#ifndef D_A_DEMO_NPC_BIRD_H
#define D_A_DEMO_NPC_BIRD_H

#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"

class dAcDemoNpcBird_c : public dAcObjBase_c {
public:
    dAcDemoNpcBird_c() : mStateMgr(*this) {}
    virtual ~dAcDemoNpcBird_c() {}

    STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Hide);
    STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Call);
    STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Fly1);
    STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Fly2);
    STATE_FUNC_DECLARE(dAcDemoNpcBird_c, Fly3);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcDemoNpcBird_c);
};

#endif
