack_s16(c[18]);
|
|
gte->LC[1][2] = gte_unpack_s16(c[18] >> 16);
|
|
gte->LC[2][0] = gte_unpack_s16(c[19]);
|
|
gte->LC[2][1] = gte_unpack_s16(c[19] >> 16);
|
|
gte->LC[2][2] = gte_unpack_s16(c[20]);
|
|
for (int i = 0; i < 3; ++i) gte->FC[i] = static_cast<int32_t>(c[21 + i]);
|
|
gte->OFX = static_cast<int32_t>(c[24]);
|
|
gte->OFY = static_cast<int32_t>(c[25]);
|
|
gte->H = static_cast<uint16_t>(c[26]);
|
|
gte->DQA = gte_unpack_s16(c[27]);
|
|
gte->DQB = static_cast<int32_t>(c[28]);
|
|
gte->ZSF3 = gte_unpack_s16(c[29]);
|
|
gte->ZSF4 = gte_unpack_s16(c[30]);
|
|
gte->FLAG = c[31] & 0x7FFFF000u;
|
|
}
|
|
|
|
static uint32_t gte_state_pack_irgb(const PSXRecomp::GTE::GTEState* gte) {
|
|
const uint32_t r = static_cast<uint32_t>(std::clamp(
|
|
static_cast<int>(gte->IR1 >> 7), 0, 0x1F));
|
|
const uint32_t g = static_cast<uint32_t>(std::clamp(
|
|
static_cast<int>(gte->IR2 >> 7), 0, 0x1F));
|
|
const uint32_t b = static_cast<uint32_t>(std::clamp(
|
|
static_cast<int>(gte->IR3 >> 7), 0, 0x1F));
|
|
return (b << 10) | (g << 5) | r;
|
|
}
|
|
|
|
static void gte_export_cpu_state(CPUState* cpu,
|
|
const PSXRecomp::GTE::GTEState* gte) {
|
|
uint32_t* d = cpu->gte_data;
|
|
uint32_t* c = cpu->gte_ctrl;
|
|
|
|
d[0] = gte_pack_s16_pair(gte->V0[0], gte->V0[1]);
|
|
d[1] = static_cast<uint32_t>(static_cast<int32_t>(gte->V0[2]));
|
|
d[2] = gte_pack_s16_pair(gte->V1[0], gte->V1[1]);
|
|
d[3] = static_cast<uint32_t>(static_cast<int32_t>(gte->V1[2]));
|
|
d[4] = gte_pack_s16_pair(gte->V2[0], gte->V2[1]);
|
|
d[5] = static_cast<uint32_t>(static_cast<int32_t>(gte->V2[2]));
|
|
d[6] = gte->RGBC;
|
|
d[7] = gte->OTZ;
|
|
d[8] = static_cast<uint32_t>(static_cast<int32_t>(gte->IR0));
|
|
d[9] = static_cast<uint32_t>(static_cast<int32_t>(gte->IR1));
|
|
d[10] = static_cast<uint32_t>(static_cast<int32_t>(gte->IR2));
|
|
d[11] = static_cast<uint32_t>(static_cast<int32_t>(gte->IR3));
|
|
d[12] = static_cast<uint32_t>(gte->SXY[0]);
|
|
d[13] = static_cast<uint32_t>(gte->SXY[1]);
|
|
d[14] = static_cast<uint32_t>(gte->SXY[2]);
|
|
d[15] = static_cast<uint32_t>(gte->SXY[3]);
|
|
for (int i = 0; i < 4; ++i) d[16 + i] = gte->SZ[i];
|
|
for (int i = 0; i < 3; ++i) d[20 + i] = gte->RGB[i];
|
|
d[23] = gte->RES1;
|
|
d[24] = static_cast<uint32_t>(gte->MAC0);
|
|
d[25] = static_cast<uint32_t>(gte->MAC1);
|
|
d[26] = static_cast<uint32_t>(gte->MAC2);
|
|
d[27] = static_cast<uint32_t>(gte->MAC3);
|
|
d[28] = d[29] = gte_state_pack_irgb(gte);
|
|
d[30] = static_cast<uint32_t>(gte->LZCS);
|
|
d[31] = static_cast<uint32_t>(gte->LZCR);
|
|
|
|
c[0] = gte_pack_s16_pair(gte->RT[0][0], gte->RT[0][1]);
|
|
c[1] = gte_pack_s16_pair(gte->RT[0][2], gte->RT[1][0]);
|
|
c[2] = gte_pack_s16_pair(gte->RT[1][1], gte->RT[1][2]);
|
|
c[3] = gte_pack_s16_pair(gte->RT[2][0], gte->RT[2][1]);
|
|
c[4] = static_cast<uint32_t>(static_cast<int32_t>(gte->RT[2][2]));
|
|
for (int i = 0; i < 3; ++i) c[5 + i] = static_cast<uint32_t>(gte->TR[i]);
|
|
c[8] = gte_pack_s16_pair(gte->L[0][0], gte->L[0][1]);
|
|
c[9] = gte_pack_s16_pair(gte->L[0][2], gte->L[1][0]);
|
|
c[10] = gte_pack_s16_pair(gte->L[1][1], gte->L[1][2]);
|
|
c[11] = gte_pack_s16_pair(gte->L[2][0], gte->L[2][1]);
|
|
c[12] = static_cast<uint32_t>(static_cast<int32_t>(gte->L[2][2]));
|
|
for (int i = 0; i < 3; ++i) c[13 + i] = static_cast<uint32_t>(gte->BK[i]);
|
|
c[16] = gte_pack_s16_pair(gte->LC[0][0], gte->LC[0][1]);
|
|
c[17] = gte_pack_s16_pair(gte->LC[0][2], gte->LC[1][0]);
|
|
c[18] = gte_pack_s16_pair(gte->LC[1][1], gte->LC[1][2]);
|
|
c[19] = gte_pack_s16_pair(gte->LC[2][0], gte->LC[2][1]);
|
|
c[20] = static_cast<uint32_t>(static_cast<int32_t>(gte->LC[2][2]));
|
|
for (int i = 0; i < 3; ++i) c[21 + i] = static_cast<uint32_t>(gte->FC[i]);
|
|
c[24] = static_cast<uint32_t>(gte->OFX);
|
|
c[25] = static_cast<uint32_t>(gte->OFY);
|
|
c[26] = static_cast<uint32_t>(static_cast<int32_t>(
|
|
static_cast<int16_t>(gte->H)));
|
|
c[27] = static_cast<uint32_t>(static_cast<int32_t>(gte->DQA));
|
|
c[28] = static_cast<uint32_t>(gte->DQB);
|
|
c[29] = static_cast<uint32_t>(static_cast<int32_t>(gte->ZSF3));
|
|
c[30] = static_cast<uint32_t>(static_cast<int32_t>(gte->ZSF4));
|
|
c[31] = gte->FLAG;
|
|
}
|
|
|
|
static void gte_run_command(PSXRecomp::GTE::GTEState* gte, uint32_t cmd) {
|
|
using namespace PSXRecomp::GTE;
|
|
/* A zero-rescue consumer must immediately follow its own NCLIP, not a
|
|
* later GTE command that happens to leave another zero in MAC0. */
|
|
s_nclip_last_zero_safe = false;
|
|
switch (cmd & 0x3Fu) {
|
|
case 0x01: gte_rtps(gte, cmd); break;
|
|
case 0x06: gte_nclip(gte, cmd); break;
|
|
case 0x0C: gte_op(gte, cmd); break;
|
|
case 0x10: gte_dpcs(gte, cmd); break;
|
|
case 0x11: gte_intpl(gte, cmd); break;
|
|
case 0x12: gte_mvmva(gte, cmd); break;
|
|
case 0x13: gte_ncds(gte, cmd); break;
|
|
case 0x14: gte_cdp(gte, cmd); break;
|
|
case 0x16: gte_ncdt(gte, cmd); break;
|
|
case 0x1B: gte_nccs(gte, cmd); break;
|
|
case 0x1C: gte_cc(gte, cmd); break;
|
|
case 0x1E: gte_ncs(gte, cmd); break;
|
|
case 0x20: gte_nct(gte, cmd); break;
|
|
case 0x28: gte_sqr(gte, cmd); break;
|
|
case 0x29: gte_dpcl(gte, cmd); break;
|
|
case 0x2A: gte_dpct(gte, cmd); break;
|
|
case 0x2D: gte_avsz3(gte, cmd); break;
|
|
case 0x2E: gte_avsz4(gte, cmd); break;
|
|
case 0x30: gte_rtpt(gte, cmd); break;
|
|
case 0x3D: gte_gpf(gte, cmd); break;
|
|
case 0x3E: gte_gpl(gte, cmd); break;
|
|
case 0x3F: gte_ncct(gte, cmd); break;
|
|
default: std::exit(1);
|
|
}
|
|
}
|
|
|
|
static void gte_execute_impl(CPUState* cpu, uint32_t cmd, bool charge_latency) {
|
|
using namespace PSXRecomp::GTE;
|
|
uint32_t original_transform[8];
|
|
const bool observe_projection = g_psx_projection_command &&
|
|
((cmd & 63) == 1 || (cmd & 63) == 0x30);
|
|
if (observe_projection) std::memcpy(original_transform, cpu->gte_ctrl, sizeof original_transform);
|
|
const bool intermediate = observe_projection && g_psx_projection_command(cpu, cmd);
|
|
#ifndef PSX_NO_DEBUG_TOOLS
|
|
if (!s_gte_replay_sandbox) s_gte_exec_count++;
|
|
s_gte_caller_ra = cpu->gpr[31]; /* dome-locate probe: game fn that issued this projection */
|
|
#endif
|
|
|
|
GTEState gte;
|
|
gte_import_cpu_state(>e, cpu);
|
|
|
|
uint8_t func = cmd & 0x3F;
|
|
/* GTE-activity gameplay detector ([widescreen] gte_game_mode): note every
|
|
* perspective projection so gpu.c can stamp real 3D frames as gameplay
|
|
* (no-op unless the game opts in — early-out on the config flag). */
|
|
if (!s_gte_replay_sandbox && (func == 0x01 || func == 0x30))
|
|
psx_ws_note_gte_project(func == 0x30 ? 3 : 1);
|
|
#ifndef PSX_NO_DEBUG_TOOLS
|
|
/* INTPL ring: snapshot inputs before the op mutates IR (outputs recorded
|
|
* after the switch). Debug tooling only; production does no probe copies. */
|
|
int16_t intpl_pre_ir[4] = {0,0,0,0};
|
|
int32_t intpl_pre_fc[3] = {0,0,0};
|
|
if (func == 0x11) {
|
|
intpl_pre_ir[0]=gte.IR0; intpl_pre_ir[1]=gte.IR1;
|
|
intpl_pre_ir[2]=gte.IR2; intpl_pre_ir[3]=gte.IR3;
|
|
intpl_pre_fc[0]=gte.FC[0]; intpl_pre_fc[1]=gte.FC[1]; intpl_pre_fc[2]=gte.FC[2];
|
|
}
|
|
#endif
|
|
gte_run_command(>e, cmd);
|
|
pgxp_gte_op_end(func); /* IR / MAC scalars the op overwrote */
|
|
|
|
#ifndef PSX_NO_DEBUG_TOOLS
|
|
if (func == 0x01 || func == 0x30) gte_rtp_record(>e, cmd);
|
|
if (func == 0x11) gte_intpl_record(>e, intpl_pre_ir, intpl_pre_fc);
|
|
#endif
|
|
|
|
gte_export_cpu_state(cpu, >e);
|
|
if (intermediate) std::memcpy(cpu->gte_ctrl, original_transform, sizeof original_transform);
|
|
|
|
#ifndef PSX_NO_DEBUG_TOOLS
|
|
/* ND digit-rain: NdIntroSiblingFaceLoop (jal 0x80069CC4; $ra stays 69C3C..
|
|
* while FaceLoop runs). face_hi=0 → AddPrim at a3 (main OT last slot).
|
|
* WoodEmit/glow: model+228 base + (MAC0>>17)*4 via 0x8006AD88.
|
|
*
|
|
* Frame order on rain: WoodBatchSetup (all models, incl. CODE/GLOW) →
|
|
* sibling → WoodEmit. CODE model is stable at 0x800FF390.
|
|
*
|
|
* PSX_ND_SIB_OT_BATCH=1: $s2 = CODE/GLOW batch OT + index*4.
|
|
* PSX_ND_SIB_OT_IDX=N: force index (else OTZ>>5 + PSX_ND_SIB_OT_BIAS).
|
|
* Same-bucket as digits still loses: DMA walks flaps then 0x36 (digits on
|
|
* top). Prefer correct AVSZ MAC0 OT indices; FLAP_LAST is opt-in only. */
|
|
if (func == 0x30 && !s_gte_replay_sandbox) {
|
|
static int s_sib_batch = -1;
|
|
static int s_sib_avsz = -1;
|
|
static int s_sib_bias = 0;
|
|
static int s_sib_force_idx = -1;
|
|
if (s_sib_batch < 0) {
|
|
const char *e = std::getenv("PSX_ND_SIB_OT_BATCH");
|
|
s_sib_batch = (e && *e && *e != '0') ? 1 : 0;
|
|
const char *a = std::getenv("PSX_ND_SIB_OT_AVSZ");
|
|
s_sib_avsz = (a && *a && *a != '0') ? 1 : 0;
|
|
const char *b = std::getenv("PSX_ND_SIB_OT_BIAS");
|
|
s_sib_bias = (b && *b) ? std::atoi(b) : 0;
|
|
const char *ix = std::getenv("PSX_ND_SIB_OT_IDX");
|
|
s_sib_force_idx = (ix && *ix) ? std::atoi(ix) : -1;
|
|
if (s_sib_batch)
|
|
std::fprintf(stdout,
|
|
"psxrecomp: PSX_ND_SIB_OT_BATCH enabled (bias=%d idx=%d)\n",
|
|
s_sib_bias, s_sib_force_idx);
|
|
else if (s_sib_avsz)
|
|
std::fprintf(stdout,
|
|
"psxrecomp: PSX_ND_SIB_OT_AVSZ enabled (main OTZ>>5, bias=%d)\n",
|
|
s_sib_bias);
|
|
}
|
|
if (s_sib_batch || s_sib_avsz) {
|
|
const uint32_t ra = s_gte_caller_ra;
|
|
if (ra == 0x80069C3Cu || ra == 0x80069C60u ||
|
|
ra == 0x80069C84u || ra == 0x80069CA8u) {
|
|
const uint32_t a3 = cpu->gpr[7];
|
|
uint32_t ot_base = 0;
|
|
if (s_sib_batch) {
|
|
/* CODE model+228 preferred (digit rain); noted at 6AAF0
|
|
* and refreshed at sibling entry from 0x800FF390. */
|
|
ot_base = psx_nd_wood_batch_ot();
|
|
if (!ot_base)
|
|
ot_base = psx_nd_sibling_ot_hint();
|
|
} else if (a3 >= 4092u) {
|
|
ot_base = a3 - 4092u;
|
|
}
|
|
if (ot_base) {
|
|
int32_t idx;
|
|
if (s_sib_force_idx >= 0) {
|
|
idx = s_sib_force_idx;
|
|
} else {
|
|
const int64_t mac0 = (int64_t)gte.ZSF3 *
|
|
((int64_t)gte.SZ[1] + gte.SZ[2] + gte.SZ[3]);
|
|
idx = (int32_t)(mac0 >> 17) + s_sib_bias;
|
|
}
|
|
if (idx < 0) idx = 0;
|
|
if (idx > 2047) idx = 2047;
|
|
cpu->gpr[18] = ot_base + ((uint32_t)idx << 2); /* $s2 */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef PSX_ENABLE_BLOCK_CYCLES
|
|
/* Faithful GTE command completion-stall: arm the per-command deadline
|
|
* (serializing back-to-back ops). Any later COP2 register access stalls to
|
|
* it. Single shared site for BOTH backends (compiled + dirty interp both
|
|
* route GTE commands through gte_execute). */
|
|
if (charge_latency) psx_gte_set(cpu, psx_gte_cmd_latency(cmd));
|
|
#endif
|
|
}
|
|
|
|
extern "C" void gte_execute(CPUState* cpu, uint32_t cmd) {
|
|
gte_execute_impl(cpu, cmd, true);
|
|
}
|
|
|
|
extern "C" void psx_hle_gte_execute(CPUState* cpu, uint32_t cmd) {
|
|
gte_execute_impl(cpu, cmd, !PSX_EXECUTION_ENHANCED);
|
|
}
|
|
|
|
#ifdef PSX_GTE_REGISTER_TEST
|
|
/* Preserved pre-optimization bridge: test oracle for full command marshaling. */
|
|
extern "C" void gte_test_execute_reference(CPUState* cpu, uint32_t cmd) {
|
|
using namespace PSXRecomp::GTE;
|
|
GTEState gte;
|
|
for (uint8_t reg = 0; reg < 32; ++reg) {
|
|
if (reg == 15 || reg == 28) continue;
|
|
gte_mtc2(>e, reg, cpu->gte_data[reg]);
|
|
}
|
|
for (uint8_t reg = 0; reg < 32; ++reg)
|
|
gte_ctc2(>e, reg, cpu->gte_ctrl[reg]);
|
|
switch (cmd & 0x3Fu) {
|
|
case 0x01: gte_rtps(>e, cmd); break;
|
|
case 0x06: gte_nclip(>e, cmd); break;
|
|
case 0x0C: gte_op(>e, cmd); break;
|
|
case 0x10: gte_dpcs(>e, cmd); break;
|
|
case 0x11: gte_intpl(>e, cmd); break;
|
|
case 0x12: gte_mvmva(>e, cmd); break;
|
|
case 0x13: gte_ncds(>e, cmd); break;
|
|
case 0x14: gte_cdp(>e, cmd); break;
|
|
case 0x16: gte_ncdt(>e, cmd); break;
|
|
case 0x1B: gte_nccs(>e, cmd); break;
|
|
case 0x1C: gte_cc(>e, cmd); break;
|
|
case 0x1E: gte_ncs(>e, cmd); break;
|
|
case 0x20: gte_nct(>e, cmd); break;
|
|
case 0x28: gte_sqr(>e, cmd); break;
|
|
case 0x29: gte_dpcl(>e, cmd); break;
|
|
case 0x2A: gte_dpct(>e, cmd); break;
|
|
case 0x2D: gte_avsz3(>e, cmd); break;
|
|
case 0x2E: gte_avsz4(>e, cmd); break;
|
|
case 0x30: gte_rtpt(>e, cmd); break;
|
|
case 0x3D: gte_gpf(>e, cmd); break;
|
|
case 0x3E: gte_gpl(>e, cmd); break;
|
|
case 0x3F: gte_ncct(>e, cmd); break;
|
|
default: std::exit(1);
|
|
}
|
|
for (uint8_t reg = 0; reg < 32; ++reg)
|
|
cpu->gte_data[reg] = gte_mfc2(>e, reg);
|
|
for (uint8_t reg = 0; reg < 32; ++reg)
|
|
cpu->gte_ctrl[reg] = gte_cfc2(>e, reg);
|
|
}
|
|
#endif
|
|
|
|
/* C-callable wrappers for GTE register transfers.
|
|
*
|
|
* CPUState's arrays are the canonical GTE backing store between commands.
|
|
* The old wrappers rebuilt a full GTEState by replaying 62 register writes
|
|
* for every read, and rebuilt plus exported 64 registers for every write.
|
|
* Transfers are common in vertex loops, so that exact-but-accidental work was
|
|
* a severe interpreter-only tax. These switches implement the same guest
|
|
* register semantics in O(1), without changing the command implementation. */
|
|
|
|
static uint32_t gte_cpu_lzcr(uint32_t value) {
|
|
uint32_t bits = (value & 0x80000000u) ? ~value : value;
|
|
if (bits == 0) return 32;
|
|
uint32_t count = 0;
|
|
while ((bits & 0x80000000u) == 0) {
|
|
bits <<= 1;
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
static uint32_t gte_cpu_irgb_component(uint32_t value) {
|
|
const int32_t ir = static_cast<int16_t>(value & 0xFFFFu);
|
|
if (ir <= 0) return 0;
|
|
const uint32_t scaled = static_cast<uint32_t>(ir) >> 7;
|
|
return scaled > 0x1Fu ? 0x1Fu : scaled;
|
|
}
|
|
|
|
static uint32_t gte_cpu_pack_irgb(const CPUState* cpu) {
|
|
const uint32_t r = gte_cpu_irgb_component(cpu->gte_data[9]);
|
|
const uint32_t g = gte_cpu_irgb_component(cpu->gte_data[10]);
|
|
const uint32_t b = gte_cpu_irgb_component(cpu->gte_data[11]);
|
|
return (b << 10) | (g << 5) | r;
|
|
}
|
|
|
|
static uint32_t gte_sign_extend_16(uint32_t value) {
|
|
return static_cast<uint32_t>(static_cast<int32_t>(
|
|
static_cast<int16_t>(value & 0xFFFFu)));
|
|
}
|
|
|
|
/* Normalize only the guest-visible backing words. This deliberately does not
|
|
* invalidate host precision caches: it is also the compatibility boundary for
|
|
* committed AOT C emitted before all masked/aliased writes used helpers. */
|
|
static void gte_cpu_canonicalize_backing(CPUState* cpu) {
|
|
static const uint8_t data_u16[] = {7, 16, 17, 18, 19};
|
|
static const uint8_t data_s16[] = {1, 3, 5, 8, 9, 10, 11};
|
|
static const uint8_t ctrl_s16[] = {4, 12, 20, 26, 27, 29, 30};
|
|
|
|
for (uint8_t reg : data_u16) cpu->gte_data[reg] &= 0xFFFFu;
|
|
for (uint8_t reg : data_s16)
|
|
cpu->gte_data[reg] = gte_sign_extend_16(cpu->gte_data[reg]);
|
|
cpu->gte_data[15] = cpu->gte_data[14];
|
|
cpu->gte_data[28] = cpu->gte_data[29] = gte_cpu_pack_irgb(cpu);
|
|
cpu->gte_data[31] = gte_cpu_lzcr(cpu->gte_data[30]);
|
|
|
|
for (uint8_t reg : ctrl_s16)
|
|
cpu->gte_ctrl[reg] = gte_sign_extend_16(cpu->gte_ctrl[reg]);
|
|
}
|
|
|
|
extern "C" uint32_t gte_read_data(CPUState* cpu, uint8_t reg) {
|
|
if (reg >= 32) return 0;
|
|
switch (reg) {
|
|
case 7: case 16: case 17: case 18: case 19:
|
|
return cpu->gte_data[reg] & 0xFFFFu;
|
|
case 1: case 3: case 5: case 8: case 9: case 10: case 11:
|
|
return gte_sign_extend_16(cpu->gte_data[reg]);
|
|
case 15:
|
|
return cpu->gte_data[14];
|
|
case 28: case 29:
|
|
return gte_cpu_pack_irgb(cpu);
|
|
case 31:
|
|
return gte_cpu_lzcr(cpu->gte_data[30]);
|
|
default:
|
|
return cpu->gte_data[reg];
|
|
}
|
|
}
|
|
|
|
extern "C" uint32_t gte_read_ctrl(CPUState* cpu, uint8_t reg) {
|
|
if (reg >= 32) return 0;
|
|
switch (reg) {
|
|
case 4: case 12: case 20: case 26: case 27: case 29: case 30:
|
|
return gte_sign_extend_16(cpu->gte_ctrl[reg]);
|
|
default:
|
|
return cpu->gte_ctrl[reg];
|
|
}
|
|
}
|
|
|
|
extern "C" void gte_write_data(CPUState* cpu, uint8_t reg, uint32_t val) {
|
|
if (reg >= 32) return;
|
|
PSXRecomp::GTE::s_nclip_last_zero_safe = false;
|
|
gte_cpu_canonicalize_backing(cpu);
|
|
switch (reg) {
|
|
case 7: case 16: case 17: case 18: case 19:
|
|
cpu->gte_data[reg] = val & 0xFFFFu;
|
|
break;
|
|
case 1: case 3: case 5: case 8: case 9: case 10: case 11:
|
|
cpu->gte_data[reg] = gte_sign_extend_16(val);
|
|
if (reg >= 9) {
|
|
const uint32_t packed = gte_cpu_pack_irgb(cpu);
|
|
cpu->gte_data[28] = packed;
|
|
cpu->gte_data[29] = packed;
|
|
}
|
|
break;
|
|
/* Guest writes to the SXY FIFO: regs 12/13 overwrite their shadow, a
|
|
* reg 14 write overwrites SXY2 and its SXYP mirror, and a reg 15
|
|
* write is the FIFO push, which pgxp_gte_reg_written applies to the
|
|
* shadows exactly as the registers move. */
|
|
case 12: case 13:
|
|
cpu->gte_data[reg] = val;
|
|
if (!PSXRecomp::GTE::s_gte_replay_sandbox)
|
|
pgxp_gte_reg_written(reg, val);
|
|
break;
|
|
case 14:
|
|
cpu->gte_data[14] = val;
|
|
cpu->gte_data[15] = val;
|
|
if (!PSXRecomp::GTE::s_gte_replay_sandbox)
|
|
pgxp_gte_reg_written(14, val); /* resets the SXYP mirror too */
|
|
break;
|
|
case 15:
|
|
cpu->gte_data[12] = cpu->gte_data[13];
|
|
cpu->gte_data[13] = cpu->gte_data[14];
|
|
cpu->gte_data[14] = val;
|
|
cpu->gte_data[15] = val;
|
|
if (!PSXRecomp::GTE::s_gte_replay_sandbox)
|
|
pgxp_gte_reg_written(15, val); /* FIFO push on the shadows */
|
|
break;
|
|
case 28: {
|
|
cpu->gte_data[9] = (val & 0x1Fu) << 7;
|
|
cpu->gte_data[10] = ((val >> 5) & 0x1Fu) << 7;
|
|
cpu->gte_data[11] = ((val >> 10) & 0x1Fu) << 7;
|
|
const uint32_t packed = val & 0x7FFFu;
|
|
cpu->gte_data[28] = packed;
|
|
cpu->gte_data[29] = packed;
|
|
break;
|
|
}
|
|
case 29: {
|
|
const uint32_t packed = gte_cpu_pack_irgb(cpu);
|
|
cpu->gte_data[28] = packed;
|
|
cpu->gte_data[29] = packed;
|
|
break;
|
|
}
|
|
case 30:
|
|
cpu->gte_data[30] = val;
|
|
cpu->gte_data[31] = gte_cpu_lzcr(val);
|
|
break;
|
|
case 31:
|
|
cpu->gte_data[31] = gte_cpu_lzcr(cpu->gte_data[30]);
|
|
break;
|
|
default:
|
|
cpu->gte_data[reg] = val;
|
|
break;
|
|
}
|
|
}
|
|
|
|
extern "C" void gte_write_ctrl(CPUState* cpu, uint8_t reg, uint32_t val) {
|
|
if (reg >= 32) return;
|
|
PSXRecomp::GTE::s_nclip_last_zero_safe = false;
|
|
gte_cpu_canonicalize_backing(cpu);
|
|
switch (reg) {
|
|
case 4: case 12: case 20: case 26: case 27: case 29: case 30:
|
|
cpu->gte_ctrl[reg] = gte_sign_extend_16(val);
|
|
break;
|
|
case 31:
|
|
cpu->gte_ctrl[31] = val & 0x7FFFF000u;
|
|
if (cpu->gte_ctrl[31] & PSXRecomp::GTE::FLAG_ERROR_MASK)
|
|
cpu->gte_ctrl[31] |= PSXRecomp::GTE::FLAG_ERROR_BIT;
|
|
break;
|
|
default:
|
|
cpu->gte_ctrl[reg] = val;
|
|
break;
|
|
}
|
|
}
|
|
|
|
extern "C" void gte_canonicalize_cpu_state(CPUState* cpu) {
|
|
gte_cpu_canonicalize_backing(cpu);
|
|
/* ctrl[31] is emulator state, not a guest CTC2 write. Preserve the
|
|
* command-computed summary bit 31 exactly. */
|
|
/* Raw restore replaced RAM and SXY0..2. Drop every host-only provenance
|
|
* cache from the previous timeline, including address-keyed packet depth
|
|
* and geometry correction entries. */
|
|
gte_precision_timeline_invalidate();
|
|
}
|
|
|
|
#ifdef PSX_GTE_REGISTER_TEST
|
|
/* The precise-projection FIFO is the pgxp GTE register shadow (regs 12..15);
|
|
* these keep the historical test entry points working over it. */
|
|
extern "C" void gte_test_set_precise_valid_mask(uint32_t mask) {
|
|
for (uint32_t i = 0; i < 4; ++i)
|
|
pgxp_test_seed_gte_sxy(i, 0, 0, 0, 1, (mask >> i) & 1u);
|
|
}
|
|
|
|
extern "C" uint32_t gte_test_get_precise_valid_mask(void) {
|
|
uint32_t mask = 0;
|
|
for (uint32_t i = 0; i < 4; ++i) {
|
|
uint8_t valid = 0;
|
|
pgxp_test_get_gte_sxy(i, nullptr, nullptr, nullptr, nullptr, &valid);
|
|
mask |= (valid ? 1u : 0u) << i;
|
|
}
|
|
return mask;
|
|
}
|
|
|
|
extern "C" void gte_test_set_timeline_generations(uint32_t precision,
|
|
uint32_t geometry) {
|
|
pgxp_test_set_generation(precision);
|
|
PSXRecomp::GTE::s_geom_generation = geometry;
|
|
}
|
|
|
|
extern "C" uint32_t gte_test_get_precision_generation(void) {
|
|
return pgxp_test_generation();
|
|
}
|
|
|
|
extern "C" uint32_t gte_test_get_geometry_generation(void) {
|
|
return PSXRecomp::GTE::s_geom_generation;
|
|
}
|
|
|
|
extern "C" void gte_test_seed_precise_projection(uint32_t index,
|
|
uint32_t packed,
|
|
int32_t x16,
|
|
int32_t y16,
|
|
uint16_t z) {
|
|
pgxp_test_seed_gte_sxy(index, packed, x16, y16, z, 1);
|
|
}
|
|
|
|
extern "C" void gte_test_get_precise_projection(uint32_t index,
|
|
uint32_t* packed,
|
|
int32_t* x16,
|
|
int32_t* y16,
|
|
uint16_t* z,
|
|
uint8_t* valid) {
|
|
pgxp_test_get_gte_sxy(index, packed, x16, y16, z, valid);
|
|
}
|
|
|
|
extern "C" void gte_test_seed_geometry(uint32_t packed, int32_t x16,
|
|
int32_t y16) {
|
|
/* The table is allocated lazily on enable; tests seed it directly, so make
|
|
* sure it exists rather than writing through a null pointer. */
|
|
if (!PSXRecomp::GTE::s_geom_cache) {
|
|
PSXRecomp::GTE::s_geom_cache =
|
|
(PSXRecomp::GTE::GeomVertex *)std::calloc(
|
|
GEOM_CACHE_SIZE, sizeof(PSXRecomp::GTE::GeomVertex));
|
|
if (!PSXRecomp::GTE::s_geom_cache) return;
|
|
}
|
|
int64_t slot = PSXRecomp::GTE::geom_slot(packed);
|
|
if (slot < 0) return;
|
|
auto &entry = PSXRecomp::GTE::s_geom_cache[slot];
|
|
entry.x16 = x16;
|
|
entry.y16 = y16;
|
|
entry.ambiguous = 0;
|
|
entry.generation = PSXRecomp::GTE::s_geom_generation;
|
|
}
|
|
#endif
|