#ifndef D_SHADOW_H
#define D_SHADOW_H

#include "m/m3d/m_shadow.h"

// This is unofficial, idk if this is close, but this is a common shadow extension.
//
class dShadowCircle_c : public m3d::mShadowCircle_c {
public:
    dShadowCircle_c() {}
    virtual ~dShadowCircle_c() {}
};

#endif
