d_a_obj_grass_coil OK

This commit is contained in:
swekka
2025-12-07 12:11:17 +01:00
parent fca71a77bc
commit 0c1cecbdc2
3 changed files with 193 additions and 17 deletions
+31 -1
View File
@@ -2,6 +2,11 @@
#define D_A_OBJ_GRASS_COIL_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/cc/d_cc_d.h"
#include "m/m3d/m_smdl.h"
#include "m/m_angle.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
@@ -10,10 +15,35 @@ public:
dAcOgrassCoil_c() : mStateMgr(*this, sStateID::null) {}
virtual ~dAcOgrassCoil_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
STATE_FUNC_DECLARE(dAcOgrassCoil_c, Wait);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dAcOgrassCoil_c);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOgrassCoil_c);
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mMdl[2];
/* 0x36C */ STATE_MGR_DECLARE(dAcOgrassCoil_c);
/* 0x3A8 */ dCcD_Cyl mCollider;
/* 0x4F8 */ mVec3_c mSpawnPos;
/* 0x504 */ mAng3_c mEffectRot;
/* 0x50A */ mAng field_0x50A;
/* 0x50C */ mAng field_0x50C;
/* 0x50E */ s16 field_0x50E;
/* 0x510 */ mAng field_0x510;
/* 0x512 */ u8 pad_0x512;
/* 0x513 */ bool mCut;
static dCcD_SrcCyl sCylSrc;
static const u32 sCalcAngleRatio;
static const s16 sEffectRotIncrement;
static const float sSqDistThreshold;
static const u32 lbl_268_rodata_4C;
};
#endif