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5c1d27bf17
pfx_stage_load checked loaded before failed, so a preset whose pass did not compile was rebuilt on every present. failed is checked first; setting [video] post_shader again (same path or not) reloads and clears it. The GL fixture presents once more and checks no rebuild happened; the parser fixture writes its sample files in binary mode (LF byte-exact on Windows). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>