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dAcEremly_c::StateWater
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@@ -204,6 +204,7 @@ private:
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/* 0xB6C */ u8 field_0xB6C;
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/* 0xB6D */ u8 field_0xB6D;
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/* 0xB6E */ u8 field_0xB6E;
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/* 0xB6F */ u8 field_0xB6F;
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};
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#endif
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@@ -5,6 +5,7 @@
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#include "f/f_list_mg.h"
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#include "f/f_list_nd.h"
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#include "m/m_mtx.h"
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#include "m/m_vec.h"
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class dTgStream_c : public dTg_c {
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public:
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@@ -21,6 +22,8 @@ public:
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void addToList(fLiMgBa_c &list);
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static bool getForce(const mVec3_c &position, mVec3_c &force, const fLiMgBa_c &list = sStreamList);
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private:
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/* 0x0FC */ u8 mSceneflag; ///< Sceneflag to indicate when to flow
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/* 0x0FD */ u8 mAreaIdx;
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