#ifndef D_A_OBJ_GIRAHIMU_KNIFE_H
#define D_A_OBJ_GIRAHIMU_KNIFE_H

#include "d/a/e/d_a_en_base.h"
#include "s/s_State.hpp"

class dAcObjGirahimuKnife_c : public dAcEnBase_c {
public:
    dAcObjGirahimuKnife_c() : mStateMgr(*this) {}
    virtual ~dAcObjGirahimuKnife_c() {}

    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Wait);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWait);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinWaitPreAttack);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, SpinFreeWait);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, FreeWait);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Attack);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, AttackEnd);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Return);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, Hit);
    STATE_FUNC_DECLARE(dAcObjGirahimuKnife_c, CircleWait);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcObjGirahimuKnife_c);
};

#endif
