#ifndef D_A_NPC_RIVAL_H
#define D_A_NPC_RIVAL_H

#include "d/a/npc/d_a_npc.h"
#include "s/s_State.hpp"

class dAcNpcRvl_c : public dAcNpc_c {
public:
    dAcNpcRvl_c() : mStateMgr(*this) {}
    virtual ~dAcNpcRvl_c() {}

    STATE_FUNC_DECLARE(dAcNpcRvl_c, RaceInit);
    STATE_FUNC_DECLARE(dAcNpcRvl_c, RaceRun);
    STATE_FUNC_DECLARE(dAcNpcRvl_c, RaceDive);
    STATE_FUNC_DECLARE(dAcNpcRvl_c, RaceRide);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcNpcRvl_c);
};

#endif
