diff --git a/src/d/d_player_mdl.cpp b/src/d/d_player_mdl.cpp index 311bc755..a994eebb 100644 --- a/src/d/d_player_mdl.cpp +++ b/src/d/d_player_mdl.cpp @@ -107,451 +107,453 @@ static const char *sFaceResNames[] = { "", }; +// clang-format off const PlayerAnimation daPlayerModelBase_c::sAnimations[] = { - { "atrFW", 13, 6, 1, 0, 0}, - { "atrFW_R", 7, 0, 1, 0, 0}, - { "atrFD", 13, 6, 1, 0, 0}, - { "atrFD_R", 7, 0, 1, 0, 0}, - { "atrbW", 13, 6, 1, 0, 0}, - { "atrbW_R", 7, 0, 1, 0, 0}, - { "atrbD", 13, 6, 1, 0, 0}, - { "atrbD_R", 7, 0, 1, 0, 0}, - { "atrsWL", 13, 6, 1, 0, 0}, - { "atrsDL", 13, 6, 1, 0, 0}, - { "atrsWR", 13, 6, 1, 0, 0}, - { "atrsDR", 13, 6, 1, 0, 0}, - { "atsWL", 13, 6, 1, 0, 0}, - { "atsDL", 13, 6, 1, 0, 0}, - { "atsWR", 13, 6, 1, 0, 0}, - { "atsDR", 13, 6, 1, 0, 0}, - { "atsWL_right", 13, 6, 1, 0, 0}, - { "atsDL_right", 13, 6, 1, 0, 0}, - { "atL", 9, 2, 1, 0, 0}, - { "atR", 9, 2, 1, 0, 0}, - { "dashA", 13, 56, 1, 0, 0}, - { "dashS", 13, 56, 1, 0, 0}, - { "atrbWH", 7, 0, 1, 0, 0}, - { "atbW", 13, 6, 1, 0, 0}, - { "atbD", 13, 6, 1, 0, 0}, - { "walkH", 7, 50, 1, 0, 0}, - { "waitS", 13, 56, 1, 0, 0}, - { "walkS", 13, 56, 1, 0, 0}, - { "stepL", 13, 56, 1, 0, 0}, - { "stepR", 13, 56, 1, 0, 0}, - { "atsJLSt", 7, 50, 1, 0, 2}, - { "atsJLEd", 9, 52, 1, 0, 2}, - { "atsJRSt", 7, 50, 1, 0, 2}, - { "atsJREd", 9, 52, 1, 0, 2}, - { "atsJFSt", 13, 56, 1, 0, 2}, - { "atsJFEd", 9, 52, 1, 0, 2}, - { "rollBSt", 13, 56, 1, 0, 2}, - { "rollBEd", 9, 52, 1, 0, 2}, - { "waitB", 9, 52, 1, 0, 2}, - { "waitBtoA", 9, 52, 1, 0, 0}, - { "sjmpSt", 7, 50, 1, 0, 0}, - { "sjmpEd", 7, 50, 1, 0, 0}, - { "rollF", 7, 50, 1, 0, 2}, - { "rollFmis", 7, 0, 17, 0, 17}, - { "jumpSt", 7, 50, 1, 0, 2}, - { "jumpSEd", 7, 50, 1, 0, 2}, - { "vjmp", 7, 50, 1, 0, 2}, - { "vjmpChA", 7, 50, 1, 0, 2}, - { "vjmpChB", 7, 50, 1, 0, 2}, - { "vjmpCl", 7, 50, 1, 0, 2}, - { "hangL", 7, 50, 1, 0, 2}, - { "hangR", 7, 50, 1, 0, 2}, - { "Hang", 7, 50, 1, 0, 2}, - { "climbHang", 12, 55, 1, 0, 2}, - { "climbSlideL", 12, 55, 1, 0, 2}, - { "climbSlideR", 12, 55, 1, 0, 2}, - { "climbHangmiss", 12, 55, 1, 0, 2}, - { "climbStruggle", 12, 5, 11, 0, 11}, - { "ClimbIvyHang", 12, 5, 1, 0, 2}, - { "ClimbIvyL", 12, 5, 1, 0, 2}, - { "ClimbIvyR", 12, 5, 1, 0, 2}, - { "ClimbIvyL_St", 12, 5, 1, 0, 2}, - { "ClimbIvyR_St", 12, 5, 1, 0, 2}, - { "ClimbIvySlideL", 12, 5, 1, 0, 2}, - { "ClimbIvySlideR", 12, 5, 1, 0, 2}, - { "ClimbIvySlantLU_RD", 12, 5, 1, 0, 2}, - { "ClimbIvySlideRU_LD", 12, 5, 1, 0, 2}, - { "ladUpSt", 13, 6, 1, 0, 0}, - { "ladUpEdL", 13, 6, 1, 0, 0}, - { "ladUpEdR", 13, 6, 1, 0, 0}, - { "ladDwSt", 13, 6, 1, 0, 0}, - { "ladDWEdL", 13, 6, 1, 0, 0}, - { "ladDWEdR", 13, 6, 1, 0, 0}, - { "ladRtoL", 13, 6, 1, 0, 0}, - { "ladLtoR", 13, 6, 1, 0, 0}, - { "LadJumpUpSt", 13, 6, 1, 0, 0}, - { "LadJumpDownSt", 13, 6, 1, 0, 0}, - { "LadJumpUpEd", 13, 6, 1, 0, 0}, - { "LadJumpDownEd", 13, 6, 1, 0, 0}, - { "cutT", 13, 100, 1, 0, 2}, - { "cutTB", 13, 4, 1, 0, 2}, - { "cutTL", 13, 4, 1, 0, 2}, - { "cutTLB", 13, 4, 1, 0, 2}, - { "cutJSt", 13, 4, 1, 0, 2}, - { "cutJEd", 13, 4, 1, 0, 2}, - { "damF", 13, 56, 6, 0, 6}, - { "damB", 13, 56, 6, 0, 6}, - { "damL", 13, 56, 6, 0, 6}, - { "damR", 13, 56, 6, 0, 6}, - { "DamageMFront", 13, 56, 6, 0, 6}, - { "DamageMBack", 13, 56, 6, 0, 6}, - { "DamageMLeft", 13, 56, 6, 0, 6}, - { "DamageMRight", 13, 56, 6, 0, 6}, - { "damFF", 13, 56, 7, 0, 7}, - { "damFB", 13, 56, 7, 0, 7}, - { "damFL", 13, 56, 7, 0, 7}, - { "damFR", 13, 56, 7, 0, 7}, - { "damFFup", 7, 50, 17, 0, 17}, - { "damFBup", 7, 50, 17, 0, 17}, - { "damFLup", 7, 50, 17, 0, 17}, - { "damFRup", 7, 50, 17, 0, 17}, - { "DamageLFrontSlide", 7, 50, 12, 0, 12}, - { "DamageLBackSlide", 7, 50, 12, 0, 12}, - { "DamageLLeftSlide", 7, 50, 12, 0, 12}, - { "DamageLRightSlide", 7, 50, 12, 0, 12}, - { "dam", 13, 56, 6, 0, 6}, - { "landDamA", 7, 50, 56, 0, 56}, - { "landDamAst", 13, 50, 17, 0, 17}, - { "cutST", 9, 52, 11, 0, 11}, - { "atDefNG", 9, 52, 6, 0, 6}, - { "die", 13, 56, 8, 8, 8}, - { "DieLargeDamageFront", 7, 0, 9, 9, 9}, - { "DieLargeDamageBack", 7, 0, 9, 9, 9}, - { "DieLargeDamageLeft", 7, 0, 9, 9, 9}, - { "DieLargeDamageRight", 7, 0, 9, 9, 9}, - { "swimwait", 7, 0, 1, 0, 0}, - { "swimingA", 7, 0, 1, 0, 0}, - { "swimP", 7, 0, 30, 30, 30}, - { "atsSwL", 7, 0, 1, 0, 0}, - { "atsSwR", 7, 0, 1, 0, 0}, - { "atbSw", 7, 0, 1, 0, 0}, - { "swimDive", 7, 0, 1, 0, 0}, - { "swimingSt", 7, 0, 1, 0, 0}, - { "swimingB", 7, 0, 1, 0, 0}, - { "swimingC", 7, 0, 1, 0, 2}, - { "SwimAttackMiss", 7, 0, 17, 0, 17}, - { "damSwF", 13, 6, 6, 0, 6}, - { "damSwB", 13, 6, 6, 0, 6}, - { "damSwL", 13, 6, 6, 0, 6}, - { "damSwR", 13, 6, 6, 0, 6}, - { "damSwW", 13, 6, 6, 0, 6}, - { "swimDieA", 13, 6, 25, 25, 25}, - { "swimDieP", 7, 0, 12, 8, 12}, - { "DieMagma", 7, 0, 10, 10, 10}, - { "slideF", 7, 50, 12, 0, 12}, - { "slideB", 7, 50, 12, 0, 12}, - { "slideFEd", 7, 50, 1, 0, 0}, - { "slideBEd", 7, 50, 1, 0, 0}, - { "HSjmpL", 8, 1, 1, 0, 2}, - { "HSjmpR", 8, 1, 1, 0, 2}, - { "HSshoot", 8, 1, 1, 0, 2}, - { "HShangEdL", 8, 1, 1, 0, 2}, - { "HShangEdR", 8, 1, 1, 0, 2}, - { "HShangL", 8, 1, 1, 0, 2}, - { "HShangR", 8, 1, 1, 0, 2}, - { "HShangwaitL", 8, 1, 1, 0, 2}, - { "HShangwaitR", 8, 1, 1, 0, 2}, - { "HShangshootL", 8, 1, 1, 0, 2}, - { "HShangshootR", 8, 1, 1, 0, 2}, - { "HSwallEdL", 8, 1, 1, 0, 2}, - { "HSwallEdR", 8, 1, 1, 0, 2}, - { "HSwallL", 8, 1, 1, 0, 2}, - { "HSwallR", 8, 1, 1, 0, 2}, - { "HSwallwaitL", 8, 1, 1, 0, 2}, - { "HSwallwaitR", 8, 1, 1, 0, 2}, - { "HSwallshootL", 8, 1, 1, 0, 2}, - { "HSwallshootR", 8, 1, 1, 0, 2}, - { "lie", 7, 0, 1, 0, 0}, - { "lieF", 7, 0, 1, 0, 0}, - { "waitST", 9, 2, 11, 0, 11}, - { "WaitStruggleDamage", 9, 2, 6, 0, 6}, - { "waitPP", 7, 0, 1, 0, 0}, - { "pushW", 7, 0, 1, 0, 2}, - { "pullW", 8, 1, 1, 0, 2}, - { "jumpBSt", 7, 0, 1, 0, 3}, - { "jumpB", 7, 0, 1, 0, 2}, - { "waitD", 13, 56, 56, 0, 56}, - { "waitAtoD", 13, 56, 1, 0, 0}, - { "WaitServiceA", 13, 6, 26, 26, 26}, - { "WaitServiceHotA", 13, 6, 27, 27, 27}, - { "dashUpL", 9, 52, 1, 0, 2}, - { "dashUpR", 9, 52, 1, 0, 2}, - { "climbjumpUSt", 12, 5, 1, 0, 2}, - { "climbjumpDSt", 12, 5, 1, 0, 2}, - { "climbjumpLSt", 12, 55, 1, 0, 2}, - { "climbjumpRSt", 12, 55, 1, 0, 2}, - { "climbjumpUEd", 12, 5, 1, 0, 2}, - { "climbjumpDEd", 12, 5, 1, 0, 2}, - { "climbjumpLEd", 12, 5, 1, 0, 2}, - { "climbjumpREd", 12, 5, 1, 0, 2}, - { "hangjumpLSt", 7, 50, 1, 0, 2}, - { "hangjumpRSt", 7, 50, 1, 0, 2}, - { "hangjumpLEd", 7, 50, 1, 0, 2}, - { "hangjumpREd", 7, 50, 1, 0, 2}, - { "DoorKnobPull", 13, 6, 1, 0, 0}, - { "DoorKnobPush", 13, 6, 1, 0, 0}, - { "DoorKnobPullLock", 13, 5, 1, 0, 0}, - { "DoorKnobPushLock", 13, 5, 1, 0, 0}, - { "DoorOpD", 7, 0, 1, 0, 2}, - { "dashB", 13, 6, 1, 0, 2}, - { "MgDig", 13, 6, 1, 0, 0}, - { "MPCutU", 13, 4, 1, 0, 2}, - { "MPCutU_Re", 13, 4, 1, 0, 2}, - { "MPCutLU", 13, 4, 1, 0, 2}, - { "MPCutLU_Re", 13, 4, 1, 0, 2}, - { "MPCutL", 13, 4, 1, 0, 2}, - { "MPCutL_Re", 13, 4, 1, 0, 2}, - { "MPCutLD", 13, 4, 1, 0, 2}, - { "MPCutLD_Re", 13, 4, 1, 0, 2}, - { "MPCutRD", 13, 4, 1, 0, 2}, - { "MPCutRD_Re", 13, 4, 1, 0, 2}, - { "MPCutR", 13, 4, 1, 0, 2}, - { "MPCutR_Re", 13, 4, 1, 0, 2}, - { "MPCutRU", 13, 4, 1, 0, 2}, - { "MPCutRU_Re", 13, 4, 1, 0, 2}, - { "MPCutD_right", 13, 4, 1, 0, 2}, - { "MPCutD_right_Re", 13, 4, 1, 0, 2}, - { "MPCutD_left", 13, 4, 1, 0, 2}, - { "MPCutD_left_Re", 13, 4, 1, 0, 2}, - { "CutPush", 13, 4, 1, 0, 2}, - { "CutPush_Re", 13, 4, 1, 0, 2}, - { "EnemyGuardJust", 13, 100, 6, 0, 6}, - { "LiftB_Before", 7, 0, 1, 0, 0}, - { "LiftM_Before", 7, 0, 1, 0, 0}, - { "LiftB", 7, 0, 1, 0, 0}, - { "LiftS", 7, 0, 1, 0, 0}, - { "LiftM", 7, 0, 1, 0, 0}, - { "LiftL", 7, 0, 1, 0, 2}, - { "ThrowBU", 7, 0, 1, 0, 2}, - { "ThrowSU", 7, 0, 1, 0, 2}, - { "ThrowMU", 7, 0, 1, 0, 2}, - { "ThrowLU", 7, 0, 1, 0, 2}, - { "ThrowBD", 7, 0, 1, 0, 2}, - { "ThrowSD", 7, 0, 1, 0, 2}, - { "MPGuardShield", 7, 2, 4, 0, 4}, - { "MPGuardShield_Impact", 7, 2, 1, 0, 2}, - { "MPGuardShield_Normal", 7, 2, 1, 0, 2}, - { "vjmpChA", 8, 1, 1, 0, 2}, - { "RopeHoldWait", 8, 1, 1, 0, 2}, - { "RopeClimbL", 8, 1, 1, 0, 2}, - { "RopeHoldWait", 8, 1, 1, 0, 2}, - { "RopePull", 8, 1, 1, 0, 2}, - { "RopeTightHold", 8, 1, 1, 0, 2}, - { "RopeFront", 8, 1, 1, 0, 2}, - { "RopeBack", 8, 1, 1, 0, 2}, - { "RopeStruggle", 8, 1, 11, 0, 11}, - { "DiveSt", 7, 0, 1, 0, 2}, - { "Dive", 7, 0, 1, 0, 2}, - { "StoleLand", 13, 6, 1, 0, 2}, - { "DiveDrop", 7, 0, 1, 0, 2}, - { "Float", 9, 2, 1, 0, 0}, - { "FloatAway", 9, 2, 12, 0, 12}, - { "DiveToFloat", 9, 2, 1, 0, 2}, - { "RocketBeetle_Wait", 9, 2, 1, 0, 0}, - { "RocketBeetle_Shoot", 9, 2, 1, 0, 0}, - { "RocketBeetle_Reset", 9, 2, 1, 0, 0}, - { "RocketBeetle_Back", 9, 2, 1, 0, 0}, - { "WhipU", 8, 4, 1, 0, 2}, - { "WhipLU", 8, 4, 1, 0, 2}, - { "WhipL", 8, 4, 1, 0, 2}, - { "WhipLD", 8, 4, 1, 0, 2}, - { "WhipRD", 8, 4, 1, 0, 2}, - { "WhipR", 8, 4, 1, 0, 2}, - { "WhipRU", 8, 4, 1, 0, 2}, - { "WhipBackRD", 7, 0, 1, 0, 2}, - { "WhipBackR", 7, 0, 1, 0, 2}, - { "WhipBackRU", 7, 0, 1, 0, 2}, - { "WhipBackU", 7, 0, 1, 0, 2}, - { "WhipBackLU", 7, 0, 1, 0, 2}, - { "WhipBackL", 7, 0, 1, 0, 2}, - { "WhipBackLD", 7, 0, 1, 0, 2}, - { "turnBack", 13, 6, 1, 0, 2}, - { "atLtoR", 7, 0, 1, 0, 0}, - { "atRtoL", 7, 0, 1, 0, 0}, - { "ChuchuStruggle", 9, 52, 11, 0, 11}, - { "ChuchuStruggle_big", 9, 52, 11, 0, 11}, - { "ChuchuStruggle_act", 9, 52, 1, 0, 2}, - {"ChuchuStruggle_Escape", 9, 52, 1, 0, 2}, - { "Surprise", 13, 56, 12, 0, 12}, - { "Danger", 9, 52, 23, 23, 23}, - { "RockRide", 9, 52, 12, 0, 12}, - { "Notice", 13, 56, 29, 29, 29}, - { "waitinsect", 9, 52, 11, 0, 11}, - { "numbA", 12, 55, 7, 0, 7}, - { "numbB", 12, 5, 7, 0, 7}, - { "damFEF", 7, 50, 7, 0, 7}, - { "damFEB", 7, 50, 7, 0, 7}, - { "damFEL", 7, 50, 7, 0, 7}, - { "damFER", 7, 50, 7, 0, 7}, - { "getA", 7, 0, 1, 0, 0}, - { "getAwait", 7, 0, 1, 21, 21}, - { "GetBig", 7, 0, 1, 0, 0}, - { "GetBigWait", 7, 0, 1, 20, 20}, - { "BoxOpSmall", 7, 0, 1, 0, 0}, - { "BoxOp", 7, 0, 1, 28, 28}, - { "cutUSt", 7, 100, 1, 0, 2}, - { "cutU", 7, 100, 1, 0, 2}, - { "cutUEd", 9, 100, 1, 0, 2}, - { "cutUNG", 9, 100, 1, 0, 2}, - { "WaitLookRound", 13, 56, 1, 22, 22}, - { "entrance", 13, 6, 18, 18, 18}, - { "MPPosePower", 13, 255, 1, 0, 2}, - { "MPPosePowerL", 13, 255, 1, 0, 2}, - { "BinswingS", 13, 5, 1, 0, 0}, - { "BinswingU", 13, 5, 1, 0, 0}, - { "Binout", 13, 5, 19, 19, 19}, - { "Drift", 7, 0, 7, 0, 7}, - { "swimDieARevive", 13, 6, 17, 0, 17}, - { "MgLieFRevive", 7, 0, 17, 0, 17}, - { "CatchL", 13, 6, 1, 0, 0}, - { "CatchR", 13, 6, 1, 0, 0}, - { "BattleReady", 9, 52, 1, 0, 2}, - { "RollJump", 13, 6, 1, 0, 2}, - { "TansuOpen", 13, 6, 1, 0, 0}, - { "TansuClose", 13, 6, 1, 0, 0}, - { "BedSleepL", 13, 6, 31, 31, 31}, - { "BedSleep", 13, 6, 31, 31, 31}, - { "BedAwake", 8, 1, 32, 32, 32}, - { "Bird_Glide", 8, 1, 1, 0, 0}, - { "Bird_GlideAround", 8, 1, 1, 0, 0}, - { "Bird_Reach", 8, 5, 40, 40, 40}, - { "Bird_GetWait", 8, 0, 41, 41, 41}, - { "Bird_Accel", 8, 1, 4, 0, 4}, - { "Bird_Damage", 8, 1, 6, 0, 6}, - { "Bird_DamageSmall", 8, 1, 6, 0, 6}, - { "Bird_DamageTornado", 8, 1, 7, 0, 7}, - { "Bird_Call", 10, 3, 1, 0, 55}, - { "SwordPullSt", 13, 6, 33, 33, 33}, - { "SwordPullWait", 8, 1, 1, 0, 34}, - { "SwordPull", 8, 1, 35, 35, 35}, - { "SwordSirenSt", 13, 1, 36, 36, 36}, - { "SwordSirenStWait", 8, 1, 36, 36, 36}, - { "SwordSirenRaise", 8, 1, 37, 37, 37}, - { "SwordSirenRaiseWait", 8, 1, 37, 37, 37}, - { "SwordSirenStick", 8, 1, 38, 38, 38}, - { "SwordSirenAfter", 8, 100, 39, 39, 39}, - { "SwitchDial_st", 9, 4, 1, 0, 2}, - { "SwitchDial_stL", 9, 4, 1, 0, 2}, - { "SwitchDial_LtoR", 9, 4, 1, 0, 2}, - { "SwitchDial_push", 9, 4, 1, 0, 2}, - { "TruckLtoR", 12, 5, 1, 0, 2}, - { "TruckFrontToBack", 12, 5, 1, 0, 2}, - { "TruckJumpSt", 12, 5, 1, 0, 2}, - { "TruckJump", 12, 5, 1, 0, 2}, - { "TruckJumpEnd", 12, 5, 12, 0, 12}, - { "TruckBrake", 12, 5, 11, 0, 11}, - { "TruckIn", 13, 6, 1, 0, 0}, - { "TruckOut", 13, 6, 1, 0, 0}, - { "DieTruck", 13, 56, 42, 42, 42}, - { "DieTruckRevive", 13, 56, 17, 0, 17}, - { "MgDigIn", 7, 0, 1, 0, 2}, - { "MgDigOut", 7, 0, 1, 0, 2}, - { "MgLieF_L", 7, 0, 1, 0, 0}, - { "MgLieF_R", 7, 0, 1, 0, 0}, - { "MgAttackL", 7, 0, 4, 0, 4}, - { "MgAttackR", 7, 0, 4, 0, 4}, - { "MgDashL", 7, 0, 1, 0, 2}, - { "MgDashR", 7, 0, 1, 0, 2}, - { "MgDamage", 7, 0, 6, 0, 6}, - { "MgWaitBreath", 7, 0, 16, 0, 16}, - { "MgLieUp", 7, 0, 1, 0, 2}, - { "LiftRemly", 13, 6, 1, 21, 21}, - { "ThrowRemlyUp", 13, 6, 1, 21, 21}, - { "LiftRemlyUtoM", 13, 6, 1, 21, 21}, - { "Bird_FestivalStart", 9, 2, 43, 43, 43}, - { "GetSurprise", 13, 6, 44, 44, 44}, - { "GirahimGrapple", 9, 2, 1, 0, 2}, - { "GirahimPull", 9, 2, 1, 0, 2}, - { "GirahimPullUp", 9, 2, 1, 0, 2}, - { "GirahimChange", 13, 100, 12, 0, 12}, - { "RopeWalk", 7, 0, 1, 0, 2}, - { "RopeBend", 9, 2, 1, 0, 2}, - { "RopeHangBend", 12, 5, 1, 0, 0}, - { "RopeHangUp", 12, 5, 1, 0, 0}, - { "RopeBalance", 255, 255, 12, 57, 12}, - { "SetSekibanA", 13, 6, 1, 0, 0}, - { "SetSekibanB", 13, 6, 1, 0, 0}, - { "SetSekibanC", 13, 6, 1, 0, 0}, - { "pushTSWst", 7, 0, 1, 0, 2}, - { "pushTSW", 7, 0, 1, 0, 2}, - { "PushLog", 7, 0, 1, 0, 2}, - { "AsuraCutRight", 12, 5, 45, 0, 45}, - { "AsuraCutLeft", 12, 5, 45, 0, 45}, - { "AsuraCutUp", 12, 5, 45, 0, 45}, - { "AsuraCutRightSt", 12, 5, 46, 0, 46}, - { "AsuraCutLeftSt", 12, 5, 46, 0, 46}, - { "AsuraCutUpSt", 12, 5, 46, 0, 46}, - { "AsuraCutRightEd", 12, 5, 47, 0, 47}, - { "AsuraCutLeftEd", 12, 5, 47, 0, 47}, - { "AsuraCutUpEd", 12, 5, 47, 0, 47}, - { "AsuraSwordWait", 12, 5, 1, 0, 2}, - { "AsuraSwordLift", 12, 5, 1, 0, 2}, - { "BinScoop", 13, 5, 1, 0, 0}, - { "Fire", 9, 2, 1, 0, 2}, - { "crouch", 13, 6, 1, 0, 2}, - { "CannonWait", 13, 6, 48, 48, 48}, - { "Seal", 13, 6, 1, 0, 2}, - { "SealLoop", 13, 6, 1, 0, 2}, - { "SealFinish", 13, 6, 1, 0, 2}, - { "FinishEd", 13, 100, 1, 0, 2}, - { "SitDown", 13, 6, 1, 0, 0}, - { "SitWait", 13, 6, 1, 0, 0}, - { "SitWaitServiceA", 13, 6, 52, 52, 52}, - { "roofwait", 12, 5, 1, 0, 0}, - { "roofhang", 12, 5, 1, 0, 0}, - { "MgStruggle", 9, 52, 11, 0, 11}, - { "MgStruggle_act", 9, 52, 1, 0, 2}, - { "MgStruggle_Escape", 9, 52, 1, 0, 2}, - { "KrakenAppearance", 9, 2, 49, 49, 49}, - { "MgBury", 7, 0, 1, 0, 0}, - { "GetFlower", 7, 0, 50, 50, 50}, - { "DoorLargeOpen", 13, 6, 1, 0, 0}, - { "DoorLargeClose", 7, 0, 1, 0, 0}, - { "HarpPlayFinish", 7, 0, 1, 0, 0}, - { "LightningL", 13, 4, 53, 53, 53}, - { "LightningR", 13, 4, 53, 53, 53}, - { "LastAttack", 8, 100, 54, 54, 54}, - { "at", 255, 255, 57, 57, 2}, - { "take", 255, 255, 57, 57, 57}, - { "takeL", 255, 255, 57, 57, 57}, - { "takeR", 255, 255, 57, 57, 57}, - { "Take2", 255, 255, 57, 57, 57}, - { "waitAtoS", 9, 1, 57, 57, 2}, - { "damD", 255, 56, 6, 57, 6}, - { "Ashootwait", 13, 1, 57, 57, 2}, - { "Arelord", 8, 3, 57, 57, 2}, - { "Ashoot", 8, 3, 57, 57, 2}, - { "ArelordTame", 8, 3, 57, 57, 2}, - { "Ashootwait", 13, 1, 57, 57, 2}, - { "Arelord", 8, 3, 57, 57, 2}, - { "Ashoot", 8, 3, 57, 57, 2}, - { "damSw", 13, 6, 6, 57, 6}, - { "HSwait", 8, 1, 57, 57, 2}, - { "VacuumWait", 12, 5, 57, 57, 57}, - { "MPPoseFront", 13, 255, 57, 57, 2}, - { "MPPoseAround", 13, 255, 57, 57, 57}, - { "MPPoseAroundBack", 13, 255, 57, 57, 2}, - { "MPPoseDashFront", 13, 255, 57, 57, 2}, - { "MPPoseDashAround", 13, 255, 57, 57, 57}, - { "MPPoseDashAroundBack", 13, 255, 57, 57, 2}, - { "LiftB_UtoD", 7, 0, 57, 57, 2}, - { "LiftS_UtoD", 7, 0, 57, 57, 57}, - { "LiftLWalk", 7, 0, 57, 57, 2}, - { "MPGuardPose", 255, 255, 57, 57, 57}, - { "RockRide", 255, 56, 12, 57, 12}, - { "BinDrinkSt", 255, 5, 13, 13, 13}, - { "BinDrink", 255, 5, 14, 57, 14}, - { "BinDrinkEd", 255, 5, 15, 57, 15}, - { "HarpPose", 7, 6, 1, 0, 0}, - { "HarpPlayGo", 7, 1, 1, 0, 0}, - { "HarpPlayCome", 7, 0, 1, 0, 0}, - { "BinHold", 255, 5, 57, 57, 57}, - { "BinShield", 9, 5, 24, 24, 24}, + { "atrFW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrFW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrFD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrFD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrbW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrbD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsWL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsDL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atL", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atR", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "dashA", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "dashS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atrbWH", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "walkH", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "waitS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "walkS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "stepL", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "stepR", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsJLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atsJLEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atsJRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atsJREd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atsJFSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atsJFEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "rollBSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "rollBEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "waitB", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "waitBtoA", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "sjmpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "sjmpEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "rollF", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "rollFmis", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "jumpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "jumpSEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "vjmp", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "vjmpChA", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "vjmpChB", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "vjmpCl", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangL", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangR", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "Hang", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbHang", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbSlideL", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbSlideR", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbHangmiss", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbStruggle", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "ClimbIvyHang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvyL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvyR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvyL_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvyR_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvySlideL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvySlideR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvySlantLU_RD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ClimbIvySlideRU_LD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ladUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladUpEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladUpEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladDwSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladDWEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladDWEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladRtoL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ladLtoR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LadJumpUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LadJumpDownSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LadJumpUpEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LadJumpDownEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "cutT", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutTB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutTL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutTLB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutJSt", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutJEd", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "damF", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damB", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damL", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damR", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "DamageMFront", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "DamageMBack", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "DamageMLeft", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "DamageMRight", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damFF", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFB", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFL", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFR", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFFup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "damFBup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "damFLup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "damFRup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "DamageLFrontSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "DamageLBackSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "DamageLLeftSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "DamageLRightSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "dam", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "landDamA", 7, 50, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE}, + { "landDamAst", 13, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "cutST", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "atDefNG", 9, 52, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "die", 13, 56, PLAYER_FACE_DIE, PLAYER_FACE_DIE, PLAYER_FACE_DIE}, + { "DieLargeDamageFront", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE}, + { "DieLargeDamageBack", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE}, + { "DieLargeDamageLeft", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE}, + { "DieLargeDamageRight", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE}, + { "swimwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimingA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimP", 7, 0, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP}, + { "atsSwL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atsSwR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atbSw", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimDive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimingSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimingB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "swimingC", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SwimAttackMiss", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "damSwF", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damSwB", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damSwL", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damSwR", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "damSwW", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "swimDieA", 13, 6, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA}, + { "swimDieP", 7, 0, PLAYER_FACE_WA, PLAYER_FACE_DIE, PLAYER_FACE_WA}, + { "DieMagma", 7, 0, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA}, + { "slideF", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "slideB", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "slideFEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "slideBEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "HSjmpL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSjmpR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSshoot", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HShangshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "HSwallshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "lie", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "lieF", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "waitST", 9, 2, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "WaitStruggleDamage", 9, 2, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "waitPP", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "pushW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "pullW", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "jumpBSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_HA}, + { "jumpB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "waitD", 13, 56, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE}, + { "waitAtoD", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "WaitServiceA", 13, 6, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA}, + { "WaitServiceHotA", 13, 6, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA}, + { "dashUpL", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "dashUpR", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpUSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpDSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpLSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpRSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpUEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpDEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpLEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "climbjumpREd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangjumpLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangjumpRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangjumpLEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "hangjumpREd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "DoorKnobPull", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DoorKnobPush", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DoorKnobPullLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DoorKnobPushLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DoorOpD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "dashB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgDig", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "MPCutU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutLU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutLU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutL_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutLD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutLD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutRD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutRD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutR", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutR_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutRU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutRU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutD_right", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutD_right_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutD_left", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPCutD_left_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "CutPush", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "CutPush_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "EnemyGuardJust", 13, 100, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "LiftB_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LiftM_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LiftB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LiftS", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LiftM", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LiftL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowBU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowSU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowMU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowBD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "ThrowSD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPGuardShield", 7, 2, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT}, + { "MPGuardShield_Impact", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPGuardShield_Normal", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "vjmpChA", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeClimbL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopePull", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeTightHold", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeFront", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeBack", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeStruggle", 8, 1, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "DiveSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "Dive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "StoleLand", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "DiveDrop", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "Float", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "FloatAway", 9, 2, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "DiveToFloat", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RocketBeetle_Wait", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "RocketBeetle_Shoot", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "RocketBeetle_Reset", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "RocketBeetle_Back", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "WhipU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipLU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipL", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipLD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipRD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipR", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipRU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackRD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackRU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WhipBackLD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "turnBack", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "atLtoR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "atRtoL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "ChuchuStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "ChuchuStruggle_big", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "ChuchuStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + {"ChuchuStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "Surprise", 13, 56, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "Danger", 9, 52, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER}, + { "RockRide", 9, 52, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "Notice", 13, 56, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE}, + { "waitinsect", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "numbA", 12, 55, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "numbB", 12, 5, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFEF", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFEB", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFEL", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "damFER", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "getA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "getAwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE}, + { "GetBig", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "GetBigWait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETBIGWAIT, PLAYER_FACE_GETBIGWAIT}, + { "BoxOpSmall", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "BoxOp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_BOXOP, PLAYER_FACE_BOXOP}, + { "cutUSt", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutU", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutUEd", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "cutUNG", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "WaitLookRound", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_WAITLOOKROUND, PLAYER_FACE_WAITLOOKROUND}, + { "entrance", 13, 6, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE}, + { "MPPosePower", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MPPosePowerL", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "BinswingS", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "BinswingU", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "Binout", 13, 5, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT}, + { "Drift", 7, 0, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "swimDieARevive", 13, 6, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "MgLieFRevive", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "CatchL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "CatchR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "BattleReady", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RollJump", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TansuOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "TansuClose", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "BedSleepL", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP}, + { "BedSleep", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP}, + { "BedAwake", 8, 1, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE}, + { "Bird_Glide", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "Bird_GlideAround", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "Bird_Reach", 8, 5, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH}, + { "Bird_GetWait", 8, 0, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT}, + { "Bird_Accel", 8, 1, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT}, + { "Bird_Damage", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "Bird_DamageSmall", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "Bird_DamageTornado", 8, 1, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE}, + { "Bird_Call", 10, 3, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_BIRD_CALL}, + { "SwordPullSt", 13, 6, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST}, + { "SwordPullWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_SWORDPULLWAIT}, + { "SwordPull", 8, 1, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL}, + { "SwordSirenSt", 13, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST}, + { "SwordSirenStWait", 8, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST}, + { "SwordSirenRaise", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE}, + { "SwordSirenRaiseWait", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE}, + { "SwordSirenStick", 8, 1, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK}, + { "SwordSirenAfter", 8, 100, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER}, + { "SwitchDial_st", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SwitchDial_stL", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SwitchDial_LtoR", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SwitchDial_push", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TruckLtoR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TruckFrontToBack", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TruckJumpSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TruckJump", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "TruckJumpEnd", 12, 5, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "TruckBrake", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "TruckIn", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "TruckOut", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DieTruck", 13, 56, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK}, + { "DieTruckRevive", 13, 56, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE}, + { "MgDigIn", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgDigOut", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgLieF_L", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "MgLieF_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "MgAttackL", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT}, + { "MgAttackR", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT}, + { "MgDashL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgDashR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgDamage", 7, 0, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE}, + { "MgWaitBreath", 7, 0, PLAYER_FACE_BREATH, PLAYER_FACE_DEFAULT, PLAYER_FACE_BREATH}, + { "MgLieUp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "LiftRemly", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE}, + { "ThrowRemlyUp", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE}, + { "LiftRemlyUtoM", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE}, + { "Bird_FestivalStart", 9, 2, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART}, + { "GetSurprise", 13, 6, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE}, + { "GirahimGrapple", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "GirahimPull", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "GirahimPullUp", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "GirahimChange", 13, 100, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA}, + { "RopeWalk", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeBend", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "RopeHangBend", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "RopeHangUp", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "RopeBalance", 255, 255, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA}, + { "SetSekibanA", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "SetSekibanB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "SetSekibanC", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "pushTSWst", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "pushTSW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "PushLog", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "AsuraCutRight", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT}, + { "AsuraCutLeft", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT}, + { "AsuraCutUp", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT}, + { "AsuraCutRightSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST}, + { "AsuraCutLeftSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST}, + { "AsuraCutUpSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST}, + { "AsuraCutRightEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED}, + { "AsuraCutLeftEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED}, + { "AsuraCutUpEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED}, + { "AsuraSwordWait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "AsuraSwordLift", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "BinScoop", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "Fire", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "crouch", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "CannonWait", 13, 6, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT}, + { "Seal", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SealLoop", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SealFinish", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "FinishEd", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "SitDown", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "SitWait", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "SitWaitServiceA", 13, 6, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA}, + { "roofwait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "roofhang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "MgStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN}, + { "MgStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "MgStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M}, + { "KrakenAppearance", 9, 2, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE}, + { "MgBury", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "GetFlower", 7, 0, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER}, + { "DoorLargeOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "DoorLargeClose", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "HarpPlayFinish", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "LightningL", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING}, + { "LightningR", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING}, + { "LastAttack", 8, 100, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK}, + { "at", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "take", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "takeL", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "takeR", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "Take2", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "waitAtoS", 9, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "damD", 255, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE}, + { "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "ArelordTame", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "damSw", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE}, + { "HSwait", 8, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "VacuumWait", 12, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "MPPoseFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "MPPoseAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "MPPoseAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "MPPoseDashFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "MPPoseDashAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "MPPoseDashAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "LiftB_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "LiftS_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "LiftLWalk", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M}, + { "MPGuardPose", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "RockRide", 255, 56, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA}, + { "BinDrinkSt", 255, 5, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST}, + { "BinDrink", 255, 5, PLAYER_FACE_DRINK, PLAYER_FACE_MAX, PLAYER_FACE_DRINK}, + { "BinDrinkEd", 255, 5, PLAYER_FACE_DRINKED, PLAYER_FACE_MAX, PLAYER_FACE_DRINKED}, + { "HarpPose", 7, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "HarpPlayGo", 7, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "HarpPlayCome", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT}, + { "BinHold", 255, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX}, + { "BinShield", 9, 5, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD}, }; +// clang-format on #pragma pop const s32 daPlayerModelBase_c::sUnkDuration = 0x2400; @@ -849,8 +851,8 @@ void daPlayerModelBase_c::loadBody() { mFaceMdl.getResMdl(), getExternalAnmChr(sFaceResNames[0], mpAnmCharBuffer, 0x1000), &heap_allocator, nullptr ); mFaceMdl.setAnm(mFaceAnmChr); - mFaceAnmChrIdx1 = 0; - mFaceAnmChrIdx2 = 57; // invalid? + mFaceAnmChrIdx1 = PLAYER_FACE_DEFAULT; + mFaceAnmChrIdx2 = PLAYER_FACE_MAX; // "Fmaba01" mFaceTexPat.create( @@ -858,8 +860,8 @@ void daPlayerModelBase_c::loadBody() { 1 ); mFaceMdl.setAnm(mFaceTexPat); - mFaceAnmTexPatIdx1 = 1; - mFaceAnmTexPatIdx2 = 57; // invalid + mFaceAnmTexPatIdx1 = PLAYER_FACEMABA01; + mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX; bool isInTrial = dScGame_c::currentSpawnInfo.getTrial() == SpawnInfo::TRIAL; mFaceTexSrt.create( @@ -867,8 +869,8 @@ void daPlayerModelBase_c::loadBody() { isInTrial ? 2 : 1 ); mFaceMdl.setAnm(mFaceTexSrt); - mFaceAnmTexSrtIdx1 = 0; - mFaceAnmTexSrtIdx2 = 57; // invalid + mFaceAnmTexSrtIdx1 = PLAYER_FACE_DEFAULT; + mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX; // no allocator arg? mHeadAnmChr.create(mHeadMdl.getResMdl(), mPlCommonAnimeRes.GetResAnmChr("H_Default"), nullptr, nullptr); @@ -1690,7 +1692,7 @@ void daPlayerModelBase_c::checkFaceTexPat() { s32 prev = mFaceAnmTexPatIdx1; mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX; if (prev >= PLAYER_FACE_BEDSLEEP) { - prev = 1; + prev = PLAYER_FACEMABA01; } mFaceAnmTexPatIdx1 = PLAYER_FACE_MAX; setFaceTexPat(prev, false); @@ -1712,7 +1714,7 @@ void daPlayerModelBase_c::checkFaceTexSrt() { s32 prev = mFaceAnmTexSrtIdx1; mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX; if (prev >= PLAYER_FACE_BEDSLEEP) { - prev = 0; + prev = PLAYER_FACE_DEFAULT; } mFaceAnmTexSrtIdx1 = PLAYER_FACE_MAX; setFaceTexSrt(prev, false); @@ -1739,7 +1741,7 @@ void daPlayerModelBase_c::checkFaceAnmChr() { s32 prev = mFaceAnmChrIdx1; mFaceAnmChrIdx2 = PLAYER_FACE_MAX; if (prev >= PLAYER_FACE_BEDSLEEP) { - prev = 0; + prev = PLAYER_FACE_DEFAULT; } mFaceAnmChrIdx1 = PLAYER_FACE_MAX; setFaceAnmChr(prev, false);