#include "d/a/obj/d_a_obj_mapparts.h"
#include "f/f_base.h"

SPECIAL_ACTOR_PROFILE(OBJ_MAPPARTS, dAcOMapparts_c, fProfile::OBJ_MAPPARTS, 0x288, 0, 0);

int dAcOMapparts_c::create() {
    return FAILED;
}
