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mirror of https://github.com/RetroPortingToolKit/psxrecomp synced 2026-10-26 02:11:36 -04:00
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d2c8f03e76e3a56bf58fbe7a177ce2f2e666f6b4
psxrecomp/recompiler/include
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Matthew Stanley d2c8f03e76 Add guarded native draw replay, motion interpolation and stable world filtering
2026-10-03 23:46:25 -07:00
..
analysis_db.h
recompiler: add standalone static analyzer
2026-08-25 00:41:00 -07:00
basic_block.h
Phase 1 complete: recompiler proven correct on SCPH1001.BIN
2026-04-11 21:26:04 -07:00
bios_rom_alias.h
Revert "ok"
2026-07-29 03:18:10 -04:00
code_generator.h
Add guarded native draw replay, motion interpolation and stable world filtering
2026-10-03 23:46:25 -07:00
control_flow.h
fix(recompiler): rebuild CFG metadata and prove natural back edges
2026-09-12 23:24:51 -07:00
function_analysis.h
code_generator: resolve self-limited pointer tables with an unchecked index
2026-09-19 14:16:20 -05:00
gte_register_classification.h
recompiler: sync GTE read-helper classification with runtime accessor semantics
2026-08-30 18:15:51 +03:00
gte.h
Phase 1 complete: recompiler proven correct on SCPH1001.BIN
2026-04-11 21:26:04 -07:00
host_path.h
Preserve fully qualified Windows network asset paths
2026-09-14 17:26:32 +03:00
mips_decoder.h
Phase 1 complete: recompiler proven correct on SCPH1001.BIN
2026-04-11 21:26:04 -07:00
ps1_exe_parser.h
recompiler: compile segment variants of game code from segment-qualified seeds
2026-09-30 00:24:07 -07:00
widescreen_scan.h
recompiler: add standalone static analyzer
2026-08-25 00:41:00 -07:00
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