#ifndef D_A_E_HB_H
#define D_A_E_HB_H

#include "d/a/e/d_a_en_base.h"
#include "s/s_State.hpp"

class dAcEhb_c : public dAcEnBase_c {
public:
    dAcEhb_c() : mStateMgr(*this) {}
    virtual ~dAcEhb_c() {}

    STATE_FUNC_DECLARE(dAcEhb_c, Under);
    STATE_FUNC_DECLARE(dAcEhb_c, Appear);
    STATE_FUNC_DECLARE(dAcEhb_c, Wait);
    STATE_FUNC_DECLARE(dAcEhb_c, Attack);
    STATE_FUNC_DECLARE(dAcEhb_c, Damage);
    STATE_FUNC_DECLARE(dAcEhb_c, Blow);
    STATE_FUNC_DECLARE(dAcEhb_c, Stun);
    STATE_FUNC_DECLARE(dAcEhb_c, DeadMouth);
    STATE_FUNC_DECLARE(dAcEhb_c, Avoid);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcEhb_c);
};

#endif
