Files
psxrecomp/runtime/include/psx_window_icon.h
T
2026-08-13 10:37:18 -04:00

16 lines
317 B
C

#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct SDL_Window;
/* Load assets/psxrecomp.png beside the exe (or SDL base path) and apply as
* the window / taskbar icon. No-op when the PNG is missing. */
void psx_apply_window_icon(struct SDL_Window *window, const char *argv0);
#ifdef __cplusplus
}
#endif