#include "d/a/obj/d_a_obj_lotus_flower.h"

SPECIAL_ACTOR_PROFILE(OBJ_LOTUS_FLOWER, dAcOLotusFlower_c, fProfile::OBJ_LOTUS_FLOWER, 0x174, 0, 3);

STATE_DEFINE(dAcOLotusFlower_c, Wait);

void dAcOLotusFlower_c::initializeState_Wait() {}
void dAcOLotusFlower_c::executeState_Wait() {}
void dAcOLotusFlower_c::finalizeState_Wait() {}
