More cleanups

This commit is contained in:
robojumper
2025-05-04 21:38:47 +02:00
parent 3bce2ab396
commit 35523a5ac2
28 changed files with 270 additions and 107 deletions
+1 -1
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@@ -2,7 +2,7 @@
#include "common.h"
#include "d/a/d_a_player.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
const f32 dAcTWoodArea_c::scaleX = 100.0f;
const f32 dAcTWoodArea_c::scaleY = 100.0f;
+1 -1
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@@ -31,7 +31,7 @@
#include "s/s_Math.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/blur_and_palette_manager.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/small_sound_mgr.h"
#include "toBeSorted/special_item_drop_mgr.h"
+1 -1
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@@ -19,7 +19,7 @@
#include "s/s_Math.h"
#include "toBeSorted/blur_and_palette_manager.h"
#include "toBeSorted/dowsing_target.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/small_sound_mgr.h"
void float_ordering() {
+1 -1
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@@ -14,7 +14,7 @@
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/small_sound_mgr.h"
extern "C" const u16 PARTICLE_RESOURCE_ID_MAPPING_394_;
+1 -1
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@@ -6,7 +6,7 @@
#include "d/flag/sceneflag_manager.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_Math.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/small_sound_mgr.h"
SPECIAL_ACTOR_PROFILE(OBJ_SW, dAcOsw_c, fProfile::OBJ_SW, 0x12B, 0, 0x1002);
+1 -1
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@@ -9,7 +9,7 @@
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "s/s_State.hpp"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(OBJ_WATER_SPOUT, dAcOwaterSpout_c, fProfile::OBJ_WATER_SPOUT, 0x1DA, 0, 6);
+1 -1
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@@ -15,7 +15,7 @@
#include "nw4r/math/math_types.h"
#include "sized_string.h"
#include "toBeSorted/dowsing_target.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/lyt/d2d.h"
#include "d/lyt/d_lyt_game_over.h"
#include "nw4r/math/math_types.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -18,7 +18,7 @@
#include "nw4r/math/math_types.h"
#include "s/s_Math.h"
#include "sized_string.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/minigame_mgr.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -14,7 +14,7 @@
#include "m/m_vec.h"
#include "nw4r/lyt/lyt_pane.h"
#include "nw4r/math/math_types.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/small_sound_mgr.h"
@@ -2,9 +2,12 @@
// vtable order
#include "JSystem/JParticle/JPAEmitter.h"
#include "JSystem/JParticle/JPAParticle.h"
#include "rvl/GX/GXTypes.h"
#include "toBeSorted/d_d3d.h"
// clang-format on
#include "toBeSorted/d_emitter.h"
#include "JSystem/JParticle/JPADrawInfo.h"
#include "JSystem/JParticle/JPAEmitter.h"
#include "c/c_math.h"
@@ -36,7 +39,6 @@
#include "toBeSorted/blur_and_palette_manager.h"
#include "toBeSorted/d_d3d.h"
#include "toBeSorted/d_particle.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/lyt_related_floats.h"
@@ -129,7 +131,9 @@ bool dEmitterBase_c::createEmitters(
JPABaseEmitter *head = nullptr;
JPABaseEmitter *last;
for (; iter != 0xFFFF; iter = dParticle::mgr_c::GetInstance()->getJpnData(iter)) {
last = dParticle::mgr_c::GetInstance()->createEmitter(iter, getGroupId(iter), position, rot, scale);
last = dParticle::mgr_c::GetInstance()->createEmitter(
iter, dJEffManager_c::getGroupId(iter), position, rot, scale
);
if (last != nullptr) {
if (head != nullptr) {
head->setUserWork(reinterpret_cast<u32>(last));
@@ -375,7 +379,7 @@ void EffectsStruct::execute() {
if (mpOwner != nullptr && (mpOwner->delete_request || mpOwner->lifecycle_state == fBase_c::TO_BE_DELETED)) {
mpOwner = nullptr;
}
if (shouldBePaused(mpOwner)) {
if (dJEffManager_c::shouldBePaused(mpOwner)) {
if (!checkFlag(EMITTER_0x10)) {
stopCalcEmitters();
if (mpOwner != nullptr && !mpOwner->isBasePropertyFlag(0x100)) {
@@ -484,7 +488,95 @@ void dEffect2D_c::create(u32 groupId, u8 prio) {
setPriority(prio);
}
void dMassObjEmitterCallback_c::executeAfter(JPABaseEmitter *) {}
bool dMassObjEmitterCallback_c::start(const mVec3_c &v1, dAcObjBase_c *owner) {
if (field_0x658 >= 50) {
return false;
}
field_0x010[field_0x658] = v1;
field_0x4C0[field_0x658] = owner;
field_0x658++;
return true;
}
void dMassObjEmitterCallback_c::executeAfter(JPABaseEmitter *emitter) {
s32 createNumber = emitter->getCurrentCreateNumber();
if (createNumber > 0) {
s32 i = 0;
mVec3_c translate;
emitter->getLocalTranslation(translate);
if (field_0x654 != 0) {
for (; i < field_0x654; i++) {
mVec3_c newTranslate = mVec3_c(field_0x268[i] + translate);
emitter->setGlobalTranslation(newTranslate);
for (s32 j = 0; j < createNumber; j++) {
JPABaseParticle *p = emitter->createParticle();
if (p != nullptr) {
p->setOffsetPosition(newTranslate);
}
}
}
}
}
}
void dMassObjEmitterCallback_c::execute() {
for (s32 i = field_0x654 - 1; i >= 0; i--) {
if (field_0x588[i] != nullptr) {
if (!dJEffManager_c::shouldBePaused(field_0x588[i]) || field_0x588[i]->delete_request ||
field_0x588[i]->lifecycle_state == fBase_c::TO_BE_DELETED) {
if (field_0x654 != 0 && i != field_0x654 - 1) {
field_0x588[i] = field_0x588[field_0x654 - 1];
field_0x268[i] = field_0x268[field_0x654 - 1];
} else {
field_0x588[i] = nullptr;
}
field_0x654--;
}
} else {
field_0x654--;
}
}
if (field_0x658 + field_0x654 > 50) {
field_0x658 = 50 - field_0x654;
}
for (u32 i = 0; i < field_0x658; i++) {
field_0x588[field_0x654] = field_0x4C0[i];
field_0x268[field_0x654] = field_0x010[i];
field_0x654++;
}
field_0x658 = 0;
}
#pragma opt_unroll_loops off
void dMassObjEmitterCallback_c::clear() {
// TODO: this unrolls the entire loops,
// but the original code uses an unroll
// factor of 10 (5 iterations). 2D arrays
// work here but are probably fake.
field_0x654 = 0;
for (u32 i = 0; i < 50; i++) {
field_0x588[i] = nullptr;
}
field_0x658 = 0;
for (u32 i = 0; i < 50; i++) {
field_0x4C0[i] = nullptr;
}
}
#pragma opt_unroll_loops reset
void dMassObjEmitter_c::create(u16 resourceId) {
setEmitterCallback(&mCallback);
if (createEmitters(resourceId, mVec3_c::Zero, nullptr, nullptr, nullptr, nullptr, 0, 0)) {
for (JPABaseEmitter *emitter = mpEmitterHead; emitter != nullptr; emitter = GetNextEmitter(emitter)) {
emitter->setStatus(JPAEmtrStts_Immortal);
emitter->setStatus(JPAEmtrStts_StopEmit);
}
mCallback.clear();
}
}
void dShpEmitterProc::doDraw() {
mMtx_c viewMtx;
@@ -611,16 +703,45 @@ void dMassObjEmitter_c::remove() {
mpEmitterHead = nullptr;
}
extern "C" u32 sNumberOfMgrs; // should be const?
extern "C" u32 sNumMassObjEmitters; // should be const?
extern "C" const u16 PARTICLE_RESOURCE_ID_MAPPING_119_;
extern "C" dMassObjEmitter_c *CURRENT_EFFECT_MANAGER_INIT;
s32 dJEffManager_c::getGroupId(u16 resourceId) {
u32 mask = dParticle::mgr_c::GetInstance()->getResUserWork(resourceId);
s32 bit = 1;
for (int i = 0; i < 10; i++) {
if ((mask & (1 << i)) != 0) {
bit = i;
break;
}
}
int i = sInts[bit];
// TODO explain this
if ((mask & 0x8000) != 0) {
if (i == 3) {
i = 2;
} else if (i == 5) {
i = 4;
} else if (i == 7) {
i = 6;
} else if (i == 1) {
i = 0;
} else if (i == 11) {
i = 10;
}
}
return i;
}
// various grasses being cut
extern const u16 sEffectResourceIds[];
void dJEffManager_c::setupEffects() {
for (s32 idx = 0; idx < sNumberOfMgrs; idx++) {
sManagers[idx].create(sEffectResourceIds[idx]);
for (s32 idx = 0; idx < sNumMassObjEmitters; idx++) {
sMassObjEmitters[idx].create(sEffectResourceIds[idx]);
}
sShpEmitters[TsuboA].init("FX_TsuboA", "Tubo", false);
@@ -672,9 +793,12 @@ void dJEffManager_c::setupEffects() {
sShpEmitters[BWallF210].init("FX_BWallF210", "BWallF210", true);
}
u32 dJEffManager_c::sInts[] = {0x28, 0x29, 0x87, 0x88, 0x89, 0x8A, 0x8C, 0x8D, 0x91, 0x86, 0x1, 0x2};
u32 dJEffManager_c::sInts2[] = {0x2, 0x87, 0x8B};
void dJEffManager_c::removeEffManagers() {
for (s32 i = 0; i < sNumberOfMgrs; i++) {
sManagers[i].remove();
for (s32 i = 0; i < sNumMassObjEmitters; i++) {
sMassObjEmitters[i].remove();
}
// TODO
@@ -706,39 +830,6 @@ void dJEffManager_c::doCustomSkywardSwordThing(f32 x, f32 y) {
}
}
// TODO explain this
static u32 sInts[] = {0x28, 0x29, 0x87, 0x88, 0x89, 0x8A, 0x8C, 0x8D, 0x91, 0x86, 0x1, 0x2};
static u32 sInts2[] = {0x2, 0x87, 0x8B};
s32 dEmitterBase_c::getGroupId(u16 resourceId) {
u32 mask = dParticle::mgr_c::GetInstance()->getResUserWork(resourceId);
s32 bit = 1;
for (int i = 0; i < 10; i++) {
if ((mask & (1 << i)) != 0) {
bit = i;
break;
}
}
int i = sInts[bit];
// TODO explain this
if ((mask & 0x8000) != 0) {
if (i == 3) {
i = 2;
} else if (i == 5) {
i = 4;
} else if (i == 7) {
i = 6;
} else if (i == 1) {
i = 0;
} else if (i == 11) {
i = 10;
}
}
return i;
}
void dJEffManager_c::execute() {
for (EffectsList::Iterator it = sPlayingEffectsList.GetBeginIter(); it != sPlayingEffectsList.GetEndIter();) {
EffectsList::Iterator itNext = it;
@@ -763,10 +854,10 @@ void dJEffManager_c::execute() {
CURRENT_EFFECT_MANAGER_INIT->setGlobalAlpha(dStageMgr_c::GetInstance()->getGlobalAlpha());
}
for (s32 i = 0; i < sNumberOfMgrs; i++) {
mColor c = sManagers[i].getField_0x67C();
sManagers[i].loadColors(&c, nullptr, 0, 0);
sManagers[i].execute();
for (s32 i = 0; i < sNumMassObjEmitters; i++) {
mColor c = sMassObjEmitters[i].getField_0x67C();
sMassObjEmitters[i].loadColors(&c, nullptr, 0, 0);
sMassObjEmitters[i].execute();
}
if ((dBase_c::s_ExecuteControlFlags & 0x6F9) == 0) {
@@ -796,22 +887,26 @@ void dJEffManager_c::draw() {
}
}
bool EffectsStruct::shouldBePaused(dBase_c *owner) {
bool dJEffManager_c::shouldBePaused(dBase_c *owner) {
return owner != nullptr && !owner->isBasePropertyFlag(dBase_c::BASE_PROP_0x4) &&
(EventManager::isInEvent() || owner->isProcControlFlag(fBase_c::DISABLE_EXECUTE) ||
// TODO execute control flags
(owner->s_ExecuteControlFlags & 0x6fb));
}
void dJEffManager_c::draw(const JPADrawInfo *info, u32 groupId) {
dParticle::mgr_c::GetInstance()->draw(info, groupId);
}
bool dJEffManager_c::createEffManagers() {
EGG::Heap *heap = dHeap::work1Heap.heap;
ms_allocator = new (heap, 4) mHeapAllocator_c();
sManagers = new (heap, 4) dMassObjEmitter_c[sNumberOfMgrs];
sMassObjEmitters = new (heap, 4) dMassObjEmitter_c[sNumMassObjEmitters];
for (s32 idx = 0; idx < sNumberOfMgrs; idx++) {
for (s32 idx = 0; idx < sNumMassObjEmitters; idx++) {
// TODO explain this
if (sEffectResourceIds[idx] == PARTICLE_RESOURCE_ID_MAPPING_119_) {
CURRENT_EFFECT_MANAGER_INIT = &sManagers[idx];
CURRENT_EFFECT_MANAGER_INIT = &sMassObjEmitters[idx];
break;
}
}
@@ -880,11 +975,15 @@ dEmitterBase_c *dJEffManager_c::spawnEffect(
return spawnEffectInternal(effectResourceId, transform, c1, c2, idx1, idx2);
}
bool EffectsStruct::createEffect(u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2) {
bool EffectsStruct::createEffect(
u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2
) {
return createEffect(true, resourceId, pos, rot, scale, c1, c2);
}
bool EffectsStruct::createUIEffect(u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2) {
bool EffectsStruct::createUIEffect(
u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2
) {
mVec3_c adjustedPosition(pos.x * getlbl_80571C50(), pos.y, pos.z);
return createEffect(true, resourceId, adjustedPosition, rot, scale, c1, c2);
}
@@ -893,19 +992,42 @@ bool EffectsStruct::createEffect(u16 resourceId, const mMtx_c &transform, const
return createEffect(true, resourceId, transform, c1, c2);
}
bool EffectsStruct::createContinuousEffect(u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2) {
bool EffectsStruct::createContinuousEffect(
u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2
) {
return createEffect(false, resourceId, pos, rot, scale, c1, c2);
}
bool EffectsStruct::createContinuousUIEffect(u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2) {
bool EffectsStruct::createContinuousUIEffect(
u16 resourceId, const mVec3_c &pos, const mAng3_c *rot, const mVec3_c *scale, const GXColor *c1, const GXColor *c2
) {
mVec3_c adjustedPosition(pos.x * getlbl_80571C50(), pos.y, pos.z);
return createEffect(false, resourceId, adjustedPosition, rot, scale, c1, c2);
}
bool EffectsStruct::createContinuousEffect(u16 resourceId, const mMtx_c &transform, const GXColor *c1, const GXColor *c2) {
bool EffectsStruct::createContinuousEffect(
u16 resourceId, const mMtx_c &transform, const GXColor *c1, const GXColor *c2
) {
return createEffect(false, resourceId, transform, c1, c2);
}
bool dJEffManager_c::createMassObjEffect(
u16 effectResourceId, const mVec3_c &v1, dAcObjBase_c *owner, const mColor *color
) {
for (s32 i = 0; i < sNumMassObjEmitters; i++) {
if (effectResourceId == sEffectResourceIds[i]) {
if (color != nullptr) {
sMassObjEmitters[i].setField_0x67C(*color);
} else {
sMassObjEmitters[i].setField_0x67C(mColor(0xFF, 0xFF, 0xFF, 0xFF));
}
return sMassObjEmitters[i].start(v1, owner);
}
}
return false;
}
void dEmitterBase_c::loadColors(
JPABaseEmitter *emitter, const GXColor *color1, const GXColor *color2, s32 plltIdx1, s32 plltIdx2
) {
@@ -1096,10 +1218,10 @@ void dWaterEffect_c::execute(f32 water, f32 ground) {
}
if (mIsInWater && getActorCeilPos(ac) > water) {
// Spawn effect upon leaving water
// Spawn effect while in water
mVec3_c pos(ac->position.x, water, ac->position.z);
mVec3_c scale(mScale, mScale, mScale);
mEff.createEffect(PARTICLE_RESOURCE_ID_MAPPING_127_, pos, nullptr, &scale, nullptr, nullptr);
mEff.createContinuousEffect(PARTICLE_RESOURCE_ID_MAPPING_127_, pos, nullptr, &scale, nullptr, nullptr);
f32 rate = nw4r::math::FAbs(ac->forwardSpeed) * 0.02f;
rate = rate > 0.95f ? 0.95f : rate;
mEff.setRate(rate + 0.05f);