#ifndef D_A_OBJ_FORTUNE_RING_H
#define D_A_OBJ_FORTUNE_RING_H

#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"

class dAcOfortuneRing_c : public dAcObjBase_c {
public:
    dAcOfortuneRing_c();
    virtual ~dAcOfortuneRing_c();

    STATE_FUNC_DECLARE(dAcOfortuneRing_c, Wait);
    STATE_FUNC_DECLARE(dAcOfortuneRing_c, Play);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcOfortuneRing_c);
};

#endif
