#ifndef D_SND_TYPES_H
#define D_SND_TYPES_H

// Forward declarations for d/snd to break circular header dependencies

class dSndAnimSound_c;
class dSoundSource_c;
class dSndSourceGroup_c;
class dSndDistantSoundActor_c;


class dSndSourceEnemy_c;
class dSndSourceHarpRelated_c;
class dSndSourcePlayerHead_c;

class dSndSound_c;

class dSndSoundCtxParam;

class dSndSeSound_c;
class dSndSeSound1_c;
class dSndSeSound2_c;

class dSndBgmSound_c;
class dSndBgmBattleSound_c;

class dSndBgmSoundHarpMgr_c;
class dSndBgmSeqConfig;
class dSndBgmBattleConfig;

class dSndBgmDataHarpVarSetBase_c;

class dSndHarpSongData_c;
class dSndTagData;

#endif
