#ifndef D_A_E_BCAL_H
#define D_A_E_BCAL_H

#include "d/a/e/d_a_en_base.h"
#include "s/s_State.hpp"

class dAcEbcaL_c : public dAcEnBase_c {
public:
    dAcEbcaL_c() : mStateMgr(*this) {}
    virtual ~dAcEbcaL_c() {}

    STATE_FUNC_DECLARE(dAcEbcaL_c, Standby);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Attack);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Damage);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Hit);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Lead);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Stun);
    STATE_FUNC_DECLARE(dAcEbcaL_c, AirDamage);
    STATE_FUNC_DECLARE(dAcEbcaL_c, Fail);
    STATE_FUNC_DECLARE(dAcEbcaL_c, StabGuard);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcEbcaL_c);
};

#endif
