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https://github.com/zeldaret/ss
synced 2026-07-28 23:27:06 -04:00
Object Property Enum
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@@ -96,7 +96,7 @@ void dAcObjFairy_c::executeState_CatchDemo() {
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}
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void dAcObjFairy_c::finalizeState_CatchDemo() {
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field_0xB89 = 0;
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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}
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bool dAcObjFairy_c::shouldAvoidLink() const {
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@@ -66,7 +66,7 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in
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}
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}
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}
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interactor->setObjectProperty(0x40);
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interactor->setObjectProperty(OBJ_PROP_0x40);
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}
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bool dAcOsw_c::createHeap() {
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@@ -1192,9 +1192,9 @@ int dAcTbox_c::actorExecute() {
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dRoom_c *r = dStage_c::GetInstance()->getRoom(mRoomID);
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bool hasFlags = r->checkFlag(0x1E);
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if (hasFlags) {
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setObjectProperty(0x200);
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setObjectProperty(OBJ_PROP_0x200);
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} else {
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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}
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if (hasFlags) {
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@@ -1328,9 +1328,9 @@ int dAcTbox_c::actorExecuteInEvent() {
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dRoom_c *r = dStage_c::GetInstance()->getRoom(mRoomID);
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bool hasFlags = r->checkFlag(0x1E);
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if (hasFlags) {
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setObjectProperty(0x200);
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setObjectProperty(OBJ_PROP_0x200);
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} else {
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unsetObjectProperty(0x200);
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unsetObjectProperty(OBJ_PROP_0x200);
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}
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if (hasFlags) {
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