#ifndef D_A_OBJ_BOAT_H
#define D_A_OBJ_BOAT_H

#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"

class dAcOBoat_c : public dAcObjBase_c {
public:
    dAcOBoat_c() : mStateMgr(*this) {}
    virtual ~dAcOBoat_c() {}

    STATE_FUNC_DECLARE(dAcOBoat_c, Wait);
    STATE_FUNC_DECLARE(dAcOBoat_c, Fall);
    STATE_FUNC_DECLARE(dAcOBoat_c, FallEnd);
    STATE_FUNC_DECLARE(dAcOBoat_c, FallStop);
    STATE_FUNC_DECLARE(dAcOBoat_c, Up);
    STATE_FUNC_DECLARE(dAcOBoat_c, UpEnd);

private:
    /* 0x??? */ STATE_MGR_DECLARE(dAcOBoat_c);
};

#endif
