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Refactoring
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@@ -6,10 +6,10 @@
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#include "d/d_linkage.h"
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#include "d/d_rumble.h"
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#include "d/flag/sceneflag_manager.h"
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#include "d/snd/d_snd_wzsound.h"
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#include "nw4r/g3d/res/g3d_resfile.h"
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#include "s/s_Math.h"
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#include "toBeSorted/d_emitter.h"
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#include "toBeSorted/small_sound_mgr.h"
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SPECIAL_ACTOR_PROFILE(OBJ_SW, dAcOsw_c, fProfile::OBJ_SW, 0x12B, 0, 0x1002);
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