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https://github.com/RetroPortingToolKit/psxrecomp
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f2ad1ea2d1
Rework launcher.rml/RCSS so the UI is presentable instead of the default inline-flow overlap. RmlUi does not default custom elements to block, so h1/.subtitle/.panel/.section-title now set display:block, and each setting .row is a flex row: fixed-width label + flexing .control. Toggle/cycle buttons share a fixed .toggle width so the value column aligns; BIOS/Disc paths flex-grow with ellipsis overflow and show a red "(not set)" placeholder when empty. Actions row (flex) makes LAUNCH GAME the primary full-width button with Quit alongside. Content is centered in a fixed-width column. Pixel-verified: three card panels render cleanly with aligned controls, seeded from the game's effective config. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>