Add TF-specific tags to search paths in TF mod gameinfo
Unlike HL2DM, TF2 uses the 'custom_mod' and 'vgui' tags to choose how to load certain assets. This commit adds those tags to the appropriate paths in the TF template mod's gameinfo.txt.
This commit is contained in:
parent
ec3adca9e3
commit
7a4a022e40
|
|
@ -32,15 +32,16 @@
|
|||
// folder.
|
||||
//
|
||||
// Note that this folder is scanned only when the game is booted.
|
||||
game+mod mod_tf/custom/*
|
||||
game+mod+custom_mod mod_tf/custom/*
|
||||
// Enable this if you want to load your TF custom content.
|
||||
//game+mod |appid_440|tf/custom/*
|
||||
//game+mod+custom_mod |appid_440|tf/custom/*
|
||||
|
||||
// Now search loose files. We'll set the directory containing the gameinfo.txt file
|
||||
// as the first "mod" search path (after any user customizations). This is also the one
|
||||
// that's used when writing to the "mod" path.
|
||||
mod+mod_write |gameinfo_path|.
|
||||
game+game_write |gameinfo_path|.
|
||||
vgui |gameinfo_path|.
|
||||
default_write_path |gameinfo_path|.
|
||||
gamebin |gameinfo_path|bin
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue