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https://github.com/zeldaret/ss
synced 2026-08-08 18:43:21 -04:00
d_t_sword_battle_game Linked
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@@ -24,12 +24,10 @@ public:
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bool checkInEvent(const char *eventName);
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static bool checkInBossRushFlag();
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bool checkInBossRushFlag();
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void unsetInBossRushFlag();
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void setInBossRushFlag();
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static bool checkInBossRushMinigame();
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void unsetEarlyFightFlags() const;
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void unsetImprisonedFightFlags() const;
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void unsetDemiseFightFlag() const;
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@@ -28,6 +28,13 @@ public:
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static void destroy();
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static void execute();
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static MinigameManager *GetInstance() {
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return sInstance;
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}
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static bool checkInBossRush() {
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return isInMinigameState(BOSS_RUSH);
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}
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private:
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MinigameManager() {}
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virtual ~MinigameManager() {}
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