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https://github.com/zeldaret/ss
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Cleanup
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@@ -19,6 +19,13 @@ public:
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BASE_PROP_0x40 = (1 << 6),
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BASE_PROP_0x80 = (1 << 7),
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BASE_PROP_0x100 = (1 << 8),
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BASE_PROP_0x200 = (1 << 9),
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BASE_PROP_0x400 = (1 << 10),
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BASE_PROP_UNK_PARTICLE_1 = BASE_PROP_0x400 | BASE_PROP_0x200 | BASE_PROP_0x80 | BASE_PROP_0x40 |
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BASE_PROP_0x20 | BASE_PROP_0x10 | BASE_PROP_0x8 | BASE_PROP_0x1,
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BASE_PROP_UNK_PARTICLE_2 = BASE_PROP_0x400 | BASE_PROP_0x200 | BASE_PROP_0x80 | BASE_PROP_0x40 |
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BASE_PROP_0x20 | BASE_PROP_0x10 | BASE_PROP_0x8 | BASE_PROP_0x2 | BASE_PROP_0x1,
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};
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// field from profile init
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@@ -442,12 +442,12 @@ private:
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/* 0x1F0 */ dCsGameLyt1_c mLyt1;
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/* 0x290 */ dCsGameLyt2_c mLyt2;
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/* 0x330 */ lytItemCursor_c mCursor;
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/* 0x9A0 */ bool mCursorActive;
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/* 0x9A1 */ bool field_0x9A1; // Compares to mCursorActive to change state
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/* 0x9A2 */ bool field_0x9A2; // A way of signalling Lyt non-normal state.
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/* 0x9A4 */ CursorType_e mActiveCursorType;
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/* 0x9A8 */ bool mNextCursorActive;
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/* 0x9AC */ CursorType_e mNextCursorType;
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/* 0xCD0 */ bool mCursorActive;
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/* 0xCD1 */ bool field_0x9A1; // Compares to mCursorActive to change state
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/* 0xCD2 */ bool field_0x9A2; // A way of signalling Lyt non-normal state.
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/* 0xCD4 */ CursorType_e mActiveCursorType;
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/* 0xCD8 */ bool mNextCursorActive;
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/* 0xCDC */ CursorType_e mNextCursorType;
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};
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#endif
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