#include "d/a/obj/d_a_obj_tower_D101.h"

SPECIAL_ACTOR_PROFILE(OBJ_TOWER_D101, dAcOTowerD101_c, fProfile::OBJ_TOWER_D101, 0x13D, 0, 2);

STATE_DEFINE(dAcOTowerD101_c, Wait);

void dAcOTowerD101_c::initializeState_Wait() {}
void dAcOTowerD101_c::executeState_Wait() {}
void dAcOTowerD101_c::finalizeState_Wait() {}
