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https://github.com/zeldaret/ss
synced 2026-07-28 23:27:06 -04:00
More cleanups
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@@ -2,7 +2,7 @@
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#include "common.h"
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#include "d/a/d_a_player.h"
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#include "toBeSorted/effects_struct.h"
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#include "toBeSorted/d_emitter.h"
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const f32 dAcTWoodArea_c::scaleX = 100.0f;
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const f32 dAcTWoodArea_c::scaleY = 100.0f;
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@@ -31,7 +31,7 @@
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#include "s/s_Math.h"
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#include "toBeSorted/attention.h"
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#include "toBeSorted/blur_and_palette_manager.h"
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#include "toBeSorted/effects_struct.h"
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#include "toBeSorted/d_emitter.h"
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#include "toBeSorted/event_manager.h"
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#include "toBeSorted/small_sound_mgr.h"
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#include "toBeSorted/special_item_drop_mgr.h"
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@@ -19,7 +19,7 @@
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#include "s/s_Math.h"
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#include "toBeSorted/blur_and_palette_manager.h"
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#include "toBeSorted/dowsing_target.h"
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#include "toBeSorted/effects_struct.h"
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#include "toBeSorted/d_emitter.h"
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#include "toBeSorted/small_sound_mgr.h"
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void float_ordering() {
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