#include "d/a/obj/d_a_obj_spider_line.h"

SPECIAL_ACTOR_PROFILE(OBJ_SPIDER_LINE, dObjSpiderLine_c, fProfile::OBJ_SPIDER_LINE, 0xDA, 0, 2);

STATE_DEFINE(dObjSpiderLine_c, Wait);

void dObjSpiderLine_c::initializeState_Wait() {}
void dObjSpiderLine_c::executeState_Wait() {}
void dObjSpiderLine_c::finalizeState_Wait() {}
