Refactoring

This commit is contained in:
robojumper
2025-06-04 23:47:43 +02:00
parent e9935e6233
commit 35ae04fdf9
53 changed files with 455 additions and 218 deletions
+2 -2
View File
@@ -22,6 +22,7 @@
#include "d/lyt/d_lyt_mini_game.h"
#include "d/lyt/meter/d_lyt_meter.h"
#include "d/lyt/msg_window/d_lyt_msg_window.h"
#include "d/snd/d_snd_small_effect_mgr.h"
#include "egg/core/eggHeap.h"
#include "f/f_base.h"
#include "f/f_profile.h"
@@ -38,7 +39,6 @@
#include "toBeSorted/file_manager.h"
#include "toBeSorted/minigame_mgr.h"
#include "toBeSorted/music_mgrs.h"
#include "toBeSorted/small_sound_mgr.h"
#include "toBeSorted/unk_save_time.h"
#include "rvl/OS.h"
@@ -216,7 +216,7 @@ void dFlow_c::playSound(u32 params) {
switch (sSoundDefs[idx].mSoundMgr) {
case 0: AnotherSoundMgr__playSound(FANFARE_SOUND_MGR, sSoundDefs[idx].mSoundId); break;
case 1: SmallSoundManager::GetInstance()->playSound(sSoundDefs[idx].mSoundId); break;
case 1: dSndSmallEffectMgr_c::GetInstance()->playSound(sSoundDefs[idx].mSoundId); break;
}
}