Add TF-specific tags to search paths in TF mod gameinfo
Unlike HL2DM, TF2 uses the 'custom_mod' and 'vgui' tags to choose how to load certain assets. This commit adds those tags to the appropriate paths in the TF template mod's gameinfo.txt.
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@ -32,15 +32,16 @@
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// folder.
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// folder.
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//
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//
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// Note that this folder is scanned only when the game is booted.
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// Note that this folder is scanned only when the game is booted.
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game+mod mod_tf/custom/*
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game+mod+custom_mod mod_tf/custom/*
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// Enable this if you want to load your TF custom content.
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// Enable this if you want to load your TF custom content.
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//game+mod |appid_440|tf/custom/*
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//game+mod+custom_mod |appid_440|tf/custom/*
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// Now search loose files. We'll set the directory containing the gameinfo.txt file
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// Now search loose files. We'll set the directory containing the gameinfo.txt file
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// as the first "mod" search path (after any user customizations). This is also the one
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// as the first "mod" search path (after any user customizations). This is also the one
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// that's used when writing to the "mod" path.
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// that's used when writing to the "mod" path.
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mod+mod_write |gameinfo_path|.
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mod+mod_write |gameinfo_path|.
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game+game_write |gameinfo_path|.
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game+game_write |gameinfo_path|.
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vgui |gameinfo_path|.
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default_write_path |gameinfo_path|.
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default_write_path |gameinfo_path|.
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gamebin |gameinfo_path|bin
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gamebin |gameinfo_path|bin
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