Files
rea/src/process/ownedDebuggerSession.ts
T

325 lines
11 KiB
TypeScript

import { readFile } from "node:fs/promises";
import { parseLinuxProcessStat } from "./LinuxProcessStat.js";
/** Result of terminating one debugger process owned by this application. */
export type OwnedDebuggerStopResult =
| { readonly status: "stopped" | "already_exited" }
| { readonly status: "incomplete"; readonly reason: string };
const DETACH_TIMEOUT_MS = 1_000;
const MAX_LATE_DEBUGGER_OUTPUT_BYTES = 64 * 1024;
export type OwnedDebuggerDetachResult =
| { readonly status: "no-inferior" }
| { readonly status: "detached"; readonly outputSink: "durable" };
export interface OwnedInferiorIdentity {
readonly pid: string;
readonly startTime: string;
}
export type ProcessStartTimeReader = (pid: string) => Promise<string | null>;
/** Read one Linux identity; absence is distinct from unreadable or malformed data. */
export const readLinuxProcessStartTime: ProcessStartTimeReader = async (
pid,
) => {
if (process.platform !== "linux")
throw new Error(
"Inferior process identity verification requires Linux /proc.",
);
let stat: string;
try {
stat = await readFile(`/proc/${pid}/stat`, "utf8");
} catch (cause: unknown) {
if (
typeof cause === "object" &&
cause !== null &&
"code" in cause &&
cause.code === "ENOENT"
)
return null;
throw cause;
}
const parsed = parseLinuxProcessStat(stat);
if (parsed === undefined || parsed.pid !== Number(pid))
throw new Error(`Inferior PID ${pid} has an unreadable process identity.`);
return parsed.startTime;
};
/** Confirm only that every previously identified inferior process has ended. */
export const verifyOwnedInferiorsEnded = async (
identities: Iterable<OwnedInferiorIdentity>,
readStartTime: ProcessStartTimeReader = readLinuxProcessStartTime,
): Promise<boolean> => {
let foundIdentity = false;
for (const identity of identities) {
foundIdentity = true;
const observed = await readStartTime(identity.pid);
if (observed === identity.startTime) return false;
}
return foundIdentity;
};
const detachAttempts = new WeakMap<
object,
Promise<OwnedDebuggerDetachResult>
>();
const detachOutcomes = new WeakMap<
object,
"confirmed" | "unconfirmed" | "inferior-ended"
>();
const isVerifiedDetachResult = (
result: unknown,
): result is OwnedDebuggerDetachResult =>
typeof result === "object" &&
result !== null &&
(("status" in result && result.status === "no-inferior") ||
("status" in result &&
result.status === "detached" &&
"outputSink" in result &&
result.outputSink === "durable"));
const waitForInferiorDetach = async (
session: object,
detach: () => Promise<OwnedDebuggerDetachResult>,
): Promise<OwnedDebuggerDetachResult | undefined> => {
let attempt = detachAttempts.get(session);
if (attempt === undefined) {
// Providers may use `this` to access their command transport.
const pending = Promise.resolve().then(() => detach.call(session));
const tracked = pending.then(
(result) => {
detachAttempts.delete(session);
detachOutcomes.set(
session,
isVerifiedDetachResult(result) ? "confirmed" : "unconfirmed",
);
return result;
},
(cause: unknown) => {
detachAttempts.delete(session);
detachOutcomes.set(session, "unconfirmed");
throw cause;
},
);
attempt = tracked;
detachAttempts.set(session, tracked);
}
let timer!: NodeJS.Timeout;
try {
return await Promise.race([
attempt,
new Promise<undefined>((resolve) => {
timer = setTimeout(() => resolve(undefined), DETACH_TIMEOUT_MS);
}),
]);
} finally {
clearTimeout(timer);
}
};
interface OwnedDebuggerProcess {
readonly id: string;
readonly exited: boolean;
readonly inferiorStateUnknown?: () => boolean;
readonly verifyInferiorsEndedAfterExit?: () => Promise<boolean>;
readonly launched: {
readonly process: { kill(signal: NodeJS.Signals): boolean };
};
/** Must return only after the provider verifies detachment or no inferior. */
/** Confirms no inferior, or detaches only after verifying a durable output sink. */
readonly detachInferior?: () => Promise<OwnedDebuggerDetachResult>;
readonly supervisor: {
waitForExit(timeoutMs: number): Promise<boolean>;
/** WindowsOwnedProcess closes output only after the whole Job Object settles. */
waitForOutputClose(timeoutMs: number): Promise<boolean>;
unrefOutputStreams(): void;
/** Cap bytes retained after debugger shutdown while continuing to drain. */
limitAdditionalOutputBytes(maxBytes: number): void;
dispose(): void;
};
}
const finishExitedDebuggerSession = async (
session: OwnedDebuggerProcess,
debuggerName: string,
platform: NodeJS.Platform,
status: "stopped" | "already_exited",
): Promise<OwnedDebuggerStopResult> => {
try {
session.supervisor.limitAdditionalOutputBytes(
MAX_LATE_DEBUGGER_OUTPUT_BYTES,
);
if (!(await session.supervisor.waitForOutputClose(1_000))) {
return {
status: "incomplete",
reason:
platform === "win32"
? `Owned ${debuggerName} process leader exited, but its Windows Job Object still has active descendants or has not reported settlement.`
: `Owned ${debuggerName} process leader exited, but inherited output streams are still open or have not reported settlement.`,
};
}
} catch (cause: unknown) {
return {
status: "incomplete",
reason:
platform === "win32"
? `Owned ${debuggerName} Windows Job Object settlement could not be verified: ${cause instanceof Error ? cause.message : String(cause)}`
: `Owned ${debuggerName} inherited output stream settlement could not be verified: ${cause instanceof Error ? cause.message : String(cause)}`,
};
}
if (platform !== "win32") session.supervisor.unrefOutputStreams();
session.supervisor.dispose();
return { status };
};
/**
* Stop only the directly owned debugger process, never its process group or target.
* The caller must permanently close command admission before the first attempt;
* retries retain completed detach facts while process termination is pending.
*/
export const stopOwnedDebuggerProcess = async (
session: OwnedDebuggerProcess,
debuggerName: string,
options: { readonly platform?: NodeJS.Platform } = {},
): Promise<OwnedDebuggerStopResult> => {
const platform = options.platform ?? process.platform;
if (session.exited) {
if (detachAttempts.has(session))
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior detach is still pending after the process exited.`,
};
const detachOutcome = detachOutcomes.get(session);
if (
detachOutcome === "unconfirmed" ||
(detachOutcome === undefined && session.inferiorStateUnknown?.() === true)
) {
try {
if ((await session.verifyInferiorsEndedAfterExit?.()) !== true)
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior disposition was not verified before the debugger exited, and no owner proof confirms the identified inferior processes have ended.`,
};
detachOutcomes.set(session, "inferior-ended");
} catch (cause: unknown) {
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior process identity could not be verified after debugger exit: ${cause instanceof Error ? cause.message : String(cause)}`,
};
}
}
return finishExitedDebuggerSession(
session,
debuggerName,
platform,
"already_exited",
);
}
if (platform === "win32")
return {
status: "incomplete",
reason: `Owned ${debuggerName} process cannot be stopped safely on Windows because job termination can also terminate its inferior processes.`,
};
// Admission remains closed once cleanup starts. A verified detach is an
// owned completion fact, even when terminating the debugger later fails.
// Retrying the command transport can no longer improve that fact and may
// block termination if shutdown already made the transport unavailable.
if (detachOutcomes.get(session) !== "confirmed") {
try {
if (session.detachInferior === undefined) {
detachOutcomes.set(session, "unconfirmed");
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior detach cannot be verified because the provider has no detach capability.`,
};
}
const detached = await waitForInferiorDetach(
session,
session.detachInferior,
);
if (detached === undefined)
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior detach was not verified within ${String(DETACH_TIMEOUT_MS)} ms. This release has no runtime override.`,
};
if (!isVerifiedDetachResult(detached)) {
detachOutcomes.set(session, "unconfirmed");
return {
status: "incomplete",
reason: `Owned ${debuggerName} provider did not confirm no inferior or detachment with a durable output sink.`,
};
}
detachOutcomes.set(session, "confirmed");
} catch (cause: unknown) {
return {
status: "incomplete",
reason: `Owned ${debuggerName} inferior detach could not be verified: ${cause instanceof Error ? cause.message : String(cause)}`,
};
}
}
session.launched.process.kill("SIGTERM");
if (!(await session.supervisor.waitForExit(300))) {
session.launched.process.kill("SIGKILL");
const exitedAfterKill = await session.supervisor.waitForExit(1_000);
if (exitedAfterKill)
return finishExitedDebuggerSession(
session,
debuggerName,
platform,
"stopped",
);
return {
status: "incomplete",
reason: `Owned ${debuggerName} process did not exit after direct termination.`,
};
}
return finishExitedDebuggerSession(
session,
debuggerName,
platform,
"stopped",
);
};
/**
* Stop every owned session and retain failed sessions for possible recovery.
* Callers must block replacement admission and drain in-flight starts until
* this settles; incomplete cleanup leaves the old owner in the map for retry.
*/
export const closeOwnedDebuggerSessions = async <
Session extends { id: string },
>(
sessions: Map<string, Session>,
stop: (session: Session) => Promise<OwnedDebuggerStopResult>,
debuggerName: string,
): Promise<void> => {
const results = await Promise.allSettled(
[...sessions.entries()].map(async ([key, session]) => ({
key,
session,
result: await stop(session),
})),
);
const failures: Error[] = [];
for (const settled of results) {
if (settled.status === "rejected") {
failures.push(
settled.reason instanceof Error
? settled.reason
: new Error(String(settled.reason)),
);
continue;
}
const { key, session, result } = settled.value;
if (result.status === "incomplete") failures.push(new Error(result.reason));
else if (sessions.get(key) === session) sessions.delete(key);
}
if (failures.length > 0)
throw new AggregateError(
failures,
`One or more owned ${debuggerName} processes did not stop cleanly`,
);
};