diff --git a/config/SOUE01/splits.txt b/config/SOUE01/splits.txt index 817dcc7e..73f7cbd5 100644 --- a/config/SOUE01/splits.txt +++ b/config/SOUE01/splits.txt @@ -108,6 +108,9 @@ toBeSorted/sceneflag_manager.cpp: toBeSorted/misc_flag_managers.cpp: .text start:0x800BE7B0 end:0x800BEE00 + .data start:0x80510CDC end:0x80510D04 + .sbss start:0x805753F0 end:0x805753FC + .bss start:0x805A7AD8 end:0x805A9AD8 toBeSorted/flag_space.cpp: .text start:0x800BEE00 end:0x800BEF90 @@ -119,9 +122,17 @@ toBeSorted/unk_flag_stuff.cpp: toBeSorted/bitwise_flag_helper.cpp: .text start:0x800BF200 end:0x800BF264 +toBeSorted/skipflag_manager.cpp: + .text start:0x800BFBA0 end:0x800BFE00 + .sbss start:0x80575408 end:0x8057540C + .bss start:0x805A9C68 end:0x805A9C88 + c/c_list.cpp: .text start:0x802E08C0 end:0x802E0A10 +c/c_tree.cpp: + .text start:0x802E0E70 end:0x802E1140 + f/f_base.cpp: .text start:0x802E12F0 end:0x802E2680 .ctors start:0x804DB8C0 end:0x804DB8C4 @@ -146,7 +157,7 @@ m/m_heap.cpp: .rodata start:0x804F0570 end:0x804F0580 .data start:0x80542990 end:0x80542AA8 .sdata start:0x80573FF8 end:0x80574000 - .sbss start:0x80575C38 end:0x80575C50 + .sbss start:0x80575C38 end:0x80575C4C .bss start:0x805CB078 end:0x805CB088 m/m_mtx.cpp: @@ -237,12 +248,12 @@ egg/core/eggDisplay.cpp: egg/core/eggColorFader.cpp: .text start:0x80497930 end:0x80497E3C - .data start:0x8056EAE8 end:0x8056EB20 + .data start:0x8056EAE8 end:0x8056EB10 .sdata2 start:0x8057F308 end:0x8057F310 egg/core/eggAsyncDisplay.cpp: .text start:0x80497E40 end:0x80498688 - .data start:0x8056EB60 end:0x8056EB80 + .data start:0x8056EB10 end:0x8056EB80 .sbss start:0x80576790 end:0x80576798 .sdata2 start:0x8057F310 end:0x8057F324 diff --git a/config/SOUE01/symbols.txt b/config/SOUE01/symbols.txt index 5c047dc9..fcbbdeb5 100644 --- a/config/SOUE01/symbols.txt +++ b/config/SOUE01/symbols.txt @@ -2230,7 +2230,7 @@ fn_80054E20 = .text:0x80054E20; // type:function size:0x88 fn_80054EB0 = .text:0x80054EB0; // type:function size:0x4 fn_80054EC0 = .text:0x80054EC0; // type:function size:0xC fn_80054ED0 = .text:0x80054ED0; // type:function size:0xC -fn_80054EE0 = .text:0x80054EE0; // type:function size:0x8 +__dl__FPv = .text:0x80054EE0; // type:function size:0x8 fn_80054EF0 = .text:0x80054EF0; // type:function size:0x8 fn_80054F00 = .text:0x80054F00; // type:function size:0x30 fn_80054F30 = .text:0x80054F30; // type:function size:0x4 @@ -2935,7 +2935,7 @@ fn_80067D40 = .text:0x80067D40; // type:function size:0x70 fn_80067DB0 = .text:0x80067DB0; // type:function size:0x14 fn_80067DD0 = .text:0x80067DD0; // type:function size:0x8 fn_80067DE0 = .text:0x80067DE0; // type:function size:0xD4 -fn_80067EC0 = .text:0x80067EC0; // type:function size:0x8 +getStatus__Q23EGG10ColorFaderCFv = .text:0x80067EC0; // type:function size:0x8 fn_80067ED0 = .text:0x80067ED0; // type:function size:0x24 fn_80067F00 = .text:0x80067F00; // type:function size:0x50 fn_80067F50 = .text:0x80067F50; // type:function size:0x4 @@ -4106,7 +4106,7 @@ doCommit__15TBoxFlagManagerFv = .text:0x800BE810; // type:function size:0x58 checkUncommittedFlag__15TBoxFlagManagerFUs = .text:0x800BE870; // type:function size:0x68 __ct__15TBoxFlagManagerFv = .text:0x800BE8E0; // type:function size:0x40 init__15TBoxFlagManagerFv = .text:0x800BE920; // type:function size:0x4 -copyFromSave__15TBoxFlagManagerFUs = .text:0x800BE930; // type:function size:0x5C +copyFromSave__15TBoxFlagManagerFs = .text:0x800BE930; // type:function size:0x5C checkFlag__15TBoxFlagManagerFUsUs = .text:0x800BE990; // type:function size:0x94 getFlagCount__15TBoxFlagManagerCFv = .text:0x800BEA30; // type:function size:0x8 setFlag__15TBoxFlagManagerFUs = .text:0x800BEA40; // type:function size:0x80 @@ -4180,17 +4180,17 @@ fn_800BF9F0 = .text:0x800BF9F0; // type:function size:0x6C fn_800BFA60 = .text:0x800BFA60; // type:function size:0x60 fn_800BFAC0 = .text:0x800BFAC0; // type:function size:0x50 fn_800BFB10 = .text:0x800BFB10; // type:function size:0x8C -fn_800BFBA0 = .text:0x800BFBA0; // type:function size:0x44 -fn_800BFBF0 = .text:0x800BFBF0; // type:function size:0xC -fn_800BFC00 = .text:0x800BFC00; // type:function size:0x2C -fn_800BFC30 = .text:0x800BFC30; // type:function size:0xC -fn_800BFC40 = .text:0x800BFC40; // type:function size:0x4 -fn_800BFC50 = .text:0x800BFC50; // type:function size:0xD0 -fn_800BFD20 = .text:0x800BFD20; // type:function size:0x68 -fn_800BFD90 = .text:0x800BFD90; // type:function size:0x70 +copyFromSave__15SkipflagManagerFv = .text:0x800BFBA0; // type:function size:0x44 +setCommitFlag__15SkipflagManagerFUs = .text:0x800BFBF0; // type:function size:0xC +__ct__15SkipflagManagerFv = .text:0x800BFC00; // type:function size:0x2C +unsetCommitFlag__15SkipflagManagerFv = .text:0x800BFC30; // type:function size:0xC +thunk_copyFromSave__15SkipflagManagerFv = .text:0x800BFC40; // type:function size:0x4 +setFlag__15SkipflagManagerFUs = .text:0x800BFC50; // type:function size:0xD0 +checkFlag__15SkipflagManagerFUs = .text:0x800BFD20; // type:function size:0x68 +commitFlags__15SkipflagManagerFv = .text:0x800BFD90; // type:function size:0x70 fn_800BFE00 = .text:0x800BFE00; // type:function size:0x294 -fn_800C00A0 = .text:0x800C00A0; // type:function size:0x40 -fn_800C00E0 = .text:0x800C00E0; // type:function size:0x40 +__dt__15TBoxFlagManagerFv = .text:0x800C00A0; // type:function size:0x40 +__dt__18EnemyDefeatManagerFv = .text:0x800C00E0; // type:function size:0x40 fn_800C0120 = .text:0x800C0120; // type:function size:0x58 fn_800C0180 = .text:0x800C0180; // type:function size:0x58 fn_800C01E0 = .text:0x800C01E0; // type:function size:0x8 @@ -7642,7 +7642,7 @@ fn_80131A90 = .text:0x80131A90; // type:function size:0x4 fn_80131AA0 = .text:0x80131AA0; // type:function size:0x4 fn_80131AB0 = .text:0x80131AB0; // type:function size:0x98 fn_80131B50 = .text:0x80131B50; // type:function size:0x18 -fn_80131B70 = .text:0x80131B70; // type:function size:0x40 +__dt__Q23EGG10ColorFaderFv = .text:0x80131B70; // type:function size:0x40 fn_80131BB0 = .text:0x80131BB0; // type:function size:0x58 fn_80131C10 = .text:0x80131C10; // type:function size:0x10 fn_80131C20 = .text:0x80131C20; // type:function size:0x10 @@ -17295,7 +17295,7 @@ fn_802E0DC0 = .text:0x802E0DC0; // type:function size:0x48 fn_802E0E10 = .text:0x802E0E10; // type:function size:0xC fn_802E0E20 = .text:0x802E0E20; // type:function size:0x44 __ct__9cTreeNd_cFv = .text:0x802E0E70; // type:function size:0x30 -fn_802E0EA0 = .text:0x802E0EA0; // type:function size:0x18 +forcedClear__9cTreeNd_cFv = .text:0x802E0EA0; // type:function size:0x18 addTreeNode__9cTreeMg_cFP9cTreeNd_cP9cTreeNd_c = .text:0x802E0EC0; // type:function size:0x94 removeTreeNode__9cTreeMg_cFP9cTreeNd_c = .text:0x802E0F60; // type:function size:0x98 insertTreeNode__9cTreeMg_cFP9cTreeNd_cP9cTreeNd_c = .text:0x802E1000; // type:function size:0xBC @@ -17813,17 +17813,17 @@ fn_802F08E0 = .text:0x802F08E0; // type:function size:0x370 fn_802F0C50 = .text:0x802F0C50; // type:function size:0x160 fn_802F0DB0 = .text:0x802F0DB0; // type:function size:0x8 fn_802F0DC0 = .text:0x802F0DC0; // type:function size:0x13C -fn_802F0F00 = .text:0x802F0F00; // type:function size:0x34 +copyAttribute__5mHeapFUi = .text:0x802F0F00; // type:function size:0x34 setCurrentHeap__5mHeapFPQ23EGG4Heap = .text:0x802F0F40; // type:function size:0x4 createExpHeap__5mHeapFUlPQ23EGG4HeapPCcUlUl = .text:0x802F0F50; // type:function size:0x10C adjustExpHeap__5mHeapFPQ23EGG7ExpHeap = .text:0x802F1060; // type:function size:0x68 -expHeapCost__5mHeapFUlUl = .text:0x802F10D0; // type:function size:0x18 +expHeapCost__5mHeapFUli = .text:0x802F10D0; // type:function size:0x18 createFrmHeap__5mHeapFUlPQ23EGG4HeapPCcUlUl = .text:0x802F10F0; // type:function size:0x10C destroyFrmHeap__5mHeapFPQ23EGG7FrmHeap = .text:0x802F1200; // type:function size:0x1C adjustFrmHeap__5mHeapFPQ23EGG7FrmHeap = .text:0x802F1220; // type:function size:0x68 -frmHeapCost__5mHeapFUlUl = .text:0x802F1290; // type:function size:0x18 -fn_802F12B0 = .text:0x802F12B0; // type:function size:0x38 -fn_802F12F0 = .text:0x802F12F0; // type:function size:0x58 +frmHeapCost__5mHeapFUli = .text:0x802F1290; // type:function size:0x18 +setTempHeap__5mHeapFPPQ23EGG4HeapPQ23EGG4Heap = .text:0x802F12B0; // type:function size:0x38 +restoreTempHeap__5mHeapFPPQ23EGG4Heapi = .text:0x802F12F0; // type:function size:0x58 createHeap__5mHeapFUlPQ23EGG4HeapPCc = .text:0x802F1350; // type:function size:0x74 saveCurrentHeap__5mHeapFv = .text:0x802F13D0; // type:function size:0xC restoreCurrentHeap__5mHeapFv = .text:0x802F13E0; // type:function size:0x2C @@ -17835,7 +17835,7 @@ createArchiveHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F1560; // type:function si createCommandHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F1590; // type:function size:0x2C createDylinkHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F15C0; // type:function size:0x2C createAssertHeap__5mHeapFPQ23EGG4Heap = .text:0x802F15F0; // type:function size:0x50 -fn_802F1640 = .text:0x802F1640; // type:function size:0x20 +makeHeapOnCurrentGameHeap__5mHeapFUlPciUi = .text:0x802F1640; // type:function size:0x20 fn_802F1660 = .text:0x802F1660; // type:function size:0x44 fn_802F16B0 = .text:0x802F16B0; // type:function size:0xBC fn_802F1770 = .text:0x802F1770; // type:function size:0x4C @@ -26249,7 +26249,7 @@ resizeForMBlock__Q23EGG10AssertHeapFPvUl = .text:0x80496760; // type:function si getTotalFreeSize__Q23EGG10AssertHeapFv = .text:0x80496770; // type:function size:0x8 getAllocatableSize__Q23EGG10AssertHeapFl = .text:0x80496780; // type:function size:0x8 adjust__Q23EGG10AssertHeapFv = .text:0x80496790; // type:function size:0x78 -getAssertHeapSize__Q23EGG10AssertHeapCFv = .text:0x80496810; // type:function size:0x8 +getSize__Q23EGG10AssertHeapFv = .text:0x80496810; // type:function size:0x8 getHeapKind__Q23EGG10AssertHeapCFv = .text:0x80496820; // type:function size:0x8 __ct__Q23EGG8DisposerFv = .text:0x80496830; // type:function size:0x54 __dt__Q23EGG8DisposerFv = .text:0x80496890; // type:function size:0x74 @@ -27393,7 +27393,7 @@ fn_804C6950 = .text:0x804C6950; // type:function size:0x80 __ptmf_test = .text:0x804C69D0; // type:function size:0x30 fn_804C6A00 = .text:0x804C6A00; // type:function size:0x3C __ptmf_scall = .text:0x804C6A3C; // type:function size:0x28 -fn_804C6A64 = .text:0x804C6A64; // type:function size:0x5C +__cvt_fp2unsigned = .text:0x804C6A64; // type:function size:0x5C fn_804C6AC0 = .text:0x804C6AC0; // type:function size:0x4C _savefpr_14 = .text:0x804C6AC0; // type:label scope:global _savefpr_15 = .text:0x804C6AC4; // type:label scope:global @@ -30058,7 +30058,7 @@ lbl_80502E70 = .data:0x80502E70; // type:object size:0x3D8 lbl_80503248 = .data:0x80503248; // type:object size:0x30 lbl_80503278 = .data:0x80503278; // type:object size:0x9C lbl_80503314 = .data:0x80503314; // type:object size:0x6C -__vt__7dBase_c = .data:0x80503380; // type:object size:0x50 +__vt__7dBase_c = .data:0x80503380; // type:object size:0x4C lbl_805033D0 = .data:0x805033D0; // type:object size:0x10 lbl_805033E0 = .data:0x805033E0; // type:object size:0x10 lbl_805033F0 = .data:0x805033F0; // type:object size:0x10 @@ -31012,8 +31012,8 @@ lbl_80510C14 = .data:0x80510C14; // type:object size:0x14 lbl_80510C28 = .data:0x80510C28; // type:object size:0x3C lbl_80510C64 = .data:0x80510C64; // type:object size:0x3C lbl_80510CA0 = .data:0x80510CA0; // type:object size:0x3C -lbl_80510CDC = .data:0x80510CDC; // type:object size:0x14 -lbl_80510CF0 = .data:0x80510CF0; // type:object size:0x14 +__vt__18EnemyDefeatManager = .data:0x80510CDC; // type:object size:0x14 +__vt__15TBoxFlagManager = .data:0x80510CF0; // type:object size:0x14 __vt__9FlagSpace = .data:0x80510D04; // type:object size:0xC lbl_80510D10 = .data:0x80510D10; // type:object size:0x38 data:4byte lbl_80510D48 = .data:0x80510D48; // type:object size:0x18 @@ -35726,12 +35726,12 @@ lbl_80542928 = .data:0x80542928; // type:object size:0x14 lbl_8054293C = .data:0x8054293C; // type:object size:0x14 lbl_80542950 = .data:0x80542950; // type:object size:0x18 lbl_80542968 = .data:0x80542968; // type:object size:0x28 -lbl_80542990 = .data:0x80542990; // type:object size:0x2C -lbl_805429BC = .data:0x805429BC; // type:object size:0x2C -lbl_805429E8 = .data:0x805429E8; // type:object size:0x38 +lbl_80542990 = .data:0x80542990; // type:object size:0x29 +lbl_805429BC = .data:0x805429BC; // type:object size:0x29 +lbl_805429E8 = .data:0x805429E8; // type:object size:0x31 lbl_80542A20 = .data:0x80542A20; // type:object size:0x30 -lbl_80542A50 = .data:0x80542A50; // type:object size:0x30 -lbl_80542A80 = .data:0x80542A80; // type:object size:0x28 +lbl_80542A50 = .data:0x80542A50; // type:object size:0x2E +lbl_80542A80 = .data:0x80542A80; // type:object size:0x22 lbl_80542AA8 = .data:0x80542AA8; // type:object size:0x20 lbl_80542AC8 = .data:0x80542AC8; // type:object size:0x8 lbl_80542AD0 = .data:0x80542AD0; // type:object size:0x10 @@ -37102,7 +37102,7 @@ lbl_8056EA30 = .data:0x8056EA30; // type:object size:0x10 lbl_8056EA40 = .data:0x8056EA40; // type:object size:0x18 lbl_8056EA58 = .data:0x8056EA58; // type:object size:0x70 __vt__Q23EGG7Display = .data:0x8056EAC8; // type:object size:0x20 -lbl_8056EAE8 = .data:0x8056EAE8; // type:object size:0x38 +__vt__Q23EGG10ColorFader = .data:0x8056EAE8; // type:object size:0x24 lbl_8056EB20 = .data:0x8056EB20; // type:object size:0x40 __vt__Q23EGG12AsyncDisplay = .data:0x8056EB60; // type:object size:0x20 lbl_8056EB80 = .data:0x8056EB80; // type:object size:0x10 @@ -39021,7 +39021,7 @@ lbl_80573FE4 = .sdata:0x80573FE4; // type:object size:0x4 data:string lbl_80573FE8 = .sdata:0x80573FE8; // type:object size:0x4 data:string lbl_80573FEC = .sdata:0x80573FEC; // type:object size:0x8 lbl_80573FF4 = .sdata:0x80573FF4; // type:object size:0x4 data:string -g_DefaultGameHeapId__5mHeap = .sdata:0x80573FF8; // type:object size:0x8 data:byte +g_DefaultGameHeapId__5mHeap = .sdata:0x80573FF8; // type:object size:0x1 data:byte lbl_80574000 = .sdata:0x80574000; // type:object size:0x8 data:4byte lbl_80574008 = .sdata:0x80574008; // type:object size:0x8 lbl_80574010 = .sdata:0x80574010; // type:object size:0x8 @@ -39843,13 +39843,13 @@ lbl_805753D0 = .sbss:0x805753D0; // type:object size:0x8 data:4byte lbl_805753D8 = .sbss:0x805753D8; // type:object size:0x8 data:4byte sInstance__16SceneflagManager = .sbss:0x805753E0; // type:object size:0x4 data:4byte sTempFlags__16SceneflagManager = .sbss:0x805753E8; // type:object size:0x8 -lbl_805753F0 = .sbss:0x805753F0; // type:object size:0x4 data:4byte -lbl_805753F4 = .sbss:0x805753F4; // type:object size:0x4 -lbl_805753F8 = .sbss:0x805753F8; // type:object size:0x4 data:4byte +sInstance__15TBoxFlagManager = .sbss:0x805753F0; // type:object size:0x4 data:4byte +sTBoxFlags__15TBoxFlagManager = .sbss:0x805753F4; // type:object size:0x4 +sInstance__18EnemyDefeatManager = .sbss:0x805753F8; // type:object size:0x4 data:4byte lbl_805753FC = .sbss:0x805753FC; // type:object size:0x4 data:4byte lbl_80575400 = .sbss:0x80575400; // type:object size:0x4 data:4byte lbl_80575404 = .sbss:0x80575404; // type:object size:0x4 data:4byte -lbl_80575408 = .sbss:0x80575408; // type:object size:0x8 data:4byte +sInstance__15SkipflagManager = .sbss:0x80575408; // type:object size:0x4 data:4byte lbl_80575410 = .sbss:0x80575410; // type:object size:0x8 data:4byte lbl_80575418 = .sbss:0x80575418; // type:object size:0x8 lbl_80575420 = .sbss:0x80575420; // type:object size:0x8 data:byte @@ -40263,7 +40263,7 @@ s_SavedCurrentHeap__5mHeap = .sbss:0x80575C38; // type:object size:0x4 data:4byt g_archiveHeap__5mHeap = .sbss:0x80575C3C; // type:object size:0x4 data:4byte g_commandHeap__5mHeap = .sbss:0x80575C40; // type:object size:0x4 data:4byte g_dylinkHeap__5mHeap = .sbss:0x80575C44; // type:object size:0x4 data:4byte -g_assertHeap__5mHeap = .sbss:0x80575C48; // type:object size:0x8 data:4byte +g_assertHeap__5mHeap = .sbss:0x80575C48; // type:object size:0x4 data:4byte lbl_80575C50 = .sbss:0x80575C50; // type:object size:0x4 data:4byte lbl_80575C54 = .sbss:0x80575C54; // type:object size:0x4 data:4byte lbl_80575C58 = .sbss:0x80575C58; // type:object size:0x4 data:4byte @@ -40875,7 +40875,7 @@ lbl_80576720 = .sbss:0x80576720; // type:object size:0x8 data:byte lbl_80576728 = .sbss:0x80576728; // type:object size:0x8 data:byte lbl_80576730 = .sbss:0x80576730; // type:object size:0x8 data:byte lbl_80576738 = .sbss:0x80576738; // type:object size:0x8 data:4byte -lbl_80576740 = .sbss:0x80576740; // type:object size:0x4 data:4byte +sCurrentHeap__Q23EGG4Heap = .sbss:0x80576740; // type:object size:0x4 data:4byte lbl_80576744 = .sbss:0x80576744; // type:object size:0x4 data:4byte lbl_80576748 = .sbss:0x80576748; // type:object size:0x4 data:4byte lbl_8057674C = .sbss:0x8057674C; // type:object size:0x4 data:4byte @@ -47623,7 +47623,7 @@ lbl_8057F3A0 = .sdata2:0x8057F3A0; // type:object size:0x4 data:float lbl_8057F3A4 = .sdata2:0x8057F3A4; // type:object size:0x4 data:float lbl_8057F3A8 = .sdata2:0x8057F3A8; // type:object size:0x4 data:float lbl_8057F3AC = .sdata2:0x8057F3AC; // type:object size:0x4 data:float -lbl_8057F3B0 = .sdata2:0x8057F3B0; // type:object size:0x8 data:float +lbl_8057F3B0 = .sdata2:0x8057F3B0; // type:object size:0x4 data:float lbl_8057F3B8 = .sdata2:0x8057F3B8; // type:object size:0x4 data:float lbl_8057F3BC = .sdata2:0x8057F3BC; // type:object size:0x4 data:float lbl_8057F3C0 = .sdata2:0x8057F3C0; // type:object size:0x4 data:float @@ -48233,11 +48233,11 @@ lbl_805A78B8 = .bss:0x805A78B8; // type:object size:0xC lbl_805A78C4 = .bss:0x805A78C4; // type:object size:0xC data:4byte lbl_805A78D0 = .bss:0x805A78D0; // type:object size:0x10 lbl_805A78E0 = .bss:0x805A78E0; // type:object size:0x1F8 -lbl_805A7AD8 = .bss:0x805A7AD8; // type:object size:0x2000 +sEnemyDefeatFlags__18EnemyDefeatManager = .bss:0x805A7AD8; // type:object size:0x2000 lbl_805A9AD8 = .bss:0x805A9AD8; // type:object size:0x100 lbl_805A9BD8 = .bss:0x805A9BD8; // type:object size:0x80 lbl_805A9C58 = .bss:0x805A9C58; // type:object size:0x10 -lbl_805A9C68 = .bss:0x805A9C68; // type:object size:0x20 +sSkipFlags__15SkipflagManager = .bss:0x805A9C68; // type:object size:0x20 lbl_805A9C88 = .bss:0x805A9C88; // type:object size:0x10 data:4byte lbl_805A9C98 = .bss:0x805A9C98; // type:object size:0x208 lbl_805A9EA0 = .bss:0x805A9EA0; // type:object size:0x40 data:4byte diff --git a/configure.py b/configure.py index 7eec2a17..87235f4a 100644 --- a/configure.py +++ b/configure.py @@ -274,7 +274,9 @@ config.libs = [ Object(Matching, "toBeSorted/sceneflag_manager.cpp"), Object(NonMatching, "toBeSorted/flag_space.cpp"), Object(NonMatching, "toBeSorted/misc_flag_managers.cpp"), + Object(Matching, "toBeSorted/skipflag_manager.cpp"), Object(Matching, "c/c_list.cpp"), + Object(Matching, "c/c_tree.cpp"), Object(Matching, "d/d_base.cpp"), Object(NonMatching, "d/d_heap.cpp"), Object(NonMatching, "d/d_stage.cpp"), @@ -287,7 +289,7 @@ config.libs = [ Object(NonMatching, "f/f_base.cpp"), Object(NonMatching, "f/f_list.cpp"), Object(NonMatching, "f/f_manager.cpp"), - Object(NonMatching, "m/m_heap.cpp"), + Object(Matching, "m/m_heap.cpp"), Object(NonMatching, "m/m_mtx.cpp"), # framework (f_name) # d stuff (d_name) @@ -335,7 +337,7 @@ config.libs = [ Object(NonMatching, "egg/core/eggUnk.cpp"), Object(NonMatching, "egg/core/eggSystem.cpp"), Object(Matching, "egg/core/eggDisplay.cpp"), - Object(NonMatching, "egg/core/eggColorFader.cpp"), + Object(Matching, "egg/core/eggColorFader.cpp"), Object(Matching, "egg/core/eggAsyncDisplay.cpp"), Object(NonMatching, "egg/core/eggVideo.cpp"), Object(NonMatching, "egg/core/eggXfb.cpp"), diff --git a/include/c/c_list.h b/include/c/c_list.h index 3f958bd2..d4287ade 100644 --- a/include/c/c_list.h +++ b/include/c/c_list.h @@ -31,7 +31,7 @@ public: /* 802e2be0 */ cListMg_c() : mpFirst(nullptr), mpLast(nullptr) {} // /* 802e2880 */ ~cListMg_c(); - bool insertAfter(cListNd_c *node, cListNd_c *prevNode); + void insertAfter(cListNd_c *node, cListNd_c *prevNode); /** * @brief Removes a node from the list. @@ -39,7 +39,7 @@ public: * @param node The node to remove. * @return If the operation was successful. */ - bool remove(cListNd_c *node); + void remove(cListNd_c *node); /** * @brief Adds a node to the end of the list. @@ -47,7 +47,7 @@ public: * @param node The node to append. * @return If the operation was successful. */ - bool append(cListNd_c *node); + void append(cListNd_c *node); /** * @brief Adds a node to the beginning of the list. @@ -55,7 +55,7 @@ public: * @param node The node to prepend. * @return If the operation was successful. */ - bool prepend(cListNd_c *node); + void prepend(cListNd_c *node); cListNd_c *getFirst() const { return mpFirst; diff --git a/include/egg/core/eggAssertHeap.h b/include/egg/core/eggAssertHeap.h index 69956cd7..983a94bc 100644 --- a/include/egg/core/eggAssertHeap.h +++ b/include/egg/core/eggAssertHeap.h @@ -21,9 +21,9 @@ public: public: /* 804963a0 */ AssertHeap(MEMiHeapHead *heapHead); - /* 80496460 */ static AssertHeap *create(void *block, u32 size, u16 attr); - /* 80496530 */ static AssertHeap *create(u32 size, Heap *heap); - /* 80496810 */ static u32 getSize(); // returns 0x7C + /* 80496460 */ static AssertHeap *create(void *block, size_t size, u16 attr); + /* 80496530 */ static AssertHeap *create(size_t size, Heap *heap); + /* 80496810 */ static size_t getSize(); // returns 0x7C }; } // namespace EGG diff --git a/include/egg/core/eggColorFader.h b/include/egg/core/eggColorFader.h index ab2b1b6a..5acc1672 100644 --- a/include/egg/core/eggColorFader.h +++ b/include/egg/core/eggColorFader.h @@ -12,12 +12,12 @@ class ColorFader : public Fader { public: // vtable at 0x00 | 8056eae8 /* vt 0x08 | 80497a10 */ virtual void setStatus(EStatus); - /* vt 0x0C | 00000000 */ virtual EStatus getStatus() const; + /* vt 0x0C | 80067ec0 */ virtual EStatus getStatus() const { return mStatus; }; /* vt 0x10 | 80497a50 */ virtual bool fadeIn(); /* vt 0x14 | 80497a80 */ virtual bool fadeOut(); /* vt 0x18 | 80497ab0 */ virtual bool calc(); - /* vt 0x1C | 80497ba0 */ virtual bool draw(); - /* vt 0x1C | 80131b70 */ virtual ~ColorFader(); + /* vt 0x1C | 80497ba0 */ virtual void draw(); + /* vt 0x1C | 80131b70 */ virtual ~ColorFader() {} public: /* 0x04 */ EStatus mStatus; @@ -35,6 +35,8 @@ public: /* 80497930 */ ColorFader(f32 startX, f32 startY, f32 lengthX, f32 lengthY, nw4r::ut::Color color, EStatus status); /* 804979e0 */ void setFrame(u16 frame); /* 804979f0 */ void setColor(nw4r::ut::Color); + float getWidth() const { return mEndX - mStartX; } + float getHeight() const { return mEndY - mStartY; } }; } // namespace EGG diff --git a/include/egg/core/eggExpHeap.h b/include/egg/core/eggExpHeap.h index 41d4f250..2cfc534d 100644 --- a/include/egg/core/eggExpHeap.h +++ b/include/egg/core/eggExpHeap.h @@ -21,7 +21,7 @@ public: public: /* 80495ab0 */ ExpHeap(MEMiHeapHead *heapHead); - /* 80495b70 */ static ExpHeap *create(void *block, u32 size, u16 attr); + /* 80495b70 */ static ExpHeap *create(void *block, size_t size, u16 attr); /* 80495c30 */ static ExpHeap *create(size_t size, Heap *heap, u16 attr); /* 80495d00 */ void setGroupID(u16 groupId); /* 80495f80 */ u32 getSizeForMBlock(const void *block); diff --git a/include/egg/core/eggFader.h b/include/egg/core/eggFader.h index 88249afb..e0183dad 100644 --- a/include/egg/core/eggFader.h +++ b/include/egg/core/eggFader.h @@ -21,7 +21,7 @@ public: /* vt 0x10 | 00000000 */ virtual bool fadeIn() = 0; /* vt 0x14 | 00000000 */ virtual bool fadeOut() = 0; /* vt 0x18 | 00000000 */ virtual bool calc() = 0; - /* vt 0x1C | 00000000 */ virtual bool draw() = 0; + /* vt 0x1C | 00000000 */ virtual void draw() = 0; }; } // namespace EGG diff --git a/include/egg/core/eggFrmHeap.h b/include/egg/core/eggFrmHeap.h index 57b2f0de..f68e8e4f 100644 --- a/include/egg/core/eggFrmHeap.h +++ b/include/egg/core/eggFrmHeap.h @@ -21,7 +21,7 @@ public: public: /* 80495fa0 */ FrmHeap(MEMiHeapHead *heapHead); - /* 80496060 */ static FrmHeap *create(void *block, u32 size, u16 attr); + /* 80496060 */ static FrmHeap *create(void *block, size_t size, u16 attr); /* 804962a0 */ void free(u32 flags); /* 80496370 */ void recordState(u32 id); // non official for now /* 80496380 */ void freeState(u32 id); // non official for now diff --git a/include/m/m_heap.h b/include/m/m_heap.h index 38c737e7..6fdd1de7 100644 --- a/include/m/m_heap.h +++ b/include/m/m_heap.h @@ -1,8 +1,8 @@ #ifndef M_HEAP_H #define M_HEAP_H +#include "egg/core/eggExpHeap.h" #include "egg/core/eggFrmHeap.h" -#include "egg/core/eggHeap.h" // #include "egg/core/eggExpHeap.h" // #include "egg/core/eggAssertHeap.h" @@ -15,29 +15,29 @@ class AssertHeap; } // namespace EGG // TODO: Doc symbols and func locations namespace mHeap { -/* 802f0f00 */ u8 copyAttribute(u32); +/* 802f0f00 */ u16 copyAttribute(u32); /* 802f0f40 */ EGG::Heap *setCurrentHeap(EGG::Heap *); /* 802f0f50 */ EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parentHeap, char *name, s32 align, u32 unk); -/* 802f1060 */ void adjustExpHeap(EGG::Heap *heap); -/* 802f10d0 */ s32 expHeapCost(size_t start, size_t size); -/* 802f10f0 */ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parentHeap, char *name, s32 align, u32 unk); +/* 802f1060 */ size_t adjustExpHeap(EGG::Heap *heap); +/* 802f10d0 */ size_t expHeapCost(size_t start, s32 size); +/* 802f10f0 */ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parentHeap, char *name, size_t align, size_t attrs); /* 802f1200 */ void destroyFrmHeap(EGG::FrmHeap *heap); /* 802f1220 */ size_t adjustFrmHeap(EGG::FrmHeap *heap); -/* 802f1290 */ s32 frmHeapCost(size_t start, size_t size); -/* 802f12b0 */ void setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap); -/* 802f12f0 */ void restoreTempHeap(EGG::Heap **prevHeap); -/* 802f1350 */ void createHeap(size_t size, EGG::Heap *, char *name); +/* 802f1290 */ size_t frmHeapCost(size_t start, s32 size); +/* 802f12b0 */ EGG::Heap **setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap); +/* 802f12f0 */ EGG::Heap **restoreTempHeap(EGG::Heap **prevHeap, s32 size); +/* 802f1350 */ EGG::ExpHeap *createHeap(size_t size, EGG::Heap *, char *name); /* 802f13d0 */ void saveCurrentHeap(); /* 802f13e0 */ void restoreCurrentHeap(); /* 802f1410 */ EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk); /* 802f1450 */ int getGameHeapNum(); -/* 802f1460 */ EGG::Heap *createGameHeap(s32 heapNum, size_t size, EGG::Heap *parentHeap); +/* 802f1460 */ EGG::ExpHeap *createGameHeap(s32 heapNum, size_t size, EGG::Heap *parentHeap); /* 802f1510 */ EGG::Heap *createGameHeap1(s32 size, EGG::Heap *parentHeap); -/* 802f1560 */ void createArchiveHeap(size_t size, EGG::Heap *parentHeap); -/* 802f1590 */ void createCommandHeap(size_t size, EGG::Heap *parentHeap); -/* 802f15c0 */ void createDylinkHeap(size_t size, EGG::Heap *parentHeap); -/* 802f15f0 */ void createAssertHeap(EGG::Heap *parentHeap); +/* 802f1560 */ EGG::ExpHeap *createArchiveHeap(size_t size, EGG::Heap *parentHeap); +/* 802f1590 */ EGG::ExpHeap *createCommandHeap(size_t size, EGG::Heap *parentHeap); +/* 802f15c0 */ EGG::ExpHeap *createDylinkHeap(size_t size, EGG::Heap *parentHeap); +/* 802f15f0 */ EGG::AssertHeap *createAssertHeap(EGG::Heap *parentHeap); /* 802f1640 */ EGG::Heap *makeHeapOnCurrentGameHeap(size_t size, char *name, s32 align, u32 unk); extern EGG::ExpHeap *g_gameHeaps[4]; extern EGG::ExpHeap *s_SavedCurrentHeap; diff --git a/src/c/c_list.cpp b/src/c/c_list.cpp index 37d1c624..9d39a755 100644 --- a/src/c/c_list.cpp +++ b/src/c/c_list.cpp @@ -1,7 +1,7 @@ #include - -bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) { +/* 0x802E08C0 */ +void cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) { if (prevNode == nullptr) { return this->prepend(node); } @@ -18,7 +18,8 @@ bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) { } } -bool cListMg_c::remove(cListNd_c *node) { +/* 0x802E0900 */ +void cListMg_c::remove(cListNd_c *node) { if (node == nullptr) { return; } @@ -46,7 +47,8 @@ bool cListMg_c::remove(cListNd_c *node) { } } -bool cListMg_c::append(cListNd_c *node) { +/* 0x802E09B0 */ +void cListMg_c::append(cListNd_c *node) { if (node == nullptr) { return; } @@ -59,7 +61,8 @@ bool cListMg_c::append(cListNd_c *node) { this->mpLast = node; } -bool cListMg_c::prepend(cListNd_c *node) { +/* 0x802E09E0 */ +void cListMg_c::prepend(cListNd_c *node) { if (node == nullptr) { return; } diff --git a/src/c/c_tree.cpp b/src/c/c_tree.cpp new file mode 100644 index 00000000..9ed5eda0 --- /dev/null +++ b/src/c/c_tree.cpp @@ -0,0 +1,121 @@ +#include + +/* 0x802E0E70 */ +cTreeNd_c::cTreeNd_c() { + this->forcedClear(); +} + +/* 0x802E0EA0 */ +void cTreeNd_c::forcedClear() { + this->mpParent = nullptr; + this->mpChild = nullptr; + this->mpPrev = nullptr; + this->mpNext = nullptr; +} + +/* 0x802E0EC0 */ +bool cTreeMg_c::addTreeNode(cTreeNd_c *node, cTreeNd_c *parent) { + if (node != nullptr) { + if (parent != nullptr) { + node->mpParent = parent; + if (parent->mpChild == nullptr) { + parent->mpChild = node; + } else { + cTreeNd_c *cursor; + for (cursor = parent->mpChild; cursor->mpNext != nullptr; cursor = cursor->mpNext) {} + cursor->mpNext = node; + node->mpPrev = cursor; + } + } else { + cTreeNd_c *cursor = this->mpRootNode; + if (cursor != nullptr) { + for (; cursor->mpNext != nullptr; cursor = cursor->mpNext) {} + cursor->mpNext = node; + node->mpPrev = cursor; + } else { + this->mpRootNode = node; + } + } + } else { + return false; + } + return true; +} + +/* 0x802E0F60*/ +bool cTreeMg_c::removeTreeNode(cTreeNd_c *node) { + if (node != nullptr) { + if (node->mpChild != nullptr) { + return false; + } + if (node->mpPrev != nullptr) { + node->mpPrev->mpNext = node->mpNext; + } else if (node->mpParent != nullptr) { + node->mpParent->mpChild = node->mpNext; + } else if (node == this->mpRootNode) { + this->mpRootNode = node->mpNext; + } + + if (node->mpNext != nullptr) { + node->mpNext->mpPrev = node->mpPrev; + } + + node->mpPrev = nullptr; + node->mpNext = nullptr; + node->mpParent = nullptr; + } else { + return false; + } + return true; +} + +/* 0x802E1000 */ +bool cTreeMg_c::insertTreeNode(cTreeNd_c *node, cTreeNd_c *parent) { + cTreeNd_c *cursor; + + for (cursor = parent; cursor != nullptr; cursor = cursor->mpParent) { + if (cursor == node) { + return false; + } + } + + if (node != nullptr) { + cTreeNd_c *child = node->mpChild; + node->mpChild = nullptr; + if (!this->removeTreeNode(node)) { + node->mpChild = child; + return false; + } else { + node->mpChild = child; + return this->addTreeNode(node, parent); + } + } + + return false; +} + +/* 0x802E10C0 */ +cTreeNd_c *cTreeNd_c::getTreeNext() const { + cTreeNd_c *child = this->mpChild; + if (child != nullptr) { + return child; + } else { + return this->getTreeNextNotChild(); + } +} + +/* 0x802E1100 */ +cTreeNd_c *cTreeNd_c::getTreeNextNotChild() const { + if (this->mpNext != nullptr) { + return this->mpNext; + } + + cTreeNd_c *parent; + + for (parent = this->mpParent; parent != nullptr; parent = parent->mpParent) { + if (parent->mpNext != nullptr) { + return parent->mpNext; + } + } + return nullptr; +} diff --git a/src/egg/core/eggColorFader.cpp b/src/egg/core/eggColorFader.cpp new file mode 100644 index 00000000..f4207cf5 --- /dev/null +++ b/src/egg/core/eggColorFader.cpp @@ -0,0 +1,143 @@ +#include +#include +#include + + +/* 80497930 */ +EGG::ColorFader::ColorFader(float startX, float startY, float lengthX, float lengthY, nw4r::ut::Color color, + Fader::EStatus initialStatus) + : mStartX(startX), mStartY(startY), mEndX(startX + lengthX), mEndY(startY + lengthY), mFrame(0x14), mFadeTimer(0) { + setColor(color); + setStatus(initialStatus); + mFlags.setBit(1); +} + +void EGG::ColorFader::setFrame(u16 frames) { + mFrame = frames; +} + +void EGG::ColorFader::setColor(nw4r::ut::Color color) { + mColor.r = color.r; + mColor.g = color.g; + mColor.b = color.b; + // Don't set alpha +} + +void EGG::ColorFader::setStatus(Fader::EStatus status) { + if (status == STATUS_PREPARE_IN) { + mStatus = STATUS_PREPARE_IN; + mColor.a = 255; + } else if (status == STATUS_PREPARE_OUT) { + mStatus = STATUS_PREPARE_OUT; + mColor.a = 0; + } +} + +bool EGG::ColorFader::fadeIn() { + bool doFadeIn = mStatus == STATUS_PREPARE_IN; + if (doFadeIn) { + mStatus = STATUS_FADE_IN; + mFadeTimer = 0; + } + + return doFadeIn; +} + +bool EGG::ColorFader::fadeOut() { + bool doFadeOut = mStatus == STATUS_PREPARE_OUT; + if (doFadeOut) { + mStatus = STATUS_FADE_OUT; + mFadeTimer = 0; + } + + return doFadeOut; +} + +bool EGG::ColorFader::calc() { + bool result = false; + + if (mStatus == STATUS_PREPARE_OUT) { + mColor.a = 0; + } else if (mStatus == STATUS_PREPARE_IN) { + mColor.a = 255; + } else if (mStatus == STATUS_FADE_IN) { + u16 endFrame = mFrame; + u16 currFrame = mFadeTimer++; + if (currFrame > endFrame) { + mStatus = STATUS_PREPARE_OUT; + result = mFlags.onBit(0); + currFrame = mFrame; + } + mColor.a = 255 - (currFrame * 255 / mFrame); + } else if (mStatus == STATUS_FADE_OUT) { + u16 endFrame = mFrame; + u16 currFrame = mFadeTimer++; + if (currFrame > endFrame) { + if (currFrame > endFrame + 1) { + mStatus = STATUS_PREPARE_IN; + result = mFlags.onBit(1); + } + endFrame = mFrame; + currFrame = endFrame; + } + mColor.a = currFrame * 255 / endFrame; + } + + return result; +} + +void EGG::ColorFader::draw() { + if (mColor.a == 0) { + return; + } + + Mtx44 projMtx; + C_MTXOrtho(projMtx, mStartY, mEndY, mStartX, mEndX, 0.0f, 1.0f); + GXSetProjection(projMtx, GX_ORTHOGRAPHIC); + + GXSetViewport(mStartX, mStartY, getWidth(), getHeight(), 0.0f, 1.0f); + GXSetScissor(mStartX, mStartY, getWidth(), getHeight()); + + Mtx posMtx; + PSMTXIdentity(posMtx); + GXLoadPosMtxImm(posMtx, 0); + GXSetCurrentMtx(0); + + GXClearVtxDesc(); + GXInvalidateVtxCache(); + + GXSetVtxDesc(GX_VA_POS, GX_DIRECT); + GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0); + + GXSetNumChans(1); + GXSetChanMatColor(GX_COLOR0A0, mColor); + GXSetChanCtrl(GX_COLOR0A0, 0, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NONE); + + GXSetNumTexGens(0); + GXSetNumIndStages(0); + __GXSetIndirectMask(0); + + GXSetNumTevStages(1); + GXSetTevOp(GX_TEVSTAGE0, 4); + GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR0A0); + + if (mColor.a == 255) { + GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET); + } else { + GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_SET); + } + + GXSetColorUpdate(1); + GXSetAlphaUpdate(1); + GXSetZMode(0, GX_NEVER, 0); + GXSetCullMode(GX_CULL_BACK); + + GXBegin(GX_QUADS, GX_VTXFMT0, 4); + + GXPosition3f32(mStartX, mStartY, 0.0f); + GXPosition3f32(mEndX, mStartY, 0.0f); + GXPosition3f32(mEndX, mEndY, 0.0f); + GXPosition3f32(mStartX, mEndY, 0.0f); + + // GXEnd(); +} diff --git a/src/m/m_heap.cpp b/src/m/m_heap.cpp index 5595136b..2e9fd44c 100644 --- a/src/m/m_heap.cpp +++ b/src/m/m_heap.cpp @@ -1,16 +1,13 @@ #include #include #include +#include namespace mHeap { u8 g_DefaultGameHeapId = 1; -static const char *s_GameHeapNames[4] = { - 0, - "ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])", - "ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])", - 0, -}; + +#define MIN_ALIGN 0x20 EGG::ExpHeap *g_gameHeaps[4]; EGG::ExpHeap *s_SavedCurrentHeap; @@ -19,23 +16,166 @@ EGG::ExpHeap *g_commandHeap; EGG::ExpHeap *g_dylinkHeap; EGG::AssertHeap *g_assertHeap; -u32 getHeapAttribute(u32) {} +u16 copyAttribute(u32 arg) { + u16 result = 0; + + if ((arg & 1) != 0) { + result = 1; + } + if ((arg & 2) != 0) { + result |= 2; + } + if ((arg & 4) != 0) { + result |= 4; + } + return result; +} EGG::Heap *setCurrentHeap(EGG::Heap *heap) { return heap->becomeCurrentHeap(); } -EGG::ExpHeap *createExpHeap(size_t, EGG::Heap *parent, const char *name, unsigned long, unsigned long) {} -void adjustExpHeap(EGG::ExpHeap *) {} -size_t expHeapCost(unsigned long, unsigned long) {} +EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align, + unsigned long attrs) { + if (parent == nullptr) { + parent = EGG::Heap::sCurrentHeap; + } -EGG::FrmHeap *createFrmHeap(unsigned long, EGG::Heap *, const char *, unsigned long, unsigned long) {} -void destroyFrmHeap(EGG::FrmHeap *) {} -size_t adjustFrmHeap(EGG::FrmHeap *) {} -size_t frmHeapCost(unsigned long, unsigned long) {} + if (align < MIN_ALIGN) { + align = MIN_ALIGN; + } -EGG::ExpHeap *createHeap(unsigned long, EGG::Heap *, const char *) {} -void saveCurrentHeap() {} -void restoreCurrentHeap() {} + if (size != 0xFFFFFFFF) { + size = expHeapCost(size, align); + } else { + size = parent->getAllocatableSize(align); + } + + void *mem = parent->alloc(size, align); + EGG::ExpHeap *heap = nullptr; + if (mem != nullptr) { + heap = EGG::ExpHeap::create(mem, size, copyAttribute(attrs)); + if (heap == nullptr) { + parent->free(mem); + } else if (name != nullptr) { + heap->mName = name; + } + } + return heap; +} + +size_t adjustExpHeap(EGG::ExpHeap *heap) { + int ret = 0; + if (heap != nullptr) { + size_t ad = heap->adjust(); + size_t cost = mHeap::expHeapCost(0, 4); + if (ad >= cost) { + ret = ad - cost; + } + } + return ret; +} +size_t expHeapCost(size_t size, s32 align) { + int a = align - 1; + long b = (0x84 + a); + + return size + (~(a) & b); +} + +EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align, size_t attrs) { + if (parent == nullptr) { + parent = EGG::Heap::sCurrentHeap; + } + + if (align < MIN_ALIGN) { + align = MIN_ALIGN; + } + + if (size != 0xFFFFFFFF) { + size = frmHeapCost(size, align); + } else { + size = parent->getAllocatableSize(align); + } + + void *mem = parent->alloc(size, align); + EGG::FrmHeap *heap = nullptr; + if (mem != nullptr) { + heap = EGG::FrmHeap::create(mem, size, copyAttribute(attrs)); + if (heap == nullptr) { + parent->free(mem); + } else if (name != nullptr) { + heap->mName = name; + } + } + return heap; +} +void destroyFrmHeap(EGG::FrmHeap *heap) { + if (heap != nullptr) { + heap->destroy(); + } +} + +size_t adjustFrmHeap(EGG::FrmHeap *heap) { + int ret = 0; + if (heap != nullptr) { + size_t ad = heap->adjust(); + size_t cost = mHeap::frmHeapCost(0, 4); + if (ad >= cost) { + ret = ad - cost; + } + } + return ret; +} + +size_t frmHeapCost(size_t size, s32 align) { + int a = align - 1; + long b = (0x7C + a); + + return size + (~(a) & b); +} + +EGG::Heap **setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap) { + *prevHeap = tempNewHeap->becomeCurrentHeap(); + return prevHeap; +} +EGG::Heap **restoreTempHeap(EGG::Heap **prevHeap, s32 size) { + if (prevHeap != nullptr) { + (*prevHeap)->becomeCurrentHeap(); + if (size > 0) { + delete prevHeap; + } + } + return prevHeap; +} + +EGG::ExpHeap *createHeap(size_t size, EGG::Heap *block, const char *name) { + EGG::ExpHeap *heap = EGG::ExpHeap::create(size, block, 4); + if (heap != nullptr) { + heap->setGroupID(0); + if (name != nullptr) { + heap->mName = name; + } + } else { + block->dump(); + } + + return heap; +} +void saveCurrentHeap() { + s_SavedCurrentHeap = (EGG::ExpHeap *)EGG::Heap::sCurrentHeap; +} +void restoreCurrentHeap() { + s_SavedCurrentHeap->becomeCurrentHeap(); + s_SavedCurrentHeap = nullptr; +} + +EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk) { + EGG::FrmHeap *heap = createFrmHeap(size, parentHeap, name, align, unk); + if (heap != nullptr) { + EGG::Heap *heap2 = setCurrentHeap(heap); + s_SavedCurrentHeap = (EGG::ExpHeap *)heap2; + } + return heap; +} int getDefaultGameHeapId() { return g_DefaultGameHeapId; @@ -45,6 +185,13 @@ inline bool isValidHeapId(u32 id) { return id >= 1 && id <= 2; } +const char *const s_GameHeapNames[4] = { + 0, + "ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])", + "ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])", + 0, +}; + EGG::ExpHeap *createGameHeap(int heapId, size_t size, EGG::Heap *parent) { if (!isValidHeapId(heapId)) { return nullptr; @@ -60,16 +207,26 @@ EGG::ExpHeap *createGameHeap1(size_t size, EGG::Heap *parent) { return createGameHeap(getDefaultGameHeapId(), size, parent); } EGG::ExpHeap *createArchiveHeap(size_t size, EGG::Heap *parent) { - g_archiveHeap = createHeap(size, parent, ""); + g_archiveHeap = createHeap(size, parent, "汎用ファイル読み込み用ヒープ(mHeap::archiveHeap)"); + return g_archiveHeap; } EGG::ExpHeap *createCommandHeap(size_t size, EGG::Heap *parent) { g_commandHeap = createHeap(size, parent, "DVD読み込みコマンド用ヒープ(mHeap::commandHeap)"); + return g_commandHeap; } EGG::ExpHeap *createDylinkHeap(size_t size, EGG::Heap *parent) { g_dylinkHeap = createHeap(size, parent, "ダイナミックリンク用ヒープ(mHeap::dylinkHeap)"); + return g_dylinkHeap; } -EGG::ExpHeap *createAssertHeap(EGG::Heap *parent) { +EGG::AssertHeap *createAssertHeap(EGG::Heap *parent) { + const char *name = "アサートヒープ(mHeap::assertHeap)"; g_assertHeap = EGG::AssertHeap::create(EGG::AssertHeap::getSize(), parent); - g_assertHeap->mName = "アサートヒープ(mHeap::assertHeap)"; + g_assertHeap->mName = name; + return g_assertHeap; } + +EGG::Heap *makeHeapOnCurrentGameHeap(size_t size, char *name, s32 align, u32 flags) { + return makeFrmHeapAndUpdate(size, g_gameHeaps[0], name, align, flags); +} + } // namespace mHeap diff --git a/src/toBeSorted/misc_flag_managers.cpp b/src/toBeSorted/misc_flag_managers.cpp index 312d105f..a3e8f264 100644 --- a/src/toBeSorted/misc_flag_managers.cpp +++ b/src/toBeSorted/misc_flag_managers.cpp @@ -4,7 +4,6 @@ #include #include - class CommittableFlagManager { public: bool mNeedsCommit; @@ -22,6 +21,7 @@ public: } }; +/* 0x800BE7B0 */ bool CommittableFlagManager::commitIfNecessary() { if (mNeedsCommit) { doCommit(); @@ -33,22 +33,21 @@ bool CommittableFlagManager::commitIfNecessary() { } class TBoxFlagManager : public CommittableFlagManager { - // class TBoxFlagManager { - // bool mNeedsCommit; - // u32 pad; +public: FlagSpace mFlagSpace; u16 mSceneIndex; BitwiseFlagHelper mFlagHelper; - static u16 *sFlags; + static u16 sTBoxFlags[2]; + + static TBoxFlagManager *sInstance; -public: virtual void doCommit() override; bool checkUncommittedFlag(u16 flag); TBoxFlagManager(); virtual ~TBoxFlagManager() {} void init(); - void copyFromSave(u16 sceneIndex); + void copyFromSave(s16 sceneIndex); bool checkFlag(u16 sceneIndex, u16 flag); virtual u16 getFlagCount() const; void setFlag(u16 flag); @@ -58,39 +57,50 @@ public: } }; +TBoxFlagManager *TBoxFlagManager::sInstance = nullptr; +u16 TBoxFlagManager::sTBoxFlags[2] = {}; + +/* 0x800BE810 */ void TBoxFlagManager::doCommit() { if (mSceneIndex != 0xFFFF) { FileManager::getInstance()->setTBoxFlags(mFlagSpace.getFlagPtrUnchecked(), mSceneIndex * 2, 2); } } +/* 0x800BE870 */ bool TBoxFlagManager::checkUncommittedFlag(u16 flag) { return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount); } -TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 2) { +/* 0x800BE8E0 */ +TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sTBoxFlags, ARRAY_LENGTH(sTBoxFlags)) { mSceneIndex = 0xFFFF; } +/* 0x800BE920 */ void TBoxFlagManager::init() {} -void TBoxFlagManager::copyFromSave(u16 sceneIndex) { - // mr should be a clrlwi - mSceneIndex = sceneIndex; +/* 0x800BE930 */ +void TBoxFlagManager::copyFromSave(s16 sceneIndex) { + u16 idx = sceneIndex; + mSceneIndex = idx; u16 *flags = FileManager::getInstance()->getTBoxFlagsConst(); - mFlagSpace.copyFromSaveFile2(flags + (sceneIndex * 2), 0, 2); + mFlagSpace.copyFromSaveFile2(flags + (idx * 2), 0, 2); } +/* 0x800BE990 */ bool TBoxFlagManager::checkFlag(u16 sceneIndex, u16 flag) { s32 actualFlag = (flag + sceneIndex * 0x20); return mFlagHelper.checkFlag(actualFlag / 16, flag % 16, FileManager::getInstance()->getTBoxFlagsConst(), getFlagCount()); } +/* 0x800BEA30 */ u16 TBoxFlagManager::getFlagCount() const { return 0x200; } +/* 0x800BEA40 */ void TBoxFlagManager::setFlag(u16 flag) { if (checkUncommittedFlag2(flag) != 1) { mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount); @@ -98,13 +108,17 @@ void TBoxFlagManager::setFlag(u16 flag) { } } +// NOTE: Not actually Enemy Defeat. +// This is a little more than that, it keeps track of live objects based on their id as a whole class EnemyDefeatManager : public CommittableFlagManager { public: FlagSpace mFlagSpace; BitwiseFlagHelper mFlagHelper; u16 mSceneIndex; - static u16 *sFlags; + static u16 sEnemyDefeatFlags[4096]; + + static EnemyDefeatManager *sInstance; void clearSavedFlags(); bool checkUncommittedFlag(u16 flag); @@ -123,12 +137,17 @@ public: void setFlag(u16 flag); }; +EnemyDefeatManager *EnemyDefeatManager::sInstance = nullptr; +u16 EnemyDefeatManager::sEnemyDefeatFlags[4096] = {}; + +/* 0x800BEAC0 */ void EnemyDefeatManager::clearSavedFlags() { u16 empty[0x1000]; memset(empty, 0, 0x2000); FileManager::getInstance()->setEnemyDefeatFlags(empty, 0, 0x1000); } +/* 0x800BEB00 */ bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) { if (checkIsValidFlag(flag)) { return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount); @@ -137,13 +156,17 @@ bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) { } } -EnemyDefeatManager::EnemyDefeatManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 12 /* later */) {} +/* 0x800BEB80 */ +EnemyDefeatManager::EnemyDefeatManager() + : CommittableFlagManager(false), mFlagSpace(sEnemyDefeatFlags, ARRAY_LENGTH(sEnemyDefeatFlags)) {} +/* 0x800BEBC0 */ void EnemyDefeatManager::init() { mSceneIndex = 0; clearAll(); } +/* 0x800BEBD0 */ void EnemyDefeatManager::copyFromSave(u16 sceneIndex) { mSceneIndex = sceneIndex; u16 count = mFlagSpace.mCount; @@ -151,6 +174,7 @@ void EnemyDefeatManager::copyFromSave(u16 sceneIndex) { mFlagSpace.copyFromSaveFile(flags, 0, count); } +/* 0x800BEC30 */ void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) { if (mSceneIndex == sceneIndex) { return; @@ -159,15 +183,18 @@ void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) { clearAll(); } +/* 0x800BEC50 */ void EnemyDefeatManager::clearAll() { clearSavedFlags(); mFlagSpace.unsetAll(); } +/* 0x800BEC90 */ bool EnemyDefeatManager::checkIsValidFlag(u16 flag) { return flag < 0xFFFF; } +/* 0x800BECB0 */ bool EnemyDefeatManager::checkFlag(u16 flag) { if (!checkIsValidFlag(flag)) { return false; @@ -177,10 +204,12 @@ bool EnemyDefeatManager::checkFlag(u16 flag) { } } +/* 0x800BED50 */ u16 EnemyDefeatManager::getFlagCount() const { return 0x1000; } +/* 0x800BED60 */ void EnemyDefeatManager::setFlag(u16 flag) { if (checkUncommittedFlag2(flag) != 1 && checkIsValidFlag(flag)) { mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount); diff --git a/src/toBeSorted/sceneflag_manager.cpp b/src/toBeSorted/sceneflag_manager.cpp index 3443133c..1cef7560 100644 --- a/src/toBeSorted/sceneflag_manager.cpp +++ b/src/toBeSorted/sceneflag_manager.cpp @@ -17,7 +17,7 @@ public: static u16 sTempFlags[4]; static u16 sSceneFlags[8]; static u16 sZoneFlags[0xFC]; - // public: + static SceneflagManager *sInstance; void doNothing(); void setShouldCommit(u16 flag); diff --git a/src/toBeSorted/skipflag_manager.cpp b/src/toBeSorted/skipflag_manager.cpp new file mode 100644 index 00000000..23cfe946 --- /dev/null +++ b/src/toBeSorted/skipflag_manager.cpp @@ -0,0 +1,82 @@ +#include +#include "toBeSorted/bitwise_flag_helper.h" +#include "toBeSorted/file_manager.h" +#include "toBeSorted/flag_space.h" + +class SkipflagManager { +public: + bool mShouldCommit; + BitwiseFlagHelper mFlagHelper; + FlagSpace mFlagSpace; + + static u16 sSkipFlags[16]; + static SkipflagManager *sInstance; + + void copyFromSave(); + void setCommitFlag(u16 flag); + SkipflagManager(); + void unsetCommitFlag(); + void thunk_copyFromSave(); + void setFlag(u16 flag); + bool checkFlag(u16 flag); + bool commitFlags(); +}; + +// 0x80575408 +SkipflagManager *SkipflagManager::sInstance = nullptr; +// 0x805A9C68 +u16 SkipflagManager::sSkipFlags[16] = {}; + +// 800bfba0 +void SkipflagManager::copyFromSave() { + u16* savedSkipflags = FileManager::sInstance->getSkipFlags(); + mFlagSpace.copyFromSaveFile(savedSkipflags, 0, 0x10); +} + +// 800bfbf0 +void SkipflagManager::setCommitFlag(u16 flag) { + mShouldCommit = true; +} + +// 800bfc00 +SkipflagManager::SkipflagManager() : mFlagSpace(sSkipFlags, ARRAY_LENGTH(sSkipFlags)), mShouldCommit(false) { +} + +// 800bfc30 +void SkipflagManager::unsetCommitFlag() { + mShouldCommit = false; +} + +// 800bfc40 +void SkipflagManager::thunk_copyFromSave() { + SkipflagManager::copyFromSave(); +} + +// 800bfc50 +void SkipflagManager::setFlag(u16 flag) { + mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount); + + u16 savedSkipflags[0x10]; + checkedMemcpy(savedSkipflags, 0x20, FileManager::sInstance->getSkipFlags(), 0x20); + + mFlagHelper.setFlag(flag / 16, flag % 16, savedSkipflags, 0x10); + FileManager::sInstance->setSkipFlagsChecked(savedSkipflags, 0, 0x10); + setCommitFlag(flag); +} + +// 800bfd20 +bool SkipflagManager::checkFlag(u16 flag) { + u16* savedSkipflags = FileManager::sInstance->getSkipFlags(); + return mFlagHelper.checkFlag(flag / 16, flag % 16, savedSkipflags, 0x10); +} + +// 800bfd90 +bool SkipflagManager::commitFlags() { + if (mShouldCommit) { + FileManager *instance = FileManager::sInstance; + instance->setSkipFlagsChecked(mFlagSpace.getFlagPtrUnchecked(), 0, 0x10); + mShouldCommit = false; + return true; + } + return false; +}