d_a_obj_island_LOD

This commit is contained in:
Swekka
2025-05-27 00:40:29 +02:00
parent c1226361ed
commit 204e3495c5
5 changed files with 80 additions and 7 deletions
+12
View File
@@ -8,7 +8,19 @@ public:
dAcOislandLOD_c() {}
virtual ~dAcOislandLOD_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
private:
static const char* const resFilenames[5];
static const char* const resMdlNames[5];
/* 0x330 */ nw4r::g3d::ResFile resFile;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x350 */ u8 lodModelIndex;
};
#endif
@@ -268,6 +268,8 @@ public:
void fn_800226E0(LightParams *);
// light pillar related
void fn_80024240(s16, s16, s16);
bool fn_80024770(int);
bool fn_800247A0(int);
u8 get0x2DE8() const {
return field_0x2DE0[8];