Add TF-specific tags to search paths in TF mod gameinfo

Unlike HL2DM, TF2 uses the 'custom_mod' and 'vgui' tags to choose how to load certain assets.
This commit adds those tags to the appropriate paths in the TF template mod's gameinfo.txt.
This commit is contained in:
Thomas Kain 2025-04-05 19:57:54 -04:00 committed by EricS-Valve
parent ec3adca9e3
commit 7a4a022e40
1 changed files with 3 additions and 2 deletions

View File

@ -32,15 +32,16 @@
// folder. // folder.
// //
// Note that this folder is scanned only when the game is booted. // Note that this folder is scanned only when the game is booted.
game+mod mod_tf/custom/* game+mod+custom_mod mod_tf/custom/*
// Enable this if you want to load your TF custom content. // Enable this if you want to load your TF custom content.
//game+mod |appid_440|tf/custom/* //game+mod+custom_mod |appid_440|tf/custom/*
// Now search loose files. We'll set the directory containing the gameinfo.txt file // Now search loose files. We'll set the directory containing the gameinfo.txt file
// as the first "mod" search path (after any user customizations). This is also the one // as the first "mod" search path (after any user customizations). This is also the one
// that's used when writing to the "mod" path. // that's used when writing to the "mod" path.
mod+mod_write |gameinfo_path|. mod+mod_write |gameinfo_path|.
game+game_write |gameinfo_path|. game+game_write |gameinfo_path|.
vgui |gameinfo_path|.
default_write_path |gameinfo_path|. default_write_path |gameinfo_path|.
gamebin |gameinfo_path|bin gamebin |gameinfo_path|bin