#include "d/a/npc/d_a_npc_ord_kyui.h"

SPECIAL_ACTOR_PROFILE(NPC_ORD_KYUI, dAcNpcOrdKyui_c, fProfile::NPC_ORD_KYUI, 0x44, 0, 3);

STATE_DEFINE(dAcNpcOrdKyui_c, Hide);

void dAcNpcOrdKyui_c::initializeState_Hide() {}
void dAcNpcOrdKyui_c::executeState_Hide() {}
void dAcNpcOrdKyui_c::finalizeState_Hide() {}
