More effect

This commit is contained in:
robojumper
2025-03-20 19:46:28 +01:00
parent bd2c72d8c2
commit 2c2d5849b4
10 changed files with 233 additions and 17 deletions
+1
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@@ -3,6 +3,7 @@
#include "common.h"
#include "egg/gfx/eggDrawGX.h"
#include "egg/gfx/eggScreen.h"
#include "egg/gfx/eggCapTexture.h"
#include "egg/math/eggVector.h"
#include "math.h"
#include "nw4r/math/math_triangular.h"
+2 -1
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@@ -1,6 +1,7 @@
#include "egg/gfx/eggPostEffectBlur.h"
#include "common.h"
#include "egg/gfx/eggCapTexture.h"
#include "egg/gfx/eggDrawGX.h"
#include "egg/gfx/eggGXUtility.h"
#include "math.h"
@@ -49,7 +50,7 @@ void PostEffectBlur::draw(f32 width, f32 height) {
void PostEffectBlur::drawInternal(u8 kernelIdx, u8 p2, f32 f1, f32 f2) {
// NONMATCHING
nw4r::math::MTX34 mtx;
Kernel &k = field_0x38[kernelIdx];
Stage &k = field_0x38[kernelIdx];
// Some regswaps and instruction swaps only at the start of the function
f32 unk_00 = k.field_0x00;
+1 -1
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@@ -50,7 +50,7 @@ void PostEffectUnk1::setMaterialInternal() {
GXSetNumTevStages(numStages);
for (int i = 0; i < numStages; i++) {
Kernel &k = field_0x34[i];
Stage &k = field_0x34[i];
GXTevStageID stage = static_cast<GXTevStageID>(i);
GXSetTevDirect(stage);
GXSetTevSwapMode(stage, GX_TEV_SWAP0, GX_TEV_SWAP0);
+186 -1
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@@ -1,3 +1,188 @@
#include "egg/gfx/eggPostEffectUnk2.h"
namespace EGG {} // namespace EGG
#include "common.h"
#include "egg/gfx/eggCapTexture.h"
#include "egg/gfx/eggCpuTexture.h"
#include "egg/gfx/eggGXUtility.h"
#include "egg/math/eggVector.h"
#include "nw4r/math/math_triangular.h"
#include "nw4r/math/math_types.h"
#include "rvl/GX/GXBump.h"
#include "rvl/GX/GXGeometry.h"
#include "rvl/GX/GXTransform.h"
#include "rvl/GX/GXTypes.h"
#include "rvl/GX/GXVert.h"
#include "rvl/MTX/mtx.h"
namespace EGG {
PostEffectUnk2::PostEffectUnk2() {
// NONMATCHING
field_0x2C = 0;
field_0x30 = 0;
field_0x34 = 1;
field_0x35 = 0xFE;
field_0x36 = 7;
field_0x38 = 0.0f;
field_0x3C = 0.0f;
field_0x40 = 1.0f;
field_0x44 = 1.0f;
field_0x48 = 1.0f;
mpTexture = new CpuTexture(32, 4, GX_TF_RGBA8);
mpTexture->configure();
mpTexture->allocate(nullptr);
mpTexture->setWrapS(GX_CLAMP);
mpTexture->setWrapT(GX_CLAMP);
for (u16 y = 0; y < mpTexture->getHeight(); y++) {
for (u16 x = 0; x < mpTexture->getWidth(); x++) {
// The conversion constant 0x43000000 needs to
// be stored at the start of the function...
f32 xF = x;
f32 widF = mpTexture->getWidth() - 1;
f32 ratio = nw4r::ut::Min(xF / widF, 1.0f);
u8 val = ratio * 255.0f;
GXColor color = {val, val, val, val};
mpTexture->setColor(x, y, color);
}
}
mpTexture->flush();
field_0x00 = 0;
}
PostEffectUnk2::~PostEffectUnk2() {
delete mpTexture;
}
void PostEffectUnk2::draw(f32 width, f32 height) {
// NONMATCHING
setMaterialInternal();
setVtxState();
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_F32, 0);
GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT);
nw4r::math::MTX34 mtx;
PSMTXScale(mtx, mScaleX * width, mScaleY * height, 1.0f);
PSMTXTransApply(mtx, mtx, mOffsetX, mOffsetY, 0.0f);
GXLoadPosMtxImm(mtx, 0);
static const f32 floats1[2][2] = {
{-1.0f, 1.0f},
{ 0.0f, 0.0f},
};
static const f32 floats2[2][2] = {
{ 0.0f, 0.0f},
{-1.0f, 1.0f},
};
// TODO
f32 s1 = field_0x40 / mpCapTexture->getWidth();
f32 s2 = field_0x40 / mpCapTexture->getHeight();
f32 f = 0.0f;
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
EGG::Vector3f(0.0f, 0.0f, 0.0f);
f32 sin, cos;
nw4r::math::SinCosRad(&sin, &cos, f);
nw4r::math::MTX34 mtx2;
mtx2._00 = cos;
mtx2._01 = -sin;
mtx2._02 = -cos * f + sin * f + (s1 * floats1[i][j]);
mtx2._03 = f;
mtx2._10 = sin;
mtx2._11 = cos;
mtx2._12 = -sin * f - cos * f + (s2 * floats2[i][j]);
mtx2._13 = f;
GXLoadTexMtxImm(mtx2, GXUtility::getTexMtxID(j), GX_MTX_2x4);
}
if (i == 1 && field_0x2C <= 1) {
GXSetBlendMode(GX_BM_LOGIC, GX_BL_ZERO, GX_BL_ZERO, GX_LO_OR);
}
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition2u8(0, 0);
GXPosition2f32(field_0x38, field_0x3C);
GXPosition2u8(1, 1);
GXPosition2f32(field_0x38, field_0x3C);
GXPosition2u8(2, 2);
GXPosition2f32(field_0x38, field_0x3C);
GXPosition2u8(3, 3);
GXPosition2f32(field_0x38, field_0x3C);
}
}
void PostEffectUnk2::setMaterialInternal() {
loadTextureInternal();
setMatColorChannel();
GXSetNumTexGens(4);
GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, 0, 0x7d);
GXSetTexCoordGen2(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, 0x3c, 0, 0x7d);
GXSetTexCoordGen2(GX_TEXCOORD2, GX_TG_MTX2x4, GX_TG_TEX0, 0x1e, 0, 0x7d);
GXSetTexCoordGen2(GX_TEXCOORD3, GX_TG_MTX2x4, GX_TG_TEX0, 0x21, 0, 0x7d);
GXSetNumIndStages(3);
GXSetIndTexOrder(GX_INDTEXSTAGE0, GX_TEXCOORD0, mTexMapId);
GXSetIndTexOrder(GX_INDTEXSTAGE1, GX_TEXCOORD2, mTexMapId);
GXSetIndTexOrder(GX_INDTEXSTAGE2, GX_TEXCOORD3, mTexMapId);
setMatPE();
mpTexture->load(GX_TEXMAP1);
GXSetNumTevStages(4);
GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
GXSetTevDirect(GX_TEVSTAGE0);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR_NULL);
GXSetTevSwapMode(GX_TEVSTAGE1, GX_TEV_SWAP0, GX_TEV_SWAP0);
GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
GXSetTevIndirect(
GX_TEVSTAGE1, GX_INDTEXSTAGE1, GX_ITF_8, GX_ITB_NONE, GX_ITM_1, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
);
GXSetTevSwapMode(GX_TEVSTAGE2, GX_TEV_SWAP0, GX_TEV_SWAP0);
GXSetTevOrder(GX_TEVSTAGE2, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
GXSetTevColorIn(GX_TEVSTAGE2, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
GXSetTevColorOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE2, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
GXSetTevAlphaOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
GXSetTevIndirect(
GX_TEVSTAGE2, GX_INDTEXSTAGE2, GX_ITF_8, GX_ITB_NONE, GX_ITM_2, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
);
GXSetTevSwapMode(GX_TEVSTAGE3, GX_TEV_SWAP0, GX_TEV_SWAP0);
GXSetTevOrder(GX_TEVSTAGE3, GX_TEXCOORD_NULL, GX_TEXMAP1, GX_COLOR_NULL);
if (field_0x2C == 2) {
GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevAlphaIn(GX_TEVSTAGE3, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_GREATER, field_0x35);
} else {
GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
GXSetTevAlphaIn(GX_TEVSTAGE3, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
}
GXSetTevColorOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1, GX_TEVPREV);
GXSetTevAlphaOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, true, GX_TEVPREV);
GXSetTevIndirect(
GX_TEVSTAGE3, GX_INDTEXSTAGE0, GX_ITF_8, GX_ITB_NONE, GX_ITM_0, GX_ITW_0, GX_ITW_0, true, false, GX_ITBA_OFF
);
for (int i = 0; i < 3; i++) {
static const f32 sFloats[2][3] = {
{ 1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, 1.0f},
};
s16 scale = field_0x36;
f32 f1 = (i != 0 ? 0.5f : 1.0f) * (sFloats[field_0x30][i] * 0.5f);
f32 f2 = (i == 0 ? field_0x44 : 0.0f) * 0.5f;
f32 v[2][3] = {
{f1 / 256.0f, f1, 0.0f},
{f2 / 256.0f, f2, 0.0f},
};
GXSetIndTexMtx(static_cast<GXIndTexMtxID>(i + 1), v, scale - 2);
}
}
} // namespace EGG