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PR #134 fixed test_netplay_snap_ring.c's harness. This addresses why it broke: its only build instructions were a gcc command line in a header comment, and a comment cannot fail. 16 of the 41 C/C++ tests in runtime/tests/ were in that state, plus 3 python guards. Four had already rotted against the runtime API. Worse, two tests that WERE registered did not link on origin/master -- sio_dualshock_rumble_test (psx_read_word / psx_get_cycle_count / i_mask / g_debug_last_store_pc) and spu_fidelity_test (crc32_update) -- so `ctest` in a runtime tree did not build at all. Registering them fixes the instance. check_test_registration.cmake fixes the class: it reads both CMakeLists.txt files as text and fails configure on any test file that is neither registered nor listed with a reason. Reading them as text (rather than adding a top-level CMakeLists.txt) keeps the BIOS-free recompiler tree configurable, which is the only tree a newcomer can configure; both projects call the guard, so each catches orphans in the other. CONFIGURE_DEPENDS matters: without it, ADDING a test would not re-run configure. Also incorporates TechnicallyComputers' review of #134. -Werror turns a pre-existing Linux warning into a hard failure: clock_gettime/CLOCK_MONOTONIC need _POSIX_C_SOURCE under a strict -std=cNN. Both halves are needed -- the define in netplay_snap_ring.c fixes a direct compile of that TU, but not the harness, which includes <stdio.h> first and so has already latched glibc's <features.h>. Verified on Ubuntu 24.04 / GCC 13.3. Test-file changes: * repaired 4 rotted tests (stubs / a changed parameter list), no logic edits * build recipes replaced with `ctest -R <name>`, so exactly one description of how a test builds exists and the build executes it * known-failing tests registered DISABLED, not de-registered -- de-registering is the mechanism that hid these in the first place; DISABLED keeps them in `ctest -N` and countable without turning the run red * sio_card_protocol_test runs in a build-tree scratch dir; it writes test_dir/card1.mcd, and that is a TRACKED fixture * removed three committed test binaries and widened the .gitignore rule that missed them (it only covered *.exe, and these were Linux builds) Disabled, each with a bead: sio_card_protocol_test (147/309), sio_dualshock_rumble_test (27), spu_fidelity_test (4 ADSR), aot_overlay_discovery (cwd), and the 3 pre-existing perf guards. Verified: * adding an unregistered test file fails the build with an actionable message; removing it passes * runtime ctest 32/32 pass, 3 disabled * recompiler ctest: same 5 failures as a pristine origin/master baseline * Tomba, Tomba 2 and MMX6 build against this framework and were each driven 240s of attract + randomised pad fuzz (~195 injections, 47+ combos): 59.6 fps sustained, zero stalls, all three reached real gameplay Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>