#include "d/a/obj/d_a_obj_leaf_swing.h"

SPECIAL_ACTOR_PROFILE(OBJ_LEAF_SWING, dAcOleafSwing_c, fProfile::OBJ_LEAF_SWING, 0x192, 0, 2);

STATE_DEFINE(dAcOleafSwing_c, SwingCalc);

void dAcOleafSwing_c::initializeState_SwingCalc() {}
void dAcOleafSwing_c::executeState_SwingCalc() {}
void dAcOleafSwing_c::finalizeState_SwingCalc() {}
