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7d06942eb0
dynamic_resolution_min = "display" (game.toml, settings.toml, PSX_DYNRES_MIN) floors the controller at the selected internal resolution without the supersample factor, so with supersample > 1 it only trades supersampling and never renders below the output. psx_dynres_floor_scale in internal_resolution.h, tested in test_internal_resolution. OpenBIOS emitter stamp regenerated (config_loader changed). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>