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Refactoring
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+2
-2
@@ -22,6 +22,7 @@
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#include "d/lyt/d_lyt_mini_game.h"
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#include "d/lyt/meter/d_lyt_meter.h"
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#include "d/lyt/msg_window/d_lyt_msg_window.h"
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#include "d/snd/d_snd_small_effect_mgr.h"
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#include "egg/core/eggHeap.h"
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#include "f/f_base.h"
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#include "f/f_profile.h"
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@@ -38,7 +39,6 @@
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#include "toBeSorted/file_manager.h"
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#include "toBeSorted/minigame_mgr.h"
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#include "toBeSorted/music_mgrs.h"
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#include "toBeSorted/small_sound_mgr.h"
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#include "toBeSorted/unk_save_time.h"
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#include "rvl/OS.h"
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@@ -216,7 +216,7 @@ void dFlow_c::playSound(u32 params) {
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switch (sSoundDefs[idx].mSoundMgr) {
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case 0: AnotherSoundMgr__playSound(FANFARE_SOUND_MGR, sSoundDefs[idx].mSoundId); break;
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case 1: SmallSoundManager::GetInstance()->playSound(sSoundDefs[idx].mSoundId); break;
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case 1: dSndSmallEffectMgr_c::GetInstance()->playSound(sSoundDefs[idx].mSoundId); break;
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}
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}
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