#ifndef D_A_E_BATTLESHIPFISH_H
#define D_A_E_BATTLESHIPFISH_H

#include "d/a/e/d_a_en_base.h"
#include "s/s_State.hpp"

class dAcEbfish_c : public dAcEnBase_c {
public:
    dAcEbfish_c() : mStateMgr(*this) {}
    virtual ~dAcEbfish_c() {}

    STATE_FUNC_DECLARE(dAcEbfish_c, Wait);
    STATE_FUNC_DECLARE(dAcEbfish_c, Move);
    STATE_FUNC_DECLARE(dAcEbfish_c, Find);
    STATE_FUNC_DECLARE(dAcEbfish_c, Attack);
    STATE_FUNC_DECLARE(dAcEbfish_c, Piyo);
    STATE_FUNC_DECLARE(dAcEbfish_c, NoDamage);
    STATE_FUNC_DECLARE(dAcEbfish_c, Dead);
    STATE_FUNC_DECLARE(dAcEbfish_c, BirthWait);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcEbfish_c);
};

#endif
