_prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
fn_226_F0 = .text:0x000000F0; // type:function size:0xC
fn_226_100 = .text:0x00000100; // type:function size:0xC
fn_226_110 = .text:0x00000110; // type:function size:0xC
fn_226_120 = .text:0x00000120; // type:function size:0xC
fn_226_130 = .text:0x00000130; // type:function size:0xC
fn_226_140 = .text:0x00000140; // type:function size:0xC
fn_226_150 = .text:0x00000150; // type:function size:0xC
fn_226_160 = .text:0x00000160; // type:function size:0xC
fn_226_170 = .text:0x00000170; // type:function size:0xC
fn_226_180 = .text:0x00000180; // type:function size:0xC
fn_226_190 = .text:0x00000190; // type:function size:0xC
fn_226_1A0 = .text:0x000001A0; // type:function size:0xC
fn_226_1B0 = .text:0x000001B0; // type:function size:0xC
fn_226_1C0 = .text:0x000001C0; // type:function size:0xC
fn_226_1D0 = .text:0x000001D0; // type:function size:0xC
fn_226_1E0 = .text:0x000001E0; // type:function size:0xC
fn_226_1F0 = .text:0x000001F0; // type:function size:0xC
fn_226_200 = .text:0x00000200; // type:function size:0xC
fn_226_210 = .text:0x00000210; // type:function size:0xC
fn_226_220 = .text:0x00000220; // type:function size:0xC
fn_226_230 = .text:0x00000230; // type:function size:0xC
fn_226_240 = .text:0x00000240; // type:function size:0xC
fn_226_250 = .text:0x00000250; // type:function size:0xC
fn_226_260 = .text:0x00000260; // type:function size:0xC
fn_226_270 = .text:0x00000270; // type:function size:0xC
fn_226_280 = .text:0x00000280; // type:function size:0xC
fn_226_290 = .text:0x00000290; // type:function size:0xC
fn_226_2A0 = .text:0x000002A0; // type:function size:0xC
dAcGirahimuBase_c_classInit__Fv = .text:0x000002B0; // type:function size:0x3E4
__dt__30sFState_c<17dAcGirahimuBase_c>Fv = .text:0x000006A0; // type:function size:0x58
__dt__33sFStateFct_c<17dAcGirahimuBase_c>Fv = .text:0x00000700; // type:function size:0x6C
__dt__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000770; // type:function size:0xA0
__dt__56sFStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c>Fv = .text:0x00000810; // type:function size:0xA4
fn_226_8C0 = .text:0x000008C0; // type:function size:0x3C
fn_226_900 = .text:0x00000900; // type:function size:0x40
fn_226_940 = .text:0x00000940; // type:function size:0x4
fn_226_950 = .text:0x00000950; // type:function size:0x40
fn_226_990 = .text:0x00000990; // type:function size:0x58
fn_226_9F0 = .text:0x000009F0; // type:function size:0x58
fn_226_A50 = .text:0x00000A50; // type:function size:0x84
fn_226_AE0 = .text:0x00000AE0; // type:function size:0x58
fn_226_B40 = .text:0x00000B40; // type:function size:0x90
fn_226_BD0 = .text:0x00000BD0; // type:function size:0xCC
fn_226_CA0 = .text:0x00000CA0; // type:function size:0x90
fn_226_D30 = .text:0x00000D30; // type:function size:0x90
fn_226_DC0 = .text:0x00000DC0; // type:function size:0xBC
fn_226_E80 = .text:0x00000E80; // type:function size:0x2E0
fn_226_1160 = .text:0x00001160; // type:function size:0x360
fn_226_14C0 = .text:0x000014C0; // type:function size:0xB8
fn_226_1580 = .text:0x00001580; // type:function size:0x5D4
fn_226_1B60 = .text:0x00001B60; // type:function size:0x270
fn_226_1DD0 = .text:0x00001DD0; // type:function size:0x710
fn_226_24E0 = .text:0x000024E0; // type:function size:0x4
fn_226_24F0 = .text:0x000024F0; // type:function size:0x48C
fn_226_2980 = .text:0x00002980; // type:function size:0x648
fn_226_2FD0 = .text:0x00002FD0; // type:function size:0xA4
fn_226_3080 = .text:0x00003080; // type:function size:0xA4
fn_226_3130 = .text:0x00003130; // type:function size:0x14
fn_226_3150 = .text:0x00003150; // type:function size:0x1C0
AcGirahimuBase__wait = .text:0x00003310; // type:function size:0xD4
AcGirahimuBase__swordRelatedUpdateStuffMaybe = .text:0x000033F0; // type:function size:0x3F0
changeState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x000037E0; // type:function size:0x10
fn_226_37F0 = .text:0x000037F0; // type:function size:0x8
fn_226_3800 = .text:0x00003800; // type:function size:0x1C
AcGirahimuBase__walk = .text:0x00003820; // type:function size:0x100
AcGirahimuBase__handleSomeSwordStuff = .text:0x00003920; // type:function size:0x164
fn_226_3A90 = .text:0x00003A90; // type:function size:0x4
AcGirahimuBase__slapPlayer = .text:0x00003AA0; // type:function size:0x6C
AcGirahimuBase__someAtCollisionFlags = .text:0x00003B10; // type:function size:0x100
AcGirahimuBase__resetSomeAtColliderFlagsMaybe = .text:0x00003C10; // type:function size:0x6C
AcGirahimuBase__failToTakePlayerSwordMaybe = .text:0x00003C80; // type:function size:0x180
fn_226_3E00 = .text:0x00003E00; // type:function size:0x4
AcGirahimuBase__handleStruggleOverPlayerSword = .text:0x00003E10; // type:function size:0x1F0
fn_226_4000 = .text:0x00004000; // type:function size:0x70
AcGirahimuBase__somethingDefenderColliderTgFlagsMaybe = .text:0x00004070; // type:function size:0x44
AcGirahimuBase__moreDefenderColliderStuff = .text:0x000040C0; // type:function size:0xA0
AcGirahimuBase__evenMoreDefenderColliderTgStuff = .text:0x00004160; // type:function size:0x18
fn_226_4180 = .text:0x00004180; // type:function size:0x4
fn_226_4190 = .text:0x00004190; // type:function size:0x4
fn_226_41A0 = .text:0x000041A0; // type:function size:0x4
AcGirahimuBase__hurtFromDarts = .text:0x000041B0; // type:function size:0xC8
AcGirahimuBase__backflipIfTooCloseMaybe = .text:0x00004280; // type:function size:0x90
fn_226_4310 = .text:0x00004310; // type:function size:0xC
fn_226_4320 = .text:0x00004320; // type:function size:0x4
fn_226_4330 = .text:0x00004330; // type:function size:0x4
fn_226_4340 = .text:0x00004340; // type:function size:0x4
AcGirahimuBase__guardWithSword = .text:0x00004350; // type:function size:0x114
AcGirahimuBase__trySetStateSearchSword = .text:0x00004470; // type:function size:0x54
fn_226_44D0 = .text:0x000044D0; // type:function size:0x4
AcGirahimuBase__takeSwordFromPlayer = .text:0x000044E0; // type:function size:0xBC
fn_226_45A0 = .text:0x000045A0; // type:function size:0x294
fn_226_4840 = .text:0x00004840; // type:function size:0x10
AcGirahimuBase__walkAndUpdateColliderMaybe = .text:0x00004850; // type:function size:0x64
AcGirahimuBase__somePlayerSwordStuff = .text:0x000048C0; // type:function size:0x288
AcGirahimuBase__setDefenderColliderFlagsMaybe = .text:0x00004B50; // type:function size:0x28
AcGirahimuBase__hairFlickPose = .text:0x00004B80; // type:function size:0x70
fn_226_4BF0 = .text:0x00004BF0; // type:function size:0x28C
fn_226_4E80 = .text:0x00004E80; // type:function size:0x10
AcGirahimuBase__pickUpPlayerSwordMaybe = .text:0x00004E90; // type:function size:0x74
fn_226_4F10 = .text:0x00004F10; // type:function size:0xC0
fn_226_4FD0 = .text:0x00004FD0; // type:function size:0x4
AcGirahimuBase__admireLinkSwordEventMaybe = .text:0x00004FE0; // type:function size:0xEC
AcGirahimuBase__swordStateChangesMaybe = .text:0x000050D0; // type:function size:0x120
fn_226_51F0 = .text:0x000051F0; // type:function size:0xC
AcGirahimuBase__walkAtPlayerWithSword = .text:0x00005200; // type:function size:0x6C
fn_226_5270 = .text:0x00005270; // type:function size:0x190
AcGirahimuBase__setSpeedToZero = .text:0x00005400; // type:function size:0x14
AcGirahimuBase__attackPlayerWithSword = .text:0x00005420; // type:function size:0xC0
fn_226_54E0 = .text:0x000054E0; // type:function size:0x100
fn_226_55E0 = .text:0x000055E0; // type:function size:0x18
AcGirahimuBase__throwPlayerSwordBack = .text:0x00005600; // type:function size:0x84
AcGirahimuBase__afterThrowPlayerSwordBackMaybe = .text:0x00005690; // type:function size:0x174
fn_226_5810 = .text:0x00005810; // type:function size:0x4
AcGirahimuBase__startJumpBack = .text:0x00005820; // type:function size:0xE4
AcGirahimuBase__updateJumpBack = .text:0x00005910; // type:function size:0x288
fn_226_5BA0 = .text:0x00005BA0; // type:function size:0x30
AcGirahimuBase__endJumpBack = .text:0x00005BD0; // type:function size:0xB4
fn_226_5C90 = .text:0x00005C90; // type:function size:0x104
fn_226_5DA0 = .text:0x00005DA0; // type:function size:0x38
AcGirahimuBase__someWaitMaybe = .text:0x00005DE0; // type:function size:0xDC
fn_226_5EC0 = .text:0x00005EC0; // type:function size:0x6C
fn_226_5F30 = .text:0x00005F30; // type:function size:0x28
AcGirahimuBase__hairFlickMaybe = .text:0x00005F60; // type:function size:0x78
fn_226_5FE0 = .text:0x00005FE0; // type:function size:0x2C8
fn_226_62B0 = .text:0x000062B0; // type:function size:0x44
fn_226_6300 = .text:0x00006300; // type:function size:0x74
fn_226_6380 = .text:0x00006380; // type:function size:0x8
AcGirahimuBase__closeToPlayerWithSwordMaybe = .text:0x00006390; // type:function size:0x164
fn_226_6500 = .text:0x00006500; // type:function size:0x4
AcGirahimuBase__moreHairFlickMaybe = .text:0x00006510; // type:function size:0x84
fn_226_65A0 = .text:0x000065A0; // type:function size:0x2D8
fn_226_6880 = .text:0x00006880; // type:function size:0x44
fn_226_68D0 = .text:0x000068D0; // type:function size:0x60
AcGirahimuBase__poseWithSwordUpHigh = .text:0x00006930; // type:function size:0x28
fn_226_6960 = .text:0x00006960; // type:function size:0x11C
fn_226_6A80 = .text:0x00006A80; // type:function size:0x4
AcGirahimuBase__attackFromPose = .text:0x00006A90; // type:function size:0x198
fn_226_6C30 = .text:0x00006C30; // type:function size:0xE4
fn_226_6D20 = .text:0x00006D20; // type:function size:0x20
AcGirahimuBase__poseBeforeRunAttack = .text:0x00006D40; // type:function size:0xB4
AcGirahimuBase__runAtPlayerForAttack = .text:0x00006E00; // type:function size:0x658
fn_226_7460 = .text:0x00007460; // type:function size:0x18
AcGirahimuBase__attackAfterRun = .text:0x00007480; // type:function size:0xB0
fn_226_7530 = .text:0x00007530; // type:function size:0xE0
fn_226_7610 = .text:0x00007610; // type:function size:0x1C
fn_226_7630 = .text:0x00007630; // type:function size:0x8C
AcGirahimuBase__trySetStateWait = .text:0x000076C0; // type:function size:0x28
fn_226_76F0 = .text:0x000076F0; // type:function size:0x4
__dt__17dAcGirahimuBase_cFv = .text:0x00007700; // type:function size:0x42C
AcGirahimuBase__initResNodes = .text:0x00007B30; // type:function size:0x4D4
AcGirahimuBase__initModels2 = .text:0x00008010; // type:function size:0x328
AcGirahimu__initCollisionStuff = .text:0x00008340; // type:function size:0x22C
AcGirahimuBase__init = .text:0x00008570; // type:function size:0xB0
fn_226_8620 = .text:0x00008620; // type:function size:0x8
AcGirahimuBase__preUpdate = .text:0x00008630; // type:function size:0x80
AcGirahimuBase__somePosRelativeToPlayerStuff = .text:0x000086B0; // type:function size:0x4B0
getLinksEquippedSword = .text:0x00008B60; // type:function size:0xC
fn_226_8B70 = .text:0x00008B70; // type:function size:0x118
fn_226_8C90 = .text:0x00008C90; // type:function size:0x124
fn_226_8DC0 = .text:0x00008DC0; // type:function size:0x108
fn_226_8ED0 = .text:0x00008ED0; // type:function size:0x11C
fn_226_8FF0 = .text:0x00008FF0; // type:function size:0xC4
fn_226_90C0 = .text:0x000090C0; // type:function size:0xCC
fn_226_9190 = .text:0x00009190; // type:function size:0xCC
fn_226_9260 = .text:0x00009260; // type:function size:0xC4
fn_226_9330 = .text:0x00009330; // type:function size:0x74
fn_226_93B0 = .text:0x000093B0; // type:function size:0xCC
fn_226_9480 = .text:0x00009480; // type:function size:0xA0
AcGirahimuBase__G3dProc__ShoulderRMaybe = .text:0x00009520; // type:function size:0x74
fn_226_95A0 = .text:0x000095A0; // type:function size:0x74
fn_226_9620 = .text:0x00009620; // type:function size:0x70
AcGirahimuBase__somethingResNodeHair1 = .text:0x00009690; // type:function size:0x360
fn_226_99F0 = .text:0x000099F0; // type:function size:0x298
fn_226_9C90 = .text:0x00009C90; // type:function size:0x3E0
fn_226_A070 = .text:0x0000A070; // type:function size:0xB0
fn_226_A120 = .text:0x0000A120; // type:function size:0x160
fn_226_A280 = .text:0x0000A280; // type:function size:0x8C
AcGirahimuBase__handleTurn = .text:0x0000A310; // type:function size:0xE4
fn_226_A400 = .text:0x0000A400; // type:function size:0x16C
fn_226_A570 = .text:0x0000A570; // type:function size:0x34C
fn_226_A8C0 = .text:0x0000A8C0; // type:function size:0x64
AcGirahimuBase__somethingResNodeEarring = .text:0x0000A930; // type:function size:0x198
fn_226_AAD0 = .text:0x0000AAD0; // type:function size:0x144
AcGirahimuBase__draw = .text:0x0000AC20; // type:function size:0x198
fn_226_ADC0 = .text:0x0000ADC0; // type:function size:0x100
fn_226_AEC0 = .text:0x0000AEC0; // type:function size:0xEC
fn_226_AFB0 = .text:0x0000AFB0; // type:function size:0xC4
AcGirahimuBase__moveAfterTakingDamageMaybe = .text:0x0000B080; // type:function size:0x378
fn_226_B400 = .text:0x0000B400; // type:function size:0x4C
getStateID__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x0000B450; // type:function size:0x10
fn_226_B460 = .text:0x0000B460; // type:function size:0x214
fn_226_B680 = .text:0x0000B680; // type:function size:0x4
fn_226_B690 = .text:0x0000B690; // type:function size:0x114
fn_226_B7B0 = .text:0x0000B7B0; // type:function size:0x48
AcGirahimuBase__takeDamageMaybe = .text:0x0000B800; // type:function size:0x160
fn_226_B960 = .text:0x0000B960; // type:function size:0x158
fn_226_BAC0 = .text:0x0000BAC0; // type:function size:0x134
AcGirahimuBase__healthAndPlayerSwordPosRelated = .text:0x0000BC00; // type:function size:0x200
fn_226_BE00 = .text:0x0000BE00; // type:function size:0x90
fn_226_BE90 = .text:0x0000BE90; // type:function size:0xF4
fn_226_BF90 = .text:0x0000BF90; // type:function size:0xD0
fn_226_C060 = .text:0x0000C060; // type:function size:0x158
fn_226_C1C0 = .text:0x0000C1C0; // type:function size:0x160
fn_226_C320 = .text:0x0000C320; // type:function size:0x238
fn_226_C560 = .text:0x0000C560; // type:function size:0x134
fn_226_C6A0 = .text:0x0000C6A0; // type:function size:0xEC
fn_226_C790 = .text:0x0000C790; // type:function size:0x1F4
fn_226_C990 = .text:0x0000C990; // type:function size:0x7C
AcGirahimuBase__poseWithSwordRelativeToPlayerMaybe = .text:0x0000CA10; // type:function size:0x224
fn_226_CC40 = .text:0x0000CC40; // type:function size:0x10
fn_226_CC50 = .text:0x0000CC50; // type:function size:0x10
AcGirahimuBase__setStateWait = .text:0x0000CC60; // type:function size:0x18
fn_226_CC80 = .text:0x0000CC80; // type:function size:0x28
AcGirahimuBase__readOarcModelResFile = .text:0x0000CCB0; // type:function size:0x38
AcGirahimuBase__setStatePanch = .text:0x0000CCF0; // type:function size:0x24
AcGirahimuBase__poseWithSword = .text:0x0000CD20; // type:function size:0x7C
fn_226_CDA0 = .text:0x0000CDA0; // type:function size:0x58
fn_226_CE00 = .text:0x0000CE00; // type:function size:0x58
AcGirahimuBase__struggleOverPlayerSword = .text:0x0000CE60; // type:function size:0x1D0
AcGirahimuBase__setStateFrontAttack = .text:0x0000D030; // type:function size:0x18
AcGirahimuBase__setStateGetSword = .text:0x0000D050; // type:function size:0x18
fn_226_D070 = .text:0x0000D070; // type:function size:0x18
AcGirahimuBase__somethingResNodeHip = .text:0x0000D090; // type:function size:0x20C
AcGirahimuBase__setStateEscape = .text:0x0000D2A0; // type:function size:0x18
fn_226_D2C0 = .text:0x0000D2C0; // type:function size:0x4
AcGirahimuBase__somethingResNodeHead = .text:0x0000D2D0; // type:function size:0x2C8
AcGirahimuBase__resetConsecutiveDeathConuterMaybe = .text:0x0000D5A0; // type:function size:0x58
fn_226_D600 = .text:0x0000D600; // type:function size:0x8
fn_226_D610 = .text:0x0000D610; // type:function size:0x4
fn_226_D620 = .text:0x0000D620; // type:function size:0x4
AcGirahimuBase__getActorList = .text:0x0000D630; // type:function size:0x8
AcGirahimuBase__walkWithSword = .text:0x0000D640; // type:function size:0x24
executeState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x0000D670; // type:function size:0x10
fn_226_D680 = .text:0x0000D680; // type:function size:0x4
fn_226_D690 = .text:0x0000D690; // type:function size:0x4
fn_226_D6A0 = .text:0x0000D6A0; // type:function size:0x4
fn_226_D6B0 = .text:0x0000D6B0; // type:function size:0x4
fn_226_D6C0 = .text:0x0000D6C0; // type:function size:0x4
build__33sFStateFct_c<17dAcGirahimuBase_c>FRC12sStateIDIf_c = .text:0x0000D6D0; // type:function size:0x60
dispose__33sFStateFct_c<17dAcGirahimuBase_c>FRP10sStateIf_c = .text:0x0000D730; // type:function size:0xC
initialize__30sFState_c<17dAcGirahimuBase_c>Fv = .text:0x0000D740; // type:function size:0x1C
execute__30sFState_c<17dAcGirahimuBase_c>Fv = .text:0x0000D760; // type:function size:0x1C
finalize__30sFState_c<17dAcGirahimuBase_c>Fv = .text:0x0000D780; // type:function size:0x1C
initializeState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x0000D7A0; // type:function size:0x10
finalizeState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x0000D7B0; // type:function size:0x10
refreshState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x0000D7C0; // type:function size:0x10
getState__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x0000D7D0; // type:function size:0x10
getNewStateID__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x0000D7E0; // type:function size:0x10
getOldStateID__86sStateMgr_c<17dAcGirahimuBase_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x0000D7F0; // type:function size:0x10
finalizeState__32sFStateID_c<17dAcGirahimuBase_c>CFR17dAcGirahimuBase_c = .text:0x0000D800; // type:function size:0x30
executeState__32sFStateID_c<17dAcGirahimuBase_c>CFR17dAcGirahimuBase_c = .text:0x0000D830; // type:function size:0x30
initializeState__32sFStateID_c<17dAcGirahimuBase_c>CFR17dAcGirahimuBase_c = .text:0x0000D860; // type:function size:0x30
__sinit_\d_a_b_girahimu_base_cpp = .text:0x0000D890; // type:function size:0x1698 scope:local
__dt__32sFStateID_c<17dAcGirahimuBase_c>Fv = .text:0x0000EF30; // type:function size:0x58
fn_226_EF90 = .text:0x0000EF90; // type:function size:0x5C
fn_226_EFF0 = .text:0x0000EFF0; // type:function size:0xDC
fn_226_F0D0 = .text:0x0000F0D0; // type:function size:0xE0
isSameName__32sFStateID_c<17dAcGirahimuBase_c>CFPCc = .text:0x0000F1B0; // type:function size:0x88
fn_226_F240 = .text:0x0000F240; // type:function size:0x8
fn_226_F250 = .text:0x0000F250; // type:function size:0x8
fn_226_F260 = .text:0x0000F260; // type:function size:0x8
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
lbl_226_rodata_0 = .rodata:0x00000000; // type:object size:0x54 data:float
lbl_226_rodata_54 = .rodata:0x00000054; // type:object size:0x4 align:4 data:float
lbl_226_rodata_58 = .rodata:0x00000058; // type:object size:0x4 align:4 data:float
lbl_226_rodata_5C = .rodata:0x0000005C; // type:object size:0x1C align:4 data:float
lbl_226_rodata_78 = .rodata:0x00000078; // type:object size:0x8 align:4 data:float
lbl_226_rodata_80 = .rodata:0x00000080; // type:object size:0x4 align:4 data:float
lbl_226_rodata_84 = .rodata:0x00000084; // type:object size:0x4 align:4 data:float
lbl_226_rodata_88 = .rodata:0x00000088; // type:object size:0xC align:4 data:float
lbl_226_rodata_94 = .rodata:0x00000094; // type:object size:0x4 align:4 data:float
lbl_226_rodata_98 = .rodata:0x00000098; // type:object size:0x4 align:4 data:float
lbl_226_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 align:4 data:float
lbl_226_rodata_A0 = .rodata:0x000000A0; // type:object size:0x8 align:8 data:double
lbl_226_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 align:4 data:float
lbl_226_rodata_AC = .rodata:0x000000AC; // type:object size:0x18 align:4 data:float
lbl_226_rodata_C4 = .rodata:0x000000C4; // type:object size:0x8 align:4 data:float
lbl_226_rodata_CC = .rodata:0x000000CC; // type:object size:0xC align:4 data:float
lbl_226_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 align:4 data:float
lbl_226_rodata_DC = .rodata:0x000000DC; // type:object size:0x18 align:4 data:float
lbl_226_rodata_F4 = .rodata:0x000000F4; // type:object size:0xC align:4 data:float
lbl_226_rodata_100 = .rodata:0x00000100; // type:object size:0x4 align:4 data:float
lbl_226_rodata_104 = .rodata:0x00000104; // type:object size:0x20 align:4 data:float
lbl_226_rodata_124 = .rodata:0x00000124; // type:object size:0x2C align:4 data:float
lbl_226_rodata_150 = .rodata:0x00000150; // type:object size:0x8 align:4 data:float
lbl_226_rodata_158 = .rodata:0x00000158; // type:object size:0x2C align:4 data:float
g_profile_B_GIRAHIMU_BASE = .data:0x00000000; // type:object size:0x9C data:4byte
lbl_226_data_9C = .data:0x0000009C; // type:object size:0x4 data:4byte
lbl_226_data_A0 = .data:0x000000A0; // type:object size:0x4 data:4byte
lbl_226_data_A4 = .data:0x000000A4; // type:object size:0x4 data:4byte
lbl_226_data_A8 = .data:0x000000A8; // type:object size:0x4 data:4byte
lbl_226_data_AC = .data:0x000000AC; // type:object size:0x4 data:4byte
lbl_226_data_B0 = .data:0x000000B0; // type:object size:0x14 data:4byte
lbl_226_data_C4 = .data:0x000000C4; // type:object size:0x6 data:string
lbl_226_data_CC = .data:0x000000CC; // type:object size:0x9 data:string
lbl_226_data_D8 = .data:0x000000D8; // type:object size:0x5 data:string
lbl_226_data_E0 = .data:0x000000E0; // type:object size:0x38
lbl_226_data_118 = .data:0x00000118; // type:object size:0xC data:string
lbl_226_data_124 = .data:0x00000124; // type:object size:0xD data:string
lbl_226_data_134 = .data:0x00000134; // type:object size:0xD data:string
lbl_226_data_144 = .data:0x00000144; // type:object size:0x9 data:string
lbl_226_data_150 = .data:0x00000150; // type:object size:0x7 data:string
lbl_226_data_158 = .data:0x00000158; // type:object size:0x9 data:string
lbl_226_data_164 = .data:0x00000164; // type:object size:0xA data:string
lbl_226_data_170 = .data:0x00000170; // type:object size:0x8 data:string
lbl_226_data_178 = .data:0x00000178; // type:object size:0x7 data:string
lbl_226_data_180 = .data:0x00000180; // type:object size:0xE data:string
lbl_226_data_190 = .data:0x00000190; // type:object size:0xE data:string
lbl_226_data_1A0 = .data:0x000001A0; // type:object size:0xD data:string
lbl_226_data_1B0 = .data:0x000001B0; // type:object size:0x9 data:string
lbl_226_data_1BC = .data:0x000001BC; // type:object size:0xA data:string
lbl_226_data_1C8 = .data:0x000001C8; // type:object size:0x3C
lbl_226_data_204 = .data:0x00000204; // type:object size:0xC data:string
lbl_226_data_210 = .data:0x00000210; // type:object size:0xC data:string
lbl_226_data_21C = .data:0x0000021C; // type:object size:0xB data:string
lbl_226_data_228 = .data:0x00000228; // type:object size:0xB data:string
lbl_226_data_234 = .data:0x00000234; // type:object size:0xD data:string
lbl_226_data_244 = .data:0x00000244; // type:object size:0x28
lbl_226_data_26C = .data:0x0000026C; // type:object size:0x2C
lbl_226_data_298 = .data:0x00000298; // type:object size:0x10
lbl_226_data_2A8 = .data:0x000002A8; // type:object size:0x90
lbl_226_data_338 = .data:0x00000338; // type:object size:0x50
lbl_226_data_388 = .data:0x00000388; // type:object size:0xB data:string
lbl_226_data_394 = .data:0x00000394; // type:object size:0xB data:string
lbl_226_data_3A0 = .data:0x000003A0; // type:object size:0x6 data:string
lbl_226_data_3A8 = .data:0x000003A8; // type:object size:0x30
lbl_226_data_3D8 = .data:0x000003D8; // type:object size:0x8 data:string
lbl_226_data_3E0 = .data:0x000003E0; // type:object size:0x4 data:4byte
lbl_226_data_3E4 = .data:0x000003E4; // type:object size:0x4 data:4byte
lbl_226_data_3E8 = .data:0x000003E8; // type:object size:0xC data:4byte
lbl_226_data_3F4 = .data:0x000003F4; // type:object size:0x4 data:4byte
lbl_226_data_3F8 = .data:0x000003F8; // type:object size:0xC data:4byte
lbl_226_data_404 = .data:0x00000404; // type:object size:0xC data:4byte
lbl_226_data_410 = .data:0x00000410; // type:object size:0xA data:string
lbl_226_data_41C = .data:0x0000041C; // type:object size:0x9 data:string
lbl_226_data_428 = .data:0x00000428; // type:object size:0x3C data:4byte
jumptable_226_data_464 = .data:0x00000464; // type:object size:0x40 scope:local
lbl_226_data_4A4 = .data:0x000004A4; // type:object size:0x38
AcGirahimuBase__vtable = .data:0x000004DC; // type:object size:0x234
lbl_226_data_710 = .data:0x00000710; // type:object size:0x70
lbl_226_data_780 = .data:0x00000780; // type:object size:0x30
lbl_226_data_7B0 = .data:0x000007B0; // type:object size:0x30
lbl_226_data_7E0 = .data:0x000007E0; // type:object size:0x18
lbl_226_data_7F8 = .data:0x000007F8; // type:object size:0x18
lbl_226_data_810 = .data:0x00000810; // type:object size:0x18
lbl_226_data_828 = .data:0x00000828; // type:object size:0x70
lbl_226_data_898 = .data:0x00000898; // type:object size:0x10
lbl_226_data_8A8 = .data:0x000008A8; // type:object size:0x70
lbl_226_data_918 = .data:0x00000918; // type:object size:0xC
lbl_226_data_924 = .data:0x00000924; // type:object size:0x85C
lbl_226_data_1180 = .data:0x00001180; // type:object size:0x68
lbl_226_data_11E8 = .data:0x000011E8; // type:object size:0x6 data:string
lbl_226_data_11F0 = .data:0x000011F0; // type:object size:0x7 data:string
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_226_bss_8 = .bss:0x00000008; // type:object size:0xC data:4byte
AcGirahimuBase__STATE_WAIT = .bss:0x00000014; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_WALK = .bss:0x00000054; // type:object size:0x40
AcGirahimuBase__STATE_PANCH = .bss:0x00000094; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_CATCH = .bss:0x000000D4; // type:object size:0x40
AcGirahimuBase__STATE_CATCH_DAMAGE = .bss:0x00000114; // type:object size:0x40
AcGirahimuBase__STATE_GET_SWORD = .bss:0x00000154; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_LINK_SWORD_WAIT = .bss:0x00000194; // type:object size:0x80 data:4byte
AcGirahimuBase__STATE_LINK_SWORD_ATTACK = .bss:0x00000214; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_RETURN_SWORD = .bss:0x00000254; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_LINK_SWORD_GUARD_JUST = .bss:0x00000294; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_SEARCH_SWORD = .bss:0x000002D4; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_HOME_WARP = .bss:0x00000314; // type:object size:0x80
AcGirahimuBase__STATE_RELEASE_SWORD = .bss:0x00000394; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_BACK_STEP = .bss:0x000003D4; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_ESCAPE = .bss:0x00000414; // type:object size:0x80 data:4byte
AcGirahimuBase__STATE_FRONT_WARP = .bss:0x00000494; // type:object size:0x40
AcGirahimuBase__STATE_FRONT_ATTACK = .bss:0x000004D4; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_BACK_WARP = .bss:0x00000514; // type:object size:0x40
AcGirahimuBase__STATE_BACK_ATTACK = .bss:0x00000554; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_COUNTER = .bss:0x00000594; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_RUN = .bss:0x000005D4; // type:object size:0x40
AcGirahimuBase__STATE_RUN_ATTACK = .bss:0x00000614; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_BACK_WALK = .bss:0x00000654; // type:object size:0x40
AcGirahimuBase__STATE_SWORD_DAMAGE = .bss:0x00000694; // type:object size:0x40 data:4byte
AcGirahimuBase__STATE_KNIFE_DAMAGE = .bss:0x000006D4; // type:object size:0x64
