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https://github.com/zeldaret/ss
synced 2026-07-28 15:17:51 -04:00
Object Property Enum
This commit is contained in:
@@ -94,7 +94,7 @@ int dAcOF400GateSeal_c::actorExecute() {
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f32 frame = mAnmClr.getFrameStart(0);
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mAnmClr.setFrame(frame, 0);
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} else {
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if (checkObjectProperty(2)) {
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if (checkObjectProperty(OBJ_PROP_0x2)) {
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f32 frame = mAnmClr.getFrameMax(0);
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mAnmClr.setFrame(frame, 0);
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} else {
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@@ -102,9 +102,9 @@ int dAcOF400GateSeal_c::actorExecute() {
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}
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}
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if (mAnmClr.isStop(0)) {
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setObjectProperty(0x200);
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setObjectProperty(OBJ_PROP_0x200);
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} else {
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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}
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return SUCCEEDED;
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}
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@@ -70,10 +70,10 @@ int dAcOAmber_c::draw() {
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void dAcOAmber_c::registerInEvent() {
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const char *eventName = EventManager::sInstance->getCurrentEventName();
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if (strequals(eventName, "TimeDoorIn") || strequals(eventName, "TimeDoorOut")) {
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mObjectActorFlags |= 0x200;
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setObjectProperty(OBJ_PROP_0x200);
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}
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}
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void dAcOAmber_c::unkVirtFunc_0x6C() {
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mObjectActorFlags &= ~0x200;
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unsetObjectProperty(OBJ_PROP_0x200);
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}
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@@ -134,7 +134,7 @@ int dAcOChair_c::actorExecute() {
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mStateMgr.executeState();
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// Calculate the HealCooldown (Heal link if needed)
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if (!checkObjectProperty(0x8000)) {
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if (!checkObjectProperty(OBJ_PROP_0x8000)) {
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if (!isBench()) {
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mCyl.SetC(getPosition());
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dCcS::GetInstance()->Set(&mCyl);
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@@ -148,7 +148,7 @@ int dAcOChair_c::actorExecute() {
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}
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// Set the flag that link is sitting
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if (checkObjectProperty(0x8000) && isPlayerSitting()) {
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if (checkObjectProperty(OBJ_PROP_0x8000) && isPlayerSitting()) {
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if (mSceneflag < 0xFF && !SceneflagManager::sInstance->checkBoolFlag(mRoomID, mSceneflag)) {
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SceneflagManager::sInstance->setFlag(mRoomID, mSceneflag);
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}
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@@ -159,7 +159,7 @@ int dAcOChair_c::actorExecute() {
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}
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if (!isBench()) {
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if (isChairTypeIdk0() && !checkObjectProperty(0x8000)) {
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if (isChairTypeIdk0() && !checkObjectProperty(OBJ_PROP_0x8000)) {
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if (sLib::absDiff(getRotation().y, getXZAngleToPlayer()) > 910) {
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getRotation().y = getXZAngleToPlayer();
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}
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@@ -173,7 +173,7 @@ int dAcOChair_c::actorExecute() {
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mMdl.setLocalMtx(mWorldMtx);
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mMdl.calc(false);
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} else {
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if (isChairTypeIdk0() && !checkObjectProperty(0x8000)) {
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if (isChairTypeIdk0() && !checkObjectProperty(OBJ_PROP_0x8000)) {
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if (sLib::absDiff(getRotation().y, getXZAngleToPlayer()) > 910) {
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getRotation().y = getXZAngleToPlayer();
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}
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@@ -251,7 +251,7 @@ void dAcOChair_c::updateChairPos() {
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mPositionCopy3 = mPositionCopy2;
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} else {
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field_0xB1A = true;
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if (!checkObjectProperty(0x8000)) {
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if (!checkObjectProperty(OBJ_PROP_0x8000)) {
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mVec3_c work = mVec3_c::Ez * getDistToPlayer();
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work.rotY(getRelativeYRotationToPlayer());
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work.z = 0.f;
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@@ -89,10 +89,10 @@ int dAcOFlyingClawshotTarget_c::actorExecute() {
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f32 dist_to = markPoint.squareDistance(player->mPosition);
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if (checkObjectProperty(0x4)) {
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if (checkObjectProperty(OBJ_PROP_0x4)) {
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player->vt_0x0DC(this, mMarkPoint);
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}
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if (checkObjectProperty(0x4) && dist_to < 2500.f &&
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if (checkObjectProperty(OBJ_PROP_0x4) && dist_to < 2500.f &&
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(player->checkActionFlagsCont(0x10000000) || player->checkActionFlagsCont(0x20000000))) {
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static mVec3_c vec = -mVec3_c::Ey;
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mVec3_c v2;
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@@ -125,7 +125,7 @@ int dAcOFlyingClawshotTarget_c::actorExecute() {
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switch (mState) {
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case 0: {
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if (checkObjectProperty(0x4)) {
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if (checkObjectProperty(OBJ_PROP_0x4)) {
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if (player->checkActionFlagsCont(0x10000000) || player->checkActionFlagsCont(0x20000000)) {
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mState = 2;
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} else {
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@@ -134,7 +134,7 @@ int dAcOFlyingClawshotTarget_c::actorExecute() {
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}
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} break;
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case 1: {
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if (checkObjectProperty(0x4)) {
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if (checkObjectProperty(OBJ_PROP_0x4)) {
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if (player->checkActionFlagsCont(0x10000000) || player->checkActionFlagsCont(0x20000000)) {
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mState = 2;
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}
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@@ -143,7 +143,7 @@ int dAcOFlyingClawshotTarget_c::actorExecute() {
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}
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} break;
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case 2: {
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if (!checkObjectProperty(0x4)) {
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if (!checkObjectProperty(OBJ_PROP_0x4)) {
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mState = 0;
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}
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} break;
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@@ -808,7 +808,7 @@ void dAcOivyRope_c::fn_256_D1B0() {
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}
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void dAcOivyRope_c::fn_256_D2B0() {
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if (checkObjectProperty(0x1)) {
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if (checkObjectProperty(OBJ_PROP_0x1)) {
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return;
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}
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@@ -1124,7 +1124,7 @@ void dAcOivyRope_c::fn_256_E3E0() {
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mField_0x1039 = fn_256_DF30();
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} break;
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case 5: {
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if (checkObjectProperty(0x1)) {
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if (checkObjectProperty(OBJ_PROP_0x1)) {
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mField_0x1039 = 2;
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} else {
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for (int i = 0; i < 0x23; i++) {
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@@ -35,7 +35,7 @@ int dAcOropeBase_c::doDelete() {
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}
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int dAcOropeBase_c::actorExecute() {
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if (checkObjectProperty(2)) {
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if (checkObjectProperty(OBJ_PROP_0x2)) {
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field_0x35C = true;
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} else {
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field_0x35C = false;
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@@ -109,10 +109,10 @@ int dAcOstreamLava_c::actorExecute() {
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dRoom_c *currentRoom = dStage_c::GetInstance()->getRoom(mRoomID);
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if (currentRoom->checkFlag(2)) {
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setObjectProperty(0x200);
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setObjectProperty(OBJ_PROP_0x200);
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return SUCCEEDED;
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} else {
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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return SUCCEEDED;
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}
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}
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@@ -82,7 +82,7 @@ int dAcOTarzanPole_c::actorExecute() {
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const dAcPy_c *player = dAcPy_c::GetLink();
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bool bVar = false;
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if (mCollider.ChkTgHit() && mCollider.ChkTgAtHitType(AT_TYPE_WHIP)) {
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setObjectProperty(0x1000);
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setObjectProperty(OBJ_PROP_0x1000);
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}
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mVec = mVec3_c::Ex * sXOffset + mVec3_c::Ey * sYOffset;
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@@ -404,7 +404,7 @@ void dAcOtubo_c::initializeState_Rebirth() {
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mSph.ClrCoSet();
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mSph.ClrTgSet();
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setObjectProperty(0x200);
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setObjectProperty(OBJ_PROP_0x200);
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getLinkage().fn_80050EA0(this);
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int item_drop_table = getParams2UpperByte();
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@@ -426,7 +426,7 @@ void dAcOtubo_c::executeState_Rebirth() {
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case 0: count = dAcItem_c::getTotalArrowCount(); break;
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case 1: count = dAcItem_c::getTotalSeedCount(); break;
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}
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if (checkObjectProperty(0x2) && count <= 3) {
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if (checkObjectProperty(OBJ_PROP_0x2) && count <= 3) {
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if (sLib::calcTimer(&mTimer_0x9E8) == 0) {
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mStateMgr.changeState(StateID_Wait);
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}
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@@ -438,7 +438,7 @@ void dAcOtubo_c::finalizeState_Rebirth() {
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mSph.OnCoSet();
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mSph.OnTgSet();
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mpPosition = &mPosition;
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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setActorProperty(AC_PROP_0x1);
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}
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@@ -129,8 +129,7 @@ int dAcOTumbleWeed_c::actorExecute() {
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}
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adjustTimeScale();
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// TODO(mObjectActorFlags)
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if (checkObjectProperty(0x2)) {
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if (checkObjectProperty(OBJ_PROP_0x2)) {
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// Weak function not being placed right
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if (sLib::calcTimer(&mTumbleTimer) == 0) {
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killNoItemDrop();
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