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psxrecomp/runtime/tests/test_builtin_mod_manifests.cpp
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7.1 KiB
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/* Every framework-builtin mod package must parse under the current manifest
* schema. A builtin that fails to parse is silently dropped from the catalog
* at runtime ("mod manifest ignored"), which for an activation package such as
* psx.enhancement.8mb-ram makes the feature impossible to enable while every
* other test stays green.
*
* Usage: builtin_mod_manifests_test <mods/builtin/packages dir> */
#include "mod_packages.h"
#include "host_enhancements.h"
#include "internal_resolution.h"
#include <filesystem>
#include <iostream>
#include <map>
#include <string>
namespace fs = std::filesystem;
using namespace PSXRecompV4;
static int failures;
static void check(bool value, const std::string& message) {
if (!value) {
std::cerr << "FAIL: " << message << "\n";
failures++;
}
}
int main(int argc, char** argv) {
if (argc != 2) {
std::cerr << "usage: builtin_mod_manifests_test <packages dir>\n";
return 2;
}
const fs::path root(argv[1]);
int parsed = 0;
bool saw_8mb = false;
/* The host enhancements that used to be Settings rows (beads-eio.3.398):
* package id -> {feature id, plugin id, option id -> default}. Each is
* default-off, targets every game, and is host-only (netplay =
* "host_only"): the player's own in a match, never in the fingerprint. */
struct HostEnhancement {
std::string feature, plugin;
std::map<std::string, std::string> defaults;
bool seen = false;
};
std::map<std::string, HostEnhancement> host_enhancements = {
{"psx.enhancement.crt-filter", {"crt-filter", "psx.crt-filter",
{{"screen_model", "default"}, {"scanlines", "default"},
{"scanline_strength", "50"}}}},
{"psx.enhancement.image-filtering", {"image-filtering", "psx.image-filtering",
{{"smoothing", "default"}, {"texture_filtering", "default"},
{"fmv_filtering", "default"}}}},
{"psx.enhancement.enhanced-audio", {"enhanced-audio", "psx.enhanced-audio", {}}},
{"psx.feature.rewind", {"rewind", "psx.rewind",
{{"buffer", "50"}, {"interval", "15"}}}},
{"psx.enhancement.internal-resolution", {"internal-resolution",
"psx.internal-resolution", {{"resolution", "default"}}}},
};
for (const auto& entry : fs::recursive_directory_iterator(root)) {
if (!entry.is_regular_file() || entry.path().filename() != "manifest.toml")
continue;
ModPackage package;
std::string error;
const bool ok = ModPackageManager::read_manifest(entry.path(), package, &error);
check(ok, entry.path().string() + ": " + error);
if (!ok) continue;
parsed++;
const fs::path version_dir = entry.path().parent_path();
check(package.version == version_dir.filename().string(),
entry.path().string() + ": version does not match its directory");
check(package.id == version_dir.parent_path().filename().string(),
entry.path().string() + ": id does not match its directory");
if (package.id == "psx.enhancement.8mb-ram") {
saw_8mb = true;
check(package.features.size() == 1 && package.features[0].id == "8mb-ram",
"8 MB package exposes exactly the 8mb-ram feature");
check(!package.features.empty() && !package.features[0].default_enabled,
"8 MB RAM is opt-in (default disabled)");
check(!package.features.empty() && package.features[0].hidden,
"8 MB RAM is hidden by default");
check(package.plugins.size() == 1 && package.plugins[0].id == "psx.8mb-ram" &&
package.plugins[0].feature_id == "8mb-ram",
"8 MB feature activates the psx.8mb-ram plugin");
check(package.targets.size() == 1 && package.targets[0].game_id == "*",
"8 MB package applies to every game");
}
auto he = host_enhancements.find(package.id);
if (he != host_enhancements.end()) {
HostEnhancement& want = he->second;
want.seen = true;
const std::string who = package.id + ": ";
check(package.features.size() == 1 && package.features[0].id == want.feature,
who + "exposes exactly its one feature");
check(!package.features.empty() && !package.features[0].default_enabled,
who + "is default-off (the title's baseline applies)");
check(!package.features.empty() && package.features[0].host_only,
who + "is host-only");
check(package.targets.size() == 1 && package.targets[0].game_id == "*",
who + "applies to every game");
check(package.plugins.size() == 1 && package.plugins[0].id == want.plugin &&
package.plugins[0].netplay_host_only,
who + "activates its host_only plugin");
check(package.save_compatibility == "shared",
who + "never isolates save states");
check(package.options.size() == want.defaults.size(),
who + "declares exactly its documented options");
for (const ModOption& option : package.options) {
auto d = want.defaults.find(option.id);
check(d != want.defaults.end() && option.default_value == d->second,
who + option.id + " defaults to its documented value");
}
}
/* Internal Resolution offers Game default and exactly the runtime's
* preset vocabulary (internal_resolution.h), Auto included, and every
* choice parses to the value the runtime resolves. */
if (package.id == "psx.enhancement.internal-resolution" && package.options.size() == 1) {
const ModOption& option = package.options[0];
check(option.choices.size() == (size_t)PSX_IR_PRESET_COUNT + 1,
"Internal Resolution offers Game default plus every preset");
check(!option.choices.empty() && option.choices[0].value == "default" &&
option.choices[0].label == "Game default",
"Internal Resolution's first choice is Game default");
for (int i = 0; i < PSX_IR_PRESET_COUNT && i + 1 < (int)option.choices.size(); ++i) {
const ModChoice& c = option.choices[i + 1];
check(c.value == k_psx_ir_presets[i].id && c.label == k_psx_ir_presets[i].label,
"Internal Resolution choice " + c.value + " matches the preset table");
check(psx_host_enh_parse_internal_resolution(c.value.c_str()) ==
k_psx_ir_presets[i].value,
"Internal Resolution choice " + c.value + " parses to its value");
}
}
}
check(parsed > 0, "no builtin manifests found under " + root.string());
check(saw_8mb, "psx.enhancement.8mb-ram builtin package missing");
for (const auto& [id, want] : host_enhancements)
check(want.seen, id + " builtin package missing");
if (failures == 0)
std::cout << "PASS builtin mod manifests (" << parsed << " packages)\n";
return failures ? 1 : 0;
}