More cleanups

This commit is contained in:
robojumper
2025-05-04 21:38:47 +02:00
parent 3bce2ab396
commit 35523a5ac2
28 changed files with 270 additions and 107 deletions
+1 -1
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@@ -14,7 +14,7 @@
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "toBeSorted/attention.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/small_sound_mgr.h"
extern "C" const u16 PARTICLE_RESOURCE_ID_MAPPING_394_;
+1 -1
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@@ -6,7 +6,7 @@
#include "d/flag/sceneflag_manager.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_Math.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/small_sound_mgr.h"
SPECIAL_ACTOR_PROFILE(OBJ_SW, dAcOsw_c, fProfile::OBJ_SW, 0x12B, 0, 0x1002);
+1 -1
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@@ -9,7 +9,7 @@
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "s/s_State.hpp"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
SPECIAL_ACTOR_PROFILE(OBJ_WATER_SPOUT, dAcOwaterSpout_c, fProfile::OBJ_WATER_SPOUT, 0x1DA, 0, 6);
+1 -1
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@@ -15,7 +15,7 @@
#include "nw4r/math/math_types.h"
#include "sized_string.h"
#include "toBeSorted/dowsing_target.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/lyt/d2d.h"
#include "d/lyt/d_lyt_game_over.h"
#include "nw4r/math/math_types.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -18,7 +18,7 @@
#include "nw4r/math/math_types.h"
#include "s/s_Math.h"
#include "sized_string.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/minigame_mgr.h"
#include "toBeSorted/small_sound_mgr.h"
+1 -1
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@@ -14,7 +14,7 @@
#include "m/m_vec.h"
#include "nw4r/lyt/lyt_pane.h"
#include "nw4r/math/math_types.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/d_emitter.h"
#include "toBeSorted/event_manager.h"
#include "toBeSorted/small_sound_mgr.h"