Files
psxrecomp/runtime/include/dirty_ram_interp.h
T
Matthew Stanley 185162428e runtime + recompiler: boot through main menu, Load Game enter/exit
Recompiler: register jump-table targets with the cross-function
continuation pass before filtering local goto labels — BIOS jump
tables can legally branch into another discovered function's body,
so the prior local-only check dropped valid emit-side edges.

Dirty-RAM interpreter:
  - Dispatch non-local JAL/JALR targets back through psx_dispatch_call
    instead of forcing them into the interpreter when the target sits
    in static-recompiled code (only targets in dirty pages stay local).
  - New always-on flow + per-instruction ring buffers (insn_log,
    flow_log) capturing reg state, current_tcb, and task fields for
    post-hoc analysis. Block log gains t0/t1/t2.
  - guard_yields counter; richer last_unsupported state (entry PC,
    entry RA/SP, insn count) for dead-end diagnosis.

SIO: ACK is now visible across a small read window (2 STAT reads)
matching BIOS poll patterns that re-read STAT after CTRL_ACK clears
IRQ but expect ACK to still latch. Per-channel ack_irq_en captured
at shift start so a CTRL write that disables ACK_IRQ_EN mid-shift
doesn't suppress the firing. sio_init now zeros all paced-model
state. Read/write paths poll the debug server every ~1k accesses
so long pad/card spins don't starve diagnostics.

Memcard: auto-format slot files on first init when missing, so
the BIOS shell sees a present-but-empty card instead of "no card".

Runtime main: SDL nearest-neighbor texture scaling (no bilinear
blur on the integer-scaled framebuffer).

Debug server: large expansion of ring-buffer queries and dump
commands feeding the new insn/flow logs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 10:34:22 -07:00

154 lines
6.2 KiB
C

/* dirty_ram_interp.h — interpret-on-dispatch for install-at-runtime RAM.
*
* See CLAUDE.md Rule 18 and docs/dynamic_handler_install.md for the full
* rationale. The PS1 BIOS dynamically writes 4-instruction dispatch stubs
* into kernel RAM (notably RAM 0xCF0 for the SIO data-byte handler). A
* static recompiler can't see those bytes at compile time, so a small MIPS
* interpreter here runs them at dispatch time on the same CPUState.
*
* Scope: this is NOT a fallback for code the recompiler failed to translate.
* It runs only against PCs in pages that have been written-to since boot.
* Static-recompiled code continues to handle ROM-resident code and game
* RAM. See docs/dynamic_handler_install.md for the inline note about a
* potential future migration to runtime JIT (Option B).
*/
#ifndef PSXRECOMP_V4_DIRTY_RAM_INTERP_H
#define PSXRECOMP_V4_DIRTY_RAM_INTERP_H
#include <stdint.h>
#include "cpu_state.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Returns 1 if `addr` lies in a dirty kernel-RAM page and the interpreter
* ran a basic block at that PC. Returns 0 if `addr` is clean (caller must
* fall back to the static dispatch table). On return with 1, cpu->pc is
* either 0 (block ended on jr $ra style return) or the target of a tail
* jump that the dispatch trampoline should re-enter. */
int dirty_ram_dispatch(CPUState* cpu, uint32_t addr);
/* Test whether a given physical kernel-RAM address is in a page that was
* written-to since boot. Defined in memory.c. */
int dirty_ram_is_dirty(uint32_t phys);
uint32_t dirty_ram_get_bitmap(void);
uint32_t dirty_ram_get_bitmap_word(uint32_t word_index);
uint32_t dirty_ram_get_bitmap_word_count(void);
void dirty_ram_mark_executable_range(uint32_t phys, uint32_t len);
/* Counters for visibility / TCP debug. Increment in interpreter; expose
* via debug_server.c if helpful. */
extern uint64_t g_dirty_ram_blocks_run; /* basic blocks interpreted */
extern uint64_t g_dirty_ram_insns_run; /* instructions interpreted */
extern uint64_t g_dirty_ram_aborts; /* unsupported-opcode aborts */
extern uint64_t g_dirty_ram_guard_yields; /* long dirty loops yielded */
extern uint64_t g_dirty_ram_unsupported_midblock;
extern uint32_t g_dirty_ram_last_unsupported_entry;
extern uint32_t g_dirty_ram_last_unsupported_entry_ra;
extern uint32_t g_dirty_ram_last_unsupported_entry_sp;
extern uint32_t g_dirty_ram_last_unsupported_insns;
extern uint32_t g_dirty_ram_last_unsupported_pc;
extern uint32_t g_dirty_ram_last_unsupported_insn;
extern const char *g_dirty_ram_last_unsupported_reason;
/* Per-entry-PC counters. Aggregate counters above hide which install
* stubs actually fire — a single noisy spurious-dispatch site can mask
* a legitimate handler that never runs. This open-addressed table keys
* on the entry PC of each interpreted block. */
#define DIRTY_RAM_PC_TABLE_SIZE 64
typedef struct {
uint32_t pc; /* entry PC, 0 = empty slot */
uint64_t hits; /* number of times dispatched here */
uint64_t insns; /* total instructions executed across hits */
} DirtyRamPcEntry;
extern DirtyRamPcEntry g_dirty_ram_pc_table[DIRTY_RAM_PC_TABLE_SIZE];
/* Block-entry ring buffer. Records every dispatch into dirty RAM with the
* caller's RA at entry, plus argument context — answers
* "who tried to JALR into this RAM stub, with what args".
* Always-on, eviction keeps memory bounded; callers query the window of
* interest (CLAUDE.md global rule on ring buffers).
*
* Limitation: this captures dispatches into RAM-resident code only. ROM
* recompiled-C → recompiled-C calls (direct C function calls in
* generated dispatch table) are NOT captured here. For BIOS shell
* investigation that's fine — shell code lives in RAM (0x800XXXXX).
*
* `ra` is cpu->gpr[31] at dispatch time. For normal JAL-style calls,
* (ra - 8) gives the caller's PC. For J/JR/tail-calls it's only a
* heuristic — treat ra as "ra_callsite_guess", not authoritative. */
#define DIRTY_RAM_BLOCK_LOG_CAP (1u << 22) /* 4M entries (~128 MB).
* At ~580K dispatches/s during boot, this retains ~7s of history; at
* ~10K/s during modal idle, ~400s. Sized for retroactive press-window
* analysis without the prior 16K ring's 28-ms eviction problem. */
typedef struct {
uint64_t seq; /* monotonic, unique per entry */
uint32_t target; /* entry PC (RAM address) */
uint32_t ra; /* cpu->gpr[31] at dispatch — caller's return target */
uint32_t a0; /* cpu->gpr[4] at dispatch */
uint32_t a1; /* cpu->gpr[5] at dispatch */
uint32_t a2; /* cpu->gpr[6] at dispatch */
uint32_t a3; /* cpu->gpr[7] at dispatch */
uint32_t t0; /* cpu->gpr[8] at dispatch */
uint32_t t1; /* cpu->gpr[9] at dispatch */
uint32_t t2; /* cpu->gpr[10] at dispatch */
uint32_t sp; /* cpu->gpr[29] at dispatch */
uint32_t frame; /* s_frame_count at the time of dispatch */
} DirtyRamBlockLogEntry;
extern DirtyRamBlockLogEntry g_dirty_ram_block_log[DIRTY_RAM_BLOCK_LOG_CAP];
extern uint64_t g_dirty_ram_block_log_seq;
#define DIRTY_RAM_FLOW_LOG_CAP (1u << 16)
typedef struct {
uint64_t seq;
uint32_t pc;
uint32_t target;
uint32_t ra;
uint32_t a0;
uint32_t a1;
uint32_t a2;
uint32_t a3;
uint32_t sp;
uint32_t frame;
} DirtyRamFlowLogEntry;
extern DirtyRamFlowLogEntry g_dirty_ram_flow_log[DIRTY_RAM_FLOW_LOG_CAP];
extern uint64_t g_dirty_ram_flow_log_seq;
#define DIRTY_RAM_INSN_LOG_CAP (1u << 16)
typedef struct {
uint64_t seq;
uint32_t pc;
uint32_t insn;
uint32_t next_pc;
uint32_t target;
uint32_t before_s0;
uint32_t after_s0;
uint32_t sp;
uint32_t ra;
uint32_t v0;
uint32_t v1;
uint32_t a0;
uint32_t a1;
uint32_t a2;
uint32_t a3;
uint32_t t0;
uint32_t t1;
uint32_t t2;
uint32_t current_tcb;
uint32_t task_ptr;
uint32_t task_mode;
uint32_t task_submode;
uint32_t frame;
uint8_t transferred;
uint8_t pad[3];
} DirtyRamInsnLogEntry;
extern DirtyRamInsnLogEntry g_dirty_ram_insn_log[DIRTY_RAM_INSN_LOG_CAP];
extern uint64_t g_dirty_ram_insn_log_seq;
#ifdef __cplusplus
}
#endif
#endif /* PSXRECOMP_V4_DIRTY_RAM_INTERP_H */