#include "d/t/d_t_sparks2.h"

SPECIAL_ACTOR_PROFILE(SPARKS2_TAG, dSparks2Tag_c, fProfile::SPARKS2_TAG, 0x1A, 0, 388);

STATE_DEFINE(dSparks2Tag_c, Wait);

void dSparks2Tag_c::initializeState_Wait() {}
void dSparks2Tag_c::executeState_Wait() {}
void dSparks2Tag_c::finalizeState_Wait() {}
