#ifndef D_LYT_SEEKER_STONE_H
#define D_LYT_SEEKER_STONE_H

#include "d/d_base.h"
#include "s/s_State.hpp"

class dLytSeekerStone_c : public dBase_c {
public:
    dLytSeekerStone_c();
    virtual ~dLytSeekerStone_c();

    STATE_FUNC_DECLARE(dLytSeekerStone_c, None);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, In);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, Move);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, Decide);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, SelectScroll);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, Scroll);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, FadeOut);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, FadeIn);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, Movie);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, MovieFadeOut);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, MovieFadeIn);
    STATE_FUNC_DECLARE(dLytSeekerStone_c, Out);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dLytSeekerStone_c);
};

#endif
