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| .github | ||
| assets | ||
| other | ||
| smb1 | ||
| smbll | ||
| src | ||
| third_party | ||
| .clang-format | ||
| .gitignore | ||
| BUILDING.md | ||
| LICENSE.txt | ||
| Makefile | ||
| README.md | ||
| extract_assets.bat | ||
| run_with_tcc.bat | ||
| smw.ini | ||
| smw.sln | ||
README.md
smw
Our discord server is: https://discord.gg/AJJbJAzNNJ
Early version. It has bugs and the code is messy.
You must self-build for now. Easy method on 64-bit Windows (no terminal or big downloads):
(1) Download Python if you don't have it and install with "Add to PATH" checked
(2) Click the green button "Code > Download ZIP" on the github page and extract the ZIP
(3) Place your USA rom named smw.sfc in that folder
(4) Download TCC and SDL2 and extract each ZIP into the "third-party" subfolder
(5) Double click "extract_assets.bat" in the main dir. This will create smw_assets.dat.
(6) Double-click "run_with_tcc.bat" in the main dir. This will create smw.exe and run it.
(7) Configure with smw.ini in a text editor like notepad++
For other platforms and compilers, see: https://github.com/snesrev/smw/blob/main/BUILDING.md
When running, it runs an emulated version in the background and compares the ram state every frame. If it detects a mismatch, it saves a snapshot in saves/ and displays a counter on screen counting down from 300. Please submit these bug snapshots on discord so that they can be fixed.