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100% eggSystem.cpp
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#ifndef EGG_SCENE_MANAGER_H
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#define EGG_SCENE_MANAGER_H
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namespace EGG {
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class SceneManager {
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public:
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// vtable at 0x0
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/* 0x08 */ virtual void calc();
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/* 0x0C */ virtual void draw();
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/* 0x10 */ virtual void calcCurrentScene();
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/* 0x14 */ virtual void calcCurrentFader();
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/* 0x18 */ virtual void drawCurrentScene();
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/* 0x1C */ virtual void drawCurrentFader();
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/* 0x20 */ virtual void createDefaultFader();
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};
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} // namespace EGG
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#endif // EGG_SCENE_MANAGER_H
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