#include "nw4r/snd/snd_SoundHandle.h"

/* Original source:
 * kiwi515/ogws
 * src/nw4r/snd/snd_SoundHandle.cpp
 */

/*******************************************************************************
 * headers
 */

#include "common.h" // nullptr

#include "nw4r/snd/snd_BasicSound.h"

#include "nw4r/NW4RAssert.hpp"

/*******************************************************************************
 * functions
 */

namespace nw4r { namespace snd {

void SoundHandle::detail_AttachSoundAsTempHandle(detail::BasicSound* pSound) {
    mSound = pSound;

    if (pSound->IsAttachedTempGeneralHandle()) {
        mSound->DetachTempGeneralHandle();
    }

	/*
    if (mSound->IsAttachedTempSpecialHandle()) {
        mSound->DetachTempSpecialHandle();
    }
	*/

    mSound->mTempGeneralHandle = this;
}

void SoundHandle::detail_AttachSound(detail::BasicSound *sound)
{
	NW4RAssertPointerNonnull_Line(81, sound);

	mSound = sound;

	if (sound->IsAttachedGeneralHandle())
		mSound->DetachGeneralHandle();

	mSound->mGeneralHandle = this;
}

void SoundHandle::DetachSound()
{
	if (IsAttachedSound())
	{
		if (mSound->mGeneralHandle == this)
			mSound->mGeneralHandle = nullptr;

		if (mSound->mTempGeneralHandle == this)
			mSound->mTempGeneralHandle = nullptr;
	}

	if (mSound)
		mSound = nullptr;
}

}} // namespace nw4r::snd
