fixed up a couple symbols for egg that mHeap uses. Couple fixes

This commit is contained in:
elijah-thomas774
2024-04-27 14:10:42 -04:00
parent 63a8587289
commit 33f093480f
6 changed files with 25 additions and 24 deletions
+17 -16
View File
@@ -6,12 +6,6 @@
namespace mHeap {
u8 g_DefaultGameHeapId = 1;
static const char *s_GameHeapNames[4] = {
0,
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
0,
};
#define MIN_ALIGN 0x20
@@ -24,7 +18,7 @@ EGG::AssertHeap *g_assertHeap;
u16 copyAttribute(u32 arg) {
u16 result = 0;
if ((arg & 1) != 0) {
result = 1;
}
@@ -40,7 +34,8 @@ u16 copyAttribute(u32 arg) {
EGG::Heap *setCurrentHeap(EGG::Heap *heap) {
return heap->becomeCurrentHeap();
}
EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align, unsigned long attrs) {
EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align,
unsigned long attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
@@ -72,10 +67,10 @@ size_t adjustExpHeap(EGG::ExpHeap *heap) {
int ret = 0;
if (heap != nullptr) {
size_t ad = heap->adjust();
size_t cost = mHeap::frmHeapCost(0, 4);
size_t cost = mHeap::expHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
}
}
}
return ret;
}
@@ -85,7 +80,7 @@ size_t expHeapCost(size_t size, size_t align) {
return size + (~r5 & (r5 + 0x84));
}
EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align, unsigned long attrs) {
EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align, size_t attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
@@ -95,7 +90,7 @@ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, un
}
if (size != 0xFFFFFFFF) {
size = expHeapCost(size, align);
size = frmHeapCost(size, align);
} else {
size = parent->getAllocatableSize(align);
}
@@ -125,7 +120,7 @@ size_t adjustFrmHeap(EGG::FrmHeap *heap) {
size_t cost = mHeap::frmHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
}
}
}
return ret;
}
@@ -163,18 +158,18 @@ EGG::ExpHeap *createHeap(size_t size, EGG::Heap *block, const char *name) {
return heap;
}
void saveCurrentHeap() {
s_SavedCurrentHeap = (EGG::ExpHeap*) EGG::Heap::sCurrentHeap;
s_SavedCurrentHeap = (EGG::ExpHeap *)EGG::Heap::sCurrentHeap;
}
void restoreCurrentHeap() {
s_SavedCurrentHeap->becomeCurrentHeap();
EGG::Heap::sCurrentHeap = nullptr;
s_SavedCurrentHeap = nullptr;
}
EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk) {
EGG::FrmHeap *heap = createFrmHeap(size, parentHeap, name, align, unk);
if (heap != nullptr) {
EGG::Heap *heap2 = setCurrentHeap(heap);
s_SavedCurrentHeap = (EGG::ExpHeap*)heap2;
s_SavedCurrentHeap = (EGG::ExpHeap *)heap2;
}
return heap;
}
@@ -188,6 +183,12 @@ inline bool isValidHeapId(u32 id) {
}
EGG::ExpHeap *createGameHeap(int heapId, size_t size, EGG::Heap *parent) {
const char *s_GameHeapNames[4] = {
0,
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
0,
};
if (!isValidHeapId(heapId)) {
return nullptr;
}