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Object Property Enum
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@@ -1958,6 +1958,6 @@ bool daPlayerModelBase_c::fn_80061410() {
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// and this causes the vtable and all other weak functions to be here
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/* vt 0x114 */ void daPlayerModelBase_c::somethingWithCarriedActorFlags() {
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if (mCarriedActorRef.get() != nullptr) {
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mCarriedActorRef.get()->setObjectProperty(0x200);
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mCarriedActorRef.get()->setObjectProperty(OBJ_PROP_0x200);
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}
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}
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