mirror of
https://github.com/zeldaret/ss
synced 2026-08-10 19:16:59 -04:00
d_t_sw_area OK (#68)
* Initial attempt * Fix symbols for renamed story/itemflagMgrs * Improvements xD * OK with pragma * Update variable name
This commit is contained in:
@@ -15,8 +15,8 @@ static const char *const sBambooIslandNames[] = {
|
||||
SPECIAL_ACTOR_PROFILE(OBJ_BAMBOO_ISLAND, dAcObambooIsland_c, fProfile::OBJ_BAMBOO_ISLAND, 0x01F9, 0, 3);
|
||||
|
||||
void dAcObambooIsland_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *interactor) {
|
||||
if (interactor->isActorPlayer() && actor != nullptr && StoryFlagManager::sInstance->getCounterOrFlag(284) == 0) {
|
||||
StoryFlagManager::sInstance->setFlag(284);
|
||||
if (interactor->isActorPlayer() && actor != nullptr && StoryflagManager::sInstance->getCounterOrFlag(284) == 0) {
|
||||
StoryflagManager::sInstance->setFlag(284);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ bool dAcOJunkRep_c::loadMdl(m3d::smdl_c &mdl, const char *name) {
|
||||
}
|
||||
|
||||
bool dAcOJunkRep_c::getState() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(0x143) == 1;
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(0x143) == 1;
|
||||
}
|
||||
|
||||
bool dAcOJunkRep_c::createHeap() {
|
||||
|
||||
@@ -125,7 +125,7 @@ const char *dAcOtoD3StoneFigure_c::getModelName() const {
|
||||
}
|
||||
|
||||
bool dAcOtoD3StoneFigure_c::isStoneOfTrialsPlaced() const {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(22);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(22);
|
||||
}
|
||||
|
||||
void dAcOtoD3StoneFigure_c::doInteraction(s32 arg) {
|
||||
|
||||
@@ -48,21 +48,21 @@ int dTgDowsing_c::draw() {
|
||||
|
||||
bool dTgDowsing_c::checkDowsing() const {
|
||||
if (!((mUntriggerStoryFlag == 0 || mUntriggerStoryFlag >= 0x7FF ||
|
||||
!StoryFlagManager::sInstance->getCounterOrFlag(mUntriggerStoryFlag)) &&
|
||||
!StoryflagManager::sInstance->getCounterOrFlag(mUntriggerStoryFlag)) &&
|
||||
(mTriggerStoryFlag == 0 || mTriggerStoryFlag >= 0x7FF ||
|
||||
StoryFlagManager::sInstance->getCounterOrFlag(mTriggerStoryFlag)))) {
|
||||
StoryflagManager::sInstance->getCounterOrFlag(mTriggerStoryFlag)))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (mDowsingOption) {
|
||||
case TRIAL_0:
|
||||
return ItemFlagManager::sInstance->getFlag(187) && !StoryFlagManager::sInstance->getCounterOrFlag(93);
|
||||
return ItemflagManager::sInstance->getFlag(187) && !StoryflagManager::sInstance->getCounterOrFlag(93);
|
||||
case TRIAL_1:
|
||||
return ItemFlagManager::sInstance->getFlag(188) && !StoryFlagManager::sInstance->getCounterOrFlag(97);
|
||||
return ItemflagManager::sInstance->getFlag(188) && !StoryflagManager::sInstance->getCounterOrFlag(97);
|
||||
case TRIAL_2:
|
||||
return ItemFlagManager::sInstance->getFlag(189) && !StoryFlagManager::sInstance->getCounterOrFlag(98);
|
||||
return ItemflagManager::sInstance->getFlag(189) && !StoryflagManager::sInstance->getCounterOrFlag(98);
|
||||
case TRIAL_3:
|
||||
return ItemFlagManager::sInstance->getFlag(193) && !StoryFlagManager::sInstance->getCounterOrFlag(99);
|
||||
return ItemflagManager::sInstance->getFlag(193) && !StoryflagManager::sInstance->getCounterOrFlag(99);
|
||||
case PROPELLER: return DowsingTarget::hasPropellerDowsing();
|
||||
case WATER_BASIN: return DowsingTarget::hasWaterBasinDowsing();
|
||||
case CRYSTAL_BALL: return DowsingTarget::hasCrystalBallDowsing();
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
SPECIAL_ACTOR_PROFILE(TAG_GENKI_DOWSING_TARGET, dTgGenkiDwsTgt_c, fProfile::TAG_GENKI_DOWSING_TARGET, 0x02A5, 0, 0);
|
||||
|
||||
int dTgGenkiDwsTgt_c::create() {
|
||||
u16 batQuestActivated = StoryFlagManager::sInstance->getCounterOrFlag(304);
|
||||
u16 batQuestActivated = StoryflagManager::sInstance->getCounterOrFlag(304);
|
||||
if (batQuestActivated == 0 || !ScGame::sInstance->currentSpawnInfo.isNight()) {
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,79 @@
|
||||
#include "d/t/d_t_sw_area.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "toBeSorted/area_math.h"
|
||||
#include "toBeSorted/sceneflag_manager.h"
|
||||
#include "toBeSorted/item_story_flag_manager.h"
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(SW_AREA_TAG, dTgSwArea_c, fProfile::SW_AREA_TAG, 0x292, 0, 0);
|
||||
|
||||
// sDefaultRotX got placed in .data despite being zero.
|
||||
// There is a handy pragma for this but it's probably not
|
||||
// the correct solution.
|
||||
#pragma explicit_zero_data on
|
||||
u32 dTgSwArea_c::sDefaultRotX = 0;
|
||||
u32 dTgSwArea_c::sDefaultRotZ = 0;
|
||||
#pragma explicit_zero_data off
|
||||
|
||||
int dTgSwArea_c::create() {
|
||||
setSceneflag = getSetSceneflag();
|
||||
unsetSceneflag = getUnsetSceneflag();
|
||||
isTemporary = !getIsPersistent();
|
||||
|
||||
setStoryflag = getSetStoryflag();
|
||||
unsetStoryflag = getUnsetStoryflag();
|
||||
rotation.x = sDefaultRotX;
|
||||
rotation.z = sDefaultRotZ;
|
||||
|
||||
matrixCreateFromPosRotYScale(area, position, rotation.y, mScale, nullptr, 0.0f);
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
bool isValidStoryFlag(u16 storyflag) {
|
||||
bool valid = false;
|
||||
|
||||
if (storyflag != 0 && storyflag < 0x7FF) {
|
||||
valid = true;
|
||||
}
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
||||
int dTgSwArea_c::actorExecute() {
|
||||
if (checkIfVec3fInMatrix(area, dAcPy_c::LINK->position)) {
|
||||
SceneflagManager::sInstance->setFlag(roomid, setSceneflag);
|
||||
SceneflagManager::sInstance->unsetFlag(roomid, unsetSceneflag);
|
||||
|
||||
if (isValidStoryFlag(setStoryflag)) {
|
||||
StoryflagManager::sInstance->setFlag(setStoryflag);
|
||||
}
|
||||
|
||||
if (isValidStoryFlag(unsetStoryflag)) {
|
||||
StoryflagManager::sInstance->unsetFlag(unsetStoryflag);
|
||||
}
|
||||
|
||||
if (scale < 1.0f) {
|
||||
scale = 50.0f;
|
||||
matrixCreateFromPosRotYScale(area, position, rotation.y, mScale, nullptr, scale);
|
||||
}
|
||||
} else {
|
||||
if (scale > 1.0f) {
|
||||
scale = 0.0f;
|
||||
matrixCreateFromPosRotYScale(area, position, rotation.y, mScale, nullptr, scale);
|
||||
}
|
||||
|
||||
if (isTemporary) {
|
||||
SceneflagManager::sInstance->unsetFlag(roomid, setSceneflag);
|
||||
SceneflagManager::sInstance->setFlag(roomid, unsetSceneflag);
|
||||
|
||||
if (isValidStoryFlag(setStoryflag)) {
|
||||
StoryflagManager::sInstance->unsetFlag(setStoryflag);
|
||||
}
|
||||
|
||||
if (isValidStoryFlag(unsetStoryflag)) {
|
||||
StoryflagManager::sInstance->setFlag(unsetStoryflag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
}
|
||||
|
||||
/* 8016cd30 */ u16 Counter::getCommittedValue() {
|
||||
return ItemFlagManager::sInstance->getCounterOrFlag(counterId | 0x4000);
|
||||
return ItemflagManager::sInstance->getCounterOrFlag(counterId | 0x4000);
|
||||
}
|
||||
|
||||
/* 8016cd50 */ u16 Counter::getUncommittedValue() {
|
||||
return ItemFlagManager::sInstance->getUncommittedValue(counterId | 0x4000);
|
||||
return ItemflagManager::sInstance->getUncommittedValue(counterId | 0x4000);
|
||||
}
|
||||
|
||||
/* 8016cd70 */ void Counter::setValue(u16 num) {
|
||||
ItemFlagManager::sInstance->setFlagOrCounterToValue(counterId | 0x4000, num);
|
||||
ItemflagManager::sInstance->setFlagOrCounterToValue(counterId | 0x4000, num);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ struct WalletStruct {
|
||||
};
|
||||
const WalletStruct *wallet = &wallet_definitions[3];
|
||||
for (; i < 4; i++, wallet--) {
|
||||
if (ItemFlagManager::sInstance->getFlag(wallet->flag)) {
|
||||
if (ItemflagManager::sInstance->getFlag(wallet->flag)) {
|
||||
return wallet->capacity;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,63 +57,63 @@ void DowsingTarget::getPosition(mVec3_c &position) {
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasZeldaDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(100);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(100);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasKikwiDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(56) && !StoryFlagManager::sInstance->getCounterOrFlag(57);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(56) && !StoryflagManager::sInstance->getCounterOrFlag(57);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasKeyPieceDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(106) && !StoryFlagManager::sInstance->getCounterOrFlag(120);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(106) && !StoryflagManager::sInstance->getCounterOrFlag(120);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasDesertNodeDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(107) && !StoryFlagManager::sInstance->getCounterOrFlag(8);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(107) && !StoryflagManager::sInstance->getCounterOrFlag(8);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasAnyTrialDowsing() {
|
||||
// TODO more complicated code
|
||||
return ItemFlagManager::sInstance->getFlag(187) && !StoryFlagManager::sInstance->getCounterOrFlag(93) ||
|
||||
ItemFlagManager::sInstance->getFlag(188) && !StoryFlagManager::sInstance->getCounterOrFlag(97) ||
|
||||
ItemFlagManager::sInstance->getFlag(189) && !StoryFlagManager::sInstance->getCounterOrFlag(98) ||
|
||||
ItemFlagManager::sInstance->getFlag(193) && !StoryFlagManager::sInstance->getCounterOrFlag(99);
|
||||
return ItemflagManager::sInstance->getFlag(187) && !StoryflagManager::sInstance->getCounterOrFlag(93) ||
|
||||
ItemflagManager::sInstance->getFlag(188) && !StoryflagManager::sInstance->getCounterOrFlag(97) ||
|
||||
ItemflagManager::sInstance->getFlag(189) && !StoryflagManager::sInstance->getCounterOrFlag(98) ||
|
||||
ItemflagManager::sInstance->getFlag(193) && !StoryflagManager::sInstance->getCounterOrFlag(99);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasSacredWaterDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(64) && !StoryFlagManager::sInstance->getCounterOrFlag(65);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(64) && !StoryflagManager::sInstance->getCounterOrFlag(65);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasSandshipDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(271) && !StoryFlagManager::sInstance->getCounterOrFlag(14);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(271) && !StoryflagManager::sInstance->getCounterOrFlag(14);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasTadtoneDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(81) && !StoryFlagManager::sInstance->getCounterOrFlag(18);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(81) && !StoryflagManager::sInstance->getCounterOrFlag(18);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasPropellerDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(668);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(668);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasWaterBasinDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(669);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(669);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasCrystalBallDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(670);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(670);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasPumpkinDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(680);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(680);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasNewPlantSpeciesDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(681);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(681);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasPartyWheelDowsing() {
|
||||
return StoryFlagManager::sInstance->getCounterOrFlag(682);
|
||||
return StoryflagManager::sInstance->getCounterOrFlag(682);
|
||||
}
|
||||
|
||||
bool DowsingTarget::hasDowsingInSlot(int slot) {
|
||||
@@ -131,7 +131,7 @@ bool DowsingTarget::hasDowsingInSlot(int slot) {
|
||||
} else if (slot == 2) {
|
||||
return hasCrystalBallDowsing() || hasPumpkinDowsing() || hasNewPlantSpeciesDowsing() || hasKikwiDowsing() ||
|
||||
hasKeyPieceDowsing() || hasDesertNodeDowsing() || hasPartyWheelDowsing();
|
||||
} else if (StoryFlagManager::sInstance->getCounterOrFlag(DOWSING_TARGET_STORY_FLAGS[slot])) {
|
||||
} else if (StoryflagManager::sInstance->getCounterOrFlag(DOWSING_TARGET_STORY_FLAGS[slot])) {
|
||||
// TODO small instruction shuffle
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user